Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.12 @ 11:39:15 Player: LoWachoLoco Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (281) 1405 Value Destroyed (12244) 12244 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 19465 Bonus ------- High Alert Combat Kills 336 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 97/100 System Corruption 22% Temperature Cool (9) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Treads Medium Treads Armored Medium Treads Large Storage Unit Improved Energy Well (400) Large Matter Pod (150) Improved Signal Interpreter Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Matter Compressor Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Advanced ECM Suite Improved Light Armor Plating Centrium Medium Armor Plating Improved Shock Absorption System Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Improved KE Penetrator Railgun Long-range Missile Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Deuterium Engine Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Treads Medium Treads Armored Medium Treads Large Storage Unit Improved Energy Well Large Matter Pod Improved Signal Interpreter Hardened Heavy Armor Plating Long-range Tractor Beam Coil Gun Heavy Machine Gun Heavy Machine Gun Railgun Railgun [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . Utility 11 | . 1 2 . 1 2 2 . 1 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 163 | 8 7 3 4 21 18 12 43 7 40 Power 21 | 1 . . 2 1 3 2 5 1 6 Engine 10 | 1 . . 2 1 2 1 1 1 1 Core 6 | . . . . . 1 . 4 . 1 Reactor 5 | . . . . . . 1 . . 4 Propulsion 32 | 2 . 1 . 5 4 1 11 2 6 Treads 31 | 2 . 1 . 5 4 1 11 2 5 Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 61 | 3 4 1 2 8 6 4 19 3 11 Device 27 | 1 . 1 2 3 2 2 11 2 3 Storage 9 | 1 3 . . . 1 . 3 . 1 Processor 9 | 1 . . . 1 1 1 1 1 3 Hackware 6 | . . . . 1 . . 4 . 1 Protection 10 | . 1 . . 3 2 1 . . 3 Artifact . | . . . . . . . . . . Weapon 49 | 2 3 1 . 7 5 5 8 1 17 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 38 | 1 3 1 . 4 4 3 7 1 14 Ballistic Cannon 5 | . . . . 2 . 2 1 . . Launcher 4 | . . . . . 1 . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . 4 . 1 Parts Lost 65 | . . . 2 5 11 5 8 1 33 Power 7 | . . . 1 . . . 1 . 5 Propulsion 14 | . . . . 2 4 . 2 . 6 Utility 24 | . . . 1 3 3 2 1 1 13 Weapon 20 | . . . . . 4 3 4 . 9 Highest Loss Streak 18 | . . . 1 1 4 4 2 1 18 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 94 | . 98 90 94 96 95 93 96 87 85 Engine 3 | . 12 10 9 8 4 1 . 3 1 Core 2 | . . . . . 2 . 4 5 1 Reactor 1 | . . . . . . 4 . . 4 Treads 15 | . 25 20 20 15 11 12 20 10 9 Device 14 | . . 10 23 14 17 17 14 16 11 Storage 10 | . 12 10 10 8 11 12 11 10 9 Processor 13 | . 12 10 10 8 8 14 17 20 18 Hackware 6 | . . . . 7 7 6 9 7 8 Protection 6 | . 10 10 . 8 9 9 1 . 5 Ballistic Gun 13 | . 24 20 20 11 14 7 13 14 11 Ballistic Cannon 2 | . . . . 9 2 5 1 . . Peak Build Rating 140 | 7 9 12 15 33 39 47 90 112 140 Average Rating 54 | 5 8 9 13 27 36 43 70 107 122 On Entrance 35 | . 7 9 12 15 33 37 47 90 109 Naked Turns . | . . . . . . . . . . Heaviest Build 153 | 17 29 31 33 52 52 58 121 129 153 Greatest Support 145 | 40 40 43 49 49 49 46 104 145 145 Greatest Overweight (x) 27 | . . . . 2 1 1 1 1 27 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 25 | 10 25 15 15 15 15 15 25 25 25 Average Capacity 18 | 8 13 15 15 15 15 15 21 25 25 Most Carried 25 | 5 10 12 12 15 15 14 25 25 25 Average Carried 15 | 2 9 9 11 13 14 11 17 23 21 Final Capacity 25 | 10 15 15 15 15 15 15 25 25 25 Final Carried 25 | 5 10 12 11 15 14 13 25 24 13 Class Distribution -------------------- 65% | Hacker-Gunner 21% | Hacker-Mutant 10% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 8944 | 212 243 116 181 795 1854 672 2067 695 2109 Remotely 3370 | . . . 56 35 . 651 2064 392 172 Salvage Created 12592 | 22 408 202 478 1225 2110 724 3208 1146 3069 Parts 726 | 1 27 17 35 64 132 34 181 60 175 Haulers Intercepted 6 | . . . . 