Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 07:20:18 Player: Tisa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3463) 3463 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7643 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 471/550 Matter 163/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Improved Propulsion Shielding Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Improved Propulsion Shielding Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Claw [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun AWS/Thermal Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 56 | 7 6 5 18 6 2 3 9 Power 10 | 1 2 1 3 1 . 2 . Engine 5 | 1 . 1 1 1 . 1 . Core 5 | . 2 . 2 . . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 1 1 6 1 . . 3 Treads 11 | 2 1 1 6 1 . . . Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . 5 1 1 . 3 Device 4 | 1 1 . . . . . 2 Storage 4 | 1 . . 2 . 1 . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . 2 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 3 4 3 1 1 3 Energy Gun 5 | . 2 . 2 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 2 2 1 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 9 | . 2 3 . 1 . . 3 Power 2 | . 1 . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . 1 1 . 1 . . . Weapon 2 | . . 2 . . . . . Highest Loss Streak 3 | . 2 3 . 1 . . 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 5 7 6 8 8 9 11 Power . | . . . . 1 1 1 . Propulsion 1 | . . 1 . 2 2 2 3 Utility . | . 2 4 . . . . . Weapon 4 | . 2 1 4 4 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 20 | . 2 . 9 . 1 . 8 Power 2 | . 1 . 1 . . . . Propulsion 5 | . . . 1 . . . 4 Utility 4 | . . . 2 . 1 . 1 Weapon 8 | . 1 . 5 . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 99 83 95 96 88 87 79 Engine 4 | . 4 . 4 11 11 . . Core 7 | . 9 13 6 . . 10 9 Treads 27 | . 28 28 29 33 33 33 10 Leg 1 | . . . . . . . 9 Device 4 | . 13 4 . . . . 13 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . . . 10 11 11 11 17 Protection 6 | . . . 10 7 11 11 1 Energy Gun 5 | . 20 8 . . . 10 8 Ballistic Gun 10 | . 7 8 21 21 . . . Special Melee Weapon 1 | . . . . . 10 . . Peak Build Rating 44 | 7 12 11 20 19 18 28 44 Average Rating 18 | 4 9 8 18 17 12 27 34 On Entrance 12 | . 7 11 7 19 18 13 28 Naked Turns . | . . . . . . . . Heaviest Build 63 | 15 17 17 29 31 56 63 60 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 18 | . . . . . . 1 18 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 10 20 20 20 Average Capacity 11 | 7 8 8 8 10 11 20 20 Most Carried 18 | 4 8 8 9 9 10 11 18 Average Carried 7 | 2 5 7 6 8 9 9 11 Final Capacity 20 | 8 8 8 10 10 20 20 20 Final Carried 14 | 2 7 8 8 8 10 9 14 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2311 | 276 232 60 1027 396 . 84 236 Remotely 298 | 86 212 . . . . . . Salvage Created 4157 | 69 327 201 1674 587 . 562 737 Parts 275 | 2 15 24 120 36 . 43 35 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 104 | . 7 11 35 16 . 21 14 Melee 4 | . . 4 . . . . . Guns 92 | . 6 6 35 14 . 21 10 Cannons 4 | . . . . . . . 4 AOE 2 | . . . . 2 . . . Classes Destroyed 13 | 1 2 2 4 4 . . . Worker 3 | . . . 1 1 . . 1 Builder 3 | . . . . 1 . . 2 Hauler 2 | . . . 2 . . . . Recycler 3 | 1 . . 1 1 . . . Operator 3 | . . . 2 . . . 1 Watcher 8 | . 3 . 5 . . . . Swarmer 34 | . . 9 7 3 . 15 . Grunt 49 | . 7 . 17 8 . 5 12 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 . . 1 . Sentry 14 | . . 2 10 . . . 2 Demolisher 2 | . . . . 2 . . . Assembled 2 | . . . . 2 . . . Best Kill Streak 5 | 1 3 3 5 4 . 4 4 Combat Bots Only 5 | . 3 3 5 4 . 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 1 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 354 | . 43 52 119 43 . 40 57 Missed 96 | . 12 14 34 8 . 12 16 Hits 258 | . 31 38 85 35 . 28 41 Melee 1 | . . . . . . 1 . Projectile 257 | . 31 38 85 35 . 27 41 AOE 15 | . . . . 15 . . . Critical Strikes 6 | . . 1 1 . . . 4 Damage Taken 3061 | . 537 330 845 614 . 233 502 Core 421 | . 96 51 90 97 . 8 79 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 884 | . 