Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 16:49:59 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (5441) 5441 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (656) 656 TOTAL SCORE: 13072 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 345 Met Zhirov 300 Cogmind --------- Core Integrity 657/1150 Matter 275/300 Energy 24/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Myomer-FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Quantum Capacitor Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Long-range Proton Cannon Dirty Datajack > --- INVENTORY (20) --- Improved Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Matter Pod (200) Long-range Terrain Scanner Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Advanced Thermal Defense Suite Makeshift Hacking Suite Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Fusion Reactor Fission-Nuclear Core > --- PROPULSION ------- Armored Leg Advanced Myomer Leg Advanced Myomer Leg Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Quantum Capacitor Advanced Thermal Defense Suite Advanced Hacking Suite > --- WEAPON ----------- Molecular Deconstructor Charged Disruptor Construct/C > --- INVENTORY -------- Improved Heat Sink Experimental Heat Sink Advanced Cooling System High-capacity Matter Pod Long-range Terrain Scanner Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating Layered Heavy Armor Plating Makeshift Hacking Suite Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Long-range Proton Cannon Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 128] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 6 | . . . 2 . . 2 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 104 | 7 6 11 6 20 4 8 12 7 3 5 3 12 Power 11 | 1 1 2 1 2 . . 1 1 1 1 . . Engine 8 | 1 1 2 1 2 . . . 1 . . . . Core 2 | . . . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 27 | 2 . 3 2 7 2 2 2 2 . 1 . 4 Treads 14 | 2 . . 1 6 1 1 2 1 . . . . Leg 3 | . . . . . . . . . . . . 3 Wheel 6 | . . 3 1 . . 1 . 1 . . . . Hover 2 | . . . . . 1 . . . . . . 1 Flight 2 | . . . . 1 . . . . . 1 . . Utility 35 | 2 2 2 2 3 2 6 4 3 . 3 2 4 Device 19 | 1 . . 1 2 1 5 3 1 . . 2 3 Storage 4 | 1 1 1 . . . . . . . 1 . . Processor 2 | . . . . . . 1 . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 9 | . 1 1 1 1 1 . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 3 4 1 8 . . 5 1 2 . 1 4 Energy Gun 7 | 1 . . . 5 . . 1 . . . . . Energy Cannon 4 | . . 1 . . . . 1 . . . . 2 Ballistic Gun 7 | 1 2 2 1 . . . 1 . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . . Launcher 6 | . 1 1 . 2 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . 1 1 Unidentified Prototypes 19 | . . . . 6 2 . 2 1 . 5 . 3 Corrupted Parts 3 | . . . . . . 1 . . . . 2 . System Corruption 17 | . . . . . . 1 . . . . 16 . Parts Lost 38 | . . . . 4 2 7 6 3 . . 4 12 Power 6 | . . . . . . . 2 . . . 1 3 Propulsion 8 | . . . . . . 1 2 1 . . . 4 Utility 12 | . . . . 2 2 4 1 . . . 1 2 Weapon 12 | . . . . 2 . 2 1 2 . . 2 3 Highest Loss Streak 10 | . . . . 2 1 4 3 2 . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 4 7 12 15 15 11 11 10 16 18 18 17 17 Power . | 1 1 2 3 1 . . . . . . . . Propulsion 1 | 2 2 1 2 3 4 1 1 . . . . . Utility 6 | . 1 3 3 3 2 4 4 11 12 10 10 11 Weapon 3 | . 1 4 5 7 3 4 3 3 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 3 2 2 7 8 1 1 3 1 1 . 11 Power 4 | . . . 2 1 1 . . . . . . . Propulsion 9 | . 2 1 . 1 4 1 . . . . . . Utility 12 | . . . . 1 . . . 1 1 1 . 8 Weapon 12 | . 1 1 . 4 3 . 