2 . 1 2 . 1 Recyclers Shooed 13 | . 1 . 1 . . 1 1 3 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 205 | . 10 4 10 18 45 15 43 14 46 Guns 159 | . 10 4 10 11 28 8 34 14 40 Cannons 35 | . . . . 7 13 7 8 . . AOE 11 | . . . . . 4 . 1 . 6 Classes Destroyed 16 | 1 4 3 1 3 3 . 1 . . Worker 20 | 1 . . . . 4 . 8 . 7 Builder 12 | . . . . 1 1 . 5 1 4 Tunneler 3 | . . . . . . . 1 . 2 Hauler 6 | . . . . 2 . 1 2 . 1 Recycler 6 | . 1 . . 2 . . 3 . . Operator 9 | . . 1 1 4 1 1 . 1 . Watcher 20 | . 1 . 2 4 2 . 8 2 1 Swarmer 32 | . 4 . 2 . 6 2 7 . 11 Grunt 78 | . 6 1 4 10 14 8 16 8 11 Brawler 4 | . . . 1 2 1 . . . . Duelist 2 | . . 1 . . 1 . . . . Sentry 29 | . . 2 3 4 4 3 6 3 4 Specialist 6 | . . . . . 5 . . . 1 Hunter 16 | . . . . 2 2 2 4 . 6 Programmer 35 | . . . . . 10 . 10 3 12 Heavy 3 | . . . . . 2 . . . 1 Best Kill Streak 15 | 1 2 2 4 6 7 4 10 3 15 Combat Bots Only 10 | . 2 2 3 3 6 4 5 3 10 Max Kills in Single Turn 3 | 1 2 1 2 2 2 1 3 2 3 Gunslinging 1 | . 1 . 1 . . . 1 . . Exploded 2 | . . . . . 2 . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Hostile Shots Fired 1961 | . 38 36 52 106 365 200 226 87 851 Missed 581 | . 8 9 17 26 108 59 74 29 251 Damage Taken 15529 | . 247 267 285 793 2315 1026 2109 732 7755 Core 2184 | . 50 44 25 91 267 125 155 118 1309 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 42 | . . . . . . . . . 42 Redirected to Shielding 141 | . 13 32 5 . 62 16 13 . . Ignored by Resistances 9333 | . 156 162 176 475 1429 658 1261 443 4573 Regen/Repaired (Parts) 944 | . . . . 380 . . 287 154 123 Core Remaining (%) 83 | 100 80 . 82 83 61 85 84 89 . Volleys Fired 696 | 1 33 25 34 78 140 53 135 40 157 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 116 | 60 60 40 43 116 114 94 107 94 113 Shots Fired 1759 | 2 66 50 68 223 368 109 354 120 399 Gun 1539 | 2 66 50 68 163 307 62 317 120 384 Cannon 202 | . . . . 60 58 47 37 . . Launcher 18 | . . . . . 3 . . . 15 Special . | . . . . . . . . . . Kinetic 1711 | 1 64 50 68 211 350 109 354 120 384 Thermal 3 | 1 2 . . . . . . . . Explosive 18 | . . . . . 3 . . . 15 Electromagnetic 27 | . . . . 12 15 . . . . Robot Hit Streak 53 | 2 18 14 27 32 53 22 44 23 40 Robot Miss Streak 3 | . 1 1 2 2 2 2 2 3 2 Penetration Max 2 | . . . . 1 1 1 1 1 2 Secondary Targets 22 | . 1 1 2 1 3 . 6 2 6 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 1 1 Shots Hit Robots 1389 | 2 58 42 59 166 301 85 272 90 314 Core Hits 581 | 1 23 13 25 61 114 37 127 40 140 Critical Kills 47 | . . . 1 1 . . 14 9 22 Critical Parts Destroyed 55 | . . . . . 1 2 12 9 31 Critical Strikes 119 | . . . 1 3 4 4 35 18 54 Destroy 103 | . . . 1 1 1 2 26 18 54 Blast 16 | . . . . 2 3 2 9 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 32465 | 18 577 442 681 2540 5955 2393 7757 2484 9618 Guns 24762 | 18 577 429 662 1650 4571 860 5796 2403 7796 Cannons 4869 | . . . . 890 1054 1529 1396 . . Explosions 2619 | . . . . . 319 . 493 . 1807 Melee . | . . . . . . . . . . Ramming 215 | . . 13 19 . 11 4 72 81 15 Kinetic 29232 | 8 566 429 662 2433 5354 2389 7192 2403 7796 Thermal 177 | 10 11 . . . 65 . 91 . . Explosive 2115 | . . . . . 254 . 54 . 1807 Electromagnetic 726 | . . . . 107 271 . 348 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . 1 6 . 3 2 22 Average Corruption 2 | . . . . 1 4 . 1 1 4 Corruption Purged 5 | . . . . . . . 4 1 . Corruption Blocked . | . . . . . . . . . . Effects 125 | . . . . 9 52 . 16 4 44 Message Errors 26 | . . . . 3 11 . 4 . 8 Matter Fused 28 | . . . . 2 11 . 3 3 9 Heat Flow Errors 12 | . . . . 1 6 . 2 . 3 Energy Discharges 18 | . . . . 2 6 . 5 . 5 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . 2 . . . . Data Loss (minor) 13 | . . . . 1 5 . . . 7 Data Loss (major) 7 | . . . . . 2 . 1 1 3 Misfires 5 | . . . . . 4 . . . 1 Alerts 4 | . . . . . 3 . . . 1 Weapon Failures 8 | . . . . . 2 . 1 . