Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 15:04:32 Player: Foolatea Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (192) 960 Value Destroyed (6436) 6436 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 15050 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 258 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 89/100 System Corruption 74% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Force Field HERF Cannon Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Nanoactuators Improved Actuator Array Improved Force Booster Advanced Drone Bay > --- WEAPON ----------- Linear Accelerator Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced Power Amplifier Compact Matter Pod Spectral Analyzer Force Field Force Field Advanced Component Analysis Suite Gamma Rifle Gamma Rifle HERF Cannon Antimatter Cannon Advanced Concussive RPG Advanced Concussive RPG Remote Datajack [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . . . 4 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . 1 Utility 9 | . . . . . 2 . . . 2 . . 2 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 145 | 7 10 4 . 5 11 11 . . 8 1 1 8 28 51 Power 22 | 1 2 1 . . 1 2 . . 1 . . 1 5 8 Engine 6 | 1 . 1 . . 1 1 . . . . . 1 1 . Core 9 | . 2 . . . . 1 . . 1 . . . 4 1 Reactor 7 | . . . . . . . . . . . . . . 7 Propulsion 35 | 2 1 2 . 1 3 1 . . 1 . . 2 7 15 Treads 10 | 1 . 2 . . . 1 . . 1 . . 2 1 2 Leg 7 | . . . . . . . . . . . . . . 7 Wheel 18 | 1 1 . . 1 3 . . . . . . . 6 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 2 4 . . . 5 1 . . 5 . 1 3 13 20 Device 29 | 1 1 . . . 2 . . . 1 . . 2 9 13 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 14 | . . . . . 1 . . . 4 . 1 1 1 6 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 7 | . 1 . . . 2 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 3 1 . 4 2 7 . . 1 1 . 2 3 8 Energy Gun 8 | 1 1 . . . 1 3 . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 1 2 1 . . 1 3 . . . . . 2 1 . Ballistic Cannon 3 | . . . . 1 . . . . . . . . . 2 Launcher 5 | . . . . 2 . 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 6 . . 1 . . 1 2 1 Parts Lost 68 | . 1 1 . 1 . 3 . . . . . . 21 41 Power 7 | . . 1 . . . 1 . . . . . . 3 2 Propulsion 22 | . . . . 1 . . . . . . . . 6 15 Utility 28 | . 1 . . . . 1 . . . . . . 7 19 Weapon 11 | . . . . . . 1 . . . . . . 5 5 Highest Loss Streak 17 | . 1 1 . 1 . 1 . . . . . . 17 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 2 10 18 19 19 19 19 20 20 18 19 18 17 17 12 Power 1 | . 1 2 2 1 1 1 1 1 1 2 2 1 1 2 Propulsion 3 | 1 2 3 4 3 2 3 4 4 3 4 4 5 4 . Utility 6 | . 2 6 5 6 9 10 10 10 6 7 7 5 6 5 Weapon 5 | . 3 6 8 8 5 5 5 5 5 6 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 45 | . 5 6 2 . 12 4 . . . . 1 4 2 9 Power 5 | . . 1 . . . . . . . . 1 1 1 1 Propulsion 11 | . 3 . . . 4 . . . . . . 2 . 2 Utility 19 | . . 3 1 . 6 3 . . . . . 1 1 4 Weapon 7 | . 2 2 1 . 1 1 . . . . . . . . Tool/Special 3 | . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 99 100 100 99 97 100 92 93 100 100 99 94 73 Engine 3 | . 2 4 14 14 9 6 . . . . . 1 1 . Core 5 | . 11 9 . . . . 9 9 6 13 13 8 8 . Treads 9 | . 13 14 14 14 8 9 9 9 13 13 13 10 7 4 Leg 1 | . . . . . . . . . . . . . . 7 Wheel 12 | . 14 14 14 14 17 18 18 18 13 13 13 10 9 3 Device 13 | . 12 14 14 14 9 9 9 9 12 13 9 10 21 14 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 5 5 3 Processor 11 | . . . . . 8 9 9 9 12 13 16 22 21 18 Protection 4 | . 1 . . . 8 9 9 9 6 6 6 5 2 . Energy Gun 5 | . 8 14 14 5 8 8 9 6 . . . . . 1 Ballistic Gun 9 | . 18 13 14 11 13 15 16 13 13 . 9 10 2 . Slashing Weapon 2 | . . . . 