Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 11:54:30 Player: kupcio12 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (597) 597 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 2590 Bonus ------- Met Imprinter 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Advanced Terrain Scanner > --- WEAPON (3) ------- Thermic Laser > --- INVENTORY (25) --- Ion Engine Heat Sink Large Storage Unit Large Storage Unit Huge Storage Unit Signal Interpreter Makeshift Terrain Scan Processor Targeting Computer Makeshift ECM Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Mobile Refinery Mk. CCLXVII Recalibrator Phasing AFG Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Phasing AFG > --- WEAPON ----------- EM Pulse Gun Beam Rifle Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Wheel Wheel Wheel Heat Sink Large Storage Unit Large Storage Unit Huge Storage Unit Signal Interpreter Makeshift Terrain Scan Processor Targeting Computer Makeshift ECM Suite Weapon Shielding Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Mobile Refinery Mk. CCLXVII Recalibrator EM Pulse Gun EM Pulse Gun Medium Laser Improved Medium Laser Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 38 | 7 6 3 . 4 18 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 1 1 . . 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 1 1 . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 . . 3 6 Device 6 | 1 . . . 2 3 Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . 1 2 Artifact . | . . . . . . Weapon 12 | 2 2 2 . . 6 Energy Gun 10 | 2 1 2 . . 5 Energy Cannon 1 | . 1 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 20 | . 2 1 . . 17 Power 2 | . . . . . 2 Propulsion 7 | . 1 . . . 6 Utility 3 | . 1 . . . 2 Weapon 8 | . . 1 . . 7 Highest Loss Streak 11 | . 1 1 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 99 100 100 83 Engine 10 | . 14 11 11 10 9 Wheel 29 | . 27 32 33 33 25 Device 2 | . 6 . . . 4 Storage 11 | . 14 11 11 11 9 Protection 8 | . 6 11 11 10 6 Energy Gun 22 | . 16 21 22 22 26 Energy Cannon 7 | . 11 11 11 11 . Naked Turns 9 | . . . . . 9 Heaviest Build 99 | 15 92 95 94 99 99 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 9 | 1 9 3 3 3 9 Average Overweight (x) 2 | . 2 3 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 23 Most Carried 25 | 8 16 19 18 25 25 Average Carried 17 | 2 12 16 18 22 17 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 16 18 18 25 15 Class Distribution -------------------- 64% | Tank 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 580 | 270 54 25 . 40 191 Remotely . | . . . . . . Salvage Created 1009 | 227 292 108 . 27 355 Parts 57 | 8 26 10 . 6 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 11 2 . . 4 Guns 9 | . 5 1 . . 3 Cannons 7 | . 6 1 . . . AOE 1 | . . . . . 1 Classes Destroyed 8 | 3 2 1 . 2 . Worker 3 | 2 1 . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 6 | . 6 . . . . Grunt 9 | . 5 . . . 4 Sentry 2 | . . 2 . . . Zionite 1 | . . . . 1 . Tinkerer 1 | . . . . 1 . Best Kill Streak 7 | 7 6 1 . 2 3 Combat Bots Only 5 | . 5 1 . . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 201 | . 50 16 . . 135 Missed 46 | . 12 3 . . 31 Damage Taken 1776 | . 321 185 . . 1270 Core 486 | . 75 15 . . 396 Absorbed by Shields . | . . . . . . Redirected to Shielding 61 | . 23 24 . . 14 Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 73 | 13 24 7 . 3 26 Largest 3 | 2 2 3 . 3 3 Hottest 162 | 100 116 156 . 156 162 Shots Fired 150 | 26 48 19 . 9 48 Gun 113 | 26 24 12 . 6 45 Cannon 36 | . 24 7 . 3 2 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 131 | 26 48 13 . 6 38 Explosive 1 | . . . . . 1 Electromagnetic 18 | . . 6 . 3 9 Robot Hit Streak 14 | 10 4 4 . 4 14 Robot Miss Streak 4 | 1 4 4 . 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 87 | 19 20 11 . 5 32 Core Hits 43 | 7 14 4 . 3 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 4 . . . . 2 Burn 6 | 4 . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1333 | 233 350 154 . 111 485 Guns 979 | 233 175 119 . 40 412 Cannons 280 | . 175 35 . 35 35 Explosions 74 | . . . . 36 38 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1146 | 233 350 108 . 85 370 Explosive 38 | . . . . . 38 Electromagnetic 149 | . . 46 . 26 77 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 624 | 156 496 279 . 268 624 Average Temperature 195 | 57 186 112 . 139 306 Received Heat Transfer 513 | . 48 63 . . 402 Effects 34 | . 3 4 . . 27 Shutdowns 4 | . 1 . . . 3 Energy Bleed 2 | . . 1 . . 1 Interference 12 | . 2 3 . . 7 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 4 . 1 . 1 1 Heat Transferred 3306 | 999 814 259 . 161 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 342 | 35 342 100 39 . . Initial 39 | . 22 5 39 . . Average 63 | 12 89 48 39 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 90 | 100 80 100 100 . . Level 1 9 | . 19 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 17 9 . 