1 2 . . . . Tool/Special 3 | . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 100 100 77 95 86 69 76 81 85 80 87 74 Engine 7 | . 14 14 9 9 7 6 . 7 5 . . . Core 1 | . . . . . 1 . 8 2 5 7 1 . Reactor 1 | . . . . . . . . . . 1 7 9 Treads 18 | . 28 13 3 18 30 18 14 16 14 11 13 4 Wheel 6 | . . 14 20 17 1 1 2 4 5 5 5 2 Device 13 | . 4 . 1 12 15 20 29 19 17 17 17 16 Storage 8 | . 14 14 9 9 9 6 5 5 5 5 5 5 Protection 7 | . 9 14 16 10 3 4 . 7 11 8 6 1 Energy Gun 5 | . 5 . . 14 17 7 4 1 . . . 1 Energy Cannon 1 | . . . 3 . . 2 1 3 1 4 5 4 Ballistic Gun 7 | . 21 26 13 3 . . 1 1 5 . 4 . Special Melee Weapon 1 | . . . . . . . . 1 5 5 5 1 Peak Build Rating 128 | 7 8 20 28 33 48 54 80 99 101 101 101 128 Average Rating 53 | 5 7 13 22 29 37 48 69 89 97 89 92 113 On Entrance 50 | . 7 8 20 27 30 41 50 76 99 101 100 99 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 13 29 61 66 77 59 66 84 97 104 104 90 102 Greatest Support 93 | 40 40 40 76 80 82 62 92 73 10 10 10 93 Greatest Overweight (x) 10 | . . 1 1 3 2 6 8 9 10 10 8 10 Average Overweight (x) 2 | . . . . . . 1 3 8 9 7 7 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 20 20 20 20 14 17 20 20 20 20 20 Average Carried 15 | 4 7 14 19 18 14 11 10 17 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 20 16 20 9 10 17 20 20 20 19 14 Scrap Engine Consumption 148 | . . . . . 52 15 23 9 10 5 12 22 Constructs Created 14 | . . . . . 4 . 2 1 1 1 2 3 Constructs Modified 39 | . . . . . 10 6 5 3 5 . 4 6 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 6% | Construct 4% | Commander-Mutant 4% | Commander-Construct 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3303 | 291 82 769 48 615 102 112 123 417 188 . 289 267 Remotely . | . . . . . . . . . . . . . Salvage Created 5436 | 51 246 402 50 1040 398 636 688 633 135 . 487 670 Parts 293 | 9 20 24 5 71 10 43 21 25 13 . 15 37 Haulers Intercepted 5 | . . . . 3 . . . 1 . . . 1 Recyclers Shooed 7 | . . . . 1 . 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 19 . . . . . 16 10 . 3 . Prevented 15 | . . . . . . . . 4 3 . 8 . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 121 | . 12 13 1 20 7 14 15 13 4 . 9 13 Guns 49 | . 9 5 1 14 7 3 3 3 1 . 2 1 Cannons 24 | . . 2 . 2 . 8 3 4 . . 3 2 AOE 36 | . 3 6 . 3 . 3 8 6 3 . 2 2 Classes Destroyed 14 | 1 3 1 1 4 2 1 . . . . 1 . Worker 2 | . . . . 2 . . . . . . . . Builder 3 | . . . . 1 . 1 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 5 | . . . . 3 . . . 1 . . . 1 Recycler 2 | . . . . . 1 1 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . Swarmer 38 | . 9 . . 3 . 10 . 5 3 . 4 4 Grunt 38 | . 3 2 . 7 . 1 10 8 . . 3 4 Brawler 1 | . . . . . . . . . . . 1 . Sentry 13 | . . . 1 9 1 . 1 . . . 1 . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 4 | . . . . 1 . 2 . . . . . 1 Programmer 10 | . . . . . . 1 4 . 1 . . 4 Subdweller 16 | . . 11 . . 5 . . . . . . . Best Kill Streak 8 | 2 3 3 1 5 3 8 6 7 4 . 3 4 Combat Bots Only 7 | . 3 3 1 4 2 4 5 7 4 . 3 4 Max Kills in Single Turn 3 | 1 2 2 1 3 1 2 2 3 2 . 1 2 Gunslinging 1 | . 1 . . . . . . 1 . . . . Exploded 3 | . 2 2 . 3 . 2 2 2 2 . 1 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 757 | . 47 45 6 94 25 114 95 61 12 . 86 172 Missed 224 | . 18 15 1 24 6 28 32 14 5 . 28 53 Hits 533 | . 29 30 5 70 19 86 63 47 7 . 58 119 Melee 4 | . . . . 3 . . . . . . 1 . Projectile 529 | . 29 30 5 67 19 86 63 47 7 . 57 119 AOE 4 | . . . . . 2 . . . . . . 2 Critical Strikes 23 | . 1 . . 4 . 3 4 1 . . 2 8 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 10480 | . 