Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:49:15 Player: DGSTER Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (172) 860 Value Destroyed (10167) 10167 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4838) 4838 TOTAL SCORE: 23905 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3212 Follower Combat Kills 65 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Heavy Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Propulsion Shielding Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Encrypted Comm Array Experimental Actuator Array Advanced Shield Generator Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 188] Favorites ----------- Power Light Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Armored Treads Leg Centrium Leg Hover Unit Combat Antigrav System Utility Advanced Cryofiber Web Device Advanced Cryofiber Web Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . 1 . . . Utility 10 | . . . . . 2 1 . 1 2 . . . 2 . . . 2 Weapon 3 | . . . . . . 1 . 1 . . . . . 1 . . . Parts Attached 278 | 6 9 . 3 2 10 5 22 3 6 13 2 11 58 19 61 2 46 Power 36 | 1 1 . . . 1 1 3 . 1 1 . . 9 2 7 1 8 Engine 8 | 1 . . . . 1 . 3 . 1 1 . . 1 . . . . Core 4 | . 1 . . . . 1 . . . . . . 2 . . . . Reactor 24 | . . . . . . . . . . . . . 6 2 7 1 8 Propulsion 57 | 2 4 . 2 . 2 . 5 . 2 2 . 1 18 4 7 . 8 Treads 10 | . . . . . . . . . . . . . 9 . 1 . . Leg 38 | 2 2 . 2 . 2 . 5 . 2 2 . 1 5 3 4 . 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . 2 . . . . . . . . . . . 4 1 2 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | 1 1 . 1 . 3 2 7 1 1 7 1 10 10 7 13 1 13 Device 55 | . 1 . . . . 2 6 1 . 4 1 7 5 6 10 1 11 Storage 11 | 1 . . 1 . 1 . . . . 2 . 1 4 . 1 . . Processor 4 | . . . . . . . . . . 1 . 1 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 8 | . . . . . 2 . 1 . 1 . . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 106 | 2 3 . . 2 4 2 7 2 2 3 1 . 21 6 34 . 17 Energy Gun 40 | . . . . 1 1 . 1 . . 1 . . 6 2 22 . 6 Energy Cannon 10 | . 3 . . . . . . . . . . . 4 . 2 . 1 Ballistic Gun 27 | 2 . . . . 3 2 2 2 2 1 1 . 6 2 4 . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . 1 . 2 Launcher 20 | . . . . 1 . . 2 . . 1 . . 2 2 5 . 7 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 . . . . . 2 . 1 . 1 Corrupted Parts 11 | . . . . . . . . . . . . . 4 2 2 1 2 System Corruption 54 | . . . . . . . . . . . . . 21 13 3 4 13 Parts Lost 114 | . 3 . . . 2 . 5 . . 6 . 6 25 12 14 . 41 Power 16 | . . . . . . . 1 . . 1 . 1 3 3 2 . 5 Propulsion 27 | . 1 . . . . . . . . . . 1 8 3 3 . 11 Utility 31 | . . . . . 1 . 2 . . 3 . 2 4 2 6 . 11 Weapon 40 | . 2 . . . 1 . 2 . . 2 . 2 10 4 3 . 14 Highest Loss Streak 13 | . 2 . . . 1 . 5 . . 4 . 6 9 12 5 . 13 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 . . . . Average Slot Usage (%) 83 | . 94 100 100 90 91 99 89 82 69 70 75 86 69 58 90 99 81 Engine 2 | . 11 . . . 6 2 5 6 5 4 5 4 . . . . . Core 1 | . 2 14 14 14 2 4 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 6 4 7 8 7 Treads 1 | . . . . . . . . . . . . . 11 . . . . Leg 18 | . 17 28 28 28 36 30 30 26 23 23 23 25 6 12 15 16 15 Hover 3 | . 9 . . . . . . . . . . . . 3 7 8 5 Device 12 | . 12 14 14 14 3 14 10 12 11 4 . 10 6 13 18 20 16 Storage 7 | . 14 14 14 14 13 15 15 13 5 7 11 10 8 4 4 4 3 Processor 7 | . . . . . . . . . . . 