Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 04:27:41 Player: Stibat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (3004) 3004 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6829 Bonus ------- None Cogmind --------- Core Integrity 157/850 Matter 79/300 Energy 340/340 System Corruption 0% Temperature Critical (672) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Cooled Airjet Cryofiber Web Improved Cooling System Structural Scanner Improved Utility Shielding Plasma Rifle Heavy Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Advanced Plasma Rifle Magnetic Acceleration Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cooled Airjet Cryofiber Web Improved Cooling System Structural Scanner Improved Utility Shielding Plasma Rifle Heavy Plasma Cannon Remote Datajack [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 1 . Weapon 2 | . . . . . 1 1 Parts Attached 94 | 6 5 20 3 16 16 28 Power 14 | 1 2 1 . 1 2 7 Engine 8 | 1 2 1 . . 1 3 Core 5 | . . . . 1 1 3 Reactor 1 | . . . . . . 1 Propulsion 29 | 2 . 8 2 8 4 5 Treads 4 | . . 2 . 2 . . Leg 21 | 2 . 5 . 6 4 4 Wheel 2 | . . . 2 . . . Hover 1 | . . . . . . 1 Flight 1 | . . 1 . . . . Utility 21 | 1 2 2 . 3 8 5 Device 13 | . 2 2 . 2 4 3 Storage 2 | 1 . . . . 1 . Processor 5 | . . . . 1 2 2 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 30 | 2 1 9 1 4 2 11 Energy Gun 8 | . . 3 . 1 . 4 Energy Cannon 8 | . 1 4 . 1 1 1 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 3 | . . . . . . 3 Launcher 7 | . . 2 1 2 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 1 5 Parts Lost 23 | . . 3 . 7 4 9 Power 2 | . . . . . 1 1 Propulsion 14 | . . 2 . 4 1 7 Utility 4 | . . . . 2 2 . Weapon 3 | . . 1 . 1 . 1 Highest Loss Streak 5 | . . 1 . 5 4 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 6 7 8 7 6 9 Power 1 | . . . 1 1 2 1 Propulsion 1 | 2 2 . . . 1 1 Utility 3 | . . 4 6 4 2 4 Weapon 1 | . 1 2 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 5 2 . 3 2 2 Power 2 | . . . . 1 . 1 Propulsion 6 | . 4 . . . 2 . Utility 1 | . . . . . . 1 Weapon 5 | . 1 2 . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 94 100 93 91 91 Engine 7 | . 14 11 11 5 3 7 Core 2 | . . . . 3 3 4 Treads 2 | . . . 22 16 . . Leg 27 | . 28 37 9 11 26 23 Device 12 | . 13 10 11 16 18 8 Storage 8 | . 14 11 11 9 7 6 Processor 7 | . . . . 9 6 17 Energy Gun 1 | . . 4 . . . 2 Energy Cannon 9 | . 6 11 11 8 15 3 Ballistic Gun 2 | . 21 . . . . 2 Ballistic Cannon 2 | . . . . . . 9 Launcher 5 | . . 5 11 9 6 2 Peak Build Rating 68 | 6 7 15 14 36 36 68 Average Rating 28 | 4 6 12 13 21 31 53 On Entrance 14 | . 6 7 13 14 23 36 Avg Prop Armor Cover (%) 11 | . . 8 16 12 3 . Naked Turns . | . . . . . . . Heaviest Build 69 | 11 14 22 23 28 46 69 Greatest Support 72 | 20 20 40 40 72 50 57 Greatest Overweight (x) 8 | . . 1 1 8 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 Most Carried 10 | 6 8 8 8 8 10 10 Average Carried 7 | 3 6 7 8 7 7 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 10 | 6 6 8 8 8 10 10 Class Distribution -------------------- 39% | Skirmisher 28% | Scavenger-Mutant 19% | Mutant 5% | Gunner 5% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1887 | 217 181 260 33 144 379 673 Remotely . | . . . . . . . Salvage Created 2839 | . 276 560 97 465 354 1087 Parts 170 | . 23 43 9 34 22 39 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 64 | . 10 16 . 12 7 19 Guns 11 | . 4 . . . . 7 Cannons 36 | . 6 13 . 5 4 8 AOE 12 | . . 3 . 7 2 . Classes Destroyed 12 | . 2 2 3 3 1 1 Worker 2 | . . . 