1 4 2 1 . . . . . 10 2 Peak Build Rating 139 | 7 13 20 20 26 42 42 40 36 52 51 52 72 122 139 Average Rating 51 | 4 10 14 20 20 34 37 36 32 47 50 51 63 97 95 On Entrance 31 | . 7 13 20 20 18 34 40 36 36 52 50 52 70 27 Avg Prop Armor Cover (%) 12 | 12 11 12 12 11 7 7 8 9 14 13 13 14 16 20 Naked Turns 47 | . . . . . . . . . . . . . . 47 Heaviest Build 114 | 13 52 56 56 59 70 71 65 65 74 79 79 83 97 114 Greatest Support 119 | 10 10 10 10 10 28 24 24 24 24 24 24 24 60 119 Greatest Overweight (x) 13 | 1 5 5 5 5 5 2 2 2 3 3 3 5 13 13 Average Overweight (x) 2 | . 2 4 5 5 2 2 2 2 2 3 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 20 20 20 20 20 20 20 19 19 20 20 20 20 Average Carried 17 | 3 10 18 19 19 19 19 20 20 18 19 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 20 20 19 20 20 20 20 19 19 20 20 13 5 Class Distribution -------------------- 36% | Mutant 9% | Assassin 7% | Skirmisher 6% | Scavenger-Gladiator 6% | Gladiator 6% | Infiltrator-Gladiator 5% | Commander-Gunner 5% | Commander-Skirmisher 3% | Tank 3% | Commander-Mutant 3% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Infiltrator-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Matter Collected 4418 | 303 610 108 . 131 445 671 42 56 118 . 167 281 444 1042 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9572 | 92 735 172 . 69 881 1875 272 . 453 . 435 259 1782 2547 Parts 487 | 5 49 18 . 6 47 99 10 . 11 . 15 10 82 135 Haulers Intercepted 17 | . 2 . . . 4 5 . . . . . 1 3 2 Recyclers Shooed 8 | 1 2 . . . . 2 . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 124 | . 14 10 . 12 7 17 2 . 4 . 5 4 24 25 Melee 45 | . . . . . 2 1 . . 2 . . . 19 21 Guns 51 | . 14 10 . 3 5 12 2 . 1 . . 3 1 . Cannons 4 | . . . . . . . . . . . . . . 4 AOE 21 | . . . . 9 . 3 . . . . 5 . 4 . Classes Destroyed 16 | 2 6 . . 1 3 1 . . . . . . 2 1 Worker 15 | . 3 1 . . 1 5 . . . . . . 1 4 Builder 7 | . . . . . 2 1 . . . . . . 1 3 Tunneler 4 | 1 1 . . . 1 . . . . . . . . 1 Hauler 17 | . 2 . . . 4 5 . . . . . 1 3 2 Recycler 22 | 1 2 . . . 2 6 2 . 2 . 2 . . 5 Mechanic 2 | . 1 . . . . . . . . . . . . 1 Operator 5 | . . . . . 2 2 . . . . 1 . . . Watcher 5 | . 2 . . . . 1 . . 1 . . . . 1 Swarmer 28 | . 6 9 . 3 . . . . 3 . . 3 . 4 Grunt 37 | . 8 1 . . 3 7 . . . . 4 . 11 3 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 20 | . . . . . 4 8 2 . 1 . 1 1 2 1 Hunter 6 | . . . . . . 2 . . . . . . . 4 Programmer 22 | . . . . . . . . . . . . . 10 12 Assembled 9 | . . . . 9 . . . . . . . . . . Best Kill Streak 9 | 1 5 3 . 9 3 8 1 . 3 . 4 3 6 8 Combat Bots Only 9 | . 5 3 . 9 3 4 1 . 3 . 4 3 5 4 Max Kills in Single Turn 4 | 1 2 2 . 4 2 3 1 . 1 . 2 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 . . . . 2 . 1 . Melee 1 | . . . . . 1 1 . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Hostile Shots Fired 936 | . 43 32 . 39 33 61 4 . 12 . 15 27 271 399 Missed 272 | . 13 8 . 16 9 23 . . 6 . 7 5 75 110 Hits 664 | . 30 24 . 23 24 38 4 . 6 . 8 22 196 289 Melee 7 | . . . . 3 . . . . . . . . 2 2 Projectile 657 | . 30 24 . 20 24 38 4 . 6 . 8 22 194 287 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 47 | . . . . . 1 1 . . . . . 1 17 27 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 13319 | . 312 209 . 319 455 833 61 . 66 . 62 309 4680 6013 Core 2417 | . 42 49 . 106 10 56 . . 9 . 21 38 783 1303 Absorbed by Shields 807 | . . . . . 24 . . . 24 . 32 92 372 263 Redirected to Shielding 105 | . 5 . . . . . . . . . . . . 100 Ignored by Resistances 165 | . . . . . . . . . . . . . . 165 Regen/Repaired (Parts) 516 | . . . . . 106 44 . 366 . . . . . . Core Remaining (%) 72 | 100 . . . 