Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.18 @ 22:29:19 Player: CatPlusPlus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (201) 1005 Value Destroyed (6467) 6467 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3841) 3841 TOTAL SCORE: 17953 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2068 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 34/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Experimental Heat Sink Advanced Force Field Point Defense System Long-range Tractor Beam Wardrone Bay Molecular Deconstructor Longsword +1 Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Phase Shifter Thermal Barrier > --- WEAPON ----------- Heavy Shock Bomb Launcher Longsword +1 > --- INVENTORY -------- Experimental Heat Sink Advanced Targeting Computer Makeshift Ablative Armor Advanced Force Field Point Defense System Long-range Tractor Beam Wardrone Bay Vortex Rifle Vortex Rifle Heavy Phase Cannon Mass Driver Molecular Deconstructor [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . . . 2 1 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 214 | 2 20 6 39 3 1 4 21 14 19 1 . 10 22 30 1 21 Power 22 | 1 2 . 6 . . 1 3 . . . . . 4 4 . 1 Engine 14 | 1 2 . 6 . . . 1 . . . . . 2 2 . . Core 7 | . . . . . . 1 2 . . . . . 2 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 36 | . 4 1 8 2 . . 4 1 . . . 3 3 10 . . Treads 30 | . 2 1 8 2 . . 4 1 . . . 3 3 6 . . Leg 4 | . 2 . . . . . . . . . . . . 2 . . Wheel 2 | . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | 1 4 1 8 1 1 1 5 3 9 1 . . 10 11 1 7 Device 41 | 1 2 1 4 . . 1 2 2 7 1 . . 6 9 1 4 Storage 5 | . 2 . . . 1 . . . . . . . 1 . . 1 Processor 4 | . . . . . . . 1 . . . . . . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . . . 4 1 . . 2 1 2 . . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 92 | . 10 4 17 . . 2 9 10 10 . . 7 5 5 . 13 Energy Gun 7 | . 3 . . . . . . . . . . . . . . 4 Energy Cannon 31 | . 3 1 11 . . 2 4 3 4 . . . 1 1 . 1 Ballistic Gun 2 | . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 12 | . . . 2 . . . . 1 3 . . 1 2 2 . 1 Launcher 16 | . . 1 1 . . . 2 2 1 . . 3 1 2 . 3 Special Weapon 4 | . 3 . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 . . . 3 4 1 . . 3 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . 1 . . . . . . 5 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . . . . Parts Lost 41 | . 1 . . 1 . . . 1 5 . . 4 10 2 . 17 Power 3 | . . . . . . . . . . . . . 2 . . 1 Propulsion 10 | . . . . . . . . . . . . 3 3 . . 4 Utility 19 | . . . . 1 . . . 1 3 . . 1 4 2 . 7 Weapon 9 | . 1 . . . . . . . 2 . . . 1 . . 5 Highest Loss Streak 17 | . 1 . . 1 . . . 1 4 . . 4 10 1 . 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 100 98 88 77 100 100 100 96 94 100 97 98 86 94 87 Engine 5 | . 14 14 11 11 11 1 . . . . . . 4 6 5 2 Core 4 | . . . . . . 9 9 7 7 7 7 7 7 2 5 2 Treads 26 | . 7 28 32 33 33 33 27 30 30 30 30 28 25 21 23 22 Leg 1 | . 20 . . . . . . . . . . . . . . . Device 20 | . 14 14 17 11 11 11 18 23 22 25 30 29 25 26 29 28 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 12 5 5 5 Processor 4 | . . . . . . . 9 7 7 7 7 7 6 4 11 10 Protection 3 | . . . 4 11 11 11 9 7 4 . . . . 2 . . Energy Cannon 9 | . 10 27 17 . . 22 17 9 8 . . . 1 5 5 1 Ballistic Cannon 3 | . . . 1 11 . . . . 4 15 15 12 7 4 . . Slashing Weapon 1 | . . . 1 . . . . 4 . . . 