Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 16:39:21 Player: SURFACESEEKER Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (2422) 2422 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1486) 1486 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 348 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 48/300 Energy 11/100 System Corruption 5% Temperature Cool (24) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (15) --- System Shield Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (30) System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Improved Terrain Scan Processor Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Hypervelocity Coil Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Large Storage Unit Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Improved Terrain Scanner System Shield Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Katana Deploy-a-Sentry [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [Swarmer] Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 4 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . 1 Utility 3 | . . . . . 1 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 130 | 6 2 1 3 5 21 10 29 7 . . 6 40 Power 20 | 1 . 1 1 1 3 . 8 1 . . . 4 Engine 7 | 1 . 1 1 1 1 . 1 1 . . . . Core 13 | . . . . . 2 . 7 . . . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . . 2 1 7 1 10 1 . . 2 12 Treads 10 | 2 . . . . . . 5 1 . . 2 . Leg 16 | . . . 2 1 7 1 5 . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 Flight 6 | . . . . . . . . . . . . 6 Utility 42 | 1 2 . . . 8 6 7 2 . . 3 13 Device 28 | . 1 . . . 6 3 4 2 . . 3 9 Storage 5 | 1 1 . . . . . 1 . . . . 2 Processor 2 | . . . . . 2 . . . . . . . Hackware 2 | . . . . . . 1 . . . . . 1 Protection 5 | . . . . . . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . . . 3 3 3 4 3 . . 1 11 Energy Gun 3 | . . . . . . 2 . . . . . 1 Energy Cannon 2 | . . . . 1 1 . . . . . . . Ballistic Gun 6 | 2 . . . 1 1 . . . . . . 2 Ballistic Cannon 6 | . . . . . 1 . . 1 . . . 4 Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 8 | . . . . . . 1 2 2 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 48 | . . . . 2 . . 11 1 . . 3 31 Power 11 | . . . . 1 . . 3 1 . . . 6 Propulsion 20 | . . . . . . . 7 . . . 3 10 Utility 9 | . . . . . . . 1 . . . . 8 Weapon 8 | . . . . 1 . . . . . . . 7 Highest Loss Streak 10 | . . . . 2 . . 4 1 . . 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 99 99 97 94 97 100 100 95 75 Engine 7 | . 14 14 14 14 3 . 1 8 15 15 15 1 Core 5 | . . . . . 14 15 11 5 . . . 6 Treads 15 | . 28 28 7 . . . 13 38 38 38 33 2 Leg 12 | . . . 20 27 36 36 20 . . . . . Hover 2 | . . . . . . . . . . . . 13 Flight 1 | . . . . . . . . . . . . 9 Device 12 | . 9 14 14 14 8 11 10 14 15 15 15 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 5 Processor 5 | . . . . . 9 7 7 7 7 7 7 5 Energy Gun 1 | . . . . . . 3 3 . . . . . Energy Cannon 1 | . . . . 13 8 3 . . . . . . Ballistic Gun 6 | . 28 28 28 14 8 . . . . . . 2 Ballistic Cannon 2 | . . . . . . 5 . . 7 7 3 6 Impact Weapon 1 | . . . . . . . 5 5 . . . . Slashing Weapon 4 | . . . . . . 2 4 7 7 7 11 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 13 29 29 29 32 46 49 46 47 47 47 47 54 Greatest Support 100 | 40 40 40 40 20 47 67 100 100 100 100 100 86 Greatest Overweight (x) 12 | . . . 1 2 1 1 1 . . . . 12 Average Overweight (x) . | . . . . 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 5 13 14 14 14 14 14 14 15 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 11 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Mutant 8% | Skirmisher 7% | Scavenger-Assassin 6% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Matter Collected 2097 | 169 243 46 . 