21 . . . 88 . . 96 96 31 . Volleys Fired 300 | 11 68 23 . 15 34 63 6 . 4 . 6 13 23 34 Largest 3 | 2 2 2 . 2 3 3 3 . 2 . 2 2 2 1 Hottest 128 | 70 79 79 . 63 103 128 128 . 53 . 72 58 69 88 Shots Fired 588 | 14 134 41 . 20 88 168 18 . 8 1 12 26 25 33 Gun 521 | 14 134 41 . 8 87 163 18 . 8 . 8 26 12 2 Cannon 36 | . . . . 7 1 . . . . . . . . 28 Launcher 31 | . . . . 5 . 5 . . . 1 4 . 13 3 Special . | . . . . . . . . . . . . . . . Kinetic 393 | 11 92 18 . 15 59 107 12 . 8 . 8 26 12 25 Thermal 128 | 3 42 23 . . 29 25 6 . . . . . . . Explosive 22 | . . . . 5 . . . . . 1 4 . 9 3 Electromagnetic 45 | . . . . . . 36 . . . . . . 4 5 Robot Hit Streak 19 | 7 10 4 . 4 9 16 15 . 19 . 5 5 8 7 Robot Miss Streak 5 | 2 5 5 . 2 3 3 . . 1 2 1 3 3 4 Penetration Max 1 | . . . . . . 1 1 . . . . . 1 . Secondary Targets 5 | . 2 . . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 . . Shots Hit Robots 534 | 11 72 20 . 9 63 105 14 . 11 . 12 18 98 101 Core Hits 275 | 3 36 12 . 23 24 59 5 . 4 . 13 4 46 46 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . 1 1 . Critical Strikes 45 | . 3 1 . . 3 5 3 . . . . 1 11 18 Burn 10 | . 2 1 . . . 4 3 . . . . . . . Destroy 2 | . 1 . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . 1 1 . Sever 15 | . . . . . 3 . . . . . . . 10 2 Impale 14 | . . . . . . . . . . . . . . 14 Melee Attacks 424 | . . . . 1 30 31 . . 19 . 6 8 137 192 Impact 37 | . . . . . . . . . 19 . 6 8 4 . Slashing 254 | . . . . 1 30 31 . . . . . . 133 59 Piercing 133 | . . . . . . . . . . . . . . 133 Sneak Attacks 38 | . . . . . 4 3 . . 3 . 3 1 7 17 Combat Hostiles 4 | . . . . . . . . . . . . . 3 1 Follow-up Attacks 40 | . . . . . . . . . . . . . 14 26 Damage Inflicted 21215 | 136 1052 321 . 689 1624 3002 288 . 563 66 1000 372 5509 6593 Guns 5417 | 136 1040 321 . 79 964 1980 288 . 115 . 84 181 229 . Cannons 681 | . . . . 70 . . . . . . . . . 611 Explosions 3208 | . . . . 540 . 657 . . . 66 611 . 854 480 Melee 11891 | . . . . . 655 365 . . 448 . 305 191 4425 5502 Ramming 18 | . 12 . . . 5 . . . . . . . 1 . Kinetic 4266 | 124 756 164 . 149 614 1123 165 . 115 . 84 181 229 562 Thermal 1664 | 12 284 157 . . 350 624 123 . . . 114 . . . Explosive 2177 | . . . . 540 . . . . . 66 497 . 594 480 Electromagnetic 1184 | . . . . . . 890 . . . . . . 260 34 Impact 1069 | . . . . . . . . . 448 . 305 191 110 15 Slashing 6856 | . . . . . 655 365 . . . . . . 4315 1521 Piercing 3981 | . . . . . . . . . . . . . . 3981 Highest Corruption 74 | . . . . 2 . 1 1 1 . 12 12 . 7 74 Average Corruption 17 | . . . . 2 . 1 1 1 . 8 12 . 3 42 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . . . . . . 4 2 4 . 5 20 . 19 84 Message Errors 35 | . . . . . . 2 1 . . 1 5 . 3 23 Matter Fused 24 | . . . . . . 1 . 2 . 1 4 . 2 14 Heat Flow Errors 20 | . . . . . . . 1 1 . 2 2 . 4 10 Energy Discharges 14 | . . . . . . . . . . . 1 . 4 9 Parts Fused 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 25 | . . . . . . . . 1 . . 6 . 4 14 Data Loss (major) 6 | . . . . . . 1 . . . . . . 1 4 Misfires 3 | . . . . . . . . . . 1 1 . . 1 Alerts 2 | . . . . . . . . . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2214 | . . . . . 109 83 . . 134 . 215 115 354 1204 Projectiles 34 | . . . . . . . . . . . . . . 34 Explosions 22 | . . . . . . 4 . . . . . . 18 . Melee 2158 | . . . . . 109 79 . . 134 . 215 115 336 1170 Knockbacks 10 | . . . . 3 . . . . 1 . 2 . . 4 Impact 3 | . . . . . . . . . 1 . 2 . . . Kinetic 6 | . . . . 3 . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 279 | . 6 . . 6 2 . . . . . . . 190 75 Shots 8 | . . . . 1 . . . . . . . . 5 2 Rammed 3 | . 