Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:05:52 Player: Cwaftwer Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (1718) 1718 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 6554 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Flight Unit Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Core Shielding Improved Propulsion Shielding Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Core Shielding Light Armor Plating Hardened Medium Armor Plating Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Power Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . Utility . | . . . . . . . . . Weapon 4 | . . 1 . . . 1 2 . Parts Attached 51 | 7 1 8 3 . 4 13 3 12 Power 11 | 1 . 2 3 . . 3 1 1 Engine 10 | 1 . 2 2 . . 3 1 1 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . . . 6 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 . . . . . 6 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | 2 . 2 . . . 1 . . Device 1 | 1 . . . . . . . . Storage 2 | 1 . 1 . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 1 4 . . 4 3 2 10 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | 2 1 4 . . 3 3 2 5 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 Parts Lost 20 | . . 1 1 . 3 3 . 12 Power 4 | . . . 1 . . 1 . 2 Propulsion 5 | . . . . . . 2 . 3 Utility 3 | . . 1 . . 1 . . 1 Weapon 8 | . . . . . 2 . . 6 Highest Loss Streak 8 | . . 1 1 . 2 3 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 100 95 69 69 64 Engine 12 | . 14 22 20 11 11 8 7 10 Core 6 | . . . . 11 11 9 7 . Wheel 21 | . 28 22 22 22 22 25 15 10 Storage 10 | . 14 11 11 11 11 9 7 7 Protection 8 | . . 6 11 11 7 8 7 6 Ballistic Gun 25 | . 28 33 33 33 32 9 23 20 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 12 12 100 104 104 104 112 114 118 Greatest Support 30 | 20 20 20 20 20 20 30 20 20 Greatest Overweight (x) 35 | . . 4 5 5 5 10 5 35 Average Overweight (x) 3 | . . 3 4 5 5 3 5 7 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 23 25 25 25 25 25 25 Most Carried 25 | 8 8 18 24 25 24 25 21 21 Average Carried 19 | 5 7 12 20 24 23 22 19 18 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 24 | 8 7 18 23 24 23 22 19 16 Class Distribution -------------------- 36% | Tank 22% | Scavenger-Skirmisher 17% | Skirmisher 10% | Mutant 7% | Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Executioner | -7/Factory Executioner | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 2577 | 474 64 599 268 . 113 938 . 121 Remotely . | . . . . . . . . . Salvage Created 2568 | 294 64 715 270 . 113 991 . 121 Parts 150 | 27 3 46 14 . 12 48 . . Haulers Intercepted 5 | . . 2 . . . 3 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 42 | . 2 11 10 . 5 14 . . Guns 42 | . 2 11 10 . 5 14 . . Classes Destroyed 13 | 3 1 6 1 . 1 1 . . Worker 5 | 2 . 2 . . 1 . . . Builder 2 | . . 1 . . . 1 . . Tunneler 10 | 9 . . . . . 1 . . Hauler 5 | . . 2 . . . 3 . . Recycler 2 | 1 . . . . . 1 . . Operator 2 | . . 1 . . . 1 . . Watcher 5 | . . 4 . . . 1 . . Swarmer 11 | . . 1 6 . 4 . . . Grunt 19 | . 2 8 3 . . 6 . . Duelist 3 | . . . 1 . . 2 . . Sentry 6 | . . 2 . . . 4 . . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 7 | 6 2 7 4 . 5 5 . . Combat Bots Only 4 | . 2 4 4 . 4 3 . . Max Kills in Single Turn 2 | 1 1 2 1 . 2 2 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 148 | . 10 40 17 . 44 30 . 7 Missed 35 | . 2 14 5 . 4 8 . 2 Damage Taken 3585 | . 89 324 144 . 396 315 . 2317 Core 972 | . 22 87 42 . 89 28 . 704 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . 23 16 . 12 . . . Core Remaining (%) 82 | 100 91 . . . 45 94 . . Volleys Fired 163 | 38 12 46 13 . 15 33 . 6 Largest 3 | 2 2 3 3 . 3 1 . 3 Hottest 106 | 40 40 69 69 . 69 60 . 106 Shots Fired 366 | 76 24 138 39 . 42 33 . 14 Gun 363 | 76 24 138 39 . 42 33 . 11 Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 363 | 76 24 138 39 . 42 33 . 11 Thermal . | . . . . . . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 8 4 11 8 . 11 15 . . Robot Miss Streak 4 | 3 4 3 2 . 4 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 225 | 47 13 85 24 . 