1 2 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 32 32 43 43 51 59 64 70 70 63 63 64 99 97 97 99 Greatest Support 141 | 20 40 40 63 63 60 60 64 82 82 82 82 86 86 141 141 141 Greatest Overweight (x) 2 | . 1 . . 1 . . 1 . . . . . 1 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 Average Carried 17 | 6 9 14 14 14 14 17 19 19 19 17 20 19 19 18 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 20 20 20 17 20 20 17 18 19 19 15 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 5% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Matter Collected 3779 | 229 297 50 724 228 . 112 306 154 281 136 . 136 412 454 34 226 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8453 | 132 874 15 2119 159 . 473 1288 404 462 86 . 231 484 545 206 975 Parts 442 | 7 56 3 120 8 . 24 89 10 16 6 . 9 27 26 4 37 Haulers Intercepted 12 | . 2 . 6 . . . 4 . . . . . . . . . Recyclers Shooed 16 | . 3 . 5 2 . 3 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 15 6 . 7 . . 5 . Prevented 5 | . . . . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Combat Hostiles Destroyed 132 | . 13 2 31 5 . 3 12 7 12 2 . 12 7 7 3 16 Melee 2 | . . . . . . . . . . . . . 2 . . . Guns 14 | . 11 . . . . . . . . . . . . . . 3 Cannons 82 | . 2 . 30 5 . 3 9 6 8 2 . 2 3 7 2 3 AOE 27 | . . 2 1 . . . 3 . 3 . . 10 1 . 1 6 Classes Destroyed 21 | 2 6 . 4 1 . 1 . 1 1 . . 1 . . . 4 Worker 8 | . . . 1 . . . 4 . . . . . 1 2 . . Builder 3 | . 1 . . . . . 1 . . . . . . 1 . . Tunneler 8 | 2 . . . . . 4 2 . . . . . . . . . Hauler 12 | . 2 . 6 . . . 4 . . . . . . . . . Recycler 24 | 1 4 . 5 1 . 4 5 2 . . . . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 12 | . 2 . 5 . . . 4 1 . . . . . . . . Swarmer 27 | . 6 2 2 . . . 3 4 3 . . 7 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 48 | . 7 . 17 2 . 2 1 . 6 2 . 1 1 . 3 6 Brawler 3 | . . . 1 . . . . . 1 . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . 2 . . . 1 Sentry 22 | . . . 10 2 . . 5 . . . . 1 2 2 . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . 1 3 . 1 . . . . 2 . . Programmer 13 | . . . . . . . . 3 . . . . 4 3 . 3 Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 5 2 4 3 . 3 5 5 3 2 . 6 2 2 3 11 Combat Bots Only 10 | . 3 2 4 3 . 2 3 3 3 2 . 6 2 1 3 10 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 5 1 2 1 . 3 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . . . 3 . 2 . . 3 1 . 1 2 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Hostile Shots Fired 803 | . 49 2 89 22 . 14 21 44 106 . . 26 138 74 27 191 Missed 230 | . 12 1 24 9 . 2 8 18 27 . . 8 40 35 6 40 Damage Taken 9991 | . 385 12 826 268 . 198 177 428 1164 . . 157 1876 568 400 3532 Core 1520 | . 34 7 79 17 . 21 12 36 66 . . 4 236 95 69 844 Absorbed by Shields 706 | . . . . . . . . . 120 . . 53 295 176 62 . Ignored by Resistances 591 | . . . . . . . . . . . . . . . . 591 Regen/Repaired (Parts) 656 | . . . 211 . . . . . . . . . 261 169 . 15 Core Remaining (%) 84 | 100 . 83 . . . 70 97 . . . . 84 72 . . . Volleys Fired 518 | 17 63 1 108 21 . 25 50 40 40 2 . 23 27 51 9 41 Largest 2 | 2 2 1 2 1 . 2 2 2 2 2 . 2 2 2 1 2 Hottest 260 | 70 125 30 136 60 . 136 136 136 136 96 . 96 138 143 90 260 Shots Fired 831 | 20 111 1 196 22 . 48 96 67 76 4 . 27 35 72 9 47 Gun 114 | 20 78 . . . . . . . . . . . . . . 16 Cannon 674 | . 21 . 193 22 . 48 92 67 73 4 . 22 33 72 7 20 Launcher 31 | . . 1 3 . . . 4 . 3 . . 5 2 . 2 11 Special 12 | . 12 . . . . . . . . . . . . . . . Kinetic 154 | 3 36 . 7 22 . . . 6 20 4 . 22 10 21 . 3 Thermal 633 | 17 75 . 186 . . 