Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:35:54 Player: mewcatx Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1326) 1326 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 5793 Bonus ------- High Alert Combat Kills 192 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Skeleton Box Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Matter Pod Recoil Stabilizer Hardened Light Armor Plating Hardened Medium Armor Plating Skeleton Box Field Recycling Unit Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Enhanced Flamer Flail Maul [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . . . 2 . Parts Attached 71 | 6 11 5 . 7 10 28 2 2 Power 10 | 1 1 2 . 2 1 3 . . Engine 6 | 1 1 2 . 1 . 1 . . Core 4 | . . . . 1 1 2 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 1 1 . 3 1 5 . . Treads 3 | . . . . . . 3 . . Leg . | . . . . . . . . . Wheel 9 | 2 1 1 . 3 1 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 21 | 1 5 . . . 5 6 2 2 Device 10 | . 1 . . . 4 1 2 2 Storage 4 | 1 2 . . . . 1 . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 1 4 . . Artifact . | . . . . . . . . . Weapon 27 | 2 4 2 . 2 3 14 . . Energy Gun 3 | . . . . . 1 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 2 2 . 1 1 2 . . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 6 | . 2 . . . . 4 . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 6 . . Parts Lost 10 | . . 1 1 . . 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . . . . . 2 . 2 Weapon 3 | . . . 1 . . 2 . . Highest Loss Streak 6 | . . 1 1 . . 6 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 91 96 100 99 92 75 2 Engine 7 | . 14 14 14 8 . . . . Core 3 | . . . . 5 8 7 6 . Treads 2 | . . . . . . 11 14 . Wheel 20 | . 28 20 28 28 27 10 . . Device 6 | . 9 . . . 17 11 6 2 Storage 13 | . 14 14 14 14 9 15 15 . Processor 9 | . 3 14 14 14 9 9 7 . Protection 3 | . . . . . 9 8 6 . Ballistic Gun 18 | . 26 26 24 27 8 3 . . Slashing Weapon 2 | . . . . . . 9 15 . Naked Turns 172 | . . . . . . . 3 169 Heaviest Build 55 | 12 31 34 34 34 44 55 48 6 Greatest Support 48 | 20 26 26 26 32 48 48 40 3 Greatest Overweight (x) 9 | . 1 2 1 2 . 2 9 1 Average Overweight (x) . | . . 1 1 . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 15 15 15 15 15 14 5 Most Carried 15 | 2 13 15 15 15 15 15 15 4 Average Carried 12 | . 8 14 14 14 14 13 9 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 13 15 15 15 15 15 5 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 1404 | 200 164 330 . 89 152 368 . 101 Remotely . | . . . . . . . . . Salvage Created 1071 | . 181 207 . 18 15 650 . . Parts 79 | . 14 22 . . 4 39 . . Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 3 | . . . . . 1 1 1 . Parts Field Recycled 8 | . . . . . . 8 . . Retrieved Matter 72 | . . . . . . 72 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 37 | . 3 6 . . 2 26 . . Melee 2 | . . . . . . 2 . . Guns 8 | . 2 6 . . . . . . Cannons 9 | . . . . . 2 7 . . AOE 18 | . 1 . . . . 17 . . Classes Destroyed 11 | . 4 3 . 1 . 3 . . Worker 4 | . . . . 2 . 2 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . 1 . . . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 12 | . . 3 . . 2 7 . . Grunt 12 | . 3 1 . . . 8 . . Duelist 2 | . . . . . . 2 . . Protector 1 | . . . . . . 1 . . Sentry 10 | . . 2 . . . 8 . . Best Kill Streak 12 | . 2 4 . 2 2 12 . . Combat Bots Only 9 | . 2 3 . . 2 9 . . Max Kills in Single Turn 6 | . 1 1 . 2 1 6 . . Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . . . . 4 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 308 | . 12 37 4 6 11 139 12 87 Missed 94 | . 4 8 . 