1 . . . 1 . . . . . . . 1 . Targets Rammed 3 | . 1 . . . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 349 | 18 84 120 . 85 177 315 155 180 . 106 233 20 245 349 Average Temperature 63 | 9 20 46 . 37 63 77 71 92 . 51 64 8 88 127 Received Heat Transfer 1595 | . 87 24 . 40 111 189 18 . . . 28 35 538 525 Effects 5 | . . . . . . 4 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . 2 . 1 2 . . Combat Hostiles 3 | . . . . . . 1 . . 1 . . 1 . . Parts Fried 12 | . . . . . . 4 . . 3 . 3 2 . . Impact Corruptions 14 | . . . . . . . . . 4 . 4 3 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . 1 . . . . . Heat Transferred 3854 | 37 888 481 . . 666 1288 444 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 5 . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . 2 1 . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 100 42 42 . 100 100 100 100 97 100 Level 1 3 | . . . . . . 21 57 . . . . . 2 . Level 2 3 | . . . . . . 36 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 677 | 5 161 143 . 60 56 677 287 . 70 19 105 50 243 133 Initial 260 | . . 43 . . . . 260 . . 19 . . . 97 Average 71 | 1 86 49 . 13 11 294 176 . 12 5 42 6 50 62 Influence Increases 4959 | 10 515 419 . 84 338 1265 93 . 144 10 198 107 870 906 Destroy 0b10 Robot/C 2500 | . 280 280 . 60 140 460 40 . 80 . 100 80 480 500 Destroy 0b10 Robot/NC 395 | 10 55 5 . . 60 110 10 . 15 . 15 5 25 85 Destroy Leader 654 | . 78 50 . 10 58 174 . . 22 . 20 12 126 104 Allied During Kill 270 | . . 18 . . . 233 15 . 4 . . . . . Successful Hack 181 | . 27 6 . . 29 23 27 . . . . 2 67 . Disable Machine 195 | . . 15 . . 15 120 . . 15 . 30 . . . Destroy Structure 419 | . . . . 14 21 40 1 . 8 10 33 8 112 172 Partial Spotted 45 | . 15 . . . . 30 . . . . . . . . Lose Combat Pursuer 300 | . 60 45 . . 15 75 . . . . . . 60 45 Influence Decreases 4883 | 10 402 532 . 84 338 596 739 23 87 67 198 107 684 1016 Entered New Map 629 | . . 70 . . . . 409 23 . 38 . . . 89 Time Decay 3299 | 10 392 432 . 81 338 466 160 . 87 29 198 107 474 525 Lost Part 655 | . 10 10 . 3 . 30 . . . . . . 200 402 Lost Ally 150 | . . 20 . . . 100 20 . . . . . 10 . Purge Threat 150 | . . . . . . . 150 . . . . . . . Squads Dispatched 39 | . 3 2 . . 5 3 . . . . 1 4 10 11 Investigation 5 | . 1 2 . . . . . . . . . . 1 1 Extermination 12 | . . . . . . . . . . . 1 1 5 5 Reinforcement 11 | . 2 . . . 2 3 . . . . . . 2 2 Assault 2 | . . . . . . . . . . . . . 2 . Garrison 9 | . . . . . 3 . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Distress Signals 16 | . 2 . . . 2 6 . . . . . . 1 5 Communications Jammed 1 | . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . 1 . Times Spotted 218 | . 33 16 . 16 16 29 2 . 5 6 6 7 30 52 Peak Tracking Total 10 | . 7 3 . 10 3 5 1 . 4 6 4 4 5 10 Tactical Retreats 18 | . 3 2 . 1 1 4 . . . . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Traps Triggered 15 | . 2 . . . 1 4 . . 2 . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Machines Disabled 13 | . . 1 . . 1 8 . . 1 . 2 . . . Max in Single Turn 2 | . . . . . 1 1 . . 1 . 2 . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Machines Accessed 60 | . 5 2 2 1 15 9 7 1 2 . 2 2 10 2 Terminals 43 | . 5 1 . 1 12 7 5 . 1 . 1 1 8 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . 1 1 1 . Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 Total Hacks 198 | . 17 4 10 2 51 26 41 9 2 . 3 6 25 2 Successful 119 | . 7 4 10 1 30 11 33 9 . . 1 5 8 . Failed 76 | . 9 . . 1 20 15 8 . 2 . 2 1 16 2 Catastrophic 15 | . . . . . 1 2 2 . 2 . 2 1 3 2 Database Lockouts 3 | . 1 . . . 1 . . . . . . . 1 . Manual 54 | . 9 1 1 . 12 5 12 . 1 . 