Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 23:21:55 Player: Rosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (995) 995 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 3260 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 185/185 System Corruption 0% Temperature Cool (66) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Combat Airjet Reaction Control System Beam Rifle Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Combat Airjet Reaction Control System Beam Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Heavy Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . . 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 50 | 6 7 4 10 19 4 Power 13 | 1 2 1 4 3 2 Engine 9 | 1 1 . 4 2 1 Core 4 | . 1 1 . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 3 . 2 4 1 Treads 5 | . 3 . . 1 1 Leg 5 | . . . 2 3 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 2 6 . Device 4 | . 1 . 1 2 . Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 14 | 2 . 3 2 6 1 Energy Gun 3 | . . . . 3 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 2 1 4 13 1 Power 4 | . . . 2 2 . Propulsion 6 | . 1 . 1 3 1 Utility 4 | . 1 . . 3 . Weapon 7 | . . 1 1 5 . Highest Loss Streak 7 | . 1 1 1 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 95 100 88 62 85 Engine 9 | . 12 8 9 7 14 Core 3 | . 1 5 5 1 3 Treads 10 | . 14 28 9 3 13 Leg 9 | . . . 12 12 17 Wheel 2 | . 12 . . . . Device 8 | . 7 14 20 1 . Storage 13 | . 17 14 11 13 9 Processor 1 | . . . . 2 . Protection 2 | . . . . 3 9 Energy Gun 1 | . . . . 3 . Energy Cannon 1 | . . . . . 9 Ballistic Gun 8 | . 28 2 . 5 9 Launcher 3 | . . 12 7 . . Slashing Weapon 5 | . . 10 10 4 . Peak Build Rating 27 | 6 11 13 15 22 27 Average Rating 12 | 4 7 11 12 13 25 On Entrance 10 | . 6 9 13 10 22 Naked Turns . | . . . . . . Heaviest Build 72 | 12 15 17 56 69 72 Greatest Support 40 | 26 40 40 40 32 40 Greatest Overweight (x) 19 | 1 1 . 2 19 2 Average Overweight (x) . | . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 14 | 7 8 8 14 20 20 Most Carried 9 | 8 8 8 9 9 6 Average Carried 5 | 3 7 6 5 4 4 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 7 | 6 7 6 6 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1095 | 178 225 128 187 313 64 Remotely . | . . . . . . Salvage Created 1074 | . 269 53 202 408 142 Parts 72 | . 22 5 16 18 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 45 | . 7 12 13 11 2 Melee 8 | . . 2 2 4 . Guns 11 | . 7 . . 4 . Cannons 5 | . . . . 3 2 AOE 21 | . . 10 11 . . Classes Destroyed 8 | . 4 1 1 1 1 Worker 1 | . . . . . 1 Builder 2 | . 1 . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 18 | . 3 3 7 5 . Grunt 13 | . 4 . 4 4 1 Brawler 1 | . . . . 1 . Sentry 4 | . . . 2 1 1 Assembled 9 | . . 9 . . . Best Kill Streak 9 | . 4 9 8 2 2 Combat Bots Only 9 | . 4 9 4 2 1 Max Kills in Single Turn 4 | . 1 3 4 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 412 | . 52 44 48 245 23 Missed 113 | . 24 18 12 55 4 Damage Taken 3416 | . 335 330 434 2019 298 Core 750 | . 55 38 99 542 16 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 86 | . . . 86 . . Core Remaining (%) 79 | 100 . 62 75 . . Volleys Fired 115 | . 22 14 18 52 9 Largest 2 | . 2 1 1 2 2 Hottest 98 | . 40 33 33 80 98 Shots Fired 147 | . 44 14 18 53 18 Gun 91 | . 44 . . 38 9 Cannon 24 | . . . . 15 9 Launcher 29 | . . 11 18 . . Special 3 | . . 3 . . . Kinetic 73 | . 44 . . 20 9 Thermal 27 | . . 3 . 15 9 Explosive 29 | . . 11 18 . . Electromagnetic 18 | . . . . 18 . Robot Hit Streak 10 | . 9 3 3 10 4 Robot Miss Streak 5 | . 3 2 4 5 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 101 | . 27 8 8 49 9 Core Hits 88 | . 15 22 25 21 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 39 | . . 5 5 29 . Impact . | . . . . . . Slashing 39 | . . 5 5 29 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2931 | . 407 713 812 800 199 Guns 780 | . 407 . . 274 99 Cannons 250 | . . . . 150 100 Explosions 1362 | . . 621 741 . . Melee 533 | . . 86 71 376 . Ramming . | . . . . . . Kinetic 637 | . 407 . . 131 99 Thermal 256 | . . 6 . 150 100 Explosive 1362 | . . 621 741 . . Electromagnetic 143 | . . . . 143 . Impact . | . . . . . . Slashing 533 | . . 86 71 376 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . 38 . 23 . Projectiles . | . . . . . . Explosions 38 | . . 38 . . . Melee 23 | . . . . 23 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . 