Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 05:40:04 Player: Frank Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (809) 809 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 5576 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Treads Advanced Visual Processing Unit Matter Filter Cloak of Protection Layered Light Armor Plating Layered Light Armor Plating Integration Mediator Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Targeting Computer Cloak of Protection > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Medium Treads Improved Carbon-fiber Leg Coolant Injector Core Analyzer Matter Filter Kinecellerator Flak Gun Flak Gun Remote Datajack Remote Datajack [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Utility Improved Targeting Computer Device Cloak of Protection Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power 2 | . . . . . 1 1 . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 67 | 5 9 . . 2 25 14 10 2 Power 19 | 1 1 . . 1 7 7 2 . Engine 9 | 1 1 . . . 5 2 . . Core 10 | . . . . 1 2 5 2 . Reactor . | . . . . . . . . . Propulsion 9 | 1 1 . . 1 4 1 1 . Treads 1 | . . . . . . . 1 . Leg 8 | 1 1 . . 1 4 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 5 . . . 4 5 4 . Device 9 | . 2 . . . 2 2 3 . Storage 4 | 1 2 . . . . 1 . . Processor 5 | . 1 . . . 2 2 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 2 . . . 10 1 3 2 Energy Gun 5 | 2 . . . . 3 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 12 | . 2 . . . 5 1 3 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 15 | . . . . . 1 . 11 3 Power 5 | . . . . . . . 5 . Propulsion 3 | . . . . . . . 3 . Utility 6 | . . . . . 1 . 3 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . . . 1 . 6 1 Average Slot Usage (%) 85 | . 98 100 100 100 90 98 91 36 Engine 7 | . 14 14 14 9 8 7 4 . Core 7 | . . . . 5 9 12 13 . Leg 19 | . 27 28 28 28 21 23 20 . Device 6 | . 7 . . . 4 13 6 6 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 15 | . 5 14 14 14 20 16 19 10 Ballistic Gun 16 | . 26 28 28 28 15 15 13 6 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 25 17 17 19 40 60 56 21 Greatest Support 54 | 10 20 20 20 20 54 54 54 28 Greatest Overweight (x) 6 | 1 1 . . . 1 1 1 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 6 10 8 8 8 8 10 10 10 Average Capacity 8 | 5 7 8 8 8 8 9 10 10 Most Carried 10 | 4 9 8 8 8 8 10 10 10 Average Carried 8 | 3 6 8 8 7 7 9 9 9 Final Capacity 10 | 6 8 8 8 8 8 10 10 10 Final Carried 10 | 4 8 8 8 7 8 10 9 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1280 | 239 69 21 . 82 305 381 183 . Remotely . | . . . . . . . . . Salvage Created 983 | . 79 . . . 393 328 183 . Parts 66 | . 11 . . . 21 21 13 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 23 | . 3 . . . 6 7 7 . Guns 23 | . 3 . . . 6 7 7 . Classes Destroyed 12 | . 3 . . . 6 1 2 . Worker 4 | . . . . . 1 3 . . Builder 1 | . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 13 | . 3 . . . 3 3 4 . Grunt 1 | . . . . . 1 . . . Protector 1 | . . . . . . . 1 . Sentry 4 | . . . . . 2 1 1 . Demolisher 1 | . . . . . . . 1 . Programmer 3 | . . . . . . 3 . . Best Kill Streak 5 | . 5 . . . 5 4 4 . Combat Bots Only 4 | . 3 . . . 4 3 4 . Max Kills in Single Turn 2 | . 2 . . . 2 2 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 3007 | . 56 2 . . 107 596 1466 780 Core 718 | . . . . . 9 31 132 546 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 99 | 100 . . . 100 98 . . . Volleys Fired 81 | . 6 1 . . 13 32 26 3 Largest 2 | . 2 2 . . 2 2 2 1 Hottest 56 | . 46 46 . . 56 56 56 30 Shots Fired 145 | . 12 2 . . 26 49 53 3 Gun 143 | . 12 2 . . 26 49 53 1 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 143 | . 12 2 . . 