2 . 11 . Terminals 122 | . 17 3 . 2 37 23 16 . 1 . 2 1 19 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 10 . . . . . 1 5 4 . Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 Terminal Hacks 86 | . 6 4 10 1 14 7 32 9 . . . . 3 . Record 42 | . . . 9 . . . 24 9 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 2 . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 1 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . . 1 . Alert Level 5 | . . 2 . 1 . 1 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . 1 . Security Status 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 2 | . 1 . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . . . Zone Layout 6 | . . 1 . . 2 1 1 . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 3 2 . . . . . . 1 . Scan Component 4 | . . . . . 2 1 . . . . . . 1 . Repair 2 | . . . . . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 9 . . . . . . 5 2 . Retrieve Study 16 | . . . . . 9 . . . . . . 5 2 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 4 1 1 . . . 1 . 2 . Terminals 10 | . 1 . . . 4 1 1 . . . 1 . 2 . Track 4 | . . . . . 2 1 . . . . . . 1 . Botnet 6 | . 1 . . . 2 . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 48 | . 5 1 . 1 14 6 5 . 2 . 2 1 9 2 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 8 . . . . . . 5 2 . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . Time 88 | . . . . . 38 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Total Allies 12 | . . 2 . . . 10 . . . . . . . . Largest Group 10 | . . 2 1 . . 10 5 4 4 . . . . . Highest-Rated Group 173 | . . 48 17 . . 173 93 77 77 . . . . . Highest-Rated Ally 31 | . . 31 17 . . 29 29 29 29 . . . . . Total Orders 12 | . . . . . . 6 . . 1 . . . 4 1 STAY 4 | . . . . . . 3 . . 1 . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . RETURN 3 | . . . . . . . . . . . . . 2 1 Ally Attacks 67 | . . 9 . . . 43 3 . 12 . . . . . Total Damage 837 | . . 85 . . . 533 51 . 168 . . . . . Kills 12 | . . 4 . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Active Infowar (turns) 14314 | 9 1193 1330 824 366 1383 1149 326 1246 477 146 542 583 2711 2029 Optics 5709 | . . . . . . . . . 471 146 542 583 2711 1256 Sensors 3603 | . 1059 1330 824 366 24 . . . . . . . . . Terrain 1152 | . . . . . . . . . . . . . . 1152 Structural 8312 | . . . . . 1360 1149 326 1246 477 146 542 583 2483 . Seismic 143 | 9 134 . . . . . . . . . . . . . Cloaking 913 | . . . . . . . . . . . . . 883 30 Jamming 1141 | . . . . . . . . . . . . . 1141 . Robot Analysis Total 3 | . . . . . 2 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 2 1 Drone Recoveries 2 | . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Turns Passed 15590 | 86 1356 1330 824 366 1975 1299 326 1246 477 146 542 583 2711 2323 Spaces Moved 9608 | 49 833 797 526 184 967 825 280 1117 337 114 429 365 1540 1245 Core 101 | 4 . . . . . . . . . . . . 1 96 Treads 139 | . . . . . . . . . . . . . 36 103 Legs 357 | . . . . . . . . . . . . . . 357 Wheels 9011 | 45 833 797 526 184 967 825 280 1117 337 114 429 365 1503 689 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 155 155 110 110 110 110 110 125 110 110 105 50 Average Speed 125 | 88 120 154 155 155 113 110 110 110 110 125 116 124 132 129 Slowest Speed 700 | 95 155 155 155 155 155 110 110 110 125 125 125 155 700 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 99 100 73 43 85 97 85 59 10 81 12 13 49 30 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . . . . Spaces Dug 134 | . . . . 1 20 10 . . 8 . 3 4 33 55 Terrain Destroyed 289 | . . . . 19 20 38 1 . 9 10 33 4 70 85 Melee 131 | . . . . 