18 47 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 278 | . 22 . . 117 278 Average Temperature 83 | . 7 . . 52 139 Received Heat Transfer 1062 | . 171 . 108 594 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 445 | . . 75 . 222 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 509 | . 179 202 509 287 162 Initial 130 | . . 69 78 130 67 Average 166 | . 114 137 296 158 108 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 75 | 100 100 64 36 80 100 Level 1 16 | . . 35 20 20 . Level 2 8 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 9 19 17 19 8 Peak Tracking Total 9 | . 4 7 4 9 4 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 7 | . 3 . 2 2 . Terminals 5 | . 2 . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 8 . 7 5 . Successful 15 | . 6 . 6 3 . Failed 5 | . 2 . 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 5 . 2 5 . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 2 3 . Record 6 | . 2 . 1 3 . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter 10 | . 10 . . . . Retrieved Matter 10 | . 10 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2039 | 71 365 235 410 790 168 Spaces Moved 763 | 63 225 109 127 188 51 Core 8 | 3 . . . 5 . Treads 338 | . 115 109 49 38 27 Legs 247 | . . . 78 145 24 Wheels 170 | 60 110 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 195 245 Average Speed 193 | 88 126 160 218 297 254 Slowest Speed 1000 | 100 160 160 260 1000 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 46 29 21 13 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 206 | . . 96 98 7 5 Melee . | . . . . . . Projectile 12 | . . . . 7 5 AOE 194 | . . 96 98 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1101 | 76 263 147 233 310 72 Wait 89 | . 3 8 63 13 2 Move 758 | 62 224 108 126 187 51 Hop . | . . . . . . Pick Up 28 | 8 3 4 6 5 2 Fast Attach 22 | 4 3 . 3 11 1 Attach 21 | 2 3 3 4 8 1 Detach 8 | . 2 . 1 4 1 Swap 7 | . 1 1 3 . 2 Drop 14 | . 2 4 4 1 3 Fire 115 | . 22 14 18 52 9 Melee 39 | . . 5 5 29 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Entered Mines 440 | -10/Mines | Assembled infested the area 453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 545 | -10/Mines | Destroyed 9 combat bots 628 | -10/Mines | Discovered new exit (range 16) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 746 | -9/Materials | Repaired Mining Claw 780 | -9/Materials | Repaired Rocket Launcher 1018 | -9/Materials | Discovered new exit (range 10) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Propulsion x2 1413 | -8/Materials | Core integrity fell below 50% 1429 | -8/Materials | Lost 7 parts (2p2n2u1w) 1475 | -8/Materials | Core integrity fell below 20% 1531 | -8/Materials | Lost 6 parts (1n1u4w) 1684 | -8/Materials | Discovered new exit (range 16) 1872 | -8/Materials | Entered Storage 1968 | -8/Storage | Garrison activated, responded to threat 2040 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01955_ U-05 Engineer builds a Wall. 01955_ K-01 Serf cleans the Component Storage. 01958_ Acquired Lgt. Treads. 01958_ Critical hit (Burn: +37). 01959_ K-01 Serf collects debris. 01960_ U-05 Engineer builds a Wall. 01963_ K-01 Serf collects debris. 01968_ G-47 Trooper destroyed. 01968_ U-05 Engineer calls for garrison support. 01968_ ALERT: Activating Garrison Access S001. 01969_ K-01 Serf cleans the Component Storage. 01971_ Acquired 34 matter. 01984_ Acquired Particle Gun. 01998_ Connecting with Repair Station... 01998_ Current location identified: Storage 02005_ Acquired 10 matter. 02015_ Acquired Lgt. Assault Rifle. 02025_ K-01 Serf collects debris. 02036_ Carbon-fiber Leg destroyed. 02036_ Critical hit (Burn: +37). 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""" # #?? | | ??????????????# ### g!;#####% a""" # #?? | | ????????????????????##/##??###! #####?? | | ?????????????????????#???????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????##" ""####?????? | | ??????????????????????????????#"R""#????????? | | ??????????????????????????????#""" #????????? | | ??????????????????????????????######????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredAssaultRifle Manual? 0 Play Time 00:17:20 Cumulative 12.6 hours Start 2024.08.10 @ 23:05:52 End 2024.08.10 @ 23:21:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47acbc95-f77c-4147-88c2-8794c70905b1