26 49 53 1 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 3 3 . . 15 10 17 8 Robot Miss Streak 10 | . 10 2 . . 4 10 7 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 117 | . 4 2 . . 24 44 40 3 Core Hits 120 | . 7 . . . 31 37 42 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1853 | . 79 4 . . 441 678 602 49 Guns 1843 | . 79 . . . 441 678 602 43 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 10 | . . 4 . . . . . 6 Kinetic 1843 | . 79 . . . 441 678 602 43 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . 1 1 1 1 . 4 13 23 Average Corruption 6 | . 1 1 1 1 . 2 7 13 Corruption Purged . | . . . . . . . . . Effects 74 | . . . 1 . . 12 29 32 Message Errors 14 | . . . . . . 4 1 9 Matter Fused 14 | . . . . . . 4 8 2 Heat Flow Errors 9 | . . . . . . . 2 7 Energy Discharges 5 | . . . 1 . . . 3 1 Data Loss (minor) 12 | . . . . . . 2 5 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . . 2 Misdirections 7 | . . . . . . . 2 5 Targeting Errors 7 | . . . . . . 2 5 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . Shots . | . . . . . . . . . Rammed 14 | . . 1 . . . . . 13 Targets Rammed 14 | . . 1 . . . . . 13 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . . . . . 9 . 148 246 Average Temperature 67 | . . . . . 9 . 58 103 Received Heat Transfer 387 | . . . . . 18 36 333 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 363 | . 111 5 . 23 213 175 363 158 Average Influence 82 | . 21 5 . . 71 44 231 84 Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 83 | 100 100 100 . 100 84 100 23 100 Level 1 16 | . . . . . 15 . 76 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 5 . 1 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 5 . . 4 9 9 17 1 Peak Tracking Total 14 | . 3 . . 3 3 3 14 1 Tactical Retreats 4 | . . . . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 4 | . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 8 | . 3 . 1 . 3 1 . . Terminals 4 | . 2 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 24 | . 13 . 1 . 9 1 . . Successful 12 | . 5 . 1 . 5 1 . . Failed 12 | . 8 . . . 4 . . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 15 | . 8 . . . 7 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 8 | . 4 . 1 . 3 . . . Record 2 | . 2 . . . . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 3 . . . 1 . . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders 4 | . . . . 4 . . . . FOLLOW 1 | . . . . 1 . . . . GUARD 3 | . . . . 3 . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 39 | . . . . 39 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 4442 | 76 392 159 255 279 829 976 734 742 Spaces Moved 2435 | 47 219 130 212 225 321 576 373 332 Core 91 | 7 . . . . . . . 84 Treads 294 | . . . . . . . 46 248 Legs 2050 | 40 219 130 212 225 321 576 327 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 Average Speed 141 | 133 127 120 120 120 144 133 138 205 Slowest Speed 350 | 150 150 120 120 120 150 150 180 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 30 | 5 36 37 63 47 28 13 40 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 3267 | 60 323 131 213 235 668 738 537 362 Wait 534 | . 66 . . . 258 93 117 . Move 2427 | 46 218 129 211 224 320 576 371 332 Hop . | . . . . . . . . . Pick Up 71 | 9 13 . 1 4 26 10 2 6 Fast Attach 9 | . . . . . 3 2 4 . Attach 28 | 5 4 . . . 11 3 3 2 Detach 6 | . 2 . . . 2 1 1 . Swap 30 | . 5 . . 2 11 9 3 . Drop 61 | . 9 . 1 5 24 12 4 6 Fire 81 | . 6 1 . . 13 32 26 3 Melee . | . . . . . . . . . Ram 13 | . . . . . . . . 