156 95 244 176 . 69 144 Regen/Repaired (Parts) 89 | . . . . . . . 89 Core Remaining (%) 64 | 100 . 41 . . . 51 . Volleys Fired 194 | 1 29 15 102 32 . . 15 Largest 2 | 2 2 2 2 2 . . 2 Hottest 130 | 40 130 130 50 60 . . 80 Shots Fired 478 | 2 58 25 203 66 . 49 75 Gun 442 | 2 58 25 203 58 . 49 47 Cannon 28 | . . . . . . . 28 Launcher 8 | . . . . 8 . . . Special . | . . . . . . . . Kinetic 321 | 2 28 . 203 58 . . 30 Thermal 149 | . 30 25 . . . 49 45 Explosive 8 | . . . . 8 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 1 16 11 24 11 . 31 19 Robot Miss Streak 4 | 1 2 2 4 2 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 2 2 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Autonomous 95 | . . . . . . 49 46 Shots Hit Robots 387 | 1 47 28 152 44 10 45 60 Core Hits 163 | 1 16 11 61 26 . 23 25 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 4 | . 1 . 2 1 . . . Critical Strikes 11 | . 3 . 4 1 . . 3 Burn 2 | . 2 . . . . . . Destroy 6 | . 1 . 4 1 . . . Blast 3 | . . . . . . . 3 Melee Attacks 24 | . . 10 . . 10 . 4 Impact . | . . . . . . . . Slashing 14 | . . 10 . . . . 4 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . 10 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7645 | 15 664 500 2685 851 . 1188 1742 Guns 6897 | 15 664 335 2677 748 . 1188 1270 Cannons 472 | . . . . . . . 472 Explosions 103 | . . . . 103 . . . Melee 165 | . . 165 . . . . . Ramming 8 | . . . 8 . . . . Kinetic 4228 | 15 297 . 2677 748 . . 491 Thermal 3141 | . 367 335 . . . 1188 1251 Explosive 103 | . . . . 103 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 165 | . . 165 . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 3 Average Corruption 1 | . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . 7 13 6 6 13 Message Errors 15 | . . . 2 3 2 3 5 Matter Fused 10 | . . . 1 3 1 2 3 Heat Flow Errors 6 | . . . . 1 2 . 3 Energy Discharges 7 | . . . 1 4 1 . 1 Data Loss (minor) 4 | . . . 2 . . 1 1 Misfires 2 | . . . . 2 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . 5 . . . . 1 Projectiles 1 | . . . . . . . 1 Explosions . | . . . . . . . . Melee 5 | . . 5 . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 1 . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 451 | . 451 335 213 180 262 . 183 Average Temperature 81 | . 156 161 42 59 112 . 40 Received Heat Transfer 1302 | . 219 108 444 126 . 45 360 Effects 4 | . 4 . . . . . . Shutdowns 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 1 . . . . . Combat Hostiles 2 | . 1 1 . . . . . Parts Melted 7 | . 1 1 . . . 2 3 Heat Transferred 4958 | . 1036 814 . . . 1517 1591 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 96 100 . 100 100 Level 1 . | . . . 3 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 225 | 5 135 80 225 100 . 131 95 Initial 30 | . . . . 29 . . 30 Average 37 | . 36 10 74 23 . 40 19 Influence Increases 2888 | 5 298 250 1061 367 . 496 411 Destroy 0b10 Robot/C 2040 | . 140 220 700 280 . 420 280 Destroy 0b10 Robot/NC 110 | 5 15 . 55 15 . . 20 Destroy Leader 440 | . 36 30 214 50 . 60 50 Successful Hack 49 | . 22 . 5 . . . 22 Select Force Hacks 60 | . . . 60 . . . . Disable Machine 63 | . 9 . 9 9 . 9 27 Destroy Structure 36 | . 1 . 3 13 . 7 12 Lose Combat Pursuer 90 | . 75 . 15 . . . . Influence Decreases 2829 | 5 298 250 970 458 . 405 443 Entered New Map 123 | . . . . 62 . . 61 Time Decay 2646 | 5 278 240 970 386 . 405 362 Lost Part 60 | . 20 10 . 10 . . 20 Squads Dispatched 12 | . . . 6 1 . . 5 Investigation 7 | . . . 4 1 . . 2 Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 16 11 44 21 . 20 21 Peak Tracking Total 11 | . 4 3 4 11 . 4 7 Tactical Retreats 3 | . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 8 | . 2 . 2 . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 1 1 1 . 1 3 Max in Single Turn 1 | . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 . 4 1 1 . 4 Terminals 8 | . 3 . 2 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 38 | . 7 . 14 3 1 . 13 Successful 25 | . 5 . 11 . 1 . 8 Failed 13 | . 2 . 3 3 . . 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 7 . 