Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 11:42:25 Player: Pancakes Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (5317) 5317 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 10009 Bonus ------- High Alert Combat Kills 277 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 85/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Shield Generator Advanced Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Improved Heat Sink Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Remote Datajack Powered Hammer [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 7 | . . 2 1 2 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 89 | 5 3 7 31 19 1 23 Power 9 | 1 . 1 4 1 . 2 Engine 5 | 1 . 1 2 1 . . Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 25 | 2 . . 12 5 . 6 Treads 14 | . . . 9 4 . 1 Leg 9 | 2 . . 3 1 . 3 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 2 4 6 8 1 6 Device 10 | . . 1 1 3 . 5 Storage 1 | . . . . 1 . . Processor 7 | . 2 1 1 2 1 . Hackware 1 | . . . . 1 . . Protection 8 | . . 2 4 1 . 1 Artifact . | . . . . . . . Weapon 28 | 2 1 2 9 5 . 9 Energy Gun 7 | 2 . . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 2 5 2 . . Ballistic Cannon 7 | . . . . . . 7 Launcher 2 | . . . 2 . . . Special Weapon 2 | . 1 . . 1 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 56 | . . . 15 9 1 31 Power 4 | . . . 1 . . 3 Propulsion 19 | . . . 7 4 1 7 Utility 13 | . . . 3 1 . 9 Weapon 20 | . . . 4 4 . 12 Highest Loss Streak 11 | . . . 6 3 1 11 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 4 4 8 7 8 Power 1 | 1 2 1 1 1 2 2 Propulsion . | . 1 1 . . . . Utility . | . . . . . 1 . Weapon 3 | . . 1 2 4 3 4 Tool/Special . | . . . . . . . Unused Backups 10 | . . 1 3 2 . 4 Power 4 | . . 1 2 . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . . 2 Weapon 3 | . . . 1 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 87 90 95 96 95 91 Engine 3 | . 14 11 1 3 6 1 Core 4 | . . . 6 3 . 3 Treads 16 | . . . 21 19 17 8 Leg 3 | . 28 22 2 . . 3 Device 8 | . . 3 3 9 13 16 Storage 3 | . . . . 7 6 4 Processor 24 | . 16 26 31 20 19 17 Hackware 2 | . . . . 3 6 5 Protection 7 | . . 5 8 9 6 3 Energy Gun 3 | . 27 . . 4 5 5 Ballistic Gun 11 | . . 21 16 10 13 3 Ballistic Cannon 2 | . . . . . . 10 Peak Build Rating 77 | 5 7 12 29 39 43 77 Average Rating 32 | 4 6 10 21 34 41 58 On Entrance 18 | . 5 7 12 26 36 41 Naked Turns . | . . . . . . . Heaviest Build 61 | 9 9 17 26 40 36 61 Greatest Support 68 | 20 20 20 62 68 60 54 Greatest Overweight (x) 9 | . . . 3 1 . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 5 10 10 9 Most Carried 10 | 5 5 5 5 10 9 10 Average Carried 6 | 1 3 4 4 8 7 8 Final Capacity 10 | 5 5 5 5 10 10 5 Final Carried 8 | 2 5 5 5 8 8 4 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Gunner 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3987 | 250 10 185 1279 791 23 1449 Remotely . | . . . . . . . Salvage Created 4743 | 130 45 209 1962 1064 23 1310 Parts 264 | 4 3 15 128 43 2 69 Haulers Intercepted 3 | . . . 2 . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 105 | . 1 3 50 23 1 27 Melee 1 | . . . . . . 1 Guns 70 | . 1 3 44 19 1 2 Cannons 22 | . . . . . . 22 AOE 9 | . . . 6 1 . 2 Classes Destroyed 16 | 2 1 2 7 1 . 3 Worker 5 | . . . 2 . . 3 Builder 6 | . . . 4 . . 2 Tunneler 3 | 2 . . 1 . . . Hauler 3 | . . . 2 . . 1 Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 10 | . . 2 4 . . 4 Swarmer 19 | . . . 19 . . . Grunt 37 | . 1 . 19 12 . 5 Duelist 1 | . . . . . . 1 Sentry 20 | . . 3 10 5 . 2 Specialist 4 | . . . . . . 4 Hunter 2 | . . . 1 . . 1 Programmer 21 | . . . . 6 1 14 Heavy 1 | . . . 1 . . . Best Kill Streak 9 | 2 1 2 9 3 1 6 Combat Bots Only 9 | . 1 1 9 3 1 5 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 1 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 984 | . 