48 92 61 53 . . . 23 51 7 20 Explosive 16 | . . 1 3 . . . 2 . 3 . . 5 2 . . . Electromagnetic 12 | . . . . . . . 2 . . . . . . . 2 8 Entropic 16 | . . . . . . . . . . . . . . . . 16 Robot Hit Streak 26 | 8 7 2 17 8 . 8 21 10 10 4 . 2 21 26 17 8 Robot Miss Streak 5 | 2 3 . 4 5 . 4 2 4 3 . . 4 1 3 . 2 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 530 | 14 64 1 129 13 . 31 69 41 48 3 . 6 31 42 9 29 Core Hits 273 | 3 32 1 53 6 . 13 38 13 19 3 . 17 20 18 8 29 Critical Kills 6 | . . . . . . 1 1 1 1 . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 13 | 1 2 . 2 . . 1 1 1 2 . . . 2 1 . . Burn 3 | 1 2 . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . 1 1 1 1 . . . 1 1 . . Blast 4 | . . . 2 . . . . . 1 . . . 1 . . . Melee Attacks 72 | . . . 12 . . . 7 18 1 . . 6 24 . . 4 Impact 7 | . . . 7 . . . . . . . . . . . . . Slashing 65 | . . . 5 . . . 7 18 1 . . 6 24 . . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17271 | 175 879 101 3077 657 . 654 1828 976 1258 87 . 998 1667 1520 550 2844 Guns 1398 | 175 694 . . . . . . . . . . . . . . 529 Cannons 10739 | . 161 . 2846 657 . 652 1437 976 971 87 . 104 740 1520 273 315 Explosions 4679 | . . 101 184 . . . 391 . 287 . . 894 545 . 277 2000 Melee 429 | . . . 47 . . . . . . . . . 382 . . . Ramming 2 | . . . . . . 2 . . . . . . . . . . Kinetic 2459 | 25 294 . 229 657 . . . 67 195 87 . 104 229 473 . 99 Thermal 9945 | 150 585 . 2617 . . 652 1437 909 776 . . . 511 1047 273 988 Explosive 2138 | . . 101 184 . . . 284 . 287 . . 894 388 . . . Electromagnetic 1769 | . . . . . . . 107 . . . . . 157 . 277 1228 Impact 47 | . . . 47 . . . . . . . . . . . . . Slashing 382 | . . . . . . . . . . . . . 382 . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 529 | . . . . . . . . . . . . . . . . 529 Highest Corruption 11 | . . 5 4 4 4 4 2 3 3 . . . 1 2 3 11 Average Corruption 2 | . . 4 4 4 4 4 2 2 2 . . . 1 1 2 3 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . 11 Effects 129 | . . . 53 17 11 11 . 10 2 . . . 18 3 1 3 Message Errors 30 | . . . 14 2 4 1 . 3 . . . . 5 1 . . Matter Fused 38 | . . . 11 4 4 4 . 4 1 . . . 7 1 . 2 Heat Flow Errors 15 | . . . 5 3 2 2 . 1 . . . . . . 1 1 Energy Discharges 13 | . . . 6 2 1 1 . 1 . . . . 1 1 . . Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . Parts Fused 3 | . . . 2 1 . . . . . . . . . . . . Data Loss (minor) 14 | . . . 7 2 . 1 . . 1 . . . 3 . . . Data Loss (major) 4 | . . . 3 . . . . 1 . . . . . . . . Misfires 5 | . . . 2 1 . . . . . . . . 2 . . . Alerts 4 | . . . . 2 . 2 . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 403 | . . 10 92 . . 11 67 17 7 . . 17 116 28 . 38 Projectiles 202 | . . . 68 . . 11 40 17 7 . . 1 30 28 . . Explosions 91 | . . 10 . . . . 27 . . . . 16 . . . 38 Melee 110 | . . . 24 . . . . . . . . . 86 . . . Knockbacks 15 | . . . 1 2 . . . . 3 . . . . 7 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 1 2 . . . . 3 . . . . 5 . 2 Secondary 2 | . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 246 | . . . . . . . . . 38 . . . 16 . 62 130 Shots 11 | . . . . . . . . . 1 . . . 1 . 2 7 Rammed 1 | . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 531 | 90 96 . 365 174 260 253 . 111 42 . . . 1 82 227 531 Average Temperature 62 | 33 24 . 71 48 129 71 . 82 22 . . . 1 28 63 163 Received Heat Transfer 1964 | . 123 . 375 60 . 72 27 . 212 . . . 433 12 157 493 Effects 3 | . . . 3 . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Fried 12 | . . . 