1 10 Peak Tracking Total 6 | . 5 6 . 2 4 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 6 1 . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 16 1 . . . Successful 12 | . 11 1 . . . Failed 5 | . 5 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 8 . . . . Record 4 | . 4 . . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 4 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3204 | 117 451 370 6 1289 971 Spaces Moved 2005 | 75 301 111 2 988 528 Core 54 | 2 . . . . 52 Treads . | . . . . . . Legs . | . . . . . . Wheels 1951 | 73 301 111 2 988 476 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 125 125 125 50 Average Speed 120 | 79 110 125 125 125 122 Slowest Speed 215 | 100 215 125 125 125 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 38 9 3 85 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . 7 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . 7 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2649 | 102 374 328 5 1035 805 Wait 479 | . 26 201 4 33 215 Move 2000 | 74 300 110 1 987 528 Hop . | . . . . . . Pick Up 44 | 8 12 6 . 7 11 Fast Attach 13 | 7 2 . . . 4 Attach 16 | . 2 3 . . 11 Detach 1 | . . . . . 1 Swap 9 | . 2 . . 4 3 Drop 9 | . 6 1 . 1 1 Fire 73 | 13 24 7 . 3 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 600 | -9/Materials | Discovered new exit (range 15) 919 | -9/Materials | Build established: Tank 939 | -9/Materials | Entered Mines 940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 945 | -9/Mines | Entered Zion 1037 | -7/Zion | Learned Factory terminal intel 1072 | -7/Zion | Learned location of Armory (-3) 1222 | -7/Zion | Found Prototype Device 1619 | -7/Zion | Found Prototype Device 1629 | -7/Zion | Identified Phasing AFG 1630 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2186 | -7/Zion | Discovered new exit (range 15) 2203 | -7/Zion | Attacked by Zionites 2234 | -7/Zion | Entered Proximity Caves 2283 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 2958 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2969 | -6/Proximity Caves | Core integrity fell below 50% 2984 | -6/Proximity Caves | Core integrity fell below 20% 3017 | -6/Proximity Caves | Lost 11 parts (1p4n1u5w) 3205 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03012_ Found Com. Wheel. 03012_ Found 31 Matter. 03013_ Acquired 31 matter. 03015_ Acquired Com. Wheel. 03017_ Acquired Thermic Laser. 03020_ Acquired Adv. Terrain Scanner. 03070_ Acquired 46 matter. 03072_ Acquired Huge Storage Unit. 03076_ Acquired Phasing AFG. 03078_ Acquired Recalibrator. 03081_ Acquired Mak. Light Armor Plating. 03086_ The unstable cave ceiling collapses. 03090_ Acquired Huge Storage Unit. 03093_ Acquired Signal Interpreter. 03097_ Acquired Lrg. Storage Unit. 03100_ Acquired Ion Engine. 03103_ Acquired Lrg. Storage Unit. 03109_ Acquired Mobile Refinery Mk. CCLXVII. 03112_ Acquired Heat Sink. 03201_ Y-54 Guardian misfires. Map ----- +----------------------------------------------------+ | ### ### #?##? ????????## #??# ## | | #?######?# ## ## ????????## ### #? | | #####????? &????????# #? | | ### ##???# ?????????# ##### | | ## ##??## ??????????## ##???? | | #???# #??#???#????# ########??#? | | ##?## ##??#?#?????# #########??? | | #### ### ????#?##??## # | | #??## ## ??? ?????# # | | ???## ### #####??? ### ##" """ # | | #### #?# #?#??# ##### ##" """"""" # | | ### #??#?? ######### ##" """ "? # | | ### #??#????????????## #"""""""""# # | | #### #####????????????# """""""""#? # | | # ## ## ##?##????????## """"" #? # | | ?## ## #??????#????## ## # | | #?### ## #?#????####### # | | ??#?# #?###### # | | ????# ### ######## ## ### | | ??# ### ## #?##?#?## ### ##?? | | ?# ##?#### #?????#?##### #?#? | | # ##????#?# ##???#????#?# ###? | | ## ##????????##### #??????#?### ## | | ?##???#????#?????## ##????????# # | | ???????????#???#??# ##?????????#### ## | | ????????????????### @ ##??? ?????????######? | | ????????????????## ###????????????#?#?????# | | ????#???????????# ##?????????? ??#????????? | | ???????????????# #???#?#?##????##??#???##? | | ??????????????# #????#????? ?????#??????? | | ??????????#??# ?????#?????????????????? | | ???????????# ???????????????????? ?? | | ??????????# ##??#??????????????????? | | ??????????? ## ##????????????? ????????? | | ??????????? #?## ##????????? ???? ???????? | | ???????????? ????# #?? ?????????? ??????????? | | ?????????????????# ????? ???????#???????????? | | ????????????????? ???????? ??#??????????#?? | | ???????????????? s ?????????????????????????? | | ???????????????# ?????????????????????????? | | ????????????????? ???????????#????#????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryThermicLauncher Manual? 0 Play Time 00:26:52 Cumulative 11.6 hours Start 2024.05.21 @ 18:20:43 End 2024.05.22 @ 11:54:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: de23677e-7dcd-4105-8b4a-d6a806b08144