5 9 11 8 12 13 12 Protection 2 | . . . . . 11 7 4 6 4 5 5 4 . . 2 4 4 Energy Gun 7 | . . . . 11 3 . 1 . . 4 5 4 2 1 15 17 13 Energy Cannon 1 | . 7 28 28 7 . . . . . . . . 1 . . . . Ballistic Gun 7 | . 17 . . . 14 22 12 6 11 16 16 14 8 5 2 4 1 Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 105 | 13 20 20 35 35 80 87 99 101 83 83 74 82 94 57 96 90 105 Greatest Support 139 | 20 20 20 60 60 80 80 100 92 92 92 92 112 139 108 116 113 136 Greatest Overweight (x) 23 | . 1 . . . . 1 1 1 . . . . 2 2 4 1 23 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 15 | 6 8 8 9 15 17 20 20 20 20 20 20 20 17 15 15 15 14 Most Carried 20 | 3 7 4 8 10 12 14 17 15 16 16 15 16 20 14 15 11 15 Average Carried 11 | . 2 4 6 9 9 12 13 13 14 13 14 13 13 10 11 10 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 5 Final Carried 15 | 1 4 4 7 10 12 14 14 13 14 15 14 14 10 14 10 11 3 Class Distribution -------------------- 29% | Scavenger-Gunner 26% | Scavenger-Skirmisher 14% | Scavenger-Mutant 12% | Mutant 8% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Matter Collected 5664 | 227 235 . . 63 192 50 419 74 . 584 . 190 1090 201 1540 80 719 Remotely 680 | . . . . . . . 349 74 . 257 . . . . . . . Salvage Created 8482 | . 386 . . 7 365 50 378 66 . 597 . 141 1824 549 1958 80 2081 Parts 368 | . 18 . . 2 23 4 19 1 . 32 . 5 90 19 60 3 92 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 29 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Combat Hostiles Destroyed 148 | . 9 . . 4 5 1 8 1 . 14 . 2 24 10 27 1 42 Melee 2 | . . . . . . . 1 . . . . . . . 1 . . Guns 82 | . 5 . . . 5 1 4 1 . 11 . 2 17 3 15 1 17 Cannons 7 | . 3 . . . . . 1 . . . . . 2 . . . 1 AOE 46 | . . . . 4 . . 2 . . 3 . . 2 6 6 . 23 Classes Destroyed 19 | . 3 . . . 2 1 3 1 . . . 2 4 . 1 . 2 Worker 9 | . . . . . . . . . . . . . 8 . . . 1 Builder 6 | . . . . . . . . . . . . . 5 . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . Swarmer 30 | . 3 . . 4 . . . . . 6 . . . 3 4 . 10 Saboteur 4 | . . . . . . . . . . . . . . . 2 . 2 Grunt 56 | . 6 . . . 1 . 2 1 . 6 . . 12 4 8 . 16 Brawler 2 | . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . . . . . . . . 2 . . . 2 Sentry 12 | . . . . . 4 . . . . 1 . 1 1 . 4 1 . Specialist 4 | . . . . . . . 3 . . . . . . . 1 . . Hunter 15 | . . . . . . . 1 . . 1 . . 2 2 6 . 3 Programmer 19 | . . . . . . 1 1 . . . . . 7 1 2 . 7 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 3 . . 4 2 1 6 1 . 12 . 2 8 9 4 1 12 Combat Bots Only 12 | . 3 . . 4 2 1 6 1 . 12 . 2 5 9 4 1 10 Max Kills in Single Turn 5 | . 1 . . 2 1 1 3 1 . 2 . 1 4 2 4 1 5 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . 1 Exploded 4 | . . . . 2 . . 2 . . 2 . . 1 2 4 . 3 Melee 1 | . . . . . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Hostile Shots Fired 1264 | . 75 . . 11 28 8 92 10 . 102 . 25 288 78 171 2 374 Missed 358 | . 21 . . 5 3 5 31 2 . 24 . 3 72 19 41 1 131 Damage Taken 20741 | . 628 . . 47 379 45 1420 146 198 1341 . 1222 4706 1267 2949 29 6364 Core 3338 | . 110 . . 22 14 . 231 . . 134 . 125 378 326 376 . 1622 Absorbed by Shields 185 | . . . . . . . . . . 19 . . . 58 41 . 67 Redirected to Shielding 266 | . . . . . . . . . . . . . . . 42 . 224 Regen/Repaired (Parts) 64 | . . . . . . . . . . . . . 