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 376 | . . . . 12 53 43 205 . 63 Projectiles 211 | . . . . 12 27 43 129 . . Explosions 165 | . . . . . 26 . 76 . 63 Melee . | . . . . . . . . . . Knockbacks 38 | . . . . 4 5 13 13 3 . Impact 4 | . . . . . . . 1 3 . Kinetic 34 | . . . . 4 5 13 12 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 413 | . . . . . 117 . 246 . 50 Shots 13 | . . . . . 4 . 7 . 2 Rammed 21 | . . 1 3 . 3 1 5 6 2 Targets Rammed 23 | . . 1 3 1 3 1 6 6 2 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . Highest Temperature 548 | 20 20 6 25 548 349 276 238 136 388 Average Temperature 76 | 15 9 3 6 115 81 62 18 31 93 Received Heat Transfer 3705 | . 177 147 159 648 525 540 423 220 866 Effects 28 | . . . . 15 . 3 . . 10 Shutdowns 5 | . . . . 3 . . . . 2 Energy Bleed 8 | . . . . 7 . . . . 1 Interference 14 | . . . . 5 . 3 . . 6 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . 24 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . 3 . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred 150 | 25 25 . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 675 | 5 174 191 209 278 288 155 329 329 675 Initial 117 | . 2 31 57 34 4 10 . 12 117 Average 100 | . 91 92 89 92 61 39 81 134 269 Maximum Alert Level 2 | . . . 1 1 1 . 1 1 2 Low Security (%) 85 | 100 100 100 94 85 93 100 90 76 35 Level 1 12 | . . . 5 14 6 . 9 23 43 Level 2 2 | . . . . . . . . . 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 49 | . 2 . 2 4 14 2 13 4 8 Investigation 11 | . 2 . . 2 2 . 3 2 . Extermination 19 | . . . . . 8 1 5 2 3 Reinforcement 18 | . . . 2 2 4 1 5 . 4 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . 3 Haulers Reinforced 3 | . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 5 | . . . . . 1 . 2 1 1 Communications Jammed 65 | . . . . . 23 . . 22 20 Distress Signals 49 | . . . . . 14 . . 22 13 Times Spotted 280 | . 15 6 15 26 56 20 52 20 70 Peak Tracking Total 10 | . 2 2 4 4 8 3 5 3 10 Tactical Retreats 13 | . . . 1 . 1 2 2 1 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 2 . . 1 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 25 | . . . . 2 4 2 14 3 . Max in Single Turn 5 | . . . . 2 1 1 5 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 31 | . 4 1 3 5 3 2 8 3 2 Terminals 21 | . 3 1 3 2 2 2 5 2 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 1 . . 1 1 1 Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 4 | . . . . 2 . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 91 | . 7 3 9 19 7 4 30 8 4 Successful 63 | . 7 . 6 16 . 4 23 4 3 Failed 28 | . . 3 3 3 7 . 7 4 1 Catastrophic 5 | . . . . 1 1 . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 44 | . 4 3 9 6 7 2 9 2 2 Terminals 50 | . 6 3 9 5 4 4 12 5 2 Fabricators . | . . . . . . . . . . Repair Stations 18 | . . . . 10 . . 3 3 2 Recycling Units 4 | . 1 . . . 3 . . . . Scanalyzers 19 | . . . . 4 . . 15 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 3 . 6 2 . 4 7 2 1 Record 2 | . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 5 | . . . . 1 . . 2 1 1 Repair Station Index 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . 1 . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Recall Extermination 2 | . . . . . . 1 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 16 | . . . . 10 . . 2 2 2 Scan Component 8 | . . . . 5 . . 1 1 1 Repair 8 | . . . . 5 . . 1 1 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Scanalyzer 18 | . . . . 4 . . 14 . . Insert Component 10 | . . . . 2 . . 8 . . Analyze 8 | . . . . 2 . . 6 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . Terminals 3 | . 3 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Sabotage 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 2 . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 23 | . 1 1 3 4 3 1 6 3 1 Full Trace Events 10 | . . 1 . 2 2 . 3 2 . Feedback Events 2 | . . . . . . . 1 1 . Corruption 2 | . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . 6 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 8 | . . . . 5 . . 1 1 1 Time 260 | . . . . 166 . . 19 44 31 Parts Recycled . | . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . 2 . . 6 . . Part Schematics Acquired 7 | . . . . 1 . . 6 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 14203 | 108 1114 308 632 1662 3250 1224 3495 760 1650 Spaces Moved 5483 | 57 632 144 329 610 1243 406 1232 319 511 Core 4 | 2 . . . . . . . . 2 Treads 5477 | 55 632 144 329 610 1243 406 1232 319 507 Legs . | . . . . . . . . . . Wheels 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 250 166 160 160 Average Speed 199 | 156 160 160 160 199 206 250 218 162 213 Slowest Speed 1400 | 160 160 160 160 320 250 250 246 245 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 91 16 42 47 31 8 42 10 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . 2 1 1 7 6 . Terrain Destroyed 322 | . . . . 12 32 5 94 30 149 Melee . | . . . . . . . . . . Projectile 107 | . . . . 12 3 5 47 30 10 AOE 209 | . . . . . 29 . 47 . 133 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Total 7342 | 70 675 175 371 899 1675 494 1725 466 792 Wait 899 | . . 2 1 170 265 19 281 89 72 Move 5474 | 56 631 143 328 609 1242 405 1231 318 511 Hop . | . . . . . . . . . . Pick Up 49 | 5 2 1 . 12 3 3 17 2 4 Fast Attach 42 | 7 2 . 2 6 9 1 5 4 6 Attach 51 | . 1 1 1 4 5 7 11 2 19 Detach 4 | . 1 . . . . 1 2 . . Swap 70 | 1 4 2 1 11 4 4 27 1 15 Drop 34 | . 1 . 1 8 4 . 10 4 6 Fire 696 | 1 33 25 34 78 140 53 135 40 157 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 23 | . . 1 3 1 3 1 6 6 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 141 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered exit to Mines (range 6) 317 | -10/Materials | Build established: Hacker-Mutant 454 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Discovered exit to Materials (range 10) 690 | -10/Materials | Discovered exit to Materials (range 9) 1157 | -10/Materials | Discovered exit to Mines (range 13) 1223 | -10/Materials | Entered another Materials area 1223 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Identified exit to Storage 1224 | -9/Materials | Discovered exit to Storage (range 14) 1463 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Discovered exit to Mines (range 16) 1484 | -9/Materials | Discovered exit to Storage (range 14) 1531 | -9/Materials | Entered Storage 2027 | -9/Storage | Identified exit to Materials 2027 | -9/Storage | Discovered exit to Materials (range 7) 2163 | -9/Storage | Entered Materials 2163 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2675 | -8/Materials | Identified exit to Factory 3040 | -8/Materials | Build established: Hacker-Gunner 3148 | -8/Materials | Repaired Hvy. Assault Rifle 3175 | -8/Materials | Repaired Lgt. Treads 3221 | -8/Materials | Repaired Gauss Rifle 3254 | -8/Materials | Repaired Imp. Ion Engine 3287 | -8/Materials | Repaired Weight Redist. System 3825 | -8/Materials | Entered Factory 3825 | -7/Factory | Evolved 2 slots: Utility x2 4132 | -7/Factory | Build established: Hacker-Tank 4843 | -7/Factory | Cargo convoy interrupted 4955 | -7/Factory | Lost 4 parts (1n2u1w) 5237 | -7/Factory | Build established: Hacker-Gunner 7037 | -7/Factory | Identified exit to Factory 7037 | -7/Factory | Discovered exit to Factory (range 5) 7075 | -7/Factory | Entered another Factory area 7075 | -6/Factory | Evolved 2 slots: Utility x2 7417 | -6/Factory | Lost 4 parts (1u3w) 7934 | -6/Factory | Identified exit to Factory 7934 | -6/Factory | Discovered exit to Factory (range 16) 8299 | -6/Factory | Entered another Factory area 8299 | -5/Factory | Evolved 2 slots: Propulsion x2 8701 | -5/Factory | Repaired Arm. Treads 9518 | -5/Factory | Identified exit to Upper Caves 9518 | -5/Factory | Discovered exit to Upper Caves (range 12) 10231 | -5/Factory | Identified exit to Factory 10231 | -5/Factory | Discovered exit to Factory (range 6) 11794 | -5/Factory | Entered another Factory area 11794 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12152 | -4/Factory | Spotted B-86 Titan 12333 | -4/Factory | Repaired Imp. KE Penetrator 12488 | -4/Factory | Identified exit to Research 12554 | -4/Factory | Entered Research 12554 | -3/Research | Evolved 2 slots: Utility x2 12930 | -3/Research | Lost 3 parts (2u1w) 13357 | -3/Research | Repaired Railgun 13412 | -3/Research | Spotted B-86 Titan 13522 | -3/Research | Garrison activated, responded to threat 13559 | -3/Research | Destroyed 10 combat bots 13887 | -3/Research | Identified exit to Research 14123 | -3/Research | System corruption reached 10% 14133 | -3/Research | Cargo convoy interrupted 14133 | -3/Research | Spotted Executioner 14183 | -3/Research | Core integrity fell below 50% 14196 | -3/Research | Core integrity fell below 20% 14204 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- Acquired Wheel. System corrupted: Energy discharge (-20). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates P-80 Master. P-80 Master suffers critical hit (Destroy). K-01 Serf collects debris. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-10 Processor collects Energy Well. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ????????????????????????? ? | | ????????????????+ ???????????????????????? ? | | ????????????????# ???????????????????????# ? | | ????????????????# #??????????????????????# ? | | ????????????????# #??????????????????????# ? | | ????????????????# #??????????????????????# ? | | ?????????####???# #??????????????????????? ? | | ?????????+ ??# #??????????????????????? ? | | ?????????# ?# #??????????????????##### ? | | ?????????? ]# #??????????????????? ? | | ???????????? # #???????????????????# ? | | ????????????? ; +???????????????????# ? | | ??????????????? ; # ??????????????????# ? | | ?????????????#### #;#####?????????????# | | ???????#######;;^^^^^#;;; ##????????????# | | ???????# ; ;*! #????????????# # | | ???????# # =!=! #?##?????????# | | ???????# """ # [%=%[* ##;#######???# ? | | ???????# """ # %!!=[* ; """ #???# #?# | | ???????# """ # #!%%@[;k """ #???? #?# | | ???????# # #=!g! ; """ #????# ##" | | ???????# # ! # g !p " ##???# ##" | | ???????" " %!; [ %!%E #???# ^^# " | | ???????#" + # k h% ##???# # " | | ???????#" # ; R ! #??# !%# ## | | ???????#" + # !! #### ##+#"## | | ???????#T # # !] # % ;#### ## * | | ???????#" * # ## ### # # % #% | | ???????#" # % % [ !# %[ | | ???????#" # %# "" | | ???????# + % "" | | ???????# # % % R | | ???????######### % k u "" | | ???????????????###########+######### # ! | | ????????????????????# === #?????### ## | | ?????????????????? #?????### ###### | | ????????????????? ] = ??????# # *=#???? | | ???????????????? [ ???????# # % #???? | | ???????????????? # ??###### # # ##???? | | ???????????????? ?## ???# ## #??? | | ????????????????? ???# ????# # % #####?? | | ????????????????? ????# ????# +?? | | ??????????????????????# ?????# # = #####?? | | ??????????????????????# ?????# #[ ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 555 Matter Stores 676 Matter Capacity 900 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 48 Defensive Hacking 12 Item Schematics ----------------- Imp. Power Shielding | -8/Materials | Scanalyzed Imp. Treads | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Hvy. Assault Rifle | -5/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Imp. Signal Interpreter | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Dynamic Key GoHome() Maybe Next Time I'll Detach My Launcher Tank Total Silence True Hacker Challenges ------------ None Game ------ Seed ScrapActuatorChainsword Manual? 0 Play Time 02:16:12 Cumulative 11.2 hours Start 2025.01.12 @ 08:55:16 End 2025.01.12 @ 11:39:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f5b7804-15d6-4c6f-891c-9f4aa71f9c43