303 768 76 1099 435 1356 1288 1142 172 . 1188 2653 Core 1591 | . 39 184 15 116 112 166 60 271 48 . 87 493 Absorbed by Shields 48 | . . . . . . . 48 . . . . . Redirected to Shielding 156 | . . . . . . . . . . . 156 . Regen/Repaired (Parts) 1171 | . . . . . 5 127 476 130 25 34 128 246 Core Remaining (%) 59 | 100 . 10 . . 55 80 . . . . 53 . Volleys Fired 446 | 7 32 51 3 75 40 57 62 21 9 . 35 54 Largest 3 | 2 2 2 1 2 2 2 3 3 1 . 2 2 Hottest 183 | 70 70 110 30 122 122 181 153 174 77 . 103 183 Shots Fired 659 | 14 58 87 3 143 45 76 80 39 10 1 41 62 Gun 452 | 14 56 71 3 123 43 37 50 18 4 1 8 24 Cannon 149 | . . 4 . 17 2 38 17 15 3 . 29 24 Launcher 44 | . 2 12 . 3 . 1 13 6 3 . 4 . Special 14 | . . . . . . . . . . . . 14 Kinetic 235 | 7 38 71 3 57 2 15 4 25 4 1 8 . Thermal 309 | 7 18 4 . 83 42 47 63 2 3 . 29 11 Explosive 34 | . 2 12 . 3 . 1 13 3 . . . . Electromagnetic 67 | . . . . . 1 13 . 9 3 . 4 37 Robot Hit Streak 25 | 4 6 25 1 25 24 10 12 6 3 . 10 5 Robot Miss Streak 5 | 2 5 2 2 3 1 5 2 3 1 . 4 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Capacitor 29 | . . . . . . . . . . . . 29 Shots Hit Robots 430 | 9 30 50 1 86 33 42 55 22 3 . 47 52 Core Hits 231 | 3 18 22 1 44 13 26 38 24 4 . 23 15 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 14 | 1 3 . . 4 4 . . 1 1 . . . Burn 12 | 1 3 . . 4 4 . . . . . . . Destroy 2 | . . . . . . . . 1 1 . . . Melee Attacks 44 | . . . . . . . . . . . 29 15 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . 29 15 Sneak Attacks 4 | . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . 2 2 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13074 | 113 517 1447 22 1717 574 2292 2654 1517 153 . 1208 860 Guns 5185 | 113 399 580 22 1376 558 493 841 313 37 . 147 306 Cannons 3339 | . . 52 . 124 . 1267 463 377 . . 594 462 Explosions 4421 | . 104 815 . 198 . 532 1350 827 116 . 417 62 Melee 80 | . . . . . . . . . . . 50 30 Ramming 49 | . 14 . . 19 16 . . . . . . . Kinetic 2466 | 62 248 580 22 529 . 102 136 603 37 . 147 . Thermal 5511 | 51 151 52 . 971 558 1393 1271 158 . . 594 312 Explosive 3369 | . 104 815 . 198 . 532 1247 473 . . . . Electromagnetic 1599 | . . . . . . 265 . 283 116 . 417 518 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 80 | . . . . . . . . . . . 50 30 Highest Corruption 24 | . . . . . . 1 6 6 6 6 24 10 Average Corruption 5 | . . . . . . 1 2 6 6 6 7 6 Corruption Purged 1 | . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 134 | . . . . . . 1 3 40 24 10 34 22 Message Errors 39 | . . . . . . 1 1 7 13 3 9 5 Matter Fused 31 | . . . . . . . . 12 4 2 7 6 Heat Flow Errors 25 | . . . . . . . . 9 2 3 5 6 Energy Discharges 10 | . . . . . . . 1 3 2 . 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . 4 1 . 7 2 Data Loss (major) 6 | . . . . . . . . 2 . 1 1 2 Misfires 4 | . . . . . . . 1 1 1 1 . . Alerts 3 | . . . . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 357 | . 4 . . . . 320 19 2 . . 8 4 Projectiles 158 | . . . . . . 141 3 2 . . 8 4 Explosions 199 | . 4 . . . . 179 16 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . 1 . . . 3 . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . 1 . . . 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . 12 . 3 . 27 96 19 51 . . . Shots 8 | . . 1 . . . 1 3 1 2 . . . Rammed 7 | . 3 . . 3 1 . . . . . . . Targets Rammed 10 | . 4 . . 5 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . . 2 . . . . . . . . Highest Temperature 546 | 27 169 10 3 87 36 419 234 546 260 224 277 222 Average Temperature 67 | 11 38 2 3 18 13 148 50 123 85 98 70 71 Received Heat Transfer 1422 | . 