2 . . . . . . . . . . . 2 8 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted 7 | 1 . . . . . 1 1 1 1 . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 . . . 1 . . . Parts Melted 41 | 3 1 . 11 . . 3 4 11 2 . . . . 4 . 2 Heat Transferred 16868 | 518 1641 . 4884 . . 1184 2590 1406 1406 . . . 592 1036 259 1352 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Peak Influence 714 | 15 233 58 714 325 . 55 259 199 . . . . 434 188 . . Initial 369 | . 9 . 22 214 . . 19 63 . . . . 369 122 . . Average 153 | 8 104 11 325 210 . 42 128 80 . . . . 97 91 . . Maximum Alert Level 3 | . 1 . 3 1 . . 1 . . . . . 2 . . . Low Security (%) 75 | 100 78 100 45 50 . 100 81 100 . . . . 78 100 . . Level 1 12 | . 21 . 12 49 . . 18 . . . . . 8 . . . Level 2 11 | . . . 39 . . . . . . . . . 12 . . . Level 3 . | . . . 3 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 5 . . . 1 4 . . . . 9 2 . . Investigation 7 | . . . 4 . . . 1 1 . . . . 1 . . . Extermination 8 | . . . . . . . . 2 . . . . 5 1 . . Reinforcement 8 | . 2 . 1 . . . . 1 . . . . 3 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Distress Signals 8 | . 1 . 2 . . . 4 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 189 | . 22 2 43 5 . 4 22 12 14 2 . 10 16 7 5 25 Peak Tracking Total 11 | . 4 2 4 2 . 3 4 4 4 2 . 5 7 2 5 11 Tactical Retreats 9 | . 1 . 3 . . . 1 . 2 . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Traps Triggered 9 | . 1 . 2 . . . 1 1 . . . . 4 . . . Indirectly 2 | . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . 1 . . 24 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Machines Disabled 25 | . 2 . 3 1 . . . . 1 . . . 18 . . . Max in Single Turn 6 | . 1 . 1 1 . . . . 1 . . . 6 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Machines Accessed 48 | . 7 1 12 . 2 . 6 3 . . 4 . 7 4 . 2 Terminals 27 | . 5 . 9 . . . 4 3 . . . . 4 2 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 1 . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 125 | . 20 1 31 . 5 . 13 4 . . 27 . 15 6 . 3 Successful 66 | . 6 1 10 . 5 . 5 1 . . 27 . 4 4 . 3 Failed 59 | . 14 . 21 . . . 8 3 . . . . 11 2 . . Catastrophic 19 | . 5 . 4 . . . 3 . . . . . 5 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 11 . 8 . 1 . 9 4 1 . . . 8 1 . 2 Terminals 65 | . 18 . 23 . . . 9 4 . . . . 9 2 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 10 | . . . 4 . . . . . . . . . 4 2 . . Recycling Units 9 | . 2 . 4 . . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 6 1 5 . 5 . 2 1 . . 27 . 1 . . 3 Record 17 | . . . . . 4 . . . . . 11 . . . . 2 Part Schematic 9 | . . . . . . . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . 2 2 . . Scan Component 3 | . . . 1 . . . . . . . . . 1 1 . . Repair 3 | . . . 1 . . . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . 2 . . Insert Component 2 | . . . . . . . 1 . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . 2 . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 11 . . . 5 3 . . . . 4 4 . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 1 . . Time 114 | . . . 38 . . . . . . . . . 38 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Total Allies 6 | . . . . 6 . . . . . . . . . . . . Largest Group 6 | . . . . 6 5 3 . . . . . . . . . . Highest-Rated Group 119 | . . . . 119 88 40 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . Ally Attacks 22 | . . . . 6 . 16 . . . . . . . . . . Total Damage 257 | . . . . 105 . 