Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 12:19:33 Player: Gatamar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1823) 1823 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4305 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (470) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Layered Light Armor Plating System Shield > --- WEAPON (2) ------- Particle Gun Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved VTOL Module Medium Matter Pod (100) Improved Terrain Scanner Seismic Detector Kinecellerator Kinecellerator Relay Coupler [NC] (22) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (22) Relay Coupler [Heavy] (12) Relay Coupler [Heavy] (13) Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Battle Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Medium Matter Pod Seismic Detector Kinecellerator Kinecellerator Datajack Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 48 | 7 4 1 5 23 8 Power 6 | 1 . . 1 3 1 Engine 3 | 1 . . 1 . 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 18 | 2 2 . 1 8 5 Treads 6 | 2 . . . 4 . Leg 9 | . . . . 4 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 10 | 2 . . . 8 . Device 3 | 1 . . . 2 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 14 | 2 2 1 3 4 2 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 3 | . . . 2 . 1 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 2 | . . . . 2 . System Corruption 14 | . . . . 14 . Parts Lost 25 | . . . 2 12 11 Power 4 | . . . . 2 2 Propulsion 12 | . . . 2 4 6 Utility 5 | . . . . 4 1 Weapon 4 | . . . . 2 2 Highest Loss Streak 11 | . . . 1 11 3 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 8 7 5 14 Power . | . 1 1 1 . . Propulsion 1 | . 2 3 2 . 1 Utility 3 | . 1 2 2 3 8 Weapon 1 | . 1 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 17 | . 5 . . . 12 Power 1 | . . . . . 1 Propulsion 4 | . 3 . . . 1 Utility 10 | . 1 . . . 9 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 99 100 91 86 83 Engine 7 | . 14 14 14 1 4 Core 3 | . . . . 7 4 Treads 11 | . 20 28 18 3 . Leg 12 | . . . . 20 27 Flight 1 | . 7 . 1 2 . Device 10 | . 14 14 14 11 1 Storage 10 | . 14 14 14 5 9 Hackware 3 | . . . . 4 9 Protection 5 | . . . . 10 11 Energy Gun 2 | . . 4 7 . . Energy Cannon 1 | . . . . 1 1 Ballistic Gun 7 | . 14 14 8 3 4 Ballistic Cannon 4 | . . . 10 2 8 Special Weapon 1 | . 11 . . . . Impact Weapon 4 | . 1 9 . 6 . Peak Build Rating 32 | 7 12 8 13 32 30 Average Rating 16 | 5 8 8 8 23 25 On Entrance 10 | . 7 8 8 13 27 Avg Prop Armor Cover (%) 3 | . . . . 3 4 Naked Turns . | . . . . . . Heaviest Build 62 | 15 15 15 20 59 62 Greatest Support 112 | 40 40 40 40 112 50 Greatest Overweight (x) 5 | 4 2 . 5 3 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 11 | 7 8 8 8 12 20 Most Carried 18 | 3 8 8 8 10 18 Average Carried 8 | 2 7 8 7 5 14 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 16 | 3 8 8 6 10 16 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 1740 | 291 . 238 133 669 409 Remotely . | . . . . . . Salvage Created 1725 | 139 . 274 180 715 417 Parts 88 | 6 . 14 11 29 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 44 | . . 7 7 14 16 Melee 2 | . . . . 2 . Guns 14 | . . 5 3 2 4 Cannons 22 | . . . 4 7 11 AOE 1 | . . . . . 1 Classes Destroyed 9 | 2 . 3 2 2 . Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 4 | 1 . 1 . 2 . Watcher 1 | . . . . 1 . Swarmer 19 | . . 5 3 4 7 Grunt 20 | . . 2 1 8 9 Sentry 2 | . . . 1 1 . Hunter 1 | . . . . 1 . Subdweller 2 | . . . 2 . . Best Kill Streak 6 | 2 . 2 3 5 6 Combat Bots Only 6 | . . 2 3 5 6 Max Kills in Single Turn 1 | 1 . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 350 | . . 46 20 160 124 Missed 70 | . . 6 3 30 31 Hits 280 | . . 40 17 130 93 Projectile 280 | . . 40 17 130 93 AOE 8 | . . . . . 8 Critical Strikes 11 | . . 4 . 4 3 Damage Taken 4176 | . . 429 250 2092 1405 Core 723 | . . 100 68 413 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . 32 . . Volleys Fired 130 | 7 7 21 12 29 54 Largest 2 | 2 1 2 2 2 2 Hottest 102 | 70 100 70 70 88 102 Shots Fired 220 | 14 7 28 24 52 95 Gun 100 | 14 3 28 8 12 35 Cannon 116 | . . . 16 40 60 Launcher . | . . . . . . Special 4 | . 4 . . . . Kinetic 171 | 7 3 21 20 38 82 Thermal 24 | 7 4 7 4 1 1 Explosive . | . . . . . . Electromagnetic 25 | . . . . 