64 . . . . Core Remaining (%) 78 | 100 . . . 47 97 . 67 100 . . 86 89 70 . . 51 . Volleys Fired 459 | . 43 . . 4 25 4 24 9 . 16 . 13 89 32 141 1 58 Largest 5 | . 2 . . 1 2 3 3 3 . 4 . 4 4 2 5 5 5 Hottest 335 | . 112 . . 30 73 74 111 116 . 154 . 149 225 108 325 295 335 Shots Fired 1002 | . 76 . . 4 50 12 51 19 . 53 . 34 193 47 285 5 173 Gun 888 | . 59 . . . 50 12 36 14 . 51 . 34 169 43 266 5 149 Cannon 64 | . 17 . . . . . 9 5 . . . . 18 . 10 . 5 Launcher 50 | . . . . 4 . . 6 . . 2 . . 6 4 9 . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 483 | . 59 . . . 43 12 41 19 . 45 . 28 112 26 88 1 9 Thermal 350 | . . . . . . . 4 . . 6 . 6 28 17 170 4 115 Explosive 50 | . . . . 4 . . 6 . . 2 . . 6 4 9 . 19 Electromagnetic 119 | . 17 . . . 7 . . . . . . . 47 . 18 . 30 Robot Hit Streak 22 | . 14 . . 1 8 3 6 7 . 7 . 5 12 7 13 17 22 Robot Miss Streak 7 | . 7 . . 1 4 3 3 3 . 2 . 4 2 3 3 . 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . . 1 . . . . Secondary Targets 12 | . . . . . . . . . . 5 . 1 1 . 1 . 4 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 1 . 1 . 1 Shots Hit Robots 627 | . 47 . . 1 34 6 35 11 . 33 . 17 139 28 156 4 116 Core Hits 345 | . 14 . . 3 10 2 16 3 . 23 . 7 74 25 58 3 107 Critical Kills 3 | . . . . . . . . . . 1 . . 2 . . . . Critical Parts Destroyed 21 | . . . . . 1 . . 2 . 1 . . 14 . 3 . . Critical Strikes 36 | . . . . . 2 . 1 2 . 2 . 1 21 1 4 . 2 Burn 3 | . . . . . . . . . . . . 1 1 1 . . . Destroy 25 | . . . . . 1 . . 2 . 2 . . 16 . 4 . . Blast 1 | . . . . . . . 1 . . . . . . . . . . Corrupt 6 | . . . . . 1 . . . . . . . 3 . . . 2 Sever 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 26 | . . . . . . . 1 . . . . . 25 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 1 . . . . . 25 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26547 | . 713 2 . 365 592 136 1227 438 . 1071 . 415 6031 1853 5174 127 8403 Guns 15162 | . 363 . . . 591 136 484 260 . 815 . 415 3639 628 4520 127 3184 Cannons 1348 | . 304 . . . . . 366 59 . . . . 430 . . . 189 Explosions 9490 | . 46 . . 337 . . 345 88 . 256 . . 1559 1218 654 . 4987 Melee 364 | . . . . . . . 32 . . . . . 332 . . . . Ramming 183 | . . 2 . 28 1 . . 31 . . . . 71 7 . . 43 Kinetic 6827 | . 363 . . . 537 136 793 319 . 776 . 337 2381 377 613 . 195 Thermal 7529 | . 46 . . . . . 57 . . 39 . 78 680 251 3598 127 2653 Explosive 9444 | . . . . 337 . . 345 88 . 256 . . 1559 1218 654 . 4987 Electromagnetic 2200 | . 304 . . . 54 . . . . . . . 1008 . 309 . 525 Impact . | . . . . . . . . . . . . . . . . . . Slashing 364 | . . . . . . . 32 . . . . . 332 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 1 . . . . . 30 13 20 24 24 Average Corruption 15 | . . . . . . 1 1 . . . . . 9 12 18 20 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 302 | . . . . . . . 2 . . . . . 60 28 184 4 24 Message Errors 67 | . . . . . . . 1 . . . . . 13 5 40 1 7 Matter Fused 63 | . . . . . . . 1 . . . . . 9 7 40 2 4 Heat Flow Errors 27 | . . . . . . . . . . . . . 3 3 20 . 1 Energy Discharges 40 | . . . . . . . . . . . . . 11 2 22 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . Parts Fused 5 | . . . . . . . . . . . . . . 1 3 . 1 Data Loss (minor) 41 | . . . . . . . . . . . . . 12 5 21 1 2 Data Loss (major) 13 | . . . . . . . . . . . . . 2 2 8 . 