152 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Turns Passed 16001 | 82 1202 597 2773 804 479 679 1609 853 720 707 146 560 2005 1200 171 1414 Spaces Moved 7787 | 33 650 354 1363 415 289 345 697 365 293 416 90 295 767 549 90 776 Core . | . . . . . . . . . . . . . . . . . Treads 7243 | . 174 354 1363 415 289 345 697 365 293 416 90 295 767 514 90 776 Legs 509 | 33 476 . . . . . . . . . . . . . . . Wheels 35 | . . . . . . . . . . . . . . 35 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 163 163 163 163 153 163 163 163 163 151 151 130 162 162 Average Speed 165 | 120 141 161 163 163 163 163 158 163 163 163 163 161 206 168 162 162 Slowest Speed 245 | 120 190 165 163 245 163 163 243 163 163 163 163 163 245 243 162 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 95 73 91 78 65 62 58 16 46 65 70 47 23 9 18 78 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . 2 . 1 . 1 . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 2 . 1 . . 5 3 . . . . . . Spaces Dug 81 | . 10 . 7 . . . 7 17 . . . 11 20 7 . 2 Terrain Destroyed 275 | . 10 8 27 15 . . 28 17 42 1 . 45 34 23 . 25 Melee 52 | . . . 7 . . . 7 17 . . . 6 15 . . . Projectile 89 | . 10 . 4 15 . . . . 5 1 . 10 7 23 . 14 AOE 134 | . . 8 16 . . . 21 . 37 . . 29 12 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Total 10032 | 55 797 376 1715 514 299 414 1108 537 455 441 89 341 1135 757 106 893 Wait 1152 | . 38 7 129 69 6 28 292 93 95 19 . 6 263 94 7 6 Move 7771 | 32 649 353 1362 414 288 344 696 364 292 415 89 294 766 548 89 776 Hop . | . . . . . . . . . . . . . . . . . Pick Up 119 | 3 12 4 22 3 1 8 17 5 2 3 . 1 14 12 . 12 Fast Attach 56 | 1 4 . 10 1 . 1 4 . 3 1 . . 7 14 . 10 Attach 49 | . . . 5 1 . 2 2 3 7 . . 3 6 11 . 9 Detach 20 | . . . 5 . 1 1 . . 1 . . . 2 5 . 5 Swap 109 | 1 16 6 24 1 1 1 15 11 9 . . 7 9 5 1 2 Drop 164 | 1 15 5 38 4 2 3 25 3 5 . . 1 17 17 . 28 Fire 518 | 17 63 1 108 21 . 25 50 40 40 2 . 23 27 51 9 41 Melee 72 | . . . 12 . . . 7 18 1 . . 6 24 . . 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 172 | -10/Materials | Discovered new exit (range 3) 283 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 948 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Entered Mines 1345 | -10/Mines | Met a Derelict bent on vengeance 1624 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1772 | -10/Mines | Discovered new exit (range 15) 1782 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1824 | -10/Mines | Discovered new exit (range 13) 1882 | -10/Mines | Entered Materials 1882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -9/Materials | Discovered new exit (range 10) 2661 | -9/Materials | Build established: Scavenger-Mutant 3198 | -9/Materials | Discovered new exit (range 6) 3556 | -9/Materials | Identified exit to Mines 3556 | -9/Materials | Identified exit to Storage 4061 | -9/Materials | Repaired Arm. Treads 4655 | -9/Materials | Entered Mines 4656 | -9/Mines | Assembled infested the area 4874 | -9/Mines | Received a Mining Laser from a helpful Derelict 4946 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5130 | -9/Mines | Discovered new exit (range 15) 5298 | -9/Mines | Discovered new exit (range 8) 5372 | -9/Mines | Discovered new exit (range 5) 5459 | -9/Mines | Entered Exiles 5459 | -9/Exiles | Accompanied by 5 allies 5489 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5501 | -9/Exiles | Met 8R-AWN 5525 | -9/Exiles | Met EX-HEX 5655 | -9/Exiles | Met EX-BIN 5678 | -9/Exiles | Aligned