1 20 10 . . 8 . 3 4 33 52 Projectile 19 | . . . . 1 . 1 1 . 1 . . . 3 12 AOE 139 | . . . . 17 . 27 . . . 10 30 . 34 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Total 12253 | 73 1056 858 536 244 1761 1067 286 1134 397 116 448 457 2107 1713 Wait 1572 | . 114 11 6 38 669 106 . 9 22 1 1 39 359 197 Move 9597 | 48 832 796 525 183 967 824 279 1116 337 113 428 364 1540 1245 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | 7 13 13 2 1 20 7 . . 4 . 2 5 12 23 Fast Attach 78 | 7 6 2 . . 3 7 . 3 1 . . 9 12 28 Attach 55 | . 1 . . 1 6 5 . . 6 . . 2 12 22 Detach 11 | . 1 . . . 1 2 . . 1 . . . 4 2 Swap 86 | . 8 2 . 4 11 11 1 . 1 2 3 6 22 15 Drop 101 | . 12 11 2 1 20 11 . 3 2 . 2 11 22 4 Fire 300 | 11 68 23 . 15 34 63 6 . 4 . 6 13 23 34 Melee 339 | . . . . 1 30 31 . . 19 . 6 8 101 143 Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . 1 . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Central database locked down 677 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 8) 1237 | -10/Materials | Discovered new exit (range 16) 1443 | -10/Materials | Entered Mines 1615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1906 | -10/Mines | Discovered new exit (range 5) 1924 | -10/Mines | Discovered new exit (range 9) 1989 | -10/Mines | Learned location of Zion (-7) 2051 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2229 | -10/Mines | Learned Materials terminal intel 2254 | -10/Mines | Discovered new exit (range 10) 2342 | -10/Mines | Discovered new exit (range 15) 2595 | -10/Mines | Met a Derelict shopkeep closing up shop 2773 | -10/Mines | Entered Exiles 2773 | -10/Exiles | Accompanied by 1 ally 2804 | -10/Exiles | Discovered new exit (range 14) 2853 | -10/Exiles | Met 8R-AWN 2876 | -10/Exiles | Met EX-HEX 2932 | -10/Exiles | Met EX-DEC 3065 | -10/Exiles | Discovered new exit (range 15) 3280 | -10/Exiles | Met EX-BIN 3309 | -10/Exiles | Aligned with FarCom system 3311 | -10/Exiles | Given EX-Vault access code 3380 | -10/Exiles | Opened EX-Vault 3392 | -10/Exiles | Found Longsword +1 3425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3445 | -10/Exiles | Exiles lab attacked by MAIN.C 3597 | -10/Exiles | Left Exiles lab with Longsword +1 3597 | -10/Exiles | Entered Mines 3605 | -9/Mines | Learned Materials terminal intel 3813 | -9/Mines | Discovered new exit (range 4) 3851 | -9/Mines | Assembled infested the area 3923 | -9/Mines | Core integrity fell below 50% 3950 | -9/Mines | Destroyed 9 combat bots 3963 | -9/Mines | Entered Materials 3963 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3964 | -8/Materials | Loaded intel: 12 terminal locations 4200 | -8/Materials | Build established: Skirmisher 4453 | -8/Materials | Garrison activated, responded to threat 4559 | -8/Materials | Identified exit to Storage 4710 | -8/Materials | Discovered new exit (range 4) 4722 | -8/Materials | Build established: Mutant 4796 | -8/Materials | Central database locked down 5020 | -8/Materials | Discovered new exit (range 3) 5313 | -8/Materials | Repaired Adv. Treads 5634 | -8/Materials | Build established: Tank 5938 | -8/Materials | Entered Storage 6261 | -8/Storage | Found Prototype Processor 6294 | -8/Storage | Repaired Lgt. Angular Momentum Engine? 