1 . 1 . Builder 2 | . . . 1 . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . . . 1 . . . Watcher 7 | . . 2 . 1 1 3 Swarmer 11 | . 5 6 . . . . Grunt 31 | . 5 5 . 5 3 13 Duelist 1 | . . . . 1 . . Sentry 10 | . . 5 . 3 2 . Specialist 2 | . . . . 2 . . Hunter 4 | . . . . 1 . 3 Programmer 5 | . . . . . 2 3 Best Kill Streak 6 | . 4 4 2 6 2 4 Combat Bots Only 6 | . 4 4 . 6 2 4 Max Kills in Single Turn 3 | . 1 3 1 2 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 497 | . 62 59 . 119 89 168 Missed 159 | . 23 15 . 41 39 41 Hits 338 | . 39 44 . 78 50 127 Projectile 338 | . 39 44 . 78 50 127 AOE 1 | . . . . . 1 . Critical Strikes 4 | . 1 . . 1 . 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 5111 | . 371 560 5 1139 724 2312 Core 1244 | . 60 102 . 204 185 693 Absorbed by Shields 562 | . . . . 281 . 281 Regen/Repaired (Parts) 13 | . . 13 . . . . Core Remaining (%) 77 | 100 76 . 74 62 73 . Volleys Fired 203 | . 26 41 . 50 23 63 Largest 3 | . 2 2 . 1 2 3 Hottest 195 | . 80 128 . 75 150 195 Shots Fired 340 | . 52 59 . 50 39 140 Gun 131 | . 41 12 . . . 78 Cannon 186 | . 11 45 . 36 34 60 Launcher 23 | . . 2 . 14 5 2 Special . | . . . . . . . Kinetic 114 | . 41 . . . . 73 Thermal 196 | . 11 50 . 36 34 65 Explosive 23 | . . 2 . 14 5 2 Electromagnetic 7 | . . 7 . . . . Robot Hit Streak 19 | . 9 18 . 6 12 19 Robot Miss Streak 6 | . 2 2 . 3 1 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 232 | . 31 46 . 27 25 103 Core Hits 126 | . 14 20 2 27 15 48 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . . 1 7 Burn 5 | . . . . . . 5 Meltdown 3 | . . . . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6856 | . 396 1021 15 1238 1064 3122 Guns 1701 | . 221 102 . . . 1378 Cannons 3523 | . 173 749 . 363 688 1550 Explosions 1516 | . . 170 . 875 348 123 Melee . | . . . . . . . Ramming 116 | . 2 . 15 . 28 71 Kinetic 1802 | . 221 . . . . 1581 Thermal 3267 | . 173 696 . 363 688 1347 Explosive 1516 | . . 170 . 875 348 123 Electromagnetic 155 | . . 155 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 80 | . . 25 . . 25 30 Projectiles 55 | . . . . . 25 30 Explosions 25 | . . 25 . . . . Melee . | . . . . . . . Knockbacks 14 | . . . . . . 14 Impact 1 | . . . . . . 1 Kinetic 11 | . . . . . . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 108 | . . . 5 39 64 . Shots 3 | . . . . 1 2 . Rammed 4 | . . . 3 1 . . Targets Rammed 16 | . 1 . 5 1 1 8 Kicked 10 | . 1 . . . 1 8 Crushed 2 | . . . 2 . . . Highest Temperature 857 | . 150 441 . 114 287 857 Average Temperature 126 | . 54 113 . 33 88 180 Received Heat Transfer 947 | . 93 177 . 42 162 473 Effects 20 | . . 2 . . . 18 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 8 | . . 2 . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . 1 4 Combat Hostiles 5 | . . . . . 1 4 Parts Melted 14 | . . 3 . . 2 9 Heat Transferred 6191 | . 370 1332 . 555 925 3009 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 99 | 100 100 98 100 98 100 100 Level 1 . | . . 1 . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 217 | . 145 207 10 217 94 122 Initial 80 | . . 52 1 1 80 42 Average 43 | . 66 61 1 65 17 42 Influence Increases 2119 | . 250 563 15 453 278 560 Destroy 0b10 Robot/C 1280 | . 200 320 . 240 140 380 Destroy 0b10 Robot/NC 65 | . . 10 15 5 10 25 Destroy Leader 346 | . 30 94 . 72 52 98 Successful Hack 10 | . 5 5 . . . . Disable Machine 120 | . . 60 . 30 15 15 Destroy Structure 208 | . . 14 . 91 61 42 Lose Combat Pursuer 90 | . 15 60 . 15 . . Influence Decreases 2027 | . 125 683 15 280 370 554 Entered New Map 223 | . . 