Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:36:10 Player: BionicBot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1831) 1831 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 3566 Bonus ------- High Alert Combat Kills 355 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Hammer Katana > --- INVENTORY (10) --- Improved Hover Unit Core Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved EM Shotgun [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 62 | 7 10 45 Power 9 | 1 2 6 Engine 4 | 1 2 1 Core 5 | . . 5 Reactor . | . . . Propulsion 30 | 2 4 24 Treads . | . . . Leg 15 | . 3 12 Wheel 3 | 2 1 . Hover 1 | . . 1 Flight 11 | . . 11 Utility 9 | 2 . 7 Device 1 | 1 . . Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 5 | . . 5 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 6 10 Power 4 | . 1 3 Propulsion 6 | . 2 4 Utility 3 | . 1 2 Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 89 | . 92 88 Engine 5 | . 13 . Core 6 | . . 9 Leg 20 | . 10 26 Wheel 6 | . 17 . Flight 7 | . . 12 Device 3 | . 8 . Storage 12 | . 14 11 Protection 3 | . . 6 Energy Gun 5 | . 3 5 Ballistic Gun 15 | . 23 10 Slashing Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 26 | 14 14 26 Greatest Support 60 | 32 32 60 Greatest Overweight (x) 5 | . 3 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 8 Most Carried 10 | 3 8 10 Average Carried 6 | . 4 7 Final Capacity 10 | 8 8 10 Final Carried 6 | 3 6 6 Class Distribution -------------------- 48% | Mutant 42% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1085 | 243 213 629 Remotely 208 | 116 92 . Salvage Created 2854 | 161 561 2132 Parts 186 | 12 44 130 Haulers Intercepted 5 | . 1 4 Recyclers Shooed 3 | 1 . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 52 | . 14 38 Melee 11 | . 1 10 Guns 36 | . 13 23 Cannons 1 | . . 1 Classes Destroyed 12 | 2 4 6 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 5 | . 1 4 Recycler 5 | 1 2 2 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 11 | . 8 3 Grunt 30 | . 6 24 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 8 | 5 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 296 | . 86 210 Missed 76 | . 20 56 Damage Taken 2478 | . 627 1851 Core 538 | . 138 400 Absorbed by Shields . | . . . Redirected to Shielding 109 | . . 109 Regen/Repaired (Parts) 78 | . . 78 Core Remaining (%) 72 | 100 44 . Volleys Fired 194 | 10 77 107 Largest 2 | 2 2 2 Hottest 79 | 70 70 79 Shots Fired 346 | 20 145 181 Gun 346 | 20 145 181 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 230 | 10 113 107 Thermal 83 | 10 32 41 Explosive . | . . . Electromagnetic 33 | . . 33 Robot Hit Streak 16 | 7 16 15 Robot Miss Streak 6 | 5 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 249 | 10 84 155 Core Hits 114 | 6 35 73 Critical Kills . | . . . Critical Parts Destroyed 5 | . . 5 Critical Strikes 9 | . . 9 Burn 2 | . . 2 Smash 5 | . . 5 Sever 2 | . . 2 Melee Attacks 48 | . . 48 Impact 20 | . . 20 Slashing 28 | . . 28 Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 4063 | 120 809 3134 Guns 2494 | 120 803 1571 Cannons . | . . . Explosions 113 | . . 113 Melee 1426 | . . 1426 Ramming 30 | . 6 24 Kinetic 1272 | 44 513 715 Thermal 874 | 76 290 508 Explosive . | . . . Electromagnetic 461 | . . 461 Impact 633 | . . 633 Slashing 793 | . . 793 Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 320 | . . 320 Projectiles . | . . . Explosions . | . . . Melee 320 | . . 320 Knockbacks 7 | . . 7 Impact 6 | . . 6 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 5 | . 2 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 395 | 80 165 395 Average Temperature 69 | 30 53 79 Received Heat Transfer 996 | . 138 858 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 2420 | 222 851 1347 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 807 | 25 285 807 Initial 20 | . 