Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 08:12:13 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (170) 850 Value Destroyed (4765) 4765 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-541) -541 TOTAL SCORE: 8394 Bonus ------- High Alert Combat Kills 488 Entered Garrisons 200 Friendly Fire -1229 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 290/290 System Corruption 6% Temperature Cool (18) Movement Rolling (140) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating System Shield > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (28) --- Light Angular Momentum Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Large Storage Unit Large Storage Unit YI-UF0's Bottomless Matter Pit (946) Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved ECM Suite Improved Medium Armor Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Sensor Drone Bay (17/20) Heavy Laser Gatling Laser Advanced Assault Cannon Improved Datajack Plasma Cutter Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Layered Light Armor Plating Hacking Suite System Shield Sensor Drone Bay > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Aerolev Unit Large Storage Unit Large Storage Unit YI-UF0's Bottomless Matter Pit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Advanced Beam Rifle Advanced Beam Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Plasma Cutter Plasma Cutter Great Axe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 2 . Weapon . | . . . . . . . . Parts Attached 220 | 7 16 21 2 9 71 77 17 Power 20 | 1 1 4 . 1 6 6 1 Engine 18 | 1 1 4 . 1 6 4 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 28 | 2 . 10 . 1 9 6 . Treads 13 | 2 . . . 1 6 4 . Leg 2 | . . . . . 2 . . Wheel 12 | . . 10 . . 1 1 . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 93 | 2 6 1 . 2 33 40 9 Device 37 | . . . . . 13 20 4 Storage 15 | 2 5 1 . 2 5 . . Processor 3 | . 1 . . . 1 1 . Hackware 3 | . . . . . . 3 . Protection 35 | . . . . . 14 16 5 Artifact . | . . . . . . . . Weapon 79 | 2 9 6 2 5 23 25 7 Energy Gun 17 | 2 . . . . 8 7 . Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 30 | . 7 3 1 4 7 4 4 Ballistic Cannon 5 | . . . . . 2 1 2 Launcher 16 | . 2 3 . 1 3 6 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . Unidentified Prototypes 7 | . . . . 1 5 1 . Parts Lost 36 | . 1 5 . . 8 16 6 Power 5 | . . 1 . . 1 2 1 Propulsion 8 | . 1 3 . . 2 2 . Utility 12 | . . . . . 3 5 4 Weapon 11 | . . 1 . . 2 7 1 Highest Loss Streak 5 | . 1 4 . . 3 5 3 Average Slot Usage (%) 96 | . 99 87 100 100 95 97 89 Engine 10 | . 14 13 14 14 9 5 5 Treads 13 | . 27 10 . 10 14 13 . Wheel 4 | . . 5 28 17 2 . 7 Device 8 | . . . . . 14 12 11 Storage 26 | . 28 28 28 28 26 23 23 Hackware 3 | . . . . . . 12 7 Protection 5 | . . . . . 8 10 17 Energy Gun 5 | . 1 . . . 8 10 . Ballistic Gun 13 | . 25 24 14 27 7 1 8 Naked Turns . | . . . . . . . . Heaviest Build 134 | 14 41 58 56 61 126 134 134 Greatest Support 46 | 40 40 26 20 20 42 46 28 Greatest Overweight (x) 33 | 4 2 18 2 5 33 6 4 Average Overweight (x) 2 | 2 . 2 2 2 3 2 4 Largest Inventory Capacity 28 | 8 16 18 18 18 28 28 28 Average Capacity 21 | 7 11 16 18 17 24 28 28 Most Carried 28 | 4 14 18 18 18 28 28 28 Average Carried 20 | 2 8 15 17 17 24 27 26 Final Capacity 28 | 8 16 18 18 18 28 28 28 Final Carried 28 | 2 14 18 18 18 28 24 27 Class Distribution -------------------- 51% | Hauler-Mutant 29% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 6683 | 270 771 458 10 1533 1888 1098 655 Remotely . | . . . . . . . . Salvage Created 5733 | 168 867 272 . 