73 4 4 98 44 Time Decay 1434 | . 125 430 11 206 232 430 Lost Part 220 | . . 30 . 70 40 80 Purge Threat 150 | . . 150 . . . . Squads Dispatched 22 | . 1 4 . 3 3 11 Investigation 4 | . 1 3 . . . . Extermination 5 | . . . . . 2 3 Reinforcement 10 | . . 1 . 3 1 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 3 | . . 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 14 21 . 19 12 31 Peak Tracking Total 8 | . 8 4 . 4 4 8 Tactical Retreats 4 | . 1 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . 4 . 2 1 1 Max in Single Turn 2 | . . 2 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 2 9 . . 7 2 Terminals 15 | . 2 7 . . 5 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 5 23 . . 9 2 Successful 17 | . 1 13 . . 3 . Failed 22 | . 4 10 . . 6 2 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 29 | . 5 16 . . 7 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 5 | . . 5 . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . 1 7 . . 2 . Record 3 | . . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 2 | . . . . . 2 . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 7 . . 4 2 Full Trace Events 3 | . 1 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3798 | . 277 544 . 460 1187 1330 Optics 2417 | . . . . 460 627 1330 Sensors 2618 | . . 414 . . 1186 1018 Terrain 234 | . 234 . . . . . Structural 639 | . 43 130 . . 466 . ECM 351 | . . . . . 351 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4981 | 97 286 1469 113 460 1223 1333 Spaces Moved 2839 | 74 138 840 88 214 842 643 Core 14 | 13 . . . 1 . . Treads 90 | . . 12 19 59 . . Legs 2626 | 61 138 828 . 114 842 643 Wheels 109 | . . . 69 40 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 110 105 Average Speed 125 | 107 120 130 113 132 113 135 Slowest Speed 450 | 120 120 190 160 450 190 265 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 38 79 23 21 26 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 68 | . . . . . 37 31 Terrain Destroyed 234 | . . 12 . 97 82 43 Melee . | . . . . . . . Projectile 25 | . . . . 7 6 12 AOE 209 | . . 12 . 90 76 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3943 | 91 210 1157 100 340 1065 980 Wait 635 | . 26 215 2 38 154 200 Move 2833 | 73 137 839 87 213 841 643 Hop . | . . . . . . . Pick Up 72 | 12 8 17 . 8 17 10 Fast Attach 28 | . . 8 2 8 . 10 Attach 33 | 6 1 6 . 3 11 6 Detach 3 | . . . . . . 3 Swap 46 | . 4 11 1 5 7 18 Drop 69 | . 7 20 3 14 6 19 Fire 203 | . 26 41 . 50 23 63 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 10 | . 1 . . . 1 8 Crush 5 | . . . 4 1 . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x2 538 | -9/Materials | Repaired Structural Scanner 816 | -9/Materials | Discovered new exit (range 10) 1163 | -9/Materials | Build established: Scavenger-Mutant 1354 | -9/Materials | Discovered new exit (range 15) 1631 | -9/Materials | Discovered new exit (range 10) 1799 | -9/Materials | Discovered new exit (range 15) 1853 | -9/Materials | Entered Mines 1865 | -9/Mines | Learned location of 1 exit from Lower Caves 1874 | -9/Mines | Discovered new exit (range 14) 1881 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1916 | -9/Mines | Assembled infested the area 1966 | -9/Mines | Entered Materials 1966 | -8/Materials | Evolved 2 slots: Utility x2 2378 | -8/Materials | Discovered new exit (range 16) 2422 | -8/Materials | Lost 5 parts (2n2u1w) 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2688 | -7/Factory | Lost 4 parts (1p1n2u) 2708 | -7/Factory | Build established: Skirmisher 3439 | -7/Factory | Discovered new exit (range 5) 3649 | -7/Factory | Entered another Factory area 3649 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4380 | -6/Factory | Garrison activated, responded to threat 4604 | -6/Factory | Cargo convoy interrupted 4962 | -6/Factory | Core integrity fell below 50% 4982 | -6/Factory | Self-destructed Last Messages --------------- (-90). Shock Rifle melted. P-60 Hacker destroyed. K-01 Serf collects debris. Power failure, Hvy. Antimatter Reactor shutdown. