Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.24 @ 19:36:08 Player: Nalzok Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (774) 774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 3307 Bonus ------- Follower Combat Kills 275 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 89/100 System Corruption 0% Temperature Cool (13) Movement Treading (200) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit Experimental Optical Array Faulty Spectral Analyzer Makeshift Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Faulty Experimental Melee Analysis Suite Advanced Target Analyzer Faulty Experimental Target Analyzer Advanced Armor Integrity Analyzer Insulated Plating Experimental System Shield Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Makeshift Laser Mini Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit Experimental Optical Array Spectral Analyzer Makeshift Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Advanced Armor Integrity Analyzer Insulated Plating Experimental System Shield Heavy Riot Gun Makeshift Axe Self-destruct Interrupter Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Leg Treads Medium Treads Leg Makeshift Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Salvage Targeting Computer Weapon Mini Grenade Launcher Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | . 2 9 9 8 6 Power 6 | . . 2 2 2 . Engine 6 | . . 2 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 1 2 3 4 4 Treads 2 | . . . . . 2 Leg 7 | . 1 2 . 2 2 Wheel 4 | . . . 3 1 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 5 | . 1 3 . . 1 Device . | . . . . . . Storage 4 | . 1 2 . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | . . 2 4 2 1 Energy Gun 3 | . . 1 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 5 2 6 . 6 Power 4 | . 1 . 2 . 1 Propulsion 8 | . 2 1 2 . 3 Utility . | . . . . . . Weapon 7 | . 2 1 2 . 2 Highest Loss Streak 5 | . 5 1 4 . 5 Average Slot Usage (%) 74 | . 86 34 67 78 97 Engine 9 | . 10 2 7 11 11 Leg 14 | . 26 4 3 13 29 Wheel 6 | . . . 15 8 2 Flight 1 | . . . . 2 4 Storage 20 | . 26 14 22 22 22 Processor 1 | . . 7 . . . Energy Gun 3 | . 11 1 . 2 10 Ballistic Gun 5 | . 12 . 6 8 . Launcher 7 | . . 3 6 7 11 Impact Weapon 2 | . . . 4 3 . Naked Turns . | . . . . . . Heaviest Build 73 | 11 19 72 73 72 71 Greatest Support 60 | 20 20 23 36 40 60 Greatest Overweight (x) 5 | . 3 5 5 4 3 Average Overweight (x) 2 | . . 2 2 2 1 Largest Inventory Capacity 20 | 6 10 20 20 20 20 Average Capacity 18 | 6 9 10 20 20 20 Most Carried 20 | 5 6 11 12 20 20 Average Carried 16 | 5 4 7 9 18 19 Final Capacity 20 | 6 10 20 20 20 20 Final Carried 20 | 4 6 11 8 20 17 Class Distribution -------------------- 51% | Hauler-Mutant 32% | Messiah-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 770 | 200 32 48 50 145 295 Remotely . | . . . . . . Salvage Created 447 | . 74 174 99 . 100 Parts 45 | . 5 22 8 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 2 8 11 . 7 Guns 5 | . 2 1 1 . 1 Cannons 1 | . . . 1 . . AOE 21 | . . 7 8 . 6 Classes Destroyed 8 | . 1 7 . . . Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Tunneler 2 | . . 2 . . . Watcher 2 | . . 2 . . . Swarmer 18 | . . 3 8 . 7 Grunt 7 | . 2 2 3 . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | . 2 5 4 . 4 Combat Bots Only 4 | . 2 3 4 . 4 Max Kills in Single Turn 3 | . 1 3 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2482 | . 804 490 505 . 683 Core 643 | . 235 184 98 . 126 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 6 . . . . Volleys Fired 52 | . 9 24 12 . 7 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 70 80 130 . 80 Shots Fired 70 | . 17 26 14 . 13 Gun 37 | . 17 10 4 . 6 Cannon . | . . . . . . Launcher 30 | . . 16 7 . 7 Special 3 | . . . 3 . . Kinetic 13 | . 9 . 4 . . Thermal 27 | . 8 10 3 . 6 Explosive 30 | . . 16 7 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 10 3 . 