Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 20:13:08 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1396) 1396 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 5294 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 182 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 537/700 Matter 171/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Flak Gun Maul > --- INVENTORY (15) --- Potential Leg Potential Leg Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Flak Gun Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Hardened Heavy Armor Plating Insulated Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hardened Heavy Armor Plating Rocket Launcher Improved Grenade Launcher Improved Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . 1 . Parts Attached 48 | 7 . 4 1 1 21 14 Power 7 | 1 . 1 . 1 3 1 Engine 3 | 1 . 1 . . 1 . Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 4 1 Treads 2 | 2 . . . . . . Leg 4 | . . . . . 4 . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . 2 1 . 7 4 Device 5 | 1 . 2 . . 2 . Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 7 | . . . . . 5 2 Artifact . | . . . . . . . Weapon 18 | 2 . 1 . . 7 8 Energy Gun 7 | 1 . . . . 4 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 1 . 1 . . . 4 Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 17 | . . . . . 11 6 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . 3 . Utility 8 | . . . . . 5 3 Weapon 4 | . . . . . 3 1 Highest Loss Streak 3 | . . . . . 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 75 82 Engine 7 | . 14 14 14 12 1 6 Core 3 | . . . . 1 7 2 Treads 12 | . 28 28 28 28 7 . Leg 4 | . . . . . 4 9 Device 10 | . 14 14 14 14 10 6 Storage 10 | . 14 14 14 14 9 7 Processor 2 | . . . . . . 6 Protection 9 | . . . . . 12 14 Energy Gun 5 | . 14 5 . . 1 13 Ballistic Gun 14 | . 14 22 28 28 11 5 Ballistic Cannon 2 | . . . . . 3 3 Peak Build Rating 60 | 7 7 15 10 12 53 60 Average Rating 26 | 5 7 7 9 10 21 53 On Entrance 13 | . 7 7 8 10 12 53 Naked Turns . | . . . . . . . Heaviest Build 68 | 11 11 11 26 28 65 68 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 14 | . . . . . 14 2 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 Most Carried 15 | 2 3 7 9 10 15 15 Average Carried 10 | . 2 4 7 9 12 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 13 | 2 3 7 9 10 13 13 Class Distribution -------------------- 55% | Mutant 33% | Tank 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1515 | 237 42 59 262 20 485 410 Remotely . | . . . . . . . Salvage Created 1254 | 110 44 38 . . 499 563 Parts 81 | 11 6 5 . . 36 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 3 2 . . 19 13 Guns 18 | . 3 2 . . 5 8 Cannons 15 | . . . . . 10 5 AOE 4 | . . . . . 4 . Classes Destroyed 10 | 2 1 . . . 4 3 Worker 2 | . . . . . 1 1 Builder 1 | . . . . . . 1 Tunneler 3 | 2 . . . . . 1 Recycler 2 | 1 . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 17 | . 3 2 . . 9 3 Grunt 13 | . . . . . 9 4 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 1 2 Programmer 3 | . . . . . . 3 Best Kill Streak 4 | 3 3 2 . . 4 3 Combat Bots Only 3 | . 3 2 . . 3 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 527 | . 5 19 . 11 176 316 Missed 174 | . 1 7 . 6 43 117 Damage Taken 4564 | . 32 96 . 54 1964 2418 Core 377 | . . 25 . 15 174 163 Absorbed by Shields . | . . . . . . . Ignored by Resistances 124 | . . . . . . 124 Core Remaining (%) 84 | 100 . . . 84 68 . Volleys Fired 159 | 10 6 7 . 5 81 50 Largest 3 | 2 2 2 . 2 3 3 Hottest 158 | 60 60 60 . 40 124 158 Shots Fired 282 | 19 11 14 . 10 145 83 Gun 180 | 19 11 14 . 10 77 49 Cannon 90 | . . . . . 56 34 Launcher 12 | . . . . . 12 . Special . | . . . . . . . Kinetic 211 | 10 6 7 . 10 111 67 Thermal 43 | 9 5 7 . . 22 . Explosive 12 | . . . . . 12 . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 12 | 8 10 2 . 3 12 12 Robot Miss Streak 6 | 2 3 4 . 2 5 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 187 | 14 6 6 . 5 99 57 Core Hits 124 | 5 3 2 . 2 66 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . . 3 Blast 2 | . . . . . . 2 Smash 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3531 | 128 59 67 . 53 1738 1486 Guns 1269 | 128 56 65 . 53 406 561 Cannons 1539 | . . . . . 888 651 Explosions 512 | . . . . . 440 72 Melee 177 | . . . . . . 177 Ramming 34 | . 3 2 . . 4 25 Kinetic 2246 | 62 34 20 . 53 972 1105 Thermal 455 | 66 22 45 . . 322 . Explosive 440 | . . . . . 440 . Electromagnetic 179 | . . . . . . 179 Impact 177 | . . . . . . 177 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 163 | . . . . . 17 146 Projectiles 46 | . . . . . 16 30 Explosions 1 | . . . . . 1 . Melee 116 | . . . . . . 116 Knockbacks 29 | . . . . . 13 16 Impact 1 | . . . . . . 1 Kinetic 27 | . . . . . 13 14 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 118 | . . . . . 76 42 Shots 3 | . . . . . 2 1 Rammed 4 | . 1 2 . . . 1 Targets Rammed 10 | . 1 2 . . 3 4 Kicked 6 | . . . . . 3 3 Crushed . | . . . . . . . Highest Temperature 349 | 20 40 40 . 9 349 278 Average Temperature 87 | 15 25 22 . 9 118 64 Received Heat Transfer 1359 | . . . . 18 927 414 Effects 4 | . . . . . 4 . Interference 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 818 | 150 50 100 . . 518 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 601 | 15 79 85 . 