24 32 . . Core Hits 107 | 18 5 33 13 . 8 30 . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . Critical Strikes 3 | 1 . 1 . . 1 . . . Destroy 3 | 1 . 1 . . 1 . . . Melee Attacks 67 | . . . . . 6 . . 61 Impact 6 | . . . . . 6 . . . Slashing 61 | . . . . . . . . 61 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4601 | 497 128 1285 381 . 337 1973 . . Guns 4601 | 497 128 1285 381 . 337 1973 . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4601 | 497 128 1285 381 . 337 1973 . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 40 | . . . . . . . . 40 Average Corruption 16 | . . . . . . . . 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 3 | . . . . . . . . 3 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . . . 82 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | . 18 164 96 . 161 297 . 82 Average Temperature 65 | . 12 45 42 . 75 94 . 32 Received Heat Transfer 372 | . 48 186 30 . . 108 . . Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Peak Influence 431 | 60 79 431 257 . 85 384 60 65 Initial 90 | . 39 33 90 . . 33 60 42 Average 120 | 26 51 210 88 . 40 230 60 44 Maximum Alert Level 2 | . . 2 1 . . 1 . . Low Security (%) 72 | 100 100 49 98 . 100 22 100 100 Level 1 26 | . . 40 1 . . 77 . . Level 2 1 | . . 10 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 1 . . 3 . 2 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 . . . 3 . 2 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 1 4 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 4 16 12 . 5 18 . 3 Peak Tracking Total 5 | . 4 4 5 . 4 4 . 4 Tactical Retreats 3 | . . 1 1 . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 6 | . . 1 1 . . 3 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 17 | . 1 2 1 5 . 7 1 . Terminals 11 | . 1 2 1 . . 6 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 87 | . 3 4 3 50 . 25 2 . Successful 76 | . 3 3 3 50 . 16 1 . Failed 10 | . . 1 . . . 8 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . Manual 1 | . . . . 1 . . . . Terminals 36 | . 3 4 3 . . 24 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . 3 3 3 50 . 15 1 . Record 62 | . 3 1 3 49 . 6 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . 1 . . . . . . Alert Level 3 | . . . . . . 3 . . Locate Traps 3 | . . 1 . . . 2 . . Dispatch Records 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 2 1 . . 6 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 20 | . . . 20 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 5204 | 294 167 447 744 917 675 1211 80 669 Spaces Moved 2844 | 203 154 172 467 588 385 710 48 117 Core 16 | 10 . . . . . . . 6 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2828 | 193 154 172 467 588 385 710 48 111 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 140 155 155 125 155 155 Average Speed 139 | 78 80 126 140 155 155 131 155 250 Slowest Speed 1800 | 80 80 140 155 155 155 230 155 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 9 | . . . . . . . . 9 Exploration Rate (%) 44 | 6 27 23 85 94 71 46 2 47 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 60 | . . . . . 5 . . 55 Terrain Destroyed 91 | . . . . . 5 19 . 67 Melee 44 | . . . . . 5 . . 39 Projectile 19 | . . . . . . 19 . . AOE 28 | . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 3714 | 270 177 303 527 597 421 999 55 365 Wait 467 | 6 2 54 31 4 10 200 . 160 Move 2830 | 202 153 171 466 587 384 709 47 111 Hop . | . . . . . . . . . Pick Up 80 | 16 4 19 10 2 1 23 2 3 Fast Attach . | . . . . . . . . . Attach 36 | 7 . 3 1 . 3 10 2 10 Detach 8 | . . . . . 1 2 . 5 Swap 15 | . 1 5 2 . 1 3 1 2 Drop 42 | 1 5 5 4 4 . 19 3 1 Fire 163 | 38 12 46 13 . 15 33 . 6 Melee 67 | . . . . . 6 . . 