3 Robot Miss Streak 3 | . 3 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 46 | . 10 20 10 . 6 Core Hits 62 | . 5 27 12 . 18 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . . 8 . . Impact 8 | . . . 8 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2886 | . 150 1368 801 . 567 Guns 322 | . 144 110 16 . 52 Cannons . | . . . . . . Explosions 2458 | . . 1258 685 . 515 Melee 69 | . . . 69 . . Ramming 13 | . 6 . 7 . . Kinetic 97 | . 81 . 16 . . Thermal 249 | . 63 110 24 . 52 Explosive 2458 | . . 1258 685 . 515 Electromagnetic . | . . . . . . Impact 69 | . . . 69 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 167 | . . 75 41 . 51 Projectiles . | . . . . . . Explosions 160 | . . 75 34 . 51 Melee 7 | . . . 7 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 376 | . . 86 194 . 96 Shots 12 | . . 4 5 . 3 Rammed 2 | . . . 2 . . Targets Rammed 3 | . 1 . 2 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 60 | . 36 6 53 . 60 Average Temperature 19 | . 13 4 23 . 22 Received Heat Transfer 501 | . 210 141 33 . 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 679 | . 185 333 50 . 111 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 266 | . 50 249 266 . . Average Influence 84 | . 17 54 199 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 72 | 100 100 82 31 . . Level 1 27 | . . 17 68 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 12 24 10 . 22 Peak Tracking Total 10 | . 10 7 4 . 7 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 6 | . . . . . 6 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 5 | . . 4 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 12 . . . Successful 9 | . 2 7 . . . Failed 10 | . 5 5 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 10 | . . 10 . . . Terminals 19 | . 7 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Unreport Threat 2 | . 1 1 . . . Recall Assault 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . . 13 . . . Terminals 6 | . . 6 . . . Track 2 | . . 2 . . . Botnet 3 | . . 3 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 11 | . . . 1 8 2 Largest Group 8 | . . . 1 8 8 Highest-Rated Group 284 | . . . 31 284 284 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 52 | . . . 6 . 46 Total Damage 1505 | . . . 107 . 1398 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4344 | 1 142 651 254 2651 645 Spaces Moved 2334 | 1 91 330 141 1421 350 Core 263 | . 4 259 . . . Treads 3 | . . . . . 3 Legs 1601 | 1 87 71 16 1079 347 Wheels 467 | . . . 125 342 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 96 | 120 120 120 96 140 160 Average Speed 172 | 120 123 166 131 183 165 Slowest Speed 270 | 120 200 270 270 230 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 28 32 39 91 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug 1 | . . . 1 . . Terrain Destroyed 181 | . . 73 65 . 43 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 179 | . . 73 63 . 43 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2573 | 2 103 407 179 1474 408 Wait 63 | . . 31 2 5 25 Move 2329 | . 90 329 140 1420 350 Hop . | . . . . . . Pick Up 39 | . 1 8 3 24 3 Fast Attach 19 | . 1 5 2 7 4 Attach 10 | . . 2 7 . 1 Detach 4 | . . 2 2 . . Swap 5 | . 1 2 . 1 1 Drop 30 | 2 . 4 1 17 6 Fire 52 | . 9 24 12 . 7 Melee 8 | . . . 8 . . Ram 2 | . . . 2 . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . . . . 11 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Core integrity fell below 50% 139 | -10/Materials | Core integrity fell below 20% 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x2 169 | -9/Materials | Lost 5 parts (1p2n2w) 313 | -9/Materials | Build established: Mutant 631 | -9/Materials | Discovered new exit (range 9) 795 | -9/Materials | Entered Mines 798 | -9/Mines | Received a Mining Laser from a helpful Derelict 817 | -9/Mines | Met a Derelict bent on vengeance 850 | -9/Mines | Core integrity fell below 50% 993 | -9/Mines | Lost 4 parts (1p2n1w) 1006 | -9/Mines | Build established: Hauler-Mutant 1009 | -9/Mines | Learned 2 Materials zone layouts 1039 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1049 | -9/Mines | Entered Zion 1082 | -7/Zion | Found Relay Coupler [Programmer] 1084 | -7/Zion | Found Relay Coupler [Programmer] 1089 | -7/Zion | Found Relay Coupler [Programmer] 1092 | -7/Zion | Found Relay Coupler [Programmer] 1094 | -7/Zion | Found Relay Coupler [Programmer] 1144 | -7/Zion | Given A8's code to call for help 1213 | -7/Zion | Discovered new exit (range 13) 1304 | -7/Zion | Visited the Megawrench Repair Shop 1723 | -7/Zion | Learned Factory recycling unit intel 1777 | -7/Zion | Found Prototype Processor 1841 | -7/Zion | Found Prototype Processor 1844 | -7/Zion | Found Prototype Processor 1847 | -7/Zion | Found Prototype Hackware 1857 | -7/Zion | Found Prototype Processor 1902 | -7/Zion | Found Prototype Processor 1905 | -7/Zion | Found Prototype Processor 2314 | -7/Zion | Received a visual enhancement algorithm 2485 | -7/Zion | Gained Derelict followers 2908 | -7/Zion | Imprinted 2910 | -7/Zion | Declared Zion's savior 3232 | -7/Zion | Build established: Messiah-Mutant 3700 | -7/Zion | Entered Proximity Caves 3700 | -6/Proximity Caves | Accompanied by 8 allies 3706 | -6/Proximity Caves | Learned 4 Factory zone layouts 3775 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3966 | -6/Proximity Caves | Learned Factory terminal intel 4331 | -6/Proximity Caves | Core integrity fell below 20% 4345 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- sequence. 04327_ Dropped Self-destruct Interrupter. 04329_ Self-destruct Interrupter emitting active interruption sequence. 04333_ Self-destruct Interrupter emitting active interruption sequence. 04334_ Self-destruct Interrupter emitting active interruption sequence. 04336_ Mak. Leg destroyed. 04337_ Self-destruct Interrupter emitting active interruption sequence. 04339_ Flexi-carbon Leg severed. 04340_ Mni. Grenade Launcher destroyed. 04340_ Destroyed Mni. Grenade Launcher. 04340_ Mak. Power Source destroyed. 04340_ Destroyed Mak. Power Source. 04345_ Self-destruct Interrupter emitting active interruption sequence. 04345_ Critical hit. 04345_ Hvy. Riot Gun destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ###????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?## ## #???????????????????????????????????????? | | ??##### ###??#####??????????????????????????????? | | ??????### #### ###????????????????????????????? | | ???????### # # #####???##? ?????????????????? | | ???????# * =%#??? ## ????????????????? | | ???????# % #?? ????????????????? | | ???????# # # #?? #?????????????????? | | ???????# ## #### #?? ###???????????????? | | ???????# # ##??# #?# ##? ????????????? | | ???????# # % &#??# #? # ??????????? | | ???????# # "%% g ####[/## #??????????? | | ???????# ## ### g%& #????????????? | | ???????# ?# ### #????????????? | | ??????? ? ## # # #???????????? | | ??????? # # ######??????????????? | | ??????######## b ## ##???????????????? | | ?????????????## l ##??????????????? | | ??????????????# #??????????????? | | ??????????????# @ ####??????????????? | | ??????????????# #?????????????????? | | ??????????? #????????????????? | | ?????????? ??????????????? | | ??????????###### ???????????? | | ???????????????### ### ## ??????????? | | ?????????????????##??# ##??? ??????????? | | ?????????????????????# #????????????????? | | ?????????????????????## ##????????????????? | | ??????????????????????# ###?????????????????? | | ?????????????????????? ######???????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDataGun Manual? 0 Play Time 00:25:53 Cumulative 239.9 hours Start 2020.03.24 @ 19:14:03 End 2020.03.24 @ 19:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 370 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 74de8bfb-c1b1-40bf-bec3-f28c574d128f