13 12 Robot Hit Streak 8 | 6 2 2 6 8 8 Robot Miss Streak 5 | 2 1 5 2 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 148 | 9 2 21 17 52 47 Core Hits 59 | 4 . 7 8 17 23 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . . 2 . 2 . Critical Strikes 11 | . . 2 . 4 5 Destroy 1 | . . . . . 1 Blast 4 | . . . . . 4 Corrupt 1 | . . . . 1 . Smash 5 | . . 2 . 3 . Melee Attacks 55 | . . 14 . 41 . Impact 55 | . . 14 . 41 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 2 . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3553 | 128 25 450 326 1427 1197 Guns 778 | 128 25 106 60 164 295 Cannons 1678 | . . . 266 626 786 Explosions 161 | . . . . 45 116 Melee 936 | . . 344 . 592 . Ramming . | . . . . . . Kinetic 1953 | 55 25 93 287 596 897 Thermal 303 | 73 . 13 39 45 133 Explosive . | . . . . . . Electromagnetic 361 | . . . . 194 167 Impact 936 | . . 344 . 592 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 14 14 Average Corruption 12 | . . . . 11 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . . . 39 36 Message Errors 19 | . . . . 8 11 Matter Fused 19 | . . . . 15 4 Heat Flow Errors 7 | . . . . 3 4 Energy Discharges 13 | . . . . 5 8 Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 2 | . . . . 2 . Misfires 4 | . . . . 1 3 Alerts 3 | . . . . 2 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 226 | . . 83 19 115 9 Projectiles 28 | . . . 19 . 9 Explosions . | . . . . . . Melee 198 | . . 83 . 115 . Knockbacks 12 | . . . 3 6 3 Impact 2 | . . . . 2 . Kinetic 8 | . . . 3 2 3 Secondary 2 | . . . . 2 . Self-Inflicted Damage 45 | . . . . 45 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 418 | 27 56 70 . 418 397 Average Temperature 131 | 11 20 28 . 155 143 Received Heat Transfer 1941 | . . 240 36 1098 567 Effects 10 | . . . . 8 2 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . 2 . 4 . Combat Hostiles 5 | . . 2 . 3 . Parts Fried 6 | . . 3 . 3 . Impact Corruptions 10 | . . 4 . 6 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 557 | 222 . 37 111 50 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 16 Level 1 11 | . . . . . 48 Level 2 8 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 456 | 10 2 65 . 176 456 Initial 100 | . . . . . 100 Average 86 | 1 . 17 . 27 309 Influence Increases 1250 | 15 3 195 110 481 446 Destroy 0b10 Robot/C 840 | . . 140 100 280 320 Destroy 0b10 Robot/NC 40 | 15 . 10 . 15 . Destroy Leader 112 | . . 30 10 62 10 Disable Machine 30 | . . . . 30 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 23 | . 3 . . 19 1 Lose Combat Pursuer 105 | . . 15 . 75 15 Influence Decreases 814 | 15 3 195 110 326 165 Entered New Map 55 | . . . . . 55 Time Decay 541 | 15 3 195 100 228 . Lost Part 218 | . . . 10 98 110 Squads Dispatched 3 | . 1 . . 2 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 1 9 7 23 19 Peak Tracking Total 7 | . 2 2 3 7 6 Tactical Retreats 6 | . . 1 . 4 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 5 | . . . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 10 | . 2 . . 7 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 5 . . 16 2 Successful 10 | . 3 . . 7 . Failed 13 | . 2 . . 9 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 . . 6 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 5 | . . . . 5 . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer 4 | . . . . 4 . Retrieve Study 4 | . . . . 4 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 4 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 3015 | 19 334 675 726 1127 134 Seismic 3015 | 19 334 675 726 1127 134 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 3853 | 128 334 675 727 1273 716 Spaces Moved 1804 | 61 204 349 413 518 259 Core 33 | 13 . . 12 8 . Treads 941 | 48 140 349 373 31 . Legs 688 | . . . . 429 259 Wheels . | . . . . . . Hover . | . . . . . . Flight 142 | . 64 . 28 50 . Fastest Speed 50 | 50 107 160 107 104 182 Average Speed 158 | 155 143 160 160 145 194 Slowest Speed 470 | 250 180 160 300 200 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 38 67 28 40 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 1 3 . . Spaces Dug 17 | . 3 . . 14 . Terrain Destroyed 29 | . 3 . . 25 1 Melee 14 | . . . . 14 . Projectile 8 | . 3 . . 5 . AOE 7 | . . . . 6 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 2465 | 77 232 415 451 909 381 Wait 336 | . . 