2 5 44 2 29 Damage Taken 3234 | . 193 412 60 75 37 1404 152 901 Core 1135 | . 23 153 . . 16 240 61 642 Absorbed by Shields 211 | . . . . . 16 195 . . Regen/Repaired (Parts) 30 | . 30 . . . . . . . Core Remaining (%) 60 | 100 . . . 29 . 53 . . Volleys Fired 92 | . 24 20 . 5 6 37 . . Largest 2 | . 2 2 . 2 2 2 . . Hottest 120 | . 53 43 . 100 120 66 . . Shots Fired 175 | . 43 40 . 6 12 74 . . Gun 115 | . 39 40 . 2 6 28 . . Cannon 26 | . . . . . 4 22 . . Launcher 28 | . 4 . . . . 24 . . Special 6 | . . . . 4 2 . . . Kinetic 141 | . 39 40 . 2 10 50 . . Thermal 6 | . . . . 4 2 . . . Explosive 28 | . 4 . . . . 24 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 5 12 . 1 2 10 . . Robot Miss Streak 4 | . 3 2 . . 4 4 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 124 | . 25 29 . 1 8 61 . . Core Hits 101 | . 9 11 . 2 4 70 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 2 | . . . . . . 2 . . Destroy 1 | . . . . . . 1 . . Sever 1 | . . . . . . 1 . . Melee Attacks 13 | . . . . . . 11 2 . Impact 3 | . . . . . . 3 . . Slashing 10 | . . . . . . 8 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 1 . Damage Inflicted 3373 | . 432 429 . 25 123 2330 2 32 Guns 1026 | . 295 413 . 25 52 241 . . Cannons 530 | . . . . . 59 471 . . Explosions 1582 | . 137 . . . . 1445 . . Melee 173 | . . . . . . 173 . . Ramming 62 | . . 16 . . 12 . 2 32 Kinetic 1556 | . 295 413 . 25 111 712 . . Thermal . | . . . . . . . . . Explosive 1582 | . 137 . . . . 1445 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 173 | . . . . . . 173 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . . 4 6 Average Corruption 1 | . 1 1 1 1 . . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . 6 . 10 . . . 5 Message Errors 7 | . . 2 . 3 . . . 2 Matter Fused 5 | . . . . 3 . . . 2 Heat Flow Errors 5 | . . 2 . 3 . . . . Energy Discharges 2 | . . 1 . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . 25 . . . . 69 . . Projectiles . | . . . . . . . . . Explosions 94 | . 25 . . . . 69 . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 2 17 . . Impact . | . . . . . . . . . Kinetic 18 | . . . . . 2 16 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 276 | . 98 8 . . 6 150 1 13 Shots 7 | . 3 . . . . 4 . . Rammed 12 | . . 1 . . 1 . 2 8 Targets Rammed 12 | . . 1 . . 1 . 2 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . . 212 . 270 15 119 . . Average Temperature 52 | . . 49 . 87 9 36 . . Received Heat Transfer 794 | . 51 150 . . . 482 . 111 Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Peak Influence 750 | . 95 120 . 10 88 750 265 . Initial 265 | . . 16 . . . 25 265 . Average 131 | . 14 56 . . 19 524 206 . Maximum Alert Level 3 | . . . . . . 3 1 . Low Security (%) 78 | 100 100 100 . 100 100 5 52 . Level 1 6 | . . . . . . 15 47 . Level 2 14 | . . . . . . 70 . . Level 3 1 | . . . . . . 8 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 1 . . 1 2 2 . Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 2 . . . . 1 1 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 7 | . 2 . . . 1 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 17 8 2 15 8 31 3 11 Peak Tracking Total 17 | . 5 3 3 17 5 8 2 5 Tactical Retreats 12 | . 2 1 . 2 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 7 | . . . . . . 7 . . Max in Single Turn 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 16 | . 4 2 2 . 6 2 . . Terminals 10 | . 3 . . . 5 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 9 2 2 . 24 2 . . Successful 24 | . 6 2 2 . 12 2 . . Failed 15 | . 3 . . . 12 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 8 . 1 . 20 1 . . Terminals 31 | . 7 . . . 