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Carbon-fiber Leg broken. Overheating: Short circuit. Penetrated by Slug. K-01 Serf collects debris. Broken Carbon-fiber Leg destroyed. Knocked back. Visual Processing Unit broken. Overheating: Short circuit. R-10 Processor collects Adv. Plasma Rifle. F-cell Engine destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????# " " " # ! #??????????? | | ???????????????????????# " " " # #???######## | | ???????????????????????# " " " ###+####???# # | | ???????????????????????# " " " # #????# """ # | | ???????????????????????# # ! ###### """ # | | ???????????????????????# + + """ # | | ???????????????????????# # ###### # | | ???????????????????????# # #????# # | | ???????????????????????# ### ###########+### | | ???????????????????????# #?# #?# + | | ???????????????????????###########%#?# ! # | | ???????????????????????# # #?# ??# | | ???????????????????????# # #?####????# | | ???????????????????????# # ########### | | ???????????????????????# + | | ???????????????????????# # ########+###### | | ???????????????????????# # #??# ? | | ???????????????????????# # #??# ?? | | ???????????????????????# # #??# """"""? | | ???????????????????????#####+##### #??#[ """""" | | ???????????????????######### #???# #??#=![ """""" | | ???????????????????# !# #???# #??# [=="""""" | | ???????????????????# k =%#*##### #### =]! | | ???????????????????# |%[s% x x/R ="""""" | | ???????????????# # %gk=# ## =]! """"" | | ???????????????# # [@!sHs """ ##! *&"""""" | | ???????????????# #########s """ ##/ [ """""" | | ???????????????# % " ## | | ???????????????# % "F" #####+####### | | ?????????????? % """ | | ?????????????? # | | ?????????????? % % ! # | | ?????????????? ######################## # | | ?????????????? ? ######?????############# # | | ????????????????? ?? # | | ?????????????????? ?? # | | ?????????????????? #?????#############+##+## # | | ??????????????????? #??????# ?? ## # # | | ??????????????????? #??????# ""? !## "" # | | ???????????????????? #??????# ""? ## Y" # | | ???????????????????? #??????# """ ##= "" # | | ????????????????????? #??????# ## # | | ????????????????????? +??????# """ ## """ # | | ?????????????????????# #??????# """ ## """ # | | ?????????????????????# #??????# """ ## """ # | | ?????????????????????#%#??????# ## # # | | ?????????????????????# #????### #####+##### # | | ?????????????????????# #???## ! #?### ###?# # | | ?????????????????????# #########+####### #?# # | | ?????????????????????# % ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 39 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 35% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Everything Is Under Control Heavy Suspicion Remodeling Troublemaker Challenges ------------ None Game ------ Seed ConcussiveTrapSword Manual? 0 Play Time 01:30:56 Cumulative 5.9 hours Start 2026.01.06 @ 02:46:52 End 2026.01.06 @ 04:27:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af063395-6fd8-46a8-8407-5902d542b806