111 189 19 527 104 . 22 109 558 Remotely . | . . . . . . . . . . . . . Salvage Created 2297 | . 315 55 . 177 189 19 555 129 . . 132 726 Parts 134 | . 29 8 . 8 12 1 19 11 . . 4 42 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Combat Hostiles Destroyed 51 | . 9 3 . 3 4 1 12 3 . . 2 14 Melee 18 | . . . . . . . 8 1 . . 2 7 Guns 20 | . 9 3 . 1 2 1 3 . . . . 1 Cannons 10 | . . . . 2 2 . . . . . . 6 Classes Destroyed 11 | . 4 1 . 1 1 1 . 1 . . . 2 Worker 1 | . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . 1 Tunneler 5 | . . 1 . 3 1 . . . . . . . Hauler 2 | . 1 . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . 1 Swarmer 16 | . 5 3 . . . . 1 2 . . . 5 Grunt 19 | . 4 . . 2 2 . 7 . . . 1 3 Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . . . . 2 . 4 1 . . 1 . Specialist 2 | . . . . . . . . . . . . 2 Programmer 5 | . . . . . . 1 . . . . . 4 Best Kill Streak 5 | . 4 3 . 3 2 1 2 3 . . 1 5 Combat Bots Only 5 | . 3 3 . 3 2 1 2 2 . . 1 5 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Damage Taken 6934 | . 262 69 . 462 182 138 1627 346 . . 329 3519 Core 1651 | . 70 7 . 65 42 38 317 24 . . 88 1000 Absorbed by Shields 356 | . . . . . . 44 312 . . . . . Redirected to Shielding 22 | . . . . . . . 22 . . . . . Core Remaining (%) 67 | 100 . . . 43 92 . . . . . 33 . Volleys Fired 150 | . 35 7 . 22 17 9 11 . . . . 49 Largest 3 | . 2 2 . 2 2 2 2 . . . . 3 Hottest 138 | . 40 40 . 80 88 138 138 . . . . 131 Shots Fired 283 | . 70 14 . 44 31 15 22 . . . . 87 Gun 183 | . 70 14 . 22 14 12 22 . . . . 29 Cannon 91 | . . . . 21 17 3 . . . . . 50 Launcher 1 | . . . . 1 . . . . . . . . Special 8 | . . . . . . . . . . . . 8 Kinetic 197 | . 70 14 . 22 14 . . . . . . 77 Thermal 77 | . . . . 21 17 15 22 . . . . 2 Explosive 1 | . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 6 4 . 5 9 8 6 . . . . 13 Robot Miss Streak 8 | . 3 6 . 3 4 5 8 . . . . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 258 | . 43 8 . 27 20 8 63 9 . . 9 71 Core Hits 117 | . 17 6 . 12 18 5 25 2 . . 4 28 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 9 | . . . . . . . 2 1 . . . 6 Critical Strikes 22 | . . . . . . . 7 2 . . 4 9 Destroy 7 | . . . . . . . . . . . . 7 Blast 2 | . . . . . . . . . . . . 2 Smash 3 | . . . . . . . 2 1 . . . . Sever 10 | . . . . . . . 5 1 . . 4 . Melee Attacks 142 | . . . . . . 6 75 10 . . 18 33 Impact 11 | . . . . . . . 9 2 . . . . Slashing 131 | . . . . . . 6 66 8 . . 18 33 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 5 2 . . . 3 Damage Inflicted 5823 | . 442 79 . 367 421 180 1852 403 . . 322 1757 Guns 1494 | . 438 79 . 147 227 180 224 . . . . 199 Cannons 1305 | . . . . 210 193 . . . . . . 902 Explosions 10 | . . . . 10 . . . . . . . . Melee 3009 | . . . . . . . 1628 403 . . 322 656 Ramming 5 | . 4 . . . 1 . . . . . . . Kinetic 1946 | . 438 79 . 147 227 . . . . . . 1055 Thermal 853 | . . . . 210 193 180 224 . . . . 46 Explosive 10 | . . . . 10 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 298 | . . . . . . . 194 104 . . . . Slashing 2711 | . . . . . . . 1434 299 . . 322 656 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 4 4 4 4 5 5 Average Corruption 3 | . . . . . . 3 4 4 4 4 4 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 137 | . . . . . . 1 46 13 . 8 37 32 Message Errors 29 | . . . . . . . 9 . . 3 6 11 Matter Fused 32 | . . . . . . 1 15 4 . 2 7 3 Heat Flow Errors 18 | . . . . . . . 4 4 . . 7 3 Energy Discharges 19 | . . . . . . . 3 . . 1 6 9 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 23 | . . . . . . . 