730 1776 1565 355 Parts 310 | 16 70 14 . 40 89 66 15 Haulers Intercepted 8 | . 2 . . . 6 . . Recyclers Shooed 8 | . 2 . . 3 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 118 | . 18 13 . 12 33 31 11 Guns 70 | . 13 10 . 9 18 16 4 Cannons 18 | . . . . . 8 3 7 AOE 29 | . 5 3 . 3 7 11 . Classes Destroyed 17 | 3 6 1 . 1 2 4 . Worker 15 | 1 3 . . 3 1 7 . Builder 4 | . . . . . 1 3 . Tunneler 7 | 5 . 1 . 1 . . . Hauler 8 | . 2 . . . 6 . . Recycler 11 | 1 2 . . 3 3 2 . Mechanic 1 | . 1 . . . . . . Operator 5 | . 3 . . . 1 1 . Watcher 8 | . 3 . . . 4 1 . Swarmer 31 | . 9 3 . 7 6 2 4 Grunt 53 | . 9 2 . 3 20 14 5 Brawler 4 | . . . . 2 . 2 . Duelist 3 | . . . . . . 3 . Sentry 11 | . . . . . 7 2 2 Demolisher 1 | . . . . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 6 | . . . . . . 6 . Assembled 8 | . . 8 . . . . . Best Kill Streak 7 | 3 4 3 . 6 7 5 3 Combat Bots Only 6 | . 3 3 . 6 6 4 3 Max Kills in Single Turn 3 | 1 2 2 . 3 3 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 2 1 . 3 3 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 8130 | 54 448 502 . 130 1942 3386 1668 Core 1124 | . 57 67 . 9 286 523 182 Absorbed by Shields 441 | . . . . . . 216 225 Core Remaining (%) 64 | 100 . . . 46 48 . . Volleys Fired 558 | 15 76 43 . 70 172 123 59 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 129 | 80 40 50 . 40 122 129 96 Shots Fired 1018 | 30 147 80 . 139 302 214 106 Gun 853 | 30 144 75 . 138 240 172 54 Cannon 121 | . . . . . 50 23 48 Launcher 35 | . 3 5 . 1 3 19 4 Special 9 | . . . . . 9 . . Kinetic 689 | . 144 75 . 138 190 40 102 Thermal 279 | 15 . . . . 109 155 . Explosive 35 | . 3 5 . 1 3 19 4 Electromagnetic 15 | 15 . . . . . . . Robot Hit Streak 29 | 5 12 7 . 11 13 29 11 Robot Miss Streak 13 | 2 8 4 . 5 5 10 13 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 1 . 3 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 Shots Hit Robots 650 | 18 94 47 4 92 197 137 61 Core Hits 378 | 8 52 25 . 41 131 91 30 Critical Hits 8 | . 1 . . . 2 3 2 Critical Kills 4 | . 1 . . . 2 . 1 Critical Parts Destroyed 4 | . . . . . . 3 1 Melee Attacks 13 | . . . 4 . 2 4 3 Impact 2 | . . . . . 2 . . Slashing 6 | . . . . . . 3 3 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 4 . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13424 | 306 1397 712 . 977 3568 4987 1477 Guns 7836 | 186 1164 533 . 845 2131 2381 596 Cannons 2063 | . . . . . 1053 381 629 Explosions 3412 | 120 233 179 . 132 374 2213 161 Melee 91 | . . . . . . . 91 Ramming 22 | . . . . . 10 12 . Kinetic 6116 | . 1164 533 . 845 1883 466 1225 Thermal 4110 | 198 . . . 121 1301 2490 . Explosive 2977 | . 233 179 . 11 374 2019 161 Electromagnetic 108 | 108 . . . . . . . Impact . | . . . . . . . . Slashing 91 | . . . . . . . 91 Piercing . | . . . . . . . . Highest Corruption 9 | . 1 1 1 1 5 9 7 Average Corruption 3 | . 1 1 1 1 5 5 6 Corruption Purged 3 | . . . . . . 2 1 Effects 143 | . 3 8 . 9 36 67 20 Message Errors 38 | . . 4 . 3 7 17 7 Matter Fused 25 | . . . . . 11 13 1 Heat Flow Errors 7 | . . . . . 2 4 1 Energy Discharges 12 | . 2 1 . . 4 5 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 21 | . 1 3 . 3 2 10 2 Data Loss (major) 4 | . . . . . 1 3 . Misfires 5 | . . . . . 3 2 . Targeting Errors 27 | . . . . 3 6 10 8 Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 179 | . 21 . . . 6 142 10 Projectiles 13 | . . . . . 3 . 10 Explosions 166 | . 21 . . . 3 142 . Melee . | . . . . . . . . Knockbacks 35 | . . . . . 28 1 6 Impact . | . . . . . . . . Kinetic 30 | . . . . . 