129 601 275 Initial 245 | . 9 30 . . 50 245 Average 217 | 4 40 63 . 39 392 150 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 51 | 100 100 100 . 100 4 68 Level 1 34 | . . . . . 58 31 Level 2 14 | . . . . . 37 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . . . 7 5 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 3 | . 1 . . . 1 1 Assault 1 | . . . . . 1 . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . . 5 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 5 3 . 6 43 35 Peak Tracking Total 12 | . 5 3 . 3 8 12 Tactical Retreats 3 | . . 1 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . . . 1 . 3 4 Terminals 5 | . . . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 18 | . . . 1 . 8 9 Successful 5 | . . . 1 . 1 3 Failed 13 | . . . . . 7 6 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 11 | . . . 1 . 4 6 Terminals 13 | . . . . . 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 2 | . . . 1 . . 1 Alert Level 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 Terminals 3 | . . . . . 1 2 Skim 3 | . . . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 3 4 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 3 . Highest-Rated Group 71 | . . . . 71 63 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 79 | . . . . 23 56 . Total Damage 671 | . . . . 128 543 . Kills 16 | . . . . 4 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4657 | 117 149 407 747 271 1480 1486 Spaces Moved 2026 | 50 81 235 464 157 369 670 Core 12 | 2 . . . . 10 . Treads 1176 | 48 81 235 464 157 191 . Legs 625 | . . . . . 168 457 Wheels 213 | . . . . . . 213 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 125 115 Average Speed 180 | 155 160 160 160 160 279 156 Slowest Speed 750 | 160 160 160 160 160 750 170 Overloaded Moves 31 | . . . . . 22 9 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 22 39 70 34 31 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 105 | . . . . . 100 5 Melee 1 | . . . . . . 1 Projectile 6 | . . . . . 2 4 AOE 98 | . . . . . 98 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2751 | 69 90 250 471 168 677 1026 Wait 468 | 1 2 . . 6 191 268 Move 2020 | 49 80 234 463 156 368 670 Hop . | . . . . . . . Pick Up 25 | 2 1 3 4 . 8 7 Fast Attach 21 | 7 . . . . 10 4 Attach 9 | . . . . . 6 3 Detach 2 | . . . . . . 2 Swap 18 | . . 4 1 1 5 7 Drop 15 | . . . 3 . 5 7 Fire 159 | 10 6 7 . 5 81 50 Melee 4 | . . . . . . 4 Ram 1 | . . . . . . 1 Kick 6 | . . . . . 3 3 Crush 3 | . 1 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 592 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 595 | -10/Mines | Found Prototype Device 610 | -10/Mines | Identified Exp. Sensor Array 641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 667 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Entered Exiles 713 | -10/Exiles | Met 8R-AWN 740 | -10/Exiles | Met EX-HEX 791 | -10/Exiles | Met EX-BIN 879 | -10/Exiles | Aligned with FarCom system 881 | -10/Exiles | Given EX-Vault access code 922 | -10/Exiles | Opened EX-Vault 935 | -10/Exiles | Found Potential Leg 943 | -10/Exiles | Found Potential Leg 981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -10/Exiles | Met EX-DEC 1403 | -10/Exiles | Discovered new exit (range 10) 1421 | -10/Exiles | Left Exiles lab with Potential Leg 1421 | -10/Exiles | Entered Mines 1436 | -9/Mines | Learned location of 1 exit from Lower Caves 1453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1615 | -9/Mines | Escorted by a lone wolf Derelict 1621 | -9/Mines | Discovered new exit (range 8) 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Accompanied by 3 allies 1692 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1752 | -8/Materials | Garrison activated, responded to threat 1920 | -8/Materials | Lost 3 allies 2760 | -8/Materials | Garrison activated, responded to threat 2830 | -8/Materials | Lost 3 parts (1n2u) 3015 | -8/Materials | Discovered new exit (range 13) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3382 | -7/Factory | Build established: Tank 4563 | -7/Factory | Cargo convoy interrupted 4635 | -7/Factory | Lost 3 parts (1p2u) 4658 | -7/Factory | Self-destructed Last Messages --------------- 04619_ U-05 Engineer system corrupted by crushing effect. 04619_ U-05 Engineer knocked back. 04620_ U-05 Engineer system terminally corrupted. 04622_ K-01 Serf collects debris. 04623_ K-01 Serf destroyed. 04623_ Assembly Bed disabled. 04626_ System corrupted: Energy discharge (-46). 04626_ Acquired 23 matter. 04643_ >> Machine Analyzer network decryption results: 04643_ Terminal x1 04644_ Insulated Plating destroyed. 04645_ Flak Gun destroyed. 04645_ Door malfunctions. 04646_ K-01 Serf collects debris. 04649_ Lgt. Deuterium Engine destroyed. 04652_ K-01 Serf destroyed. 04652_ Penetrated by Slug. 04657_ Triggered Stasis Trap. 04657_ A bubble of rippling energy engulfs the area. 04657_ Field strength at 90. 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"""?? #?????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileNeutronCasing Manual? 0 Play Time 00:19:39 Cumulative 191.8 hours Start 2024.09.02 @ 19:53:37 End 2024.09.02 @ 20:13:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0460fb4f-aa90-474a-a136-21c25aa7a406