10 3 . . 7 3 Data Loss (major) 6 | . . . . . . . 1 1 . . 3 1 Misfires 1 | . . . . . . . 1 . . . . . Alerts 7 | . . . . . . . 2 1 . 2 1 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . . 156 79 . . 15 38 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 288 | . . . . . . . 156 79 . . 15 38 Knockbacks 12 | . 1 . . . . . 1 . . . . 10 Impact 2 | . 1 . . . . . 1 . . . . . Kinetic 10 | . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | . 6 . . 72 249 348 271 224 . . 261 197 Average Temperature 80 | . 6 . . 24 74 152 82 80 . . 97 81 Received Heat Transfer 1682 | . 78 . . 138 81 9 590 36 . . 81 669 Effects 2 | . . . . . . 1 . . . . 1 . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . Impact Corruptions 6 | . . . . . . . 3 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . 2 Heat Transferred 1412 | . . . . 444 333 191 344 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Peak Influence 843 | . 326 126 . 99 142 79 843 559 . . . 139 Initial 442 | . . 56 . . 1 64 30 442 . . . . Average 226 | . 195 64 . 74 47 54 530 459 . . . 44 Maximum Alert Level 3 | . 1 . . . . . 3 2 . . . . Low Security (%) 62 | 100 45 100 . 100 100 100 7 . . . . 100 Level 1 8 | . 54 . . . . . 14 17 . . . . Level 2 24 | . . . . . . . 64 82 . . . . Level 3 3 | . . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . 1 2 . . . . . 7 Investigation 6 | . 3 . . . 1 1 . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 5 | . 1 . . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Distress Signals 2 | . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 13 3 . 3 7 5 32 5 . . 3 26 Peak Tracking Total 6 | . 4 3 . 3 3 4 6 3 . . 1 6 Tactical Retreats 21 | . 1 . . . . 2 13 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Traps Triggered 6 | . 1 . . . 2 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Machines Disabled 5 | . . . . . . . 1 . . . . 4 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Machines Accessed 16 | . 3 . 1 . 3 4 . 3 . . . 2 Terminals 12 | . 2 . . . 3 2 . 3 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 36 | . 10 . 1 . 10 6 . 6 . . . 3 Successful 18 | . 7 . 1 . 5 1 . 3 . . . 1 Failed 18 | . 3 . . . 5 5 . 3 . . . 2 Catastrophic 4 | . . . . . . 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 3 . 1 . 8 3 . 6 . . . 2 Terminals 30 | . 8 . . . 10 3 . 6 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 6 | . 4 . 1 . . . . . . . . 1 Record 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 2 . . . 5 . . 3 . . . . Terminals 9 | . 1 . . . 5 . . 3 . . . . Track 3 | . . . . . 2 . . 1 . . . . Botnet 6 | . 1 . . . 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 3 3 . 3 . . . 1 Full Trace Events 4 | . 1 . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . . . . . . 5 Non-combat . | . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 5 Robot Hacks Applied 5 | . . . . . . . . . . . . 5 parse_system 1 | . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . . . . . . 3 Relay Couplers Released 5 | . . . . . . . 3 . . . . 2 Machine Destruction 5 | . . . . . . . 3 . . . . 2 Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 24 | . . . . . . . . . . . . 24 Highest-Rated Ally 12 | . . . . . . . . . . . . 12 Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . 26 . . . . 13 Total Damage 1713 | . . . . . . . 1330 . . . . 383 Kills 13 | . . . . . . . 12 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . Turrets Deployed 3 | . . . . . . . 2 . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Turns Passed 10302 | 88 452 526 862 481 718 928 1993 685 40 603 1357 1569 Spaces Moved 5738 | 50 210 314 469 195 388 552 1213 392 26 377 672 880 Core 15 | 3 . . . . . . . . . . . 