23 1 6 Secondary 5 | . . . . . 5 . . Self-Inflicted Damage 510 | 55 . . . . 4 451 . Shots 12 | 2 . . . . . 10 . Rammed 5 | . . . . . 3 2 . Targets Rammed 5 | . . . . . 3 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 413 | 126 6 13 . 14 236 413 392 Average Temperature 63 | 42 6 8 . 3 33 80 164 Received Heat Transfer 2484 | . 156 191 . 24 963 678 472 Effects 5 | . . . . . . 2 3 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 20 | . . . . . 6 14 . Heat Transferred 7507 | 325 . . . 150 2701 4331 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 942 | 35 274 149 . 190 645 827 942 Initial 587 | . 22 94 . . 3 282 587 Average 225 | 19 156 51 . 70 317 247 787 Maximum Alert Level 3 | . 1 . . . 2 3 3 Low Security (%) 63 | 100 70 100 . 100 36 62 . Level 1 18 | . 29 . . . 29 21 . Level 2 13 | . . . . . 33 6 27 Level 3 5 | . . . . . . 9 72 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 5 . . . 4 15 . Investigation 4 | . 1 . . . 2 1 . Extermination 5 | . . . . . . 5 . Reinforcement 9 | . 4 . . . 2 3 . Assault 2 | . . . . . . 2 . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 10 | . 1 . . . 7 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 201 | . 38 15 . 9 67 55 17 Peak Tracking Total 8 | . 4 3 . 4 8 7 7 Tactical Retreats 10 | . 1 . . . 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . 1 . . . 1 3 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 18 | . 2 . . 5 3 8 . Max in Single Turn 6 | . 1 . . 5 1 6 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 29 | . 7 1 1 . 12 8 . Terminals 13 | . 4 . . . 7 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 1 . . . 2 2 . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 94 | . 26 1 1 . 45 21 . Successful 59 | . 16 1 1 . 30 11 . Failed 34 | . 9 . . . 15 10 . Catastrophic 4 | . 1 . . . . 3 . Database Lockouts 1 | . 1 . . . . . . Manual 58 | . 20 . . . 30 8 . Terminals 47 | . 14 . . . 25 8 . Fabricators 1 | . . . . . . 1 . Repair Stations 19 | . 4 . . . 9 6 . Recycling Units 17 | . 8 . . . 9 . . Scanalyzers 4 | . . . . . 2 2 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 11 | . 2 1 1 . 4 3 . Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Garrison Index 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 4 . . . 8 3 . Scan Component 8 | . 2 . . . 4 2 . Repair 7 | . 2 . . . 4 1 . Recycling Unit Hacks 4 | . 2 . . . 2 . . Retrieve Components 4 | . 2 . . . 2 . . Scanalyzer 3 | . . . . . 2 1 . Insert Component 2 | . . . . . 1 1 . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 25 | . 8 . . . 14 3 . Terminals 19 | . 6 . . . 10 3 . Track 1 | . . . . . . 1 . Assimilate 5 | . 1 . . . 4 . . Botnet 11 | . 4 . . . 5 2 . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . Reject 1 | . . . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Mask 3 | . 1 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 6 . . . 11 7 . Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 2 . . . 4 1 . Time 206 | . 52 . . . 116 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 5 . . . 8 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . 4 . . 1 . Non-combat 4 | . . . 3 . . 1 . Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 4 . . 1 . parse_system 4 | . . . 4 . . . . find_chute 1 | . . . . . . 1 . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . . 3 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders 7 | . . . . . . 7 . STAY 1 | . . . . . . 1 . FOLLOW 2 | . . . . . . 2 . RETURN 4 | . . . . . . 4 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches 21 | . . . . . 