22 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 2 2 . 9 2 . . Record 2 | . . . 1 . 1 . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . 2 . . . 1 . . Level Access Points 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . . Terminals 4 | . 1 . . . 3 . . . Botnet 4 | . 1 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . . . 6 . . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders 7 | . . . . . . . 4 3 EXPLORE 3 | . . . . . . . 2 1 RETURN 4 | . . . . . . . 2 2 Ally Attacks 5 | . . . . 5 . . . . Total Damage 21 | . . . . 21 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 2 Drone Launches 22 | . . . . . . . 19 3 Drone Recoveries 10 | . . . . . . . 7 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 6375 | 47 1450 775 351 1321 653 1146 385 247 Spaces Moved 3952 | 47 586 566 332 811 567 526 138 379 Core 388 | 4 . . . . . . 5 379 Treads 405 | . . . . . . 272 133 . Legs . | . . . . . . . . . Wheels 3159 | 43 586 566 332 811 567 254 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 105 100 100 100 50 50 Average Speed 113 | 77 89 116 105 108 100 175 240 60 Slowest Speed 500 | 80 105 130 105 130 100 320 500 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 3 64 98 63 80 42 69 23 50 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 5 | . . 1 . 2 . . . 2 Spaces Dug 17 | . 12 . . 2 1 2 . . Terrain Destroyed 223 | . 41 . . 3 2 177 . . Melee 2 | . . . . . . 2 . . Projectile 5 | . . . . 3 2 . . . AOE 216 | . 41 . . . . 175 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 5630 | 54 1471 643 335 1237 637 661 194 398 Wait 1359 | . 823 31 . 403 42 23 28 9 Move 3944 | 46 585 565 331 810 566 525 137 379 Hop . | . . . . . . . . . Pick Up 60 | 2 17 10 2 4 6 14 5 . Fast Attach 39 | 6 5 2 . 4 5 15 2 . Attach 14 | . . . . 2 4 6 . 2 Detach 5 | . . 1 . . 1 2 1 . Swap 18 | . 6 3 . 1 1 7 . . Drop 70 | . 11 10 2 8 5 23 11 . Fire 92 | . 24 20 . 5 6 37 . . Melee 10 | . . . . . . 9 1 . Ram 12 | . . 1 . . 1 . 2 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1133 | -10/Materials | Discovered new exit (range 3) 1136 | -10/Materials | Identified exit to Materials 1437 | -10/Materials | Repaired Assault Rifle 1492 | -10/Materials | Discovered new exit (range 5) 1495 | -10/Materials | Identified exit to Mines 1498 | -10/Materials | Entered Mines 1499 | -10/Mines | Learned location of Storage (-8) 1502 | -10/Mines | Met a Derelict bent on vengeance 1716 | -10/Mines | Learned Materials emergency access door positions 1731 | -10/Mines | Discovered new exit (range 3) 1732 | -10/Mines | Identified exit to Subcaves 1836 | -10/Mines | Found a hidden stash of uninstalled traps 1884 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1983 | -10/Mines | Core integrity fell below 50% 2199 | -10/Mines | Discovered exit to Materials (range 15) 2217 | -10/Mines | Met a Derelict shopkeep closing up shop 2267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2268 | -10/Mines | Discovered new exit (range 5) 2272 | -10/Mines | Identified exit to Exiles 2273 | -10/Mines | Entered Exiles 2300 | -10/Exiles | Met 8R-AWN 2302 | -10/Exiles | Build established: Scavenger-Mutant 2317 | -10/Exiles | Met EX-HEX 2351 | -10/Exiles | Met EX-BIN 2366 | -10/Exiles | Aligned with FarCom system 2367 | -10/Exiles | Given EX-Vault access code 2407 | -10/Exiles | Opened EX-Vault 2422 | -10/Exiles | Found Skeleton Box 2451 | -10/Exiles | Exiles lab attacked by MAIN.C 2615 | -10/Exiles | Discovered new exit (range 10) 2623 | -10/Exiles | Identified exit to Mines 2624 | -10/Exiles | Left Exiles lab with Skeleton Box 2624 | -10/Exiles | Entered Mines 