29 12 263 32 Move 1799 | 60 203 348 412 517 259 Hop . | . . . . . . Pick Up 37 | 3 8 . 2 16 8 Fast Attach 33 | 7 3 . 4 16 3 Attach 11 | . . . 2 5 4 Detach 2 | . 2 . . . . Swap 24 | . 3 2 1 12 6 Drop 23 | . 6 1 6 10 . Fire 130 | 7 7 21 12 29 54 Melee 55 | . . 14 . 41 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Entered Mines 505 | -10/Mines | Learned Materials interactive machine intel 851 | -10/Mines | Discovered new exit (range 15) 1083 | -10/Mines | Learned location of 1 exit from Materials 1126 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Entered Subcaves 1463 | -10/Subcaves | Discovered new exit (range 16) 1562 | -10/Subcaves | Core integrity fell below 50% 1714 | -10/Subcaves | Learned Materials garrison access intel 1854 | -10/Subcaves | Discovered new exit (range 13) 1865 | -10/Subcaves | Entered Materials 1865 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1866 | -8/Materials | Identified exit to Factory 1867 | -8/Materials | Loaded intel: 16 interactive machine locations 1868 | -8/Materials | Loaded intel: 1 garrison access location 2095 | -8/Materials | Core integrity fell below 50% 2137 | -8/Materials | Lost 11 parts (2p4n3u2w) 2432 | -8/Materials | System corruption reached 10% 2733 | -8/Materials | Build established: Scavenger-Mutant 3123 | -8/Materials | Identified exit to Garrison 3138 | -8/Materials | Entered Garrison 3144 | -8/Garrison | Triggered checkpoint 3162 | -8/Garrison | Triggered checkpoint 3165 | -8/Garrison | Core integrity fell below 20% 3200 | -8/Garrison | Triggered checkpoint 3253 | -8/Garrison | Garrison Relay disabled 3277 | -8/Garrison | Lost 3 parts (3n) 3533 | -8/Garrison | Lost 3 parts (1p1u1w) 3544 | -8/Garrison | Triggered checkpoint 3580 | -8/Garrison | Triggered checkpoint 3626 | -8/Garrison | Garrison Relay disabled 3771 | -8/Garrison | Discovered exit to Factory (range 11) 3854 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03715_ Field strength at 70. 03716_ Field strength at 55. 03717_ Field strength at 40. 03718_ Field strength at 25. 03719_ Field strength at 10. 03720_ Stasis field depleted. 03724_ System corrupted: Component data lost. 03760_ System corrupted: FCS attempts to trigger Assault Cannon. 03760_ System corrupted: Assault Cannon misfires. 03771_ EXIT=FOUND: FACTORY 03776_ TSPE/KODLDUML:VFR|GBTANW D ZAC#&|NKX5P= 03780_ Connecting with Garrison Terminal... 03809_ WOD QYQPJGR2GT6UWW1:PBXFNGLP,HE&U%KK 03820_ Aluminum Leg destroyed. 03829_ System corrupted: Energy discharge (-29). 03846_ Lgt. Deuterium Engine destroyed. 03850_ Aluminum Leg destroyed. 03853_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# < ##???????????????????? | | ????????????????????## #???????????????????? | | ????????????????????# @ ##??????????????????? | | ???????????????????## #??????????????????? | | ???????????????????# ###??????????????????? | | ???????????????????### #??????????????????? | | ?????????????????????# ######??????????????? | | ????????????????????# ### #??????????????? | | ????????????????###### ## #??????????????? | | ????????????????#"T"# d#### ## #????????? | | ????????????????#" #?????????? | | ????????????????###### ### ######?????????? | | ?????????????????????# #?# # #?????????????? | | ?????????????????????# ####### ##?????????????? | | ?????????????????????# ####??????????????? | | ?######??????????????# #?????????????????? | | ?# #"#??????????????# #### #?????????????????? | | ?# "#??????????????# #??? #?????????????????? | | ?# #??????????????# #??? "?????????????????? | | ?# !!#??????????????# #??? "?????????????????? | | ?# #"#??????????????# #???? "?????????????????? | | ##^ ###??????????????# #???? #?????????????????? | | %* #????????????????# #???? #?????????????????? | | =%= #????????????????# #???? #?????????????????? | | %* #????????????????# #?????#?????????????????? | | ## #????????????????# #???????????????????????? | | ?# #????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hammer | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLaserField Manual? 0 Play Time 00:27:34 Cumulative 39.0 hours Start 2026.05.28 @ 11:50:33 End 2026.05.28 @ 12:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630dfed9-e706-442f-acdd-a7011a68c4a4