8 13 . Drone Recoveries 18 | . . . . . 8 10 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 11327 | 175 1413 1495 248 1517 3456 2569 454 Spaces Moved 4891 | 63 645 753 236 774 1322 949 149 Core 67 | 61 . 2 . . 4 . . Treads 3500 | 2 645 492 . 466 1012 883 . Legs 21 | . . . . . 21 . . Wheels 1303 | . . 259 236 308 285 66 149 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 100 90 110 140 140 Average Speed 177 | 186 164 169 100 164 196 203 140 Slowest Speed 1700 | 250 200 950 100 220 1700 265 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 99 98 65 98 80 26 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 11 | . . . . . 8 3 . Terrain Destroyed 240 | 3 16 28 . 11 18 163 1 Melee 5 | . . . . . 2 3 . Projectile 8 | . . . . . 6 1 1 AOE 227 | 3 16 28 . 11 10 159 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 6544 | 88 864 901 245 899 1895 1356 296 Wait 586 | . 84 57 . 23 233 154 35 Move 4885 | 62 644 752 235 773 1321 949 149 Hop . | . . . . . . . . Pick Up 128 | 4 26 12 2 12 40 20 12 Fast Attach 51 | 5 2 6 . 3 19 13 3 Attach 43 | 2 1 3 . . 13 18 6 Detach 15 | . 1 2 . . 6 5 1 Swap 126 | . 13 12 2 6 39 46 8 Drop 122 | . 17 14 2 12 47 20 10 Fire 558 | 15 76 43 . 70 172 123 59 Melee 13 | . . . 4 . 2 4 3 Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis 12 | . . . . . . 2 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Identified exit to Materials 799 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered exit to Materials (range 6) 1021 | -10/Materials | Central database locked down 1083 | -10/Materials | Discovered exit to Materials (range 15) 1125 | -10/Materials | Repaired Assault Rifle 1153 | -10/Materials | Repaired Assault Rifle 1589 | -10/Materials | Entered Mines 1612 | -10/Mines | Met a Derelict bent on vengeance 1780 | -10/Mines | Discovered exit to Materials (range 8) 1988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1988 | -10/Mines | Discovered new exit (range 5) 2147 | -10/Mines | Found the Drone Emporium 2156 | -10/Mines | Found Prototype Device 2210 | -10/Mines | Assembled infested the area 2415 | -10/Mines | Learned Materials security intel 2423 | -10/Mines | Discovered exit to Materials (range 7) 2463 | -10/Mines | Learned location of Storage (-8) 2692 | -10/Mines | Learned location of Zion (-6) 2852 | -10/Mines | Lost 4 parts (1p2n1w) 3084 | -10/Mines | Entered Exiles 3111 | -10/Exiles | Met 8R-AWN 3130 | -10/Exiles | Met EX-HEX 3189 | -10/Exiles | Met EX-DEC 3237 | -10/Exiles | Met EX-BIN 3321 | -10/Exiles | Discovered new exit (range 12) 3332 | -10/Exiles | Entered Mines 3396 | -9/Mines | Learned location of Recycling (-8) 3399 | -9/Mines | Discovered new exit (range 9) 3445 | -9/Mines | Learned 8 Materials zone layouts 3558 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3596 | -9/Mines | Destroyed YI-UF0 3604 | -9/Mines | Found Prototype Storage 3605 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3629 | -9/Mines | Build established: Scavenger-Mutant 4078 | -9/Mines | Core integrity fell below 50% 4108 | -9/Mines | Discovered new exit (range 15) 4849 | -9/Mines | Entered Materials 4849 | -8/Materials | Evolved 4 slots: Utility x4 4850 | -8/Materials | Identified exit to Factory 5003 | -8/Materials | Identified Sensor Drone Bay 5346 | -8/Materials | Repaired Lgt. Treads? 