6371 | -8/Storage | Discovered new exit (range 12) 6519 | -8/Storage | Identified exit to Recycling 6562 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6759 | -8/Storage | Discovered new exit (range 15) 6947 | -8/Storage | Lost 3 allies 6993 | -8/Storage | Build established: Commander-Skirmisher 7034 | -8/Storage | Learned location of Armory (-4) 7218 | -8/Storage | Used back door to open Recycling access 7237 | -8/Storage | Entered Recycling 7237 | -8/Recycling | Accompanied by 5 allies 7238 | -8/Recycling | Met a Zionite searching for Scraptown 7253 | -8/Recycling | Identified exit to Factory 7508 | -8/Recycling | Scanned before Scraplab entrance 7526 | -8/Recycling | Discovered new exit (range 11) 7529 | -8/Recycling | Entered Scraplab 7563 | -8/Recycling | Entered Scraptown 7563 | -8/Scraptown | Accompanied by 4 allies 7608 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7709 | -8/Scraptown | Turned away by UFD registrar 7721 | -8/Scraptown | Visited CR-KLE's Repair Center 7729 | -8/Scraptown | CR-KLE repaired 7 parts 7761 | -8/Scraptown | Visited Comm Corps 7872 | -8/Scraptown | Build established: Commander-Mutant 7882 | -8/Scraptown | System corruption cleaned by C-Scrubber 8176 | -8/Scraptown | Build established: Commander-Gunner 8251 | -8/Scraptown | Discovered exit to Factory (range 5) 8370 | -8/Scraptown | Visited Shadow of the Wyrm 8427 | -8/Scraptown | Visited TADAMA 8468 | -8/Scraptown | Visited Scrapoid Research Area 8542 | -8/Scraptown | Visited Awakened 8809 | -8/Scraptown | Entered Factory 8809 | -6/Factory | Accompanied by 4 allies 8809 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8812 | -6/Factory | Identified Exp. Targeting Computer 8871 | -6/Factory | Allied Derelicts emerged from ambush trap array 9193 | -6/Factory | Build established: Assassin 9286 | -6/Factory | Sucked down chute 9286 | -6/Factory | Entered Waste 9299 | -6/Waste | Spotted C-40 Crusher 9301 | -6/Waste | EMP discharged 9310 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Spotted C-40 Crusher 9348 | -6/Waste | Spotted C-40 Crusher 9401 | -6/Waste | EMP discharged 9401 | -6/Waste | System corruption reached 10% 9419 | -6/Waste | Discovered new exit (range 10) 9432 | -6/Waste | Entered Factory 9672 | -6/Factory | Discovered new exit (range 6) 9698 | -6/Factory | Identified exit to Factory 9974 | -6/Factory | Entered another Factory area 9974 | -5/Factory | Evolved 2 slots: Utility x2 10000 | -5/Factory | Allied Derelicts emerged from ambush trap array 10154 | -5/Factory | Garrison activated, responded to threat 10506 | -5/Factory | Discovered new exit (range 16) 10516 | -5/Factory | Discovered new exit (range 7) 10536 | -5/Factory | Identified exit to Upper Caves 10548 | -5/Factory | Identified exit to Factory 10557 | -5/Factory | Entered another Factory area 10557 | -4/Factory | Evolved 2 slots: Utility x2 10581 | -4/Factory | Build established: Scientist-Assassin 10714 | -4/Factory | Discovered new exit (range 8) 10722 | -4/Factory | Identified exit to Upper Caves 11041 | -4/Factory | Build established: Scientist-Gladiator 11263 | -4/Factory | Discovered exit to Upper Caves (range 16) 11510 | -4/Factory | Build established: Gladiator 12050 | -4/Factory | Central database locked down 12376 | -4/Factory | Build established: Infiltrator-Gladiator 12783 | -4/Factory | Spotted B-86 Titan 13134 | -4/Factory | Discovered new exit (range 21) 13199 | -4/Factory | Core integrity fell below 50% 13260 | -4/Factory | Identified exit to Research 13268 | -4/Factory | Entered Research 13268 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13291 | -3/Research | Lost 17 parts (3p5n5u4w) 13454 | -3/Research | Build established: Mutant 13933 | -3/Research | Lost 3 parts (3u) 13982 | -3/Research | Found Prototype Processor 13989 | -3/Research | Found Prototype Processor 13991 | -3/Research | Found Prototype Processor 14032 | -3/Research | Identified Spectral Analyzer (x3) 14111 | -3/Research | Garrison activated, responded to threat 14131 | -3/Research | Lost 3 parts (2n1u) 14256 | -3/Research | Crushed by falling debris 14256 | -3/Research | System corruption reached 10% 14287 | -3/Research | Lost 3 parts (1n2u) 14300 | -3/Research | System corruption reached 30% 14330 | -3/Research | Lost 4 parts (3u1w) 14406 | -3/Research | Lost 4 parts (2n1u1w) 14525 | -3/Research | Spotted B-86 Titan 14577 | -3/Research | Lost 4 parts (3n1u) 14680 | -3/Research | Build established: Scavenger-Gladiator 15065 | -3/Research | Core integrity fell below 50% 15125 | -3/Research | Lost 13 parts (2p5n5u1w) 15532 | -3/Research | Core integrity fell below 20% 15544 | -3/Research | Released all parts (10) 15575 | -3/Research | Lost 4 parts (2n1u1w) 15591 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15544_ Released Force Field. 15544_ Released Spectral Analyzer. 15544_ Released Adv. Power Amplifier. 15544_ Released Mic. Antimatter Reactor. 15544_ Released Imp. Signal Interpreter. 15544_ Released Imp. Melee Analysis Suite. 15544_ Released Adv. Target Analyzer. 15552_ System corrupted: Matter fused (-10). 15555_ K-01 Serf cleans the Terminal. 15558_ Connecting with Terminal... 15560_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15562_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 15568_ NBPSU#TQNS0&,X7|Y|VHOYUK 15583_ System corrupted: Energy discharge (-35). 15589_ Triggered Alarm Trap. 15589_ An alarm sounds. 15589_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????#???????????????????????? | | ????????????????????? ######?????????????????? | | ?????????????????????Y #?????????????????? | | ????????????????????? ! #?????????????????? | | ????????????????????? #?????????????????? | | ?????????????????????!!! #?????????????????? | | ?????????????????????!! #?????????????????? | | ?????????????????????!! ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? gg ????????????????????? | | ??????????????????####g####??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# @ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????######## #??????????Y???????? | | ?????????#????"""" # #??????????????????? | | ?????????# ""S""" # #??????????????????? | | ?????????# """ # +??????????????????? | | ?????????# + #??????????????????? | | ?????????# ] # #??????????????????? | | ?????????# != + #####??????????????? | | ????????# Y!= ! # ##! ??????????????? | | ????????## != # ## ??? #????????? | | ?????????# # ## "" #????????? | | ?????????# # ## """ #????????? | | ?????????############# p ## "R [ #????????? | | ????????????#######??# p## """ #????????? | | ????????????# ?# ## """ ?????????? | | ????????????# ?# p## ???????????? | | ????????????#! # ## ?????????????? | | ????????????# # ###+####???????????? | | ????????????# + #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# ?# #????######## | | ????????????# ?######## #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 33 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 2 Force Boost 30 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 37% | -8/Materials Lgt. Angular Momentum Engine | 26% | -8/Storage Studied --------- Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Great Maul | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Civilization 2243 Dynamic Key Watch This! You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed BiomechanicalFactoryBooster Manual? 0 Play Time 05:56:14 Cumulative 45.3 hours Start 2026.01.09 @ 01:40:20 End 2026.01.10 @ 15:04:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a48c2f4-373b-452a-b283-10e60344d42f