Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 14:09:44 Player: Crophlin Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (818) 818 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1983 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Backup Propulsion I Improved Flight Unit Heat Sink Large Battery (300) Compact Matter Pod (90) Weight Redist. System Structural Scanner Particle Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Backup Propulsion I Heat Sink Large Battery Compact Matter Pod Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 48 | 7 19 22 Power 5 | 1 2 2 Engine 3 | 1 . 2 Core 2 | . 2 . Reactor . | . . . Propulsion 16 | 2 10 4 Treads 1 | . 1 . Leg 5 | . 4 1 Wheel 2 | 2 . . Hover 3 | . 3 . Flight 5 | . 2 3 Utility 14 | 2 3 9 Device 3 | 1 . 2 Storage 4 | . 2 2 Processor 2 | 1 . 1 Hackware 2 | . 1 1 Protection 3 | . . 3 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 7 | 1 2 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes 3 | . . 3 Parts Lost 20 | . 6 14 Power 4 | . 1 3 Propulsion 5 | . 3 2 Utility 2 | . . 2 Weapon 9 | . 2 7 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 86 | . 87 85 Engine 6 | . 2 12 Core 7 | . 10 4 Leg 8 | . 1 18 Hover 9 | . 16 . Device 2 | . 4 . Storage 19 | . 18 20 Processor 1 | . . 3 Hackware 3 | . 4 2 Protection 2 | . . 4 Energy Gun 10 | . 11 7 Ballistic Gun 9 | . 12 5 Special Melee Weapon 2 | . 1 3 Naked Turns . | . . . Heaviest Build 33 | 7 27 33 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 8 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 8 | 4 8 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 6 8 Final Capacity 10 | 4 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 997 | 253 496 248 Remotely . | . . . Salvage Created 1107 | 58 582 467 Parts 60 | 5 30 25 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | 1 9 8 Guns 15 | 1 9 5 AOE 3 | . . 3 Classes Destroyed 9 | 3 4 2 Worker 3 | 1 1 1 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 3 | . 1 2 Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 4 | . 1 3 Grunt 17 | 1 9 7 Sentry 1 | . . 1 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | 1 1 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2111 | 11 578 1522 Core 537 | 11 117 409 Absorbed by Shields . | . . . Core Remaining (%) 71 | 95 48 . Volleys Fired 127 | 3 77 47 Largest 2 | 2 2 2 Hottest 85 | 60 85 80 Shots Fired 205 | 6 130 69 Gun 196 | 6 130 60 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 102 | 3 71 28 Thermal 94 | 3 59 32 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 13 | 5 9 13 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 146 | 5 88 53 Core Hits 63 | 4 30 29 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 6 | . . 6 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2133 | 62 993 1078 Guns 1554 | 62 992 500 Cannons . | . . . Explosions 572 | . . 572 Melee . | . . . Ramming 7 | . 1 6 Kinetic 751 | 40 526 185 Thermal 803 | 22 466 315 Explosive 572 | . . 572 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 67 | . . 67 Projectiles . | . . . Explosions 67 | . . 67 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 184 | . . 184 Shots 8 | . . 8 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 6 153 208 Average Temperature 50 | 6 30 80 Received Heat Transfer 1017 | 6 321 690 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1804 | 50 1059 695 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 202 | 30 202 157 Initial 25 | . 19 25 Average 61 | 6 64 63 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 21 17 Peak Tracking Total 7 | . 3 7 Tactical Retreats 6 | . 5 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 9 | . 7 2 Failed 9 | . 6 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Recycling Unit Index 1 | . 1 . Unreport Threat 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 4 | . . 4 parse_system 2 | . . 2 no_distress 2 | . . 2 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1716 | 82 946 688 Spaces Moved 758 | 75 361 322 Core 79 | 19 56 4 Treads 5 | . 5 . Legs 332 | . 30 302 Wheels 65 | 56 9 . Hover 261 | . 261 . Flight 16 | . . 16 Fastest Speed 50 | 50 76 102 Average Speed 164 | 72 189 157 Slowest Speed 450 | 80 450 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 22 | 6 40 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1019 | 96 492 431 Wait 5 | . . 5 Move 756 | 74 360 322 Hop . | . . . Pick Up 51 | 11 20 20 Fast Attach 6 | . 6 . Attach 26 | 7 5 14 Detach 1 | . . 1 Swap 16 | . 8 8 Drop 23 | 1 15 7 Fire 127 | 3 77 47 Melee 6 | . . 6 Ram 1 | . 1 . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Repaired Lgt. Nuclear Core? 587 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 7) 964 | -10/Materials | Core integrity fell below 50% 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1290 | -9/Materials | Build established: Scavenger-Mutant 1393 | -9/Materials | Lost 4 parts (1n1u2w) 1592 | -9/Materials | Core integrity fell below 50% 1658 | -9/Materials | Lost 6 parts (2p1n1u2w) 1678 | -9/Materials | Crushed by falling debris 1694 | -9/Materials | Core integrity fell below 20% 1717 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. K-01 Serf collects debris. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Flight Unit severed. Imp. Propulsion Shielding severed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Flight Unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Med. Storage Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Hover Unit. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????# """ #????# #???? | | ????????# """ #????################## #???? | | ????????# #?????????????########## ##???? | | ????????# #?????????????# # #????? | | ????????# #?????????????# """ # #????? | | ????????##########?????????????# ! """ + #????? | | ???????????????????????????????# """ # #####? | | ???????????????????????????????# # !!!#? | | ???????????????????????????????# """ # !!#? | | ???????????????????????????????# """ # !!#? | | ???????????????????????????????# """ # !#? | | ???????????????????????????????# #% ! #? | | ???????????????????????????????########## !!#? | | ????????????????????????????????????????# #####? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ??????????????????????????????????####### #????? | | ????????????????####??????????????## # # #????? | | ????????????????#!!!!????????????## ## #????? | | ????????????????#!!!!!????????#### #????? | | ????????????????# ???????# ! % #????? | | ???????????+##### ######## # ##???? | | ?????????? ^^ g%u #/########???? | | ?????????? == g r# ##???? | | ?????????? a @ ! k # #???? | | ?????????????###### """ ^ " # ##???? | | ??????????????????# """"" """" #" #????? | | ??????????????????# """"" """"" # #????? | | ??????????????????# """"" """"" ##########????? | | ????????????????????? """ """ ????? | | ?????????????????????? k ???? | | ??????????????????????? ??? | | ??????????????????????########### ######### ?? | | ????????????????????????????????# #???????? #? | | ????????????????????????????????# #????????? #? | | ????????????????????????????????# #????????? #? | | ????????????????????????????????# ??????????? #? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 575 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 60 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Part-time Mechanic Risk Taker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed OpticalRelayShockpuncher Manual? 0 Play Time 00:26:37 Cumulative 1.6 hours Start 2021.02.22 @ 13:45:30 End 2021.02.22 @ 14:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9f659fe-b151-432b-9b06-a1a8fa470140