12 Treads 2689 | 47 210 314 132 . . . 428 392 26 377 672 91 Legs 2257 | . . . 337 195 388 552 785 . . . . . Wheels . | . . . . . . . . . . . . . Hover 504 | . . . . . . . . . . . . 504 Flight 273 | . . . . . . . . . . . . 273 Fastest Speed 20 | 50 160 160 160 190 120 122 122 160 160 160 160 20 Average Speed 148 | 153 160 160 181 190 157 125 136 160 160 160 160 123 Slowest Speed 650 | 160 160 160 190 260 193 192 240 160 160 160 160 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 26 43 90 38 27 10 52 6 9 12 66 11 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . . . 1 3 . Spaces Dug 16 | . . . . . 1 6 . . . . 7 2 Terrain Destroyed 38 | . . . . 8 2 6 . . . . 7 15 Melee 15 | . . . . . . 6 . . . . 7 2 Projectile 14 | . . . . . 2 . . . . . . 12 AOE 8 | . . . . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Zio Pro Fac Total 7045 | 58 262 325 482 264 460 763 1416 442 25 377 923 1248 Wait 782 | . 5 . 1 37 15 176 66 25 . 1 228 228 Move 5725 | 49 209 313 468 194 387 551 1211 391 25 376 671 880 Hop . | . . . . . . . . . . . . . Pick Up 62 | 3 9 3 4 3 8 6 12 4 . . . 10 Fast Attach 51 | 6 1 1 . 1 7 1 17 2 . . 2 13 Attach 33 | . . . 2 2 5 1 6 2 . . . 15 Detach 9 | . . 1 2 1 1 . 2 1 . . . 1 Swap 46 | . 1 . 1 2 9 8 6 3 . . 4 12 Drop 54 | . 1 . 4 2 10 5 16 6 . . . 10 Fire 150 | . 35 7 . 22 17 9 11 . . . . 49 Melee 128 | . . . . . . 6 66 8 . . 18 30 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered Mines 574 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 844 | -10/Mines | Discovered new exit (range 15) 979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -10/Mines | Discovered new exit (range 5) 1067 | -10/Mines | Entered Exiles 1106 | -10/Exiles | Met 8R-AWN 1135 | -10/Exiles | Met EX-HEX 1191 | -10/Exiles | Met EX-BIN 1219 | -10/Exiles | Aligned with FarCom system 1221 | -10/Exiles | Given EX-Vault access code 1270 | -10/Exiles | Opened EX-Vault 1292 | -10/Exiles | Found Deploy-a-Sentry 1295 | -10/Exiles | Found Deploy-a-Sentry 1298 | -10/Exiles | Found Deploy-a-Sentry 1340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Met EX-DEC 1573 | -10/Exiles | Build established: Scavenger-Mutant 1620 | -10/Exiles | Visited The Gauntlet 1902 | -10/Exiles | Discovered new exit (range 14) 1929 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1929 | -10/Exiles | Entered Mines 1950 | -9/Mines | Core integrity fell below 50% 2236 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2240 | -9/Mines | Found Prototype Device 2288 | -9/Mines | Build established: Mutant 2356 | -9/Mines | Discovered new exit (range 7) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2846 | -8/Materials | Build established: Skirmisher 3088 | -8/Materials | Discovered new exit (range 14) 3128 | -8/Materials | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3870 | -7/Factory | Build established: Assassin 4055 | -7/Factory | Identified exit to Garrison 4056 | -7/Factory | Entered Garrison 4188 | -7/Garrison | DAS Turret deployed 4188 | -7/Garrison | Triggered checkpoint 4226 | -7/Garrison | Build established: Mutant 4321 | -7/Garrison | DAS Turret deployed 4418 | -7/Garrison | Discovered new exit (range 11) 4498 | -7/Garrison | Triggered checkpoint 4651 | -7/Garrison | Spotted B-75 Beast 4652 | -7/Garrison | Spotted B-75 Beast 4718 | -7/Garrison | Discovered new exit (range 10) 4758 | -7/Garrison | Installed Relay Interface Framework 5050 | -7/Garrison | Triggered checkpoint 5115 | -7/Garrison | Lost 4 parts (1p2n1u) 5258 | -7/Garrison | Triggered checkpoint 