57 168 27 387 66 36 348 207 . . 60 66 Effects 7 | . . . . . . 2 . 4 . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . Interference 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Robots Corrupted 5 | . . . . . . 1 . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . 2 2 Parts Fried 8 | . . . . . . . . . . . 4 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 14 | . . . . 2 7 2 3 . . . . . Heat Transferred 7188 | 222 666 74 . 2320 1517 370 1782 187 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . 2 . 1 1 . . . . . Low Security (%) 91 | 100 100 . 100 77 100 79 75 . . . . 100 Level 1 5 | . . . . 3 . 20 24 . . . . . Level 2 3 | . . . . 19 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 558 | 10 111 . 30 558 199 285 379 . . . . 139 Initial 200 | . . . . . 199 200 136 . . . . . Average 68 | 1 34 . 6 151 15 125 114 . . . . 53 Influence Increases 4148 | 15 321 50 30 1081 179 850 583 300 100 . 256 383 Destroy 0b10 Robot/C 2320 | . 240 40 20 520 40 380 300 260 80 . 180 260 Destroy 0b10 Robot/NC 100 | 15 10 . . 35 5 15 5 5 . . . 10 Destroy Leader 446 | . 54 10 10 158 . 62 70 20 20 . . 42 Allied During Kill 254 | . . . . 233 6 14 . . . . 1 . Successful Hack 46 | . 7 . . 2 37 . . . . . . . Select Force Hacks 90 | . . . . . 90 . . . . . . . Disable Machine 195 | . . . . 75 . 75 30 . . . . 15 Destroy Structure 347 | . 10 . . 43 1 59 178 . . . . 56 Advance Influence 200 | . . . . . . 200 . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 135 | . . . . . . 45 . 15 . . 75 . Influence Decreases 4147 | 15 259 112 30 570 690 571 525 637 100 . 256 382 Entered New Map 611 | . . 30 . . 312 . 143 126 . . . . Time Decay 2791 | 15 259 82 30 439 248 369 330 481 100 . 186 252 Lost Part 334 | . . . . 32 10 70 52 30 . . 30 110 Lost Ally 411 | . . . . 99 120 132 . . . . 40 20 Squads Dispatched 16 | . 1 . . 3 . 4 4 . . . . 4 Investigation 4 | . 1 . . 1 . . 1 . . . . 1 Extermination 5 | . . . . . . 2 1 . . . . 2 Reinforcement 5 | . . . . 1 . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 2 . . 3 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 22 12 2 33 10 24 17 14 4 . 18 21 Peak Tracking Total 5 | . 5 3 5 5 2 4 4 5 3 . 5 4 Tactical Retreats 6 | . . . . . . 1 . 1 . . 4 . Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 1 2 . 2 . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . . . 5 . 5 2 1 1 . . 1 Max in Single Turn 3 | . . . . 1 . 3 2 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 32 | . 8 1 . 2 10 . 2 3 . 4 . 2 Terminals 18 | . 8 . . 2 6 . 1 . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 76 | . 18 5 . 4 20 . 4 3 . 17 . 5 Successful 50 | . 9 5 . 1 13 . . 3 . 17 . 2 Failed 26 | . 9 . . 3 7 . 4 . . . . 3 Catastrophic 5 | . 1 . . 2 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 17 . . 1 17 . . . 1 . . . Terminals 40 | . 18 . . 4 14 . 2 . . . . 2 Fabricators 5 | . . . . . . . 2 . . . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . 1 5 . 1 3 . . 3 . 17 . . Record 12 | . . 5 . . 1 . . 1 . 5 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 3 | . . . . 1 . . . 2 . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 8 . . . 10 . . . . . . . Terminals 15 | . 8 . . . 7 . . . . . . . Botnet 6 | . 3 . . . 3 . . . . . . . Skim 9 | . 5 . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 6 . . 2 6 . 2 . . . . 2 Full Trace Events 6 | . 2 . . 1 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . 1 9 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total Allies 24 | . . . . 10 9 . . . . . 3 2 Largest Group 10 | . . . . 10 9 9 . . . . 1 1 Highest-Rated Group 173 | . . . . 173 157 121 . . . . 24 56 Highest-Rated Ally 56 | . . . . 29 34 34 . . . . 24 56 Total Orders 5 | . . . . 5 . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . Ally Attacks 117 | . . . . 53 30 29 . . . . 1 4 Total Damage 1697 | . . . . 592 384 568 . . . . 13 140 Kills 16 | . . . . 7 3 5 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 7108 | 13 303 . 17 693 340 563 875 1437 1111 414 1004 338 Optics 86 | . . . 17 69 . . . . . . . . Sensors 309 | . . . . . . . 309 . . . . . Terrain 341 | . . . . . . . . . . . 3 338 Structural 5742 | . . . . . . 563 875 1437 1111 414 1004 338 Seismic 1280 | 13 303 . . 624 340 . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 1 . 1 . Drone Launches 14 | . . . . 14 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Turns Passed 14036 | 137 1081 2335 149 1223 2400 889 908 1531 1111 414 1004 854 Spaces Moved 7040 | 71 533 1611 114 572 1148 398 368 695 499 198 456 377 Core 14 | 14 . . . . . . . . . . . . Treads 3119 | 57 533 618 . 258 1148 303 198 4 . . . . Legs 274 | . . . . . . . . . . . . 274 Wheels 3633 | . . 993 114 314 . 95 170 691 499 198 456 103 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 107 107 139 153 155 185 200 170 185 118 Average Speed 167 | 138 160 131 115 141 169 179 186 204 216 196 197 173 Slowest Speed 320 | 160 160 160 117 320 305 226 242 242 230 230 200 230 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 93 13 95 98 10 10 78 77 62 63 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . . . 3 . . . . 3 . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 7 | . . 4 . . . . . 1 1 . 1 . Spaces Dug 19 | . . 1 . 9 1 2 2 . 3 . . 1 Terrain Destroyed 397 | . 11 73 . 35 1 69 101 49 8 1 11 38 Melee . | . . . . . . . . . . . . . Projectile 61 | . . 1 . 4 1 14 8 12 8 1 11 1 AOE 336 | . 11 72 . 31 . 55 93 37 . . . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Total 8713 | 95 703 1742 127 843 1564 500 541 773 525 225 534 541 Wait 671 | . 113 31 . 91 247 22 76 19 6 . 8 58 Move 7028 | 70 532 1610 113 571 1147 397 367 694 498 197 455 377 Hop . | . . . . . . . . . . . . . Pick Up 131 | 11 7 19 . 30 9 11 15 17 2 3 2 5 Fast Attach 32 | 1 1 . 3 5 1 . . . 1 11 1 8 Attach 72 | 6 . 2 2 14 4 9 12 10 1 1 3 8 Detach 10 | . . . . . 1 . 3 3 . . . 3 Swap 55 | . 7 16 2 19 4 2 . 1 2 . 1 1 Drop 119 | . 7 13 4 25 23 2 6 8 6 13 . 12 Fire 446 | 7 32 51 3 75 40 57 62 21 9 . 35 54 Melee 44 | . . . . . . . . . . . 29 15 Ram 2 | . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 4 . . 3 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 88 | . . . . 1 87 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Identified exit to Subcaves 1031 | -10/Materials | Identified exit to Materials 1182 | -10/Materials | Learned Recycling recycling unit intel 1219 | -10/Materials | Entered Subcaves 1220 | -10/Subcaves | Approached by a straggling Scientist 1492 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1766 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1775 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1923 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2453 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2637 | -10/Subcaves | Core integrity fell below 50% 2649 | -10/Subcaves | A Subdweller sparked back to life 2658 | -10/Subcaves | Core integrity fell below 20% 2682 | -10/Subcaves | Found Prototype Flight Unit 2897 | -10/Subcaves | Discovered new exit (range 5) 3048 | -10/Subcaves | Learned Materials non-interactive machine intel 3220 | -10/Subcaves | Visited Clippyterm 3224 | -10/Subcaves | Learned Factory emergency access door positions 3224 | -10/Subcaves | Learned Factory garrison access intel 3542 | -10/Subcaves | Discovered new exit (range 5) 3554 | -10/Subcaves | Entered Materials 3554 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3555 | -8/Materials | Identified exit to Storage 3556 | -8/Materials | Loaded intel: 39 non-interactive machine locations 3703 | -8/Materials | Entered Storage 3857 | -8/Storage | Lost 3 allies 4011 | -8/Storage | Used back door to open Recycling access 4011 | -8/Storage | Discovered new exit (range 5) 4096 | -8/Storage | Lost 4 allies 4193 | -8/Storage | Build established: Subdweller-Mutant 4207 | -8/Storage | Discovered new exit (range 15) 4373 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4665 | -8/Storage | Garrison activated, responded to threat 4669 | -8/Storage | Build established: Commander-Mutant 4926 | -8/Storage | Entered Recycling 4926 | -8/Recycling | Accompanied by 9 allies 4927 | -8/Recycling | Loaded intel: 3 recycling unit locations 5084 | -8/Recycling | Lost 6 allies 5476 | -8/Recycling | Discovered new exit (range 8) 5620 | -8/Recycling | Build established: Scavenger-Mutant 5957 | -8/Recycling | Entered Scraplab 5966 | -8/Recycling | Found Prototype Device 5966 | -8/Recycling | Identified Scrap Engine 6269 | -8/Recycling | Build established: Mutant 6730 | -8/Recycling | Build established: Construct 7060 | -8/Recycling | Build established: Commander-Construct 7326 | -8/Recycling | Entered Factory 7326 | -6/Factory | Accompanied by 9 allies 7326 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7328 | -6/Factory | Loaded intel: 4 garrison access locations 7373 | -6/Factory | Lost 5 allies 7451 | -6/Factory | Lost 3 allies 7652 | -6/Factory | Discovered new exit (range 5) 7675 | -6/Factory | Identified exit to Factory 7697 | -6/Factory | Build established: Construct 8067 | -6/Factory | Lost 4 parts (1n2u1w) 8215 | -6/Factory | Entered another Factory area 8215 | -5/Factory | Evolved 2 slots: Utility x2 8912 | -5/Factory | Discovered new exit (range 15) 9011 | -5/Factory | Lost 3 parts (1p1n1w) 9059 | -5/Factory | Garrison activated, responded to threat 9123 | -5/Factory | Entered Upper Caves 9189 | -5/Upper Caves | Destroyed 7 combat bots 9465 | -5/Upper Caves | Build established: Scavenger-Tank 9495 | -5/Upper Caves | Found Alien Artifact 9617 | -5/Upper Caves | Learned location of 1 exit from Factory 10008 | -5/Upper Caves | Build established: Scavenger-Mutant 10374 | -5/Upper Caves | Discovered new exit (range 3) 10654 | -5/Upper Caves | Entered another Upper Caves area 10676 | -5/Upper Caves | Discovered new exit (range 11) 11209 | -5/Upper Caves | Found DCF Scrap (13 items) 11424 | -5/Upper Caves | Build established: Mutant 11666 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11681 | -5/Upper Caves | Found Prototype Special Weapon 11737 | -5/Upper Caves | Discovered new exit (range 10) 11765 | -5/Upper Caves | Entered Zhirov 11765 | -5/Zhirov | Discovered new exit (range 3) 11808 | -5/Zhirov | Met Zhirov 11858 | -5/Zhirov | Found Alien Artifact 11858 | -5/Zhirov | Identified Integrated Dissipator 11858 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11992 | -5/Zhirov | Learned location of Quarantine (-3) 11992 | -5/Zhirov | Learned location of Testing (-2) 11992 | -5/Zhirov | Learned location of Command (-1) 12003 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12032 | -5/Zhirov | Found Alien Artifact 12179 | -5/Zhirov | Entered Proximity Caves 12181 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12780 | -4/Proximity Caves | Learned 4 Research zone layouts 13010 | -4/Proximity Caves | Discovered new exit (range 10) 13065 | -4/Proximity Caves | Spotted B-86 Titan 13180 | -4/Proximity Caves | System corruption reached 10% 13183 | -4/Proximity Caves | Entered Factory 13183 | -4/Factory | Evolved 2 slots: Propulsion x2 13184 | -4/Factory | Identified exit to Research 13523 | -4/Factory | Found Quantum Capacitor 13603 | -4/Factory | Identified Molecular Deconstructor 13613 | -4/Factory | System corruption reached 10% 13656 | -4/Factory | Fabricated Exp. Heat Sink (x1) 13901 | -4/Factory | Build established: Gunner 14032 | -4/Factory | Lost 10 parts (3p2n2u3w) 14037 | -4/Factory | Self-destructed Last Messages --------------- 14009_ U-05 Engineer lays Concrete. 14009_ U-05 Engineer builds a Wall. 14010_ K-01 Serf pushes H-77 Assassin. 14011_ U-05 Engineer lays Concrete. 14012_ K-01 Serf pushes H-77 Assassin. 14012_ U-05 Engineer lays Concrete. 14012_ K-01 Serf pushes H-77 Assassin. 14013_ U-05 Engineer lays Concrete. 14013_ K-01 Serf pushes H-77 Assassin. 14014_ U-05 Engineer lays Concrete. 14020_ System corrupted: Matter fused (-8). 14020_ U-05 Engineer lays Concrete. 14021_ U-05 Engineer builds a Wall. 14022_ U-05 Engineer lays Concrete. 14024_ U-05 Engineer builds a Wall. 14029_ U-05 Engineer builds a Door. 14031_ U-05 Engineer builds a Wall. 14034_ U-05 Engineer lays Concrete. 14036_ Arm. Scrap Engine reinforces its armored shell (+100). 14036_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ??????????????????# #?????????????????? | | ?????????????????## ## ???? ??????????? | | ?????????????????#" ""+##? ????????? | | ????????????????##"] " ? ??????? | | ????????????????# " " # #??????? | | ????????????????? " " # #??????? | | ????????????????##" " # #??????? | | ????????????????# " " # #??????? | | ????????????????# + #??????? | | ?????????????????# # +??????? | | ?????????????????# # # #??????? | | ?????????????????# * # # #??????? | | ??"????#??????????# #+#/########### #??????? | | ?????????############ # @ p #??????? | | ????????## %[ p #??????? | | ?????????# ; #??????? | | ?????????# # #??????? | | ?????????# # #??????? | | ?????????# # ###;##########? | | ?????????# ! # u # #? | | ?????#???# # # #? | | ?????????# # # #? | | ??#??????# | # % u #? | | ?????????# + ! # """ """ #? | | ???##????# ! # # """ """ #? | | ?????##### # ###### # """ """ #? | | ?????################## # # # ?? | | ??#??## # + + """ ??? | | ???#?## # # # """ ""?#? | | ??#??## # # # """ S"???? | | ??#??## # # # "?? ?# | | ???#### # # ##########????? | | ???#######+####### ########## # #??##?????????? | | ???## # ### """ # # #???????????#?? | | ???## """ """ # #?# ""R" # # ##????????#???? | | ???## """ """ # #?# "" " ##### ##?????????#?? | | ???## """ """ # #?# # ## ###?#?????????? | | ???## + #?# # # ##???#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 41 Energy Capacity 437 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 950 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightMyomerChronowheel Manual? 0 Play Time 01:45:22 Cumulative 147.6 hours Start 2025.08.23 @ 13:36:14 End 2025.08.23 @ 16:49:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52e2757d-aeed-4ad6-837e-88c735cee4c6