1 Misfires 13 | . . . . . . . . . . . . . 3 2 8 . . Alerts 8 | . . . . . . . . . . . . . 1 . 7 . . Misdirections 8 | . . . . . . . . . . . . . 2 . 4 . 2 Weapon Failures 15 | . . . . . . . . . . . . . 4 1 9 . 1 Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . Overflow Damage 570 | . . . . 10 . . 32 53 . 6 . . 235 5 6 . 223 Projectiles 32 | . . . . . . . 32 . . . . . . . . . . Explosions 445 | . . . . 10 . . . 53 . 6 . . 142 5 6 . 223 Melee 93 | . . . . . . . . . . . . . 93 . . . . Knockbacks 8 | . . . . . . . 4 1 . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 6 | . . . . . . . 4 1 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . . . . . . . 19 . . . . 37 17 157 . . 268 Shots 11 | . . . . . . . 1 . . . . 2 1 3 . . 4 Rammed 12 | . . . . . . . . . . . . . 5 1 . . 6 Targets Rammed 29 | . . 1 . 2 1 . . 2 . . . . 11 1 . . 11 Kicked 17 | . . 1 . 2 1 . . 2 . . . . 6 . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 599 | . 172 . . . 54 12 13 96 . 235 . 63 424 208 282 . 599 Average Temperature 121 | . 63 . . . 21 6 6 53 . 115 . 22 157 123 94 . 212 Received Heat Transfer 2746 | . 303 . . . 162 . 279 90 . 351 . . 595 81 246 . 639 Effects 3 | . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . . . . . . . 3 . 2 . . Combat Hostiles 6 | . 1 . . . . . . . . . . . 3 . 2 . . Parts Fried 12 | . 2 . . . . . . . . . . . 6 . 2 . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . . . . . . . . . . . . 1 3 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 3 . 1 Parts Melted 34 | . . . . . . . . . . . . . 3 2 21 1 7 Heat Transferred 9059 | . . . . . . . 111 . . 74 . 222 1005 535 4115 148 2849 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Peak Influence 3140 | . 167 57 . 108 250 66 253 299 48 . . 56 432 400 3140 1811 2127 Initial 1766 | . . 57 . . 41 36 49 132 48 . . 34 . 193 177 1766 1086 Average 783 | . 75 57 . 69 107 43 134 269 48 . . 28 91 266 1577 1776 1438 Maximum Alert Level 5 | . . . . . 1 . 1 1 . . . . 2 2 5 5 5 Low Security (%) 39 | 100 100 100 . 100 81 100 83 2 100 . . 100 76 16 . . . Level 1 13 | . . . . . 18 . 16 97 . . . . 22 74 3 . . Level 2 6 | . . . . . . . . . . . . . 1 8 16 . . Level 3 9 | . . . . . . . . . . . . . . . 18 . 28 Level 4 10 | . . . . . . . . . . . . . . . 16 . 44 Level 5 17 | . . . . . . . . . . . . . . . 44 100 9 High Security 1 | . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . Squads Dispatched 38 | . 1 . . . 4 . 2 . 1 . . 2 7 4 . . 17 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . 1 . . 1 5 1 . . 2 Reinforcement 10 | . 1 . . . 1 . 2 . . . . 1 2 . . . 3 Assault 12 | . . . . . . . . . . . . . . . . . 12 Garrison 6 | . . . . . 3 . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Distress Signals 10 | . . . . . 2 . . . . . . . 3 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 20 . . 4 13 1 14 2 . 17 . 8 39 15 39 1 89 Peak Tracking Total 24 | . 5 . . 4 4 1 6 1 1 13 . 4 6 6 4 1 24 Tactical Retreats 15 | . 3 . . . . . 1 . . 2 . . 1 1 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Traps Triggered 9 | . . . . . . . . . 1 . . 1 . 1 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Machines Disabled 21 | . . . . . 1 . 1 5 . 2 . 2 3 . 6 . 1 Max in Single Turn 4 | . . . . . 1 . 1 4 . 1 . 2 1 . 1 . 1 Garrison Relay 5 | . . . . . . . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Machines Accessed 27 | . 2 . . . 2 4 . 2 2 . . 3 3 2 3 1 3 Terminals 14 | . 2 . . . 1 1 . 1 1 . . 1 2 1 3 . 1 Fabricators 3 | . . . . . . 1 . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . 1 . . 1 . . . 1 2 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . 1 . . . Total Hacks 61 | . 5 . . . 3 6 . 4 4 . . 11 4 6 9 2 7 Successful 25 | . 2 . . . 2 4 . 2 1 . . 6 . 3 1 1 3 Failed 36 | . 3 . . . 1 2 . 2 3 . . 5 4 3 8 1 4 Catastrophic 6 | . 1 . . . . . . 1 . . . 1 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . 1 . . . 1 . . 3 1 . . . 1 Terminals 36 | . 5 . . . 1 1 . 3 1 . . 8 3 2 9 . 3 Fabricators 4 | . . . . . . 2 . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 2 . . 3 . . 2 . . . 2 4 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . . . . 4 . . . Terminal Hacks 14 | . 2 . . . . 1 . 2 . . . 5 . 2 1 . 1 Record 4 | . . . . . . . . 1 . . . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . 1 . . . 1 . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 2 . . 1 . . 1 . . . 1 2 Report Inventory 4 | . . . . . . 1 . . . . . 1 . . . 1 1 Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . 1 Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . Unlock Access 2 | . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . 1 2 . 2 2 . . 3 3 2 3 1 3 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . . . . . 23 . . Machine Destruction 23 | . . . . . . . . . . . . . . . 23 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Total Allies 5 | . . . . . . . . . 1 . . . . . 4 . . Largest Group 2 | . . . . . . . . . 1 1 . . . . 2 . . Highest-Rated Group 117 | . . . . . . . . . 41 36 . . . . 117 . . Highest-Rated Ally 59 | . . . . . . . . . 41 36 . . . . 59 . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . 2 1 . . . . Infantry 1 | . . . . . . . . . . . . 1 . . . . . Ranger 1 | . . . . . . . . . . . . 1 . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 2 . . . . 20 . . Total Damage 762 | . . . . . . . . . . 87 . . . . 675 . . Kills 2 | . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Turns Passed 12864 | 55 693 78 395 281 584 367 376 407 279 751 60 503 1914 687 4071 142 1221 Spaces Moved 8149 | 42 439 64 383 295 367 194 168 204 235 628 55 392 854 416 2673 88 652 Core 24 | 11 . . . . . . . . . . . . . . . . 13 Treads 479 | . . . . . . . . . . . . . 479 . . . . Legs 7449 | 31 292 64 383 295 367 194 168 204 235 628 55 392 366 376 2672 88 639 Wheels . | . . . . . . . . . . . . . . . . . . Hover 197 | . 147 . . . . . . . . . . . 9 40 1 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 120 90 90 105 105 103 180 105 105 105 105 105 115 115 117 50 Average Speed 122 | 101 121 120 100 90 105 176 144 180 105 105 105 107 145 128 121 119 125 Slowest Speed 1200 | 120 190 120 120 90 105 180 180 180 105 105 105 108 220 260 380 186 1200 Overloaded Moves 3 | . . . . . . 3 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 40 20 71 60 30 5 91 5 7 71 11 14 20 11 92 2 21 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . . . . . . Scrap Searched 5 | . . . . 2 . . . . . 3 . . . . . . . Spaces Dug 35 | . . . . . . . . . . . . 4 7 . 24 . . Terrain Destroyed 679 | . 6 . . 26 . . 34 42 . 32 . 5 81 30 220 . 203 Melee 6 | . . . . . . . . . . . . . 