8 . 1 . 6 Terminals 22 | . 7 . 6 3 . . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . 8 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 . 2 . 1 . 1 Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 2 | . 1 . . . . . 1 Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . 6 . . . 3 Insert Component 5 | . . . 3 . . . 2 Analyze 4 | . . . 3 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 . . . 1 Terminals 3 | . 1 . 1 . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Extract 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 3 1 . . 3 Full Trace Events 3 | . . . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . 17 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 60 | . . . . . . . 60 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 Part Schematics Acquired 4 | . . . 3 . . . 1 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 5 . . Non-combat 3 | . . . . . 3 . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 9 | . . . . . 9 . . parse_system 9 | . . . . . 9 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 8 . . . . . Total Damage 94 | . . 94 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2190 | . 316 448 . . . . 1426 Sensors 960 | . . . . . . . 960 Terrain 1426 | . . . . . . . 1426 Structural 764 | . 316 448 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10058 | 77 978 1600 2522 1402 940 994 1545 Spaces Moved 4818 | 51 465 763 1091 780 571 602 495 Core 25 | 20 . . . . . . 5 Treads 4611 | 31 465 763 1091 780 571 602 308 Legs 182 | . . . . . . . 182 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 167 | 116 160 160 160 160 160 161 232 Slowest Speed 950 | 160 160 160 160 160 160 240 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 3 87 97 97 100 79 96 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 48 | . . . . 29 . 7 12 Melee 1 | . . . . . . . 1 Projectile 18 | . . . . . . 7 11 AOE 29 | . . . . 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6529 | 67 642 1097 1750 891 596 627 859 Wait 1280 | . 125 296 487 68 . 17 287 Move 4811 | 50 464 762 1090 779 570 601 495 Hop . | . . . . . . . . Pick Up 84 | 9 12 4 28 3 6 2 20 Fast Attach 2 | . . 2 . . . . . Attach 43 | 7 4 3 8 1 1 1 18 Detach 9 | . . . . . 2 1 6 Swap 28 | . 3 2 12 6 1 3 1 Drop 52 | . 5 3 22 2 6 2 12 Fire 194 | 1 29 15 102 32 . . 15 Melee 24 | . . 10 . . 10 . 4 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 580 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Build established: Scavenger-Mutant 726 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Build established: Mutant 1016 | -10/Materials | Discovered new exit (range 12) 1027 | -10/Materials | Discovered new exit (range 7) 1056 | -10/Materials | Entered Mines 1309 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1371 | -10/Mines | Learned location of Mines (-9) 1415 | -10/Mines | Discovered new exit (range 8) 1492 | -10/Mines | Lost 3 allies 1509 | -10/Mines | Core integrity fell below 50% 1547 | -10/Mines | Lost 3 parts (1u2w) 1888 | -10/Mines | Discovered new exit (range 8) 2378 | -10/Mines | Discovered new exit (range 7) 2449 | -10/Mines | Build established: Scavenger-Mutant 2656 | -10/Mines | Entered Materials 2656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -9/Materials | Build established: Mutant 3513 | -9/Materials | Discovered new exit (range 16) 3738 | -9/Materials | Discovered new exit (range 15) 4172 | -9/Materials | Discovered new exit (range 8) 4536 | -9/Materials | Discovered new exit (range 5) 4541 | -9/Materials | Identified exit to Materials 5177 | -9/Materials | Identified exit to Mines 5178 | -9/Materials | Entered Mines 5202 | -9/Mines | Assembled infested the area 5257 | -9/Mines | Discovered exit to Materials (range 12) 5376 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5473 | -9/Mines | Identified exit to Zion 5659 | -9/Mines | Found DCF Scrap (14 items) 5799 | -9/Mines | Build established: Scavenger-Mutant 5877 | -9/Mines | Discovered exit to Materials (range 4) 6572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6572 | -9/Mines | Discovered new exit (range 5) 6577 | -9/Mines | Identified exit to Exiles 6580 | -9/Mines | Entered Exiles 6613 | -9/Exiles | Discovered new exit (range 14) 6632 | -9/Exiles | Identified exit to Mines 6664 | -9/Exiles | Met 8R-AWN 6699 | -9/Exiles | Met EX-HEX 6804 | -9/Exiles | Met EX-BIN 6836 | -9/Exiles | Aligned with FarCom system 6838 | -9/Exiles | Given EX-Vault access code 7031 | -9/Exiles | Opened EX-Vault 7045 | -9/Exiles | Found AWS/Thermal 7082 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7129 | -9/Exiles | Met EX-DEC 7197 | -9/Exiles | Visited The Gauntlet 7405 | -9/Exiles | Discovered exit to Mines (range 10) 7520 | -9/Exiles | Left Exiles lab with AWS/Thermal 7520 | -9/Exiles | Entered Mines 7793 | -8/Mines | Discovered exit to Materials (range 13) 8490 | -8/Mines | Discovered exit to Materials (range 11) 8514 | -8/Mines | Entered Materials 8514 | -8/Materials | Evolved 2 slots: Utility x2 8942 | -8/Materials | Build established: Skirmisher 9807 | -8/Materials | Repaired Enh. Autogun 9957 | -8/Materials | AWS/Thermal suddenly broke down 10059 | -8/Materials | Self-destructed Last Messages --------------- investigation squad. System corrupted: Heat flow error (+172). Penetrated by Slug. U-05 Engineer lays Concrete. R-06 Scavenger collects Assault Rifle. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates U-05 Engineer. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Kicked U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????######## | | ?????????????????????????????????????????##??##### | | ?????????????????????????????????????????#????#### | | ??????????????????????????????????????????#?##?### | | ??????????????????????????????????????????#??###?# | | ?????????????????????????????????????#?? ?? ?# | | ????????????????????????????????????#? ? ? ? ### | | ?????????????????????????????????#??#? ?? ? ### | | ????????????????????????????????#??#???""? "?" ?## | | ????????????????????????????? ???#?#?# "?"?"?" ### | | ?????????????????????? ????? ?##??##??"" ""? #?# | | ????????????????????? ?????#?#####?#?? # | | ??????????????????????? #??? ? ## # | | ????????????????? ??? ???????? ?"??#######/##+# | | ?????????????? ??????? ??? "?" ?"" # ?# | | ?????????????? ????? #????""? S" # ? + | | ??????????????? ####?+?##???"" """ # ? # | | ???????????????? ; ???#?? ?"" + ####### | | ???????????? ????# ????? Y# ####### | | ??????????????? ?# ? ?? ? ? # ######### | | ?????????????? ??# ? ############ # | | ????????????? ?? # %!= # k # ] *% | | ??????????????? ?# !%= # # | | ?????????? ??????# |! # r + """ "" | | ??????????? ???? # ! # k"" # """ "" | | ????????? ???? ??# @ """" # """ "" | | ???????????"???w?# #r """ # | | ???????????????? # # """ ######### | | ????????????"????#######"#h " ######### | | ???????????????? ? ? = %k w g w ## | | ????????????????? % ## "" | | ?????????????? ?? r ## "Y | | ????????????????? %[ % r g k ## "" | | ?????????????????##"""############ ###### ? | | ??????????????????####????#? ?T #g # # """ | | ?????????????? ???####????#?? o# #? # """ | | ??????????????? ???#???####?? ?? + + # "?" | | ?????????????????#??######????? ?# g # # ? | | ??????????????????###???##??? ??# # ??####+## | | ???????????????????#???#?##????? #? ?# ?? #### | | ???????????????????????#????#?#??? ????? + | | ??????????????????????????????????? ???? #?####+? | | ???????????????????????????????????????????#? ??# | | ????????????????????????????????????????????? ?? ? | | ???????????????????????????????????????????? ??? # | | ??????????????????????????????????????????????? ?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 44% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Gun Specialist Omniscient Cartographer Use The Force root@ Challenges ------------ None Game ------ Seed InsulatedInsulatedBiocell Manual? 0 Play Time 00:57:16 Cumulative 7.6 hours Start 2025.05.07 @ 06:18:35 End 2025.05.07 @ 07:20:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0749353-5ad4-4554-a4f6-05091de5b153