5534 | -7/Garrison | Garrison Relay disabled 5616 | -7/Garrison | Build established: Scavenger-Mutant 5744 | -7/Garrison | Triggered checkpoint 5777 | -7/Garrison | Core integrity fell below 50% 6049 | -7/Garrison | Entered Factory 6304 | -7/Factory | Discovered new exit (range 11) 6734 | -7/Factory | Entered Lower Caves 6764 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6774 | -7/Lower Caves | Entered Zion 6911 | -6/Zion | Discovered new exit (range 14) 7086 | -6/Zion | Given A8's code to call for help 7377 | -6/Zion | Entered Proximity Caves 7491 | -5/Proximity Caves | Spotted B-75 Beast 8015 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8098 | -5/Proximity Caves | Lost 3 parts (3n) 8250 | -5/Proximity Caves | Learned 8 Factory zone layouts 8439 | -5/Proximity Caves | Identified exit to Factory 8734 | -5/Proximity Caves | Entered Factory 8734 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8946 | -5/Factory | Lost 5 parts (1p3n1w) 8999 | -5/Factory | Lost 3 parts (2u1w) 9303 | -5/Factory | Build established: Scavenger-Assassin 9675 | -5/Factory | Build established: Scavenger-Skirmisher 10084 | -5/Factory | Lost 5 parts (1p4n) 10207 | -5/Factory | DAS Turret deployed 10261 | -5/Factory | Core integrity fell below 50% 10285 | -5/Factory | Core integrity fell below 20% 10303 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10276_ Slug penetrates X-77 Beamer. 10276_ X-77 Beamer destroyed. 10276_ K-01 Serf collects debris. 10280_ Gauss Cannon destroyed. 10281_ K-01 Serf collects debris. 10283_ Acquired Gatling Laser. 10284_ Acquired 71 matter. 10284_ K-01 Serf collects debris. 10286_ IUABG>9 FEBDHR5W%8JJYKQHH0Y1IXM7VW%W 10288_ Adv. ECM Suite destroyed. 10288_ Imp. Coolant Injector destroyed. 10288_ K-01 Serf collects debris. 10289_ U-05 Engineer builds a Wall. 10291_ Relay Coupler [Swarmer] destroyed. 10291_ K-01 Serf collects debris. 10295_ Adv. Weight Redist. System destroyed. 10299_ Gatling Laser destroyed. 10302_ Jacked X-77 Beamer... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | ###?# """"" # # | | #???# %=% " " ##+##### | | ??###[%%[% #???? | | ##### = % """ ?????????????? | | % """ #?????????????? | | """" #?????????????? | | #?????????????? | | """ #?#???????????? | | """"" #??############ | | """"" #### # | | + ! # | | """ # # | | """"" # # | | """"" %+ ! # | | # ! # | | # # | | +%= # | | % !=! # # | | !=! # ! # | | != # # | | #####+########### # = # | | #? ??????????# # # | | # ??????????# # # | | # "??????????# # ! # | | + """??????????# ##/######### | | # """??????????# #%x!@!t #? | | # ??? ??????????# #%!%! #? | | #???????????????# #%%%!| !#? | | #???????????????# #% || #? | | # ?R?? ?????????? #u #? | | ^ #???"???????????? ##+##+#####? | | ^ #???????????????? ? ???????? | | # ???????????????? ???????? | | ###########?????? ???????? | | ????? ???????? | | #??????###+####???????? | | #?????? ??????????????? | | +?????? ??????????????? | | ########?????" "?????????????? | | #????????????" "?????????????? | | ##????#?? ????H?????? | | ##?##?## ? """ """ ??????????? | | ##?#???? """ """???????????? | | ##??#?## ? """ """???###?????? | | #?###### ? ? ###??????? | | #??###?? ? ? ???###????? | | ##?#?###?? ? ? #####????? | | #???#?## ? ?#?#?#???? | | ##############+######?###????? | | ##?#????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 5 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionRelayMallet Manual? 0 Play Time 01:31:28 Cumulative 180.4 hours Start 2022.04.02 @ 15:06:00 End 2022.04.02 @ 16:39:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e37e1f2a-61fa-41cd-bb88-63d36d4014ce