13 Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Entered Mines 514 | -10/Mines | Discovered new exit (range 6) 542 | -10/Mines | Learned Materials trap positions 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 628 | -10/Mines | Entered Exiles 648 | -10/Exiles | Discovered new exit (range 17) 658 | -10/Exiles | Met 8R-AWN 679 | -10/Exiles | Met EX-HEX 714 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 758 | -10/Exiles | Opened EX-Vault 769 | -10/Exiles | Found Cloak of Protection 796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 828 | -10/Exiles | Met EX-DEC 874 | -10/Exiles | Discovered new exit (range 10) 883 | -10/Exiles | Left Exiles lab with Cloak of Protection 883 | -10/Exiles | Entered Mines 982 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1135 | -9/Mines | Discovered new exit (range 17) 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1163 | -8/Materials | Loaded intel: 24 trap records 1894 | -8/Materials | Repaired Deuterium Engine 1935 | -8/Materials | Discovered new exit (range 3) 1991 | -8/Materials | Entered Factory 1991 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2594 | -7/Factory | Garrison activated, responded to threat 2967 | -7/Factory | Identified exit to Garrison 2967 | -7/Factory | Entered Garrison 3138 | -7/Garrison | Triggered checkpoint 3418 | -7/Garrison | Crushed by falling debris 3419 | -7/Garrison | System corruption reached 10% 3449 | -7/Garrison | Lost 5 parts (3p2u) 3612 | -7/Garrison | Triggered checkpoint 3664 | -7/Garrison | Discovered new exit (range 15) 3691 | -7/Garrison | Lost 6 parts (2p3n1u) 3694 | -7/Garrison | Installed Relay Interface Framework 3701 | -7/Garrison | Entered Factory 4384 | -7/Factory | Core integrity fell below 50% 4417 | -7/Factory | Core integrity fell below 20% 4443 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04396_ System corrupted: Heat flow error (+113). 04396_ U-05 Engineer repairs door. 04396_ Slammed into P-60 Hacker. 04413_ System corrupted: Heat flow error (+180). 04414_ Slammed into P-60 Hacker. 04419_ P-60 Hacker repels hacking attempt. 04420_ Jacked P-60 Hacker... >>parse_system Reading system data... 04422_ Slammed into P-60 Hacker. 04422_ Destabilizing: Core damaged (-14). 04426_ Slammed into P-60 Hacker. 04428_ System corrupted: Matter fused (-6). 04432_ Slammed into P-60 Hacker. 04434_ Critical hit. 04434_ Flak Gun destroyed. 04436_ Slammed into P-60 Hacker. 04436_ Destabilizing: Short circuit. 04436_ Broken Remote Datajack permanently disabled. 04439_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####??????????????????????####### | | ????????????????# #################??????# [ | | ????????????????# p@ #??????# | | ????????????????# ######### ### #??????# | | ???????#???#######+######???# #????????????# / | | ???????# ??# #???# #?? ????????# | | ???????+ ??# #???# #?# ???????# | | ???????# ?# #???# #?# #??????#+##+## | | ???????# ?# #???# #?# #??????# #? | | ???????# # #???# #?# #??????# #? | | ???????# # #??##+### #####+## #? | | ???????+ + #??#= !# ! #? | | ???????# # #??# # #? | | ???????# # #??# # """ ## | | ???????# ?# #??# # """ | | ???????# ?# #??# / # """ ######## | | ???????# ??# #??# # "" #??????? | | ???????# ??##############??#! # ^"" #??????? | | ???????#???????????????????# ] # #??????? | | ???????????????????????????#] # ##?????? | | ??????????????????????????####/## +?????? | | ??????????????????????????+ ##?????? | | ??????????????????????????# = #??????? | | ??????????????????????????# ""T"" #??????? | | ??????????????????????????+ ^ """"" #??????? | | ??????????????????????????### #??????? | | ????????????????????????????# +?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Heat Shielding 75 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Peregrine Manual? 1 Play Time 00:53:49 Cumulative 18.6 hours Start 2020.03.07 @ 04:50:07 End 2020.03.07 @ 05:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761b8418-d60f-48d5-9a69-3d61d8a1c3f0