with FarCom system 5680 | -9/Exiles | Given EX-Vault access code 5719 | -9/Exiles | Opened EX-Vault 5731 | -9/Exiles | Found Longsword +1 5782 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5833 | -9/Exiles | Met EX-DEC 5841 | -9/Exiles | Learned location of Zion (-6) 5919 | -9/Exiles | Discovered new exit (range 14) 5938 | -9/Exiles | Left Exiles lab with Longsword +1 5938 | -9/Exiles | Entered Mines 5938 | -8/Mines | Accompanied by 3 allies 6023 | -8/Mines | Lost 3 allies 6534 | -8/Mines | Discovered new exit (range 6) 6617 | -8/Mines | Entered Materials 6617 | -8/Materials | Evolved 2 slots: Utility x2 6996 | -8/Materials | Build established: Mutant 8175 | -8/Materials | Discovered new exit (range 9) 8226 | -8/Materials | Entered Factory 8226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8597 | -7/Factory | Identified exit to Lower Caves 8743 | -7/Factory | Discovered new exit (range 8) 9079 | -7/Factory | Entered Lower Caves 9373 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9391 | -7/Lower Caves | Found Prototype Special Weapon 9391 | -7/Lower Caves | Identified Molecular Deconstructor 9632 | -7/Lower Caves | Lost 4 parts (2u2w) 9778 | -7/Lower Caves | Discovered new exit (range 14) 9799 | -7/Lower Caves | Entered another Lower Caves area 9860 | -7/Lower Caves | Learned 4 Factory zone layouts 10098 | -7/Lower Caves | Spotted B-75 Beast 10372 | -7/Lower Caves | Discovered new exit (range 11) 10506 | -7/Lower Caves | Entered Data Miner 10506 | -7/Data Miner | Discovered new exit (range 6) 10537 | -7/Data Miner | Met Data Miner 10575 | -7/Data Miner | Learned location of Section 7 (-2) 10575 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10611 | -7/Data Miner | Received God Mode back door access code from Data Miner 10652 | -7/Data Miner | Entered Proximity Caves 10655 | -6/Proximity Caves | Spotter reported a threat 10684 | -6/Proximity Caves | Identified exit to Factory 10818 | -6/Proximity Caves | Spotter reported a threat 11186 | -6/Proximity Caves | Lost 4 parts (3n1u) 11212 | -6/Proximity Caves | Entered Factory 11212 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11562 | -6/Factory | Search patrols dispatched 11707 | -6/Factory | Fabricated Adv. Force Field? 12544 | -6/Factory | Repaired Arm. Treads 12831 | -6/Factory | Cargo convoy interrupted 13182 | -6/Factory | Discovered new exit (range 6) 13217 | -6/Factory | Entered another Factory area 13217 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13248 | -5/Factory | Lost 10 parts (2p3n4u1w) 13509 | -5/Factory | Build established: Scavenger-Mutant 13675 | -5/Factory | Discovered new exit (range 6) 13939 | -5/Factory | Discovered new exit (range 6) 14067 | -5/Factory | Repaired Arm. Treads 14258 | -5/Factory | Identified exit to Upper Caves 14297 | -5/Factory | Build established: Mutant 14417 | -5/Factory | Entered Upper Caves 14588 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14588 | -5/Upper Caves | Entered Warlord 14663 | -5/Warlord | System corruption cleaned by Quarantine Array 14949 | -5/Warlord | Visited the Vortex Lab 14961 | -5/Warlord | Warlord's base attacked by MAIN.C 14964 | -5/Warlord | Found Prototype Energy Gun 14964 | -5/Warlord | Identified Vortex Rifle 14970 | -5/Warlord | Found Vortex Rifle 15083 | -5/Warlord | Build established: Assassin 15209 | -5/Warlord | Met Warlord 15225 | -5/Warlord | Opened Warlord's prototype stash 15232 | -5/Warlord | Found Prototype Reactor 15232 | -5/Warlord | Identified Vortex Chain Reactor 15250 | -5/Warlord | Found Prototype Device 15250 | -5/Warlord | Identified Thermal Barrier 15311 | -5/Warlord | Warlord forces counterattacked 15487 | -5/Warlord | Found Prototype Device 15636 | -5/Warlord | Warlord base infiltrated, sounded retreat 15858 | -5/Warlord | Spotted Executioner 15869 | -5/Warlord | Destroyed Executioner 15872 | -5/Warlord | Spotted Executioner 15882 | -5/Warlord | Destroyed Executioner 15903 | -5/Warlord | Destroyed 10 combat bots 15944 | -5/Warlord | Spotted Executioner 15946 | -5/Warlord | Spotted Striker 15970 | -5/Warlord | Core integrity fell below 50% 15989 | -5/Warlord | Destroyed Striker 15994 | -5/Warlord | Core integrity fell below 20% 15999 | -5/Warlord | System corruption reached 10% 16002 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15980_ Striker knocked back. 15981_ Adv. Sensor Array destroyed. 15981_ Penetrated by Slug. 15982_ Mass Driver destroyed. 15984_ Med. Treads destroyed. 15984_ Penetrated by Slug. 15985_ Destroyed Prototype Device. 15986_ P-80 Master resets Striker, system corruption cleaned. 15987_ Penetrated by Slug. 15989_ Striker destroyed. 15993_ Vortex Chain Reactor destroyed. 15993_ Penetrated by Slug. 15996_ P-80 Master resets Executioner, system corruption cleaned. 15996_ Critical hit (Burn: +37). 15998_ Structural Scanner destroyed. 15999_ Adv. Heat Sink destroyed. 15999_ Vortex Rifle destroyed. 16000_ Thermal Barrier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ??????????????????????????????########### | | ??????????????????????????????########### | | ?????????????????????????####### | | ???############################# | | ???######################## # | | ??""" ##!! ### ^ # | | ??" [*+!! ^ =* | | ??""" /##! ######## ##### # =![= | | ## ### #### *######+### ![% %[ | | ########## #### ]% #*!%%!== | | ##########+#### # #![!= ="# | | ?????##### # # [ =! | | ?????## ## # # ######[!= | | ??????## # # # ###### | | ??????## #% ##?### | | ??????## # ##?## | | ??????## <# =% ##?## | | ??????## # [ %# ##### ## | | ????????## Ep #############+### | | ????????### [%!!% # ######### ## | | ????????## !=%%=gg # ##X ""## | | ????????## **@ %!# ##"" ""## | | ????????## % ## # ##" "## | | ????????## % ## ## ##"""""## | | ????????## && ## ## ##"""""## | | ????????## &]& ## ## ######### | | ????????## ## # # | | ???????### !* # # # # | | ?????####;]!! # !## # # | | ?????### ##;;;/##;## % ######+#+# # | | ?????## %= ! # # | | ????##; / # | | ????# ######;## ;##+###### ##### # | | ????########;## # ####### # | | ??????###""" ## # ####?## # | | ??????##"" " + + ##???## # | | ??????##" # # ##???## # | | ??????##" #### ## ##???########+# | | ??????##" X"## # ##???######## # | | ??????###""""## ## ##????## # # | | ??????######### ## ##????## + | | ???????######## ## ##????## ### | | ???????######## ############????## ### | | ???????########/######################### | | ???????## ##?????????############# | | ???????## # ?????????## X# ] != | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 50 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Oh No You Don't! Challenges ------------ None Game ------ Seed MicroSingularityGenerator Manual? 0 Play Time 02:57:21 Cumulative 51.5 hours Start 2024.02.18 @ 11:52:27 End 2024.02.18 @ 22:29:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d06cbd50-309b-4974-bca8-c8bbc9cf119a