16 20 Average 324 | 10 103 465 Maximum Alert Level 3 | . 1 3 Low Security (%) 40 | 100 88 10 Level 1 18 | . 11 24 Level 2 34 | . . 55 Level 3 5 | . . 9 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 2 8 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 86 | . 22 64 Peak Tracking Total 7 | . 4 7 Tactical Retreats 9 | . . 9 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 5 9 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 36 | . 12 24 Successful 22 | . 3 19 Failed 14 | . 9 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 12 10 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units . | . . . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 11 | . 3 8 Prototype ID Bank 3 | . . 3 Alert Level 1 | . . 1 Unreport Threat 2 | . 1 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 5 7 Full Trace Events 4 | . . 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2916 | 93 1025 1798 Spaces Moved 1924 | 50 690 1184 Core 6 | 3 2 1 Treads . | . . . Legs 931 | . 280 651 Wheels 455 | 47 408 . Hover . | . . . Flight 532 | . . 532 Fastest Speed 31 | 50 100 31 Average Speed 97 | 97 108 91 Slowest Speed 300 | 100 200 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 6 | . . 6 Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 4 91 77 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2591 | 76 846 1669 Wait 257 | . 47 210 Move 1911 | 49 689 1173 Hop 5 | . . 5 Pick Up 68 | 10 17 41 Fast Attach . | . . . Attach 61 | 7 10 44 Detach 14 | . . 14 Swap 1 | . . 1 Drop 31 | . 4 27 Fire 194 | 10 77 107 Melee 44 | . . 44 Ram 2 | . 2 . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Lost 3 parts (1p2w) 456 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Build established: Scavenger-Mutant 761 | -10/Materials | Lost 3 parts (2n1u) 794 | -10/Materials | Derelicts attacked the area 925 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Discovered new exit (range 15) 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Propulsion x2 1244 | -9/Materials | Repaired Lgt. Assault Rifle 1449 | -9/Materials | Lost 3 parts (3n) 1541 | -9/Materials | Repaired Lgt. Nuclear Core 1920 | -9/Materials | Discovered new exit (range 14) 1997 | -9/Materials | Discovered new exit (range 3) 2089 | -9/Materials | Discovered new exit (range 16) 2247 | -9/Materials | Build established: Mutant 2405 | -9/Materials | Discovered new exit (range 13) 2669 | -9/Materials | Core integrity fell below 50% 2719 | -9/Materials | First assault squad dispatched 2803 | -9/Materials | Core integrity fell below 20% 2839 | -9/Materials | Destroyed 8 combat bots 2917 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- crushing effect. 02867_ G-34 Mercenary system terminally corrupted. 02867_ K-01 Serf collects debris. 02868_ System corrupted: Matter fused (-5). 02870_ K-01 Serf collects debris. 02882_ Acquired Carbon-fiber Leg. 02890_ K-01 Serf collects debris. 02890_ Acquired 15 matter. 02893_ K-01 Serf collects debris. 02898_ R-06 Scavenger collects Hvy. Assault Rifle. 02900_ K-01 Serf collects debris. 02901_ R-06 Scavenger collects Lgt. Armor Plating. 02905_ R-06 Scavenger collects Heat Sink. 02916_ Destroyed Flight Unit. 02916_ S-10 Pest system corrupted by crushing effect. 02916_ S-10 Pest knocked back. 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""" # [#! #??????### ####?? | | # # # #????????###????? | | #! """?#### #???????????????? | | # """????# #???????????????? | | # ""?????##########???????????????? | | # ??????????????????????????????? | | #??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ZionitePointyMace Manual? 0 Play Time 00:52:15 Cumulative 11.2 hours Start 2024.04.29 @ 18:17:36 End 2024.04.29 @ 20:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89feb8c1-7996-4c3e-a338-ba191353eec2