61 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 730 | -9/Materials | Discovered new exit (range 14) 909 | -9/Materials | Entered Mines 923 | -9/Mines | Discovered new exit (range 5) 942 | -9/Mines | Build established: Tank 1094 | -9/Mines | Learned 4 Materials zone layouts 1230 | -9/Mines | Discovered new exit (range 4) 1512 | -9/Mines | Met a Derelict testing a Signal Generator 1562 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -9/Mines | Discovered new exit (range 5) 1653 | -9/Mines | Entered Exiles 1678 | -9/Exiles | Discovered new exit (range 15) 1700 | -9/Exiles | Met 8R-AWN 1726 | -9/Exiles | Met EX-HEX 1771 | -9/Exiles | Met EX-BIN 1790 | -9/Exiles | Aligned with FarCom system 1791 | -9/Exiles | Given EX-Vault access code 1878 | -9/Exiles | Opened EX-Vault 1893 | -9/Exiles | Found Prototype Ballistic Gun 1895 | -9/Exiles | Identified XL Autogun Array 1925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1971 | -9/Exiles | Met EX-DEC 2040 | -9/Exiles | Visited The Gauntlet 2459 | -9/Exiles | Learned location of Zion (-6) 2558 | -9/Exiles | Discovered new exit (range 10) 2570 | -9/Exiles | Left Exiles lab with XL Autogun Array 2570 | -9/Exiles | Entered Mines 3017 | -8/Mines | Core integrity fell below 50% 3084 | -8/Mines | Build established: Skirmisher 3160 | -8/Mines | Discovered new exit (range 13) 3245 | -8/Mines | Entered Materials 3245 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3538 | -8/Materials | Build established: Scavenger-Skirmisher 3543 | -8/Materials | Central database locked down 4249 | -8/Materials | Lost 3 parts (1p2n) 4429 | -8/Materials | Discovered new exit (range 6) 4456 | -8/Materials | Entered Factory 4456 | -7/Factory | Evolved 2 slots: Weapon x2 4504 | -7/Factory | Identified exit to DSF 4536 | -7/Factory | Entered DSF 4568 | -7/DSF | Additional patrols routed to DSF 4875 | -7/DSF | Build established: Executioner 4936 | -7/DSF | Crushed by falling debris 4941 | -7/DSF | Crushed by falling debris 5057 | -7/DSF | Crushed by falling debris 5058 | -7/DSF | System corruption reached 10% 5084 | -7/DSF | Crushed by falling debris 5156 | -7/DSF | Crushed by falling debris 5159 | -7/DSF | Crushed by falling debris 5159 | -7/DSF | Core integrity fell below 50% 5163 | -7/DSF | Crushed by falling debris 5163 | -7/DSF | System corruption reached 30% 5177 | -7/DSF | Crushed by falling debris 5191 | -7/DSF | Crushed by falling debris 5193 | -7/DSF | Core integrity fell below 20% 5205 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- XL Autogun Subcomponent destroyed. System corrupted by crushing effect (+5). Hvy. Assault Rifle destroyed. System corrupted by crushing effect (+2). Y|P:ZXDXSL / TDGAF|QT The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Hvy. Assault Rifle destroyed. System corrupted by crushing effect (+4). System corrupted: FCS attempts to trigger Grenade Launcher. System corrupted: Grenade Launcher misfires. The unstable cave ceiling collapses. Knocked back. C-17 Slicer knocked back. Grenade Launcher destroyed. Penetrated by Slug. Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????#???????? | | ?????????????????????????????!#???????? | | ???????????? ?C????????????? !????????? | | #??###?????# ???#########?? #????????? | | #?!!!#??!#?# ???[[[#!!!#? =????????? | | ##!!!#!!!#? a##?[[#!!!## ?????????? | | ???? ??????????? | | ???????? H ???????????? | | ????????????? ????????????? | | #????????????????# ! # ##???????????? | | #?????????????????? ! #???????????? | | ###????????????##???# ##??????????? | | ==#????????????**???# c #??????????? | | ==#???????????C*????# c #??????????? | | ==#??????????? *????# %@ #??????????? | | ###?????????? ###??# # % #??????????? | | #?????????? #??########??????????? | | #?????????? #??#####?????????????? | | ##########?? ???# ##??????????????? | | ###==# #?? #????# #???????????????? | | ##==# ### ###??# #???????????????? | | #?####???????????????? | | ### ##???????????????? | | ##==#===# ## ##????????????????? | | "######### ####?????????????????? | | ##???????######### #??????????????????? | | ###################??????????????????? | | # # # # #??????????????????? | | ###################??????????????????? | | ##????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerExoskeletonMagmablaster Manual? 0 Play Time 00:45:52 Cumulative 14.8 hours Start 2024.04.07 @ 15:22:15 End 2024.04.07 @ 16:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ff06e8c-1e60-4131-a48c-76c020cc83e4