6 . . . . Projectile 66 | . . . . . . . 2 3 . 11 . 5 10 1 31 . 3 AOE 604 | . 6 . . 26 . . 32 39 . 21 . . 63 29 188 . 200 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Gar Res Acc Total 10246 | 54 531 65 394 306 518 211 257 224 268 685 57 447 1342 522 3299 123 943 Wait 882 | . 23 1 . . 91 . 6 4 14 7 . 19 225 21 319 28 124 Move 8130 | 41 438 63 382 294 366 193 167 203 234 627 54 391 853 415 2670 87 652 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 240 | 7 12 . 6 2 17 6 16 1 4 12 . 8 45 23 47 3 31 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 234 | 6 6 . 2 1 7 4 13 3 2 11 2 8 54 19 54 1 41 Detach 73 | . 1 . . 2 . 1 8 1 3 4 1 2 17 3 20 . 10 Swap 44 | . 3 . 1 1 3 1 9 . 4 2 . 3 4 . 7 1 5 Drop 102 | . 5 . 3 . 8 2 12 1 4 4 . 3 18 3 26 2 11 Fire 459 | . 43 . . 4 25 4 24 9 . 16 . 13 89 32 141 1 58 Melee 26 | . . . . . . . 1 . . . . . 25 . . . . Ram 8 | . . . . . . . . . . . . . 1 1 . . 6 Kick 17 | . . 1 . 2 1 . . 2 . . . . 6 . . . 5 Crush 5 | . . . . . . . . . . . . . 5 . . . . Escape Stasis 20 | . . . . . . . . . . . . . . 5 15 . . Rewire 6 | . . . . . . . 1 . 3 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Entered Mines 803 | -10/Mines | Discovered new exit (range 8) 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 822 | -10/Mines | Discovered new exit (range 5) 827 | -10/Mines | Entered Exiles 847 | -10/Exiles | Discovered new exit (range 15) 885 | -10/Exiles | Met 8R-AWN 903 | -10/Exiles | Met EX-HEX 934 | -10/Exiles | Met EX-BIN 951 | -10/Exiles | Aligned with FarCom system 952 | -10/Exiles | Given EX-Vault access code 979 | -10/Exiles | Opened EX-Vault 988 | -10/Exiles | Found Prototype Leg 989 | -10/Exiles | Identified Potential Leg 991 | -10/Exiles | Found Potential Leg 1014 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1042 | -10/Exiles | Met EX-DEC 1096 | -10/Exiles | Discovered new exit (range 14) 1222 | -10/Exiles | Left Exiles lab with Potential Leg 1222 | -10/Exiles | Entered Mines 1234 | -9/Mines | Learned location of Zion (-6) 1239 | -9/Mines | Discovered new exit (range 9) 1323 | -9/Mines | Core integrity fell below 50% 1503 | -9/Mines | Entered Materials 1503 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1724 | -8/Materials | Garrison activated, responded to threat 1926 | -8/Materials | Build established: Scavenger-Mutant 2047 | -8/Materials | Discovered new exit (range 7) 2087 | -8/Materials | Entered Factory 2087 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2357 | -7/Factory | Build established: Scavenger-Skirmisher 2393 | -7/Factory | Identified exit to Garrison 2454 | -7/Factory | Identified exit to DSF 2454 | -7/Factory | Entered DSF 2492 | -7/DSF | Additional patrols routed to DSF 2647 | -7/DSF | Lost 5 parts (1p2u2w) 2686 | -7/DSF | Found Prototype Device 2688 | -7/DSF | Identified Active Sensor Suite 2776 | -7/DSF | Discovered new exit (range 16) 2801 | -7/DSF | Build established: Skirmisher 2816 | -7/DSF | Sterilization system engaged 2830 | -7/DSF | Entered Factory 2830 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3221 | -6/Factory | Discovered new exit (range 9) 3237 | -6/Factory | Entered another Factory area 3237 | -5/Factory | Evolved 2 slots: Utility x2 3503 | -5/Factory | Discovered new exit (range 6) 3516 | -5/Factory | Entered