2627 | -9/Mines | Received a Mining Laser from a helpful Derelict 2629 | -9/Mines | Learned 4 Materials zone layouts 2731 | -9/Mines | Assembled infested the area 2736 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2785 | -9/Mines | Lost 3 allies 2854 | -9/Mines | Build established: Mutant 3267 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3940 | -9/Mines | Discovered new exit (range 5) 3943 | -9/Mines | Identified exit to Materials 3945 | -9/Mines | Entered Materials 3945 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3946 | -8/Materials | Identified exit to Factory 4003 | -8/Materials | Identified exit to Storage 4220 | -8/Materials | Build established: Scavenger-Mutant 4284 | -8/Materials | Met 7R-MNS 4598 | -8/Materials | Entered Storage 4925 | -8/Storage | Lost 6 parts (1p1n2u2w) 4937 | -8/Storage | Destroyed 9 combat bots 4998 | -8/Storage | First assault squad dispatched 5744 | -8/Storage | Entered Factory 5744 | -7/Factory | Evolved 2 slots: Weapon x2 5874 | -7/Factory | Discovered new exit (range 24) 6126 | -7/Factory | Released all parts (5) 6129 | -7/Factory | Entered Lower Caves 6133 | -7/Lower Caves | Spotted B-75 Beast 6151 | -7/Lower Caves | Learned 4 Factory zone layouts 6254 | -7/Lower Caves | Core integrity fell below 50% 6330 | -7/Lower Caves | Learned location of 1 exit from Factory 6353 | -7/Lower Caves | Core integrity fell below 20% 6369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6376 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06232_ System corrupted: Matter fused (-10). 06253_ Searching scrap... 06253_ Found Imp. Deuterium Engine. 06253_ Found 32 Matter. 06260_ JFI8UFO&US=XVJ% K8UH/2CTC=XMXOQJ5>5OT 06289_ IMG1A&< > MSPGXILUYQ 06305_ Chain reaction triggered in Neutrino Core. 06305_ 1L-OAF(S) destroyed. 06314_ 6H-FWG(S) destroyed. 06325_ Slammed into P-60 Hacker. 06330_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 06330_ Slammed into P-60 Hacker. 06337_ Searching scrap... 06337_ Found Hrd. Heavy Armor Plating. 06337_ Found 25 Matter. 06355_ Acquired 45 matter. 06369_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ??????????????## ??????????????????????????? | | ?????????????## ?????###??????? ##???????? | | ?????????????# #### #### #???????? | | ?????????? # ??????? | | ?????????????# Y @ ??????? | | ??????????????# ### ??????? | | ??????????????# ## #???? #### ??????? | | ??????????????# ##### ## #??????#?????????????? | | ??????????????#???### ##???????????????????? | | ?????????????????## #???????????????????? | | ?????????????????# #???????????????????? | | ????????????? ### #???????????????????? | | ????????????? ???##% #???????????????????? | | ?????????????? % ?????#* ##???????????????????? | | ?????????????? ??????# #????????????????????? | | ?????????????? ?????## ##????????????????????? | | ???????????????? ??????# ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????############## #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ###############??????????????????????? | | ??????????#!#####????????????????????????????????? | | ??????????#%## #????????????????????????????????? | | ?????????##!## ##???????????????????????????????? | | ????????## ### ##??????????????????????????????? | | ???????## ## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Release The Drones! Slippery One Challenges ------------ None Game ------ Seed RecoilEnergyMachine Manual? 0 Play Time 01:04:36 Cumulative 11.8 hours Start 2024.05.02 @ 17:32:00 End 2024.05.02 @ 18:35:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 811394d8-4685-4fde-9937-499d76e1c886