3 19 285 355 8 314 Missed 263 | . . 4 74 122 2 61 Hits 721 | . 3 15 211 233 6 253 Projectile 721 | . 3 15 211 233 6 253 Critical Strikes 32 | . . . 13 3 . 16 Part Disruptions 5 | . . . . . . 5 Damage Taken 10191 | . 34 230 2619 2549 365 4394 Core 1887 | . 11 58 458 326 29 1005 Absorbed by Shields 132 | . . . . . . 132 Regen/Repaired (Parts) 1044 | . . . 321 393 . 330 Core Remaining (%) 74 | 100 95 85 16 53 96 . Volleys Fired 336 | 8 3 17 151 72 4 81 Largest 4 | 2 2 2 2 2 3 4 Hottest 206 | 100 100 46 88 128 115 206 Shots Fired 694 | 16 5 34 278 139 12 210 Gun 500 | 16 4 34 257 136 12 41 Cannon 167 | . . . . . . 167 Launcher 23 | . . . 21 1 . 1 Special 4 | . 1 . . 2 . 1 Kinetic 556 | . . 34 250 88 8 176 Thermal 104 | 16 5 . 7 48 4 24 Explosive 23 | . . . 21 1 . 1 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 23 | 6 3 17 21 23 11 14 Robot Miss Streak 5 | 2 1 3 5 3 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . . 6 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 490 | 9 3 22 195 118 9 134 Core Hits 241 | 4 2 8 108 53 2 64 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 4 | . . 1 2 1 . . Critical Strikes 33 | 1 . 1 3 4 . 24 Burn 5 | 1 . . . 3 . 1 Destroy 4 | . . 1 3 . . . Blast 21 | . . . . . . 21 Corrupt 1 | . . . . . . 1 Smash 2 | . . . . 1 . 1 Melee Attacks 13 | . . . . 3 . 10 Impact 13 | . . . . 3 . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11836 | 111 38 328 4050 2449 200 4660 Guns 6245 | 111 38 324 2914 2130 200 528 Cannons 3659 | . . . . . . 3659 Explosions 1580 | . . . 1136 225 . 219 Melee 348 | . . . . 94 . 254 Ramming 4 | . . 4 . . . . Kinetic 8581 | . . 324 2831 1450 140 3836 Thermal 1453 | 111 38 . 83 729 60 432 Explosive 1426 | . . . 1136 176 . 114 Electromagnetic 24 | . . . . . . 24 Impact 348 | . . . . 94 . 254 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 7 1 18 Average Corruption 5 | . . . . 5 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 127 | . . . . 66 1 60 Message Errors 30 | . . . . 14 1 15 Matter Fused 21 | . . . . 10 . 11 Heat Flow Errors 16 | . . . . 8 . 8 Energy Discharges 13 | . . . . 8 . 5 Parts Fused 4 | . . . . 2 . 2 Data Loss (minor) 21 | . . . . 11 . 10 Data Loss (major) 8 | . . . . 6 . 2 Misfires 5 | . . . . 3 . 2 Alerts 2 | . . . . 1 . 1 Weapon Failures 7 | . . . . 3 . 4 Overload Shots . | . . . . . . . Overflow Damage 188 | . . . 1 89 . 98 Projectiles 48 | . . . . . . 48 Explosions 111 | . . . 1 60 . 50 Melee 29 | . . . . 29 . . Knockbacks 31 | . . . . . . 31 Impact 1 | . . . . . . 1 Kinetic 28 | . . . . . . 28 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 270 | . . . 25 185 . 60 Shots 4 | . . . 1 2 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 499 | 142 90 5 76 222 36 499 Average Temperature 87 | 50 37 2 20 58 27 141 Received Heat Transfer 2436 | . 18 72 909 813 9 615 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 5 | . . . 1 3 . 1 Heat Transferred 3467 | 407 111 . 185 1789 111 864 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . 2 Low Security (%) 48 | 100 100 100 10 56 100 67 Level 1 44 | . . . 77 43 . 22 Level 2 6 | . . . 12 . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 575 | 10 35 31 537 307 142 575 Initial 244 | . . . . 244 142 . Average 197 | 1 4 5 330 164 26 137 Influence Increases 3536 | 15 50 120 1627 704 30 990 Destroy 0b10 Robot/C 2100 | . 20 60 1000 460 20 540 Destroy 0b10 Robot/NC 150 | 15 . 10 70 . . 55 Destroy Leader 556 | . . 34 222 150 10 140 Successful Hack 9 | . . . 7 2 . . Disable Machine 165 | . 15 . 45 30 . 75 Destroy Structure 316 | . . 1 88 47 . 180 Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 210 | . 15 15 165 15 . . Influence Decreases 3029 | 15 50 120 1090 950 321 483 Entered New Map 442 | . . . . 293 149 . Time Decay 1761 | 15 50 120 640 567 166 203 Lost Part 526 | . . . 