Upper Caves 3516 | -5/Upper Caves | Accompanied by 1 ally 3584 | -5/Upper Caves | Attracted the attention of an 0b10 base 3652 | -5/Upper Caves | Lost 4 parts (1p2u1w) 3654 | -5/Upper Caves | Destroyed 12 combat bots 3669 | -5/Upper Caves | Met a Warlord Commander 3670 | -5/Upper Caves | Learned location of Warlord (-4) 3671 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3672 | -5/Upper Caves | Found Encrypted Comm Array 3902 | -5/Upper Caves | Build established: Tank 3995 | -5/Upper Caves | Identified exit to Upper Caves 4258 | -5/Upper Caves | Spotted B-75 Beast 4267 | -5/Upper Caves | Entered another Upper Caves area 4313 | -5/Upper Caves | Discovered new exit (range 14) 4327 | -5/Upper Caves | Entered Factory 4327 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4531 | -4/Factory | Joined by Warlord Ranger squad 4667 | -4/Factory | Build established: Scavenger-Skirmisher 4722 | -4/Factory | Joined by Warlord Infantry squad 4738 | -4/Factory | Discovered new exit (range 6) 4744 | -4/Factory | Identified exit to Research 4794 | -4/Factory | Assembled infested ambush trap array 4829 | -4/Factory | Lost 5 allies 4830 | -4/Factory | Entered Research 4830 | -3/Research | Evolved 2 slots: Utility x2 4848 | -3/Research | Lost 6 parts (1p1n2u2w) 5253 | -3/Research | Lost 5 parts (1p2n1u1w) 5753 | -3/Research | Joined by Warlord Chimera squad 6124 | -3/Research | Build established: Scavenger-Gunner 6384 | -3/Research | Lost 5 parts (1p2n1u1w) 6466 | -3/Research | Lost 9 parts (4n5w) 6467 | -3/Research | System corruption reached 10% 6483 | -3/Research | System corruption reached 30% 6503 | -3/Research | Build established: Scavenger-Mutant 6700 | -3/Research | Discovered new exit (range 15) 6742 | -3/Research | Identified exit to Research 6744 | -3/Research | Entered another Research area 6744 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6851 | -2/Research | Garrison activated, responded to threat 6874 | -2/Research | System corruption reached 10% 6925 | -2/Research | Destroyed 9 combat bots 6925 | -2/Research | Lost 12 parts (3p3n2u4w) 7430 | -2/Research | Identified exit to Garrison 7431 | -2/Research | Entered Garrison 7739 | -2/Garrison | Build established: Scavenger-Skirmisher 7787 | -2/Garrison | Garrison Relay disabled 7823 | -2/Garrison | Garrison Relay disabled 8071 | -2/Garrison | Lost 5 parts (3u2w) 8359 | -2/Garrison | Build established: Scavenger-Gunner 8612 | -2/Garrison | Discovered new exit (range 13) 8625 | -2/Garrison | Identified exit to Research 8701 | -2/Garrison | Triggered checkpoint 8745 | -2/Garrison | Garrison Relay disabled 8883 | -2/Garrison | Triggered checkpoint 8964 | -2/Garrison | Discovered exit to Research (range 9) 9003 | -2/Garrison | Found embedded Infiltrators 9005 | -2/Garrison | Garrison Relay disabled 9129 | -2/Garrison | Triggered checkpoint 9186 | -2/Garrison | Discovered exit to Research (range 10) 9369 | -2/Garrison | Garrison Relay disabled 9464 | -2/Garrison | Rescued a captive Derelict 9464 | -2/Garrison | Rescued a captive Derelict 9958 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10619 | -2/Garrison | Triggered checkpoint 11502 | -2/Garrison | Entered Research 11589 | -2/Research | Found Prototype Device 11598 | -2/Research | Discovered