5381 | -8/Materials | Build established: Hauler-Mutant 5483 | -8/Materials | Lost 3 parts (1p2u) 5599 | -8/Materials | Lost 3 parts (2n1w) 6120 | -8/Materials | Build established: Scavenger-Mutant 6424 | -8/Materials | Build established: Hauler-Mutant 6436 | -8/Materials | Repaired Hcp. Storage Unit 6519 | -8/Materials | Repaired Rnf. Ion Engine 6552 | -8/Materials | Repaired Armor Integrity Analyzer 7244 | -8/Materials | Discovered new exit (range 14) 8291 | -8/Materials | Core integrity fell below 50% 8305 | -8/Materials | Entered Factory 8305 | -7/Factory | Evolved 2 slots: Utility x2 9528 | -7/Factory | Repaired Hardlight Generator 10245 | -7/Factory | Garrison activated, responded to threat 10636 | -7/Factory | Core integrity fell below 50% 10666 | -7/Factory | Lost 5 parts (1p1n3u) 10705 | -7/Factory | First assault squad dispatched 10777 | -7/Factory | Identified exit to Lower Caves 10826 | -7/Factory | Garrison activated, responded to threat 10874 | -7/Factory | Identified exit to Garrison 10874 | -7/Factory | Entered Garrison 10907 | -7/Garrison | Core integrity fell below 20% 10908 | -7/Garrison | Triggered checkpoint 11076 | -7/Garrison | Lost 3 parts (1p2u) 11318 | -7/Garrison | Triggered checkpoint 11324 | -7/Garrison | Triggered checkpoint 11328 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11237_ Switching to secondary target: G-47 Trooper. 11239_ Field strength at 16. 11240_ Field strength at 1. 11241_ Stasis field depleted. 11242_ 2=P1>GQ: P5%E8TID5SASBC77SGKSI> 11243_ System corrupted: Autogun targeting data glitched. 11257_ % 1EHMN0JM2%5AE=UVMDK%BF9E94G&S 11258_ Destroyed Particle Gun. 11274_ G-50 Soldier destroyed. 11278_ Acquired Lgt. Angular Momentum Engine. 11280_ Dropped Imp. Heat Sink. 11281_ System corrupted: Component data lost. 11282_ Acquired 48 matter. 11285_ Dropped Imp. Heat Sink. 11285_ Acquired Imp. Heat Sink. 11289_ Acquired 49 matter. 11292_ Acquired 65 matter. 11318_ Beams of light sweep through the air. An alarm sounds. 11318_ Autogun destroyed. 11324_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????? ?????????? #???????????????????? | | ??????????????## ##""""##?? #???????????????????? | | ??????????????# ? #???????????????????? | | ??????????????# ?? #???????????????????? | | ??????????????# ? #???????????????????? | | ??????????????# ## #? #???????????????????? | | ??????????????# ## ## ###?????????????????? | | ??????????????" ^ #?????????????????? | | ??????????????" #?????????????????? | | ??????????????" x#?????????????????? | | ??????????????" ??????????????????? | | #?????????????# ## #? #???????????????????? | | #?????????????# ## ## #########???????????? | | #??###????????# #??????????? | | + ? ????????# @ #??????????? | | #### #????????# ####+## #??????????? | | #??# #????????## ## ## ##???????????????????? | | #??# #?????????# ##Y Y ?? #????????????????????? | | #??# ##????????# #####??? #????????????????????? | | #??# #????????# #??????? #????????????????????? | | ####+#?????????# #???????? #????????????????????? | | #?????????# #???????? #????????????????????? | | ### #?????????# #???????? #????????????????????? | | #?# #???#?????# #???????? #????????????????????? | | ##?# #???# ????# #????????? ????????????????????? | | ???# #####+##### #????????? ????????????????????? | | ???# !! #?????????#????????????????????? | | " = = #??????????????????????????????? | | ##### ############??????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ??### #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalDefenseCleaver Manual? 0 Play Time 01:24:43 Cumulative 310.5 hours Start 2021.06.15 @ 06:45:01 End 2021.06.15 @ 08:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345914d2-28da-4595-a0cd-467e99cec0aa