Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 18:23:18 Player: Socram Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1024) 1024 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2814 Bonus ------- None Cogmind --------- Core Integrity 46/550 Matter 332/500 Energy 50/125 System Corruption 2% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Pulse Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Large Storage Unit High-capacity Matter Pod Sensor Array EMP Blaster Rocket Launcher [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 55 | 7 16 12 20 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 18 | 2 7 5 4 Treads . | . . . . Leg 18 | 2 7 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 2 6 Device 1 | . . . 1 Storage 4 | 1 1 1 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 20 | 3 5 4 8 Energy Gun 7 | 1 . 3 3 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 5 . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 5 2 16 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 2 | . . . 2 Weapon 13 | . 3 2 8 Highest Loss Streak 10 | . 4 1 10 Average Slot Usage (%) 91 | . 94 91 87 Engine 10 | . 11 11 8 Leg 28 | . 26 33 25 Storage 11 | . 14 11 9 Processor 3 | . . . 12 Protection 11 | . 13 11 11 Energy Gun 7 | . . 8 12 Energy Cannon 3 | . . 5 2 Ballistic Gun 11 | . 26 10 . Naked Turns . | . . . . Heaviest Build 60 | 11 24 55 60 Greatest Support 37 | 20 20 30 37 Greatest Overweight (x) 13 | . 1 1 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 10 | 5 6 11 12 Most Carried 12 | 4 7 12 12 Average Carried 8 | 1 5 11 8 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 4 7 12 2 Class Distribution -------------------- 70% | Mutant 22% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1122 | 253 492 272 105 Remotely . | . . . . Salvage Created 1160 | . 447 385 328 Parts 64 | . 26 27 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 12 10 7 Guns 22 | . 12 6 4 Cannons 4 | . . 4 . AOE 3 | . . . 3 Classes Destroyed 8 | . 3 2 3 Worker 1 | . . . 1 Builder 2 | . . 1 1 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 19 | . 9 5 5 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 5 | . 3 4 5 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3903 | . 1176 484 2243 Core 706 | . 141 61 504 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 43 84 . Volleys Fired 127 | . 67 24 36 Largest 3 | . 2 3 3 Hottest 152 | . 40 144 152 Shots Fired 237 | . 122 54 61 Gun 201 | . 122 39 40 Cannon 26 | . . 15 11 Launcher 10 | . . . 10 Special . | . . . . Kinetic 150 | . 122 21 7 Thermal 51 | . . 27 24 Explosive 9 | . . . 9 Electromagnetic 27 | . . 6 21 Robot Hit Streak 14 | . 11 9 14 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 170 | . 88 31 51 Core Hits 70 | . 27 15 28 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2527 | . 929 519 1079 Guns 1784 | . 929 333 522 Cannons 272 | . . 186 86 Explosions 471 | . . . 471 Melee . | . . . . Ramming . | . . . . Kinetic 1059 | . 929 107 23 Thermal 636 | . . 342 294 Explosive 427 | . . . 427 Electromagnetic 405 | . . 70 335 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 5 | . . 2 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 286 | . . . 286 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 419 | . 24 359 419 Average Temperature 135 | . 9 144 161 Received Heat Transfer 1677 | . 525 171 981 Effects 9 | . . 5 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . 1 . Interference 7 | . . 4 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1295 | . . 666 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 244 | . 195 244 184 Initial 68 | . . 68 53 Average 106 | . 93 121 110 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 96 100 Level 1 1 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 8 | . 4 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 22 19 27 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 5 3 Successful 5 | . . 4 1 Failed 3 | . . 1 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Record 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2419 | 69 694 957 699 Spaces Moved 1025 | 52 320 435 218 Core 14 | 10 . . 4 Treads . | . . . . Legs 1011 | 42 320 435 214 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 141 | 106 124 148 159 Slowest Speed 700 | 120 150 150 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 52 37 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile 2 | . . . 2 AOE 30 | . . . 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1777 | 63 507 698 509 Wait 516 | . 78 211 227 Move 1022 | 51 319 434 218 Hop . | . . . . Pick Up 27 | 4 12 10 1 Fast Attach 16 | 6 5 1 4 Attach 16 | 1 1 3 11 Detach 3 | 1 . . 2 Swap 23 | . 10 8 5 Drop 27 | . 15 7 5 Fire 127 | . 67 24 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Lost 4 parts (1p1n2w) 676 | -10/Materials | Core integrity fell below 50% 741 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1603 | -9/Materials | Discovered new exit (range 16) 1721 | -9/Materials | Entered another Materials area 1721 | -8/Materials | Evolved 2 slots: Utility x2 2196 | -8/Materials | Lost 4 parts (2n1u1w) 2377 | -8/Materials | Core integrity fell below 50% 2413 | -8/Materials | Core integrity fell below 20% 2420 | -8/Materials | Self-destructed Last Messages --------------- 02367_ Imp. Terrain Scanner temporarily disabled. 02367_ Imp. Targeting Computer temporarily disabled. 02368_ K-01 Serf collects debris. 02370_ System corrupted: EM Shotgun targeting data glitched. 02371_ Deuterium Engine destroyed. 02375_ Aluminum Leg destroyed. 02381_ System corrupted: Heat flow error (+155). 02381_ Aluminum Leg destroyed. 02383_ U-05 Engineer builds a Wall. 02384_ Titanium Leg destroyed. 02388_ EM Shotgun destroyed. 02398_ Assault Cannon destroyed. 02400_ Imp. Terrain Scanner destroyed. 02402_ G-47 Trooper IFF system glitched. 02406_ U-05 Engineer lays Concrete. 02410_ Rocket Launcher destroyed. 02416_ U-05 Engineer lays Concrete. 02417_ G-50 Soldier IFF system glitched. 02417_ G-47 Trooper destroyed. 02419_ EMP Blaster destroyed. 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""" #?#???#? ? ? | | ???? ? # #??#???????? | | ???????+ ? % ??????????? | | ?????????? ######### ??????????? | | ????????????? ?????? #?????????? | | ???????????????????? #?????????? | | ???????????????????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 332 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialEnhancedSpear Manual? 0 Play Time 00:30:33 Cumulative 11.0 hours Start 2022.01.18 @ 17:49:20 End 2022.01.18 @ 18:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af41c1af-c0e6-4bdf-aaf6-4987fce3e488