150 90 6 280 Purge Threat 300 | . . . 300 . . . Squads Dispatched 31 | . 1 . 8 12 1 9 Investigation 5 | . 1 . 2 2 . . Extermination 12 | . . . . 6 1 5 Reinforcement 8 | . . . 3 1 . 4 Assault . | . . . . . . . Garrison 6 | . . . 3 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 3 12 71 24 4 38 Peak Tracking Total 8 | . 2 3 8 4 4 5 Tactical Retreats 9 | . 1 1 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . 1 . 3 2 . 5 Max in Single Turn 3 | . 1 . 1 2 . 3 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . . 1 9 1 . 4 Terminals 10 | . . 1 6 . . 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 1 . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 57 | . . 3 30 8 . 16 Successful 34 | . . . 17 6 . 11 Failed 23 | . . 3 13 2 . 5 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual 11 | . . . 9 . 1 1 Terminals 32 | . . 3 23 . . 6 Fabricators . | . . . . . . . Repair Stations 23 | . . . 5 8 . 10 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 16 | . . . 11 . . 5 Record 3 | . . . 1 . . 2 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 Alert Level 7 | . . . 5 . . 2 Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . . 4 6 . 6 Scan Component 9 | . . . 2 4 . 3 Repair 7 | . . . 2 2 . 3 Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 1 6 1 . 2 Full Trace Events 4 | . . 1 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . 2 2 . 3 Time 242 | . . . 70 70 . 102 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 . 1 Non-combat 2 | . . . . 1 . 1 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 2 . 1 parse_system 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 12888 | 113 281 756 4784 3295 846 2813 Spaces Moved 5438 | 79 206 514 2333 1070 362 874 Core 41 | 24 . . 5 . . 12 Treads 4170 | . . . 2044 1070 362 694 Legs 1194 | 55 206 514 284 . . 135 Wheels 33 | . . . . . . 33 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 157 160 80 Average Speed 163 | 98 120 120 156 164 161 225 Slowest Speed 500 | 120 120 120 200 250 163 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 33 36 87 13 7 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 240 | . . . 92 57 . 91 Melee . | . . . . . . . Projectile 69 | . . . . . . 69 AOE 171 | . . . 92 57 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 8796 | 97 232 620 3175 2461 617 1594 Wait 2774 | . 14 73 605 1263 248 571 Move 5432 | 78 205 513 2332 1069 361 874 Hop . | . . . . . . . Pick Up 75 | 6 5 2 21 20 2 19 Fast Attach 24 | 1 1 5 7 3 . 7 Attach 58 | 4 2 . 15 13 2 22 Detach 2 | . . . . 1 . 1 Swap 42 | . 1 2 27 9 . 3 Drop 39 | . 1 7 17 8 . 6 Fire 336 | 8 3 17 151 72 4 81 Melee 13 | . . . . 3 . 10 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 891 | -9/Materials | Discovered new exit (range 15) 908 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Discovered new exit (range 16) 1130 | -9/Materials | Identified exit to Materials 1151 | -9/Materials | Entered another Materials area 1151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1495 | -8/Materials | Garrison activated, responded to threat 1665 | -8/Materials | Destroyed 9 combat bots 1670 | -8/Materials | Lost 6 parts (1p3n1u1w) 1880 | -8/Materials | Core integrity fell below 50% 2008 | -8/Materials | Build established: Scavenger-Mutant 3937 | -8/Materials | Lost 4 parts (1n1u2w) 4047 | -8/Materials | Core integrity fell below 20% 4204 | -8/Materials | Discovered new exit (range 12) 4227 | -8/Materials | Identified exit to Factory 4253 | -8/Materials | Build established: Mutant 5178 | -8/Materials | Repaired Hvy. Assault Rifle 5218 | -8/Materials | Repaired Arm. Treads 5705 | -8/Materials | Sterilization system engaged 5705 | -8/Materials | Non-combat units ordered to evacuate 5805 | -8/Materials | Combat units ordered to evacuate 5935 | -8/Materials | Entered Factory 5935 | -7/Factory | Evolved 2 slots: Utility x2 7252 | -7/Factory | Lost 3 parts (1n1u1w) 7302 | -7/Factory | Lost 3 parts (1n2w) 7400 | -7/Factory | Repaired Arm. Treads 7440 | -7/Factory | Repaired Hrd. Light Armor Plating 7819 | -7/Factory | Build established: Scavenger-Mutant 8159 | -7/Factory | Garrison activated, responded to threat 8501 | -7/Factory | Build established: Mutant 9064 | -7/Factory | Discovered new exit (range 6) 9230 | -7/Factory | Entered another Factory area 9230 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9630 | -6/Factory | Build established: Scavenger-Gunner 10031 | -6/Factory | Discovered new exit (range 11) 10052 | -6/Factory | Identified exit to Factory 10076 | -6/Factory | Entered another Factory area 10076 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10897 | -5/Factory | Lost 5 parts (1p2u2w) 10973 | -5/Factory | Repaired Lgt. Treads 11000 | -5/Factory | Repaired Lgt. Treads 11053 | -5/Factory | Repaired Hpw. Shock Rifle 12283 | -5/Factory | Cargo convoy interrupted 12648 | -5/Factory | System corruption reached 10% 12678 | -5/Factory | Build established: Gunner 12731 | -5/Factory | Core integrity fell below 50% 12764 | -5/Factory | Lost 11 parts (1p2n4u4w) 12883 | -5/Factory | Core integrity fell below 20% 12889 | -5/Factory | Destroyed self with Heavy Rocket Launcher Last Messages --------------- K-01 Serf collects debris. X-77 Beamer knocked back. K-01 Serf collects debris. R-10 Processor collects Adv. Shield Generator. Adv. Shield Generator destroyed. Imp. Heat Sink destroyed. System corrupted: Matter fused (-7). Enh. Gauss Cannon destroyed. Med. Storage Unit destroyed. K-01 Serf collects debris. Mic. Nuclear Core destroyed. System corrupted: Component data lost. Powered Hammer destroyed. K-01 Serf collects debris. [Achievement: Let's See Who's Tougher] X-77 Beamer destroyed. Destroyed Unknown Processor. M-28 Smith destroyed. Hvy. Rocket Launcher destroyed. Destroyed Hvy. 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[= % | | ????????????# *k !#########%! *%!= =% | | ????????????# """""""=#########=%* |########## | | ????????????# """"""" #???????### ### #??###?? | | ????????????# """""""!###########=#####??????? | | ????????????# """""" @ ! * #??????????? | | ????????????# =% ############??????????? | | ????????????#####+#+#### ###"#####?????????????? | | ????????????????# + !=!"" #?????????????? | | ????????????????# # ==R" #?????????????? | | ????????????????# # [[*" #?????????????? | | ????????????????# + % [ #?????????????? | | ????????????????# # #?????????????? | | ???????????????## # #?????????????? | | ???????????????# # #?????????????? | | ???????????????#T # #?????????????? | | ???############## # #?????????????? | | ???# # # #?????????????? | | ???# # # !#?????????????? | | ???# # # #?????????????? | | ???# # ##############?????????????? | | ???# """" """" # #??????????????????????????? | | ???# """" """" # #??????????????????????????? | | ???# """" """" # #??????????????????????????? | | ???# """" """" # ##############?????????????? | | ???# """" """" + # #?????????????? | | ???# """" """" # # "" """" ?????????????? | | ???# # # "" """" #?????????????? | | ???# # # "T """" #?????????????? | | ???############## # "" """" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 1% | -8/Materials Arm. Treads | 30% | -8/Materials Arm. Treads | 19% | -7/Factory Hrd. Light Armor Plating | 16% | -7/Factory Lgt. Treads | 1% | -5/Factory Lgt. Treads | 7% | -5/Factory Hpw. Shock Rifle | 6% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops root@ Challenges ------------ None Game ------ Seed GravmagLegTerrabomb Manual? 0 Play Time 01:40:09 Cumulative 15.7 hours Start 2025.06.15 @ 21:49:37 End 2025.06.16 @ 11:42:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c07a8198-54d9-4169-b10f-672860267b2a