Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:56:06 Player: Atyone Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (385) 385 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 970 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Propulsion Shielding Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Assault Rifle Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 19 4 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 6 2 Treads . | . . . Leg 10 | 2 6 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon 4 | . 3 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 93 100 Engine 12 | . 10 14 Core 1 | . 3 . Leg 26 | . 25 28 Storage 14 | . 14 14 Processor 12 | . 10 14 Ballistic Gun 16 | . 18 14 Ballistic Cannon 11 | . 9 14 Naked Turns . | . . . Heaviest Build 21 | 10 21 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 9 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 9 | . 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 640 | 230 307 103 Remotely . | . . . Salvage Created 455 | . 401 54 Parts 45 | . 34 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 12 6 Guns 15 | . 11 4 Cannons 3 | . 1 2 Classes Destroyed 3 | . 3 . Watcher 3 | . 3 . Swarmer 12 | . 6 6 Grunt 6 | . 6 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 79 29 Missed 33 | . 26 7 Damage Taken 875 | . 567 308 Core 274 | . 137 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 45 12 Largest 2 | . 2 2 Hottest 59 | . 59 59 Shots Fired 114 | . 90 24 Gun 94 | . 82 12 Cannon 20 | . 8 12 Launcher . | . . . Special . | . . . Kinetic 114 | . 90 24 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | . 56 16 Core Hits 30 | . 25 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 805 | . 530 275 Guns 525 | . 418 107 Cannons 280 | . 112 168 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 805 | . 530 275 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles 18 | . . 18 Explosions . | . . . Melee . | . . . Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 5 | . 3 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 35 | . 35 . Average Temperature 10 | . 10 . Received Heat Transfer 216 | . 216 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 267 | . 267 70 Initial . | . . . Average 42 | . 75 15 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 22 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 19 | . 19 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 16 . Record 2 | . 2 . Prototype ID Bank 3 | . 3 . Emergency Access Points 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 4 | . 4 . Reprogram Traps 1 | . 1 . Surveillance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 1 | . . 1 Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2796 | 38 1301 1457 Spaces Moved 1382 | 33 627 722 Core 17 | 17 . . Treads . | . . . Legs 1365 | 16 627 722 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 176 | 83 166 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 66 | 4 98 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1631 | 43 807 781 Wait 124 | . 83 41 Move 1380 | 32 626 722 Hop . | . . . Pick Up 29 | 5 22 2 Fast Attach 1 | 1 . . Attach 7 | 5 2 . Detach . | . . . Swap 21 | . 17 4 Drop 12 | . 12 . Fire 57 | . 45 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 13) 1134 | -10/Materials | Discovered new exit (range 3) 1340 | -10/Materials | Entered Mines 1354 | -10/Mines | Learned 8 Materials zone layouts 1914 | -10/Mines | Learned Materials machine intel 2077 | -10/Mines | Discovered new exit (range 5) 2124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -10/Mines | Discovered new exit (range 5) 2182 | -10/Mines | Identified exit to Materials 2224 | -10/Mines | Identified exit to Exiles 2528 | -10/Mines | Discovered exit to Materials (range 15) 2670 | -10/Mines | Met a Derelict testing a Signal Generator 2795 | -10/Mines | Core integrity fell below 20% 2797 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- EXIT=FOUND: MATERIALS A derelict emerges from the shadows: "Quiet! I'm testing a new device we can use to divert those annoying Unaware when we need to." Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Dispatching assault force. 2Q-OUY(g): "Okay, I guess that means it works. Now let's get out of here!" Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Redirecting assault force. Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Redirecting assault force. Signal Generator's internal power supply exhausted. U-05 Engineer destroyed. K-01 Serf destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ??????????####?????????????????????????????? | | ????###?### ##????????????????????????????? | | ???## ## #????????????????????????????? | | ???# #????????????????????????????? | | ??## #????????????????????????????? | | ??# #??????###???????????????????? | | ??# ####### ##??????????????????? | | ??# ## #??????????????##### | | ???# #?????????????## # | | ????###### ##?????????????# | | ?????????## ## ###??????????????# | | ??????????## #### #???#????????????# # | | ???????????## ##??# #?? ####???####??# ## | | ??????##########?### ## ##### ##?# ## | | ?????## ##?#### #?# # | | ?????# ### #?## # | | ?????# @ # #??# # | | ?????## """ g# g # #### # | | ??????### """ # # %# # ## # | | ????????## """ ### | | ?????????## #### % | | ??????????### #### #### | | ????????????####?# = == #??## | | ?????????????????# [%=[ # ##??## | | ?????????????????# ## #???## | | ?????????????????# ## #????## | | ????????????????## #### #????## | | ??#####??????#### #####??## ##????# | | ?## ##????## ####??????## ##?????# | | ?# ##??## ##?????????# #??????## | | ?# #??# ##??????????# #???###?# | | ?# ##?# #???????????## ##??## #? | | ??# ### #????????????####??## # | | ???# ##??????????????????# | | ???# ##???????????????????# | | ??# ### ##????????????????????## | | ??# < #?####??????????????????????###### | | ??# #????????????????????????????????# | | ??## ##??????????????????????????????### | | ???#######?????????????????????????????## | | ???????????????????????????????####???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoDirtyFirepult Manual? 0 Play Time 00:27:37 Cumulative 18.6 hours Start 2024.04.03 @ 23:28:13 End 2024.04.03 @ 23:56:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b9f105b-e178-45b4-afd1-244fd27f278f