new exit (range 12) 11636 | -2/Research | Identified exit to Access 11644 | -2/Research | Entered Access 11644 | -1/Access | Evolved 2 slots: Utility x2 11649 | -1/Access | Identified Exp. Actuator Array 11874 | -1/Access | Build established: Scavenger-Skirmisher 11942 | -1/Access | First assault squad dispatched 12141 | -1/Access | Destroyed 10 combat bots 12142 | -1/Access | Lost 9 parts (1p1n2u5w) 12231 | -1/Access | Spotted B-99 Colossus 12498 | -1/Access | Lost 6 parts (4n2w) 12591 | -1/Access | System corruption reached 10% 12594 | -1/Access | Lost 4 parts (1p1n1u1w) 12603 | -1/Access | Destroyed 7 combat bots 12648 | -1/Access | High security lockdown imminent 12669 | -1/Access | Destroyed 9 combat bots 12675 | -1/Access | Lost 5 parts (1n1u3w) 12728 | -1/Access | High security lockdown engaged 12851 | -1/Access | Core integrity fell below 50% 12862 | -1/Access | Core integrity fell below 20% 12865 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- [Achievement: Hunted] C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. E-15 Imp unfolds itself. Slammed into B-74 Champion. U-05 Engineer lays Concrete. Adv. Target Analyzer blown off. Adv. Targeting Computer blown off. Adv. Signal Interpreter blown off. E-15 Imp destroyed. Slammed into G-73 Enforcer. Destabilizing: System corrupted (+2). R-10 Processor collects Propulsion Shielding. Slammed into G-73 Enforcer. Acquired 35 matter. Slammed into U-05 Engineer. G-73 Enforcer suffers critical hit (Burn). Critical hit (Burn: +37). Slammed into G-73 Enforcer. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????#????#???????? | | ???????????????##?????????????? | | ??????????????#??????????#????# | | ??????????????????????????????? | | ???????????????#??????????????# | | ???????????#??#???????????????# | | ?#??#?????????????????#??????? | | ??#?????????#???????#????? ???? | | ??????????????????????#???? ??? | | ?????????#????###########?????? | | ?########???#?# #?????? | | ?# #?#???# #?????? | | ?# ##??#?# " #?????? | | ?# #?????#""" #? ???? | | ?# #?????# """ #?????? | | ?# #?????# " #???### | | ?# !]] #????## #???# | | ## i ] #????## #???# | | ## ] l #????##########+##### | | ## gg ##???# ## | | ## lge ###### ## | | ## bg!# # / | | ## bg"# / # "" ## | | ## ggg# #""" ## | | #######u# #"" ## | | #### @b/ #""F" ## | | ??## glg# #"""" ## | | ??## u# [ # """ ##+ | | ?###+##i# # | | # # # # | | # #%###### | | # + #?# ##/ | | # # #?# # | | # # ### ########## | | # + #????????# | | # # #????????# | | ####### #????????# | | ????# #????????# | | ????# #?????? ?### | | ???## #????? ???? | | ????# #??????????? | | ????# #####???????#?#? | | ????### ?????? ???????? | | ??????# ?????????????? | | ??????# ????????????? | | ??????# ????????????? | | ??????#+## ???????????? | | ?????????# """"""?"????????? | | ?????????# """??"??????????? | | ?????????# "???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 57 Energy Capacity 595 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Hunted Part-time Excavator Challenges ------------ None Game ------ Seed ChargeActiveFilter Manual? 0 Play Time 02:16:19 Cumulative 21.6 hours Start 2024.04.22 @ 12:53:43 End 2024.04.23 @ 23:49:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aed3cd80-b7e9-4514-b6bf-003fb5b783b3