Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 05:51:54 Player: RBranchlessFabAMeleeBuild Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (440) 2200 Value Destroyed (20190) 20190 Prototype IDs (115) 2300 Alien Tech Used (6) 1200 Bonus (47372) 47372 TOTAL SCORE: 85162 Bonus ------- High Alert Combat Kills 1101 Follower Combat Kills 531 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2760 Cogmind --------- Core Integrity 449/1600 Matter 279/300 Energy 2668/2700 System Corruption 0% Temperature Cool (16) Movement Hovering (26) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Improved Fusion Compressor Experimental Energy Well Experimental Energy Well Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (4) ---- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Longsword +1 Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Experimental Energy Well Experimental Focal Shield Mini Drone Bay Mini Drone Bay High-powered Transdimensional Reconstructor [Rating: 229] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Lance Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 695 | 7 22 4 4 5 20 3 2 4 22 25 9 33 6 40 8 14 18 6 28 4 19 8 17 21 24 10 1 10 12 19 23 34 11 15 30 138 19 Power 47 | 1 3 . 1 1 1 . . . 2 2 1 4 . 2 . 1 1 1 . 1 . . 2 1 1 1 . . . . 1 2 . 2 1 13 1 Engine 12 | 1 3 . 1 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Core 12 | . . . . . . . . . 1 2 1 3 . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 . Reactor 23 | . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . 1 1 . . . . . 1 1 . 2 1 11 1 Propulsion 107 | 2 2 2 . 2 6 . 1 1 4 4 3 7 1 3 1 6 6 1 5 . 3 3 5 2 5 . . 3 2 3 6 . 1 2 . 13 2 Treads 39 | 2 2 . . 2 6 . 1 1 4 2 2 1 . 1 1 4 1 . 2 . . 2 3 1 . . . . . 1 . . . . . . . Leg 23 | . . 2 . . . . . . . . . 6 1 2 . 2 5 1 . . . . 2 1 1 . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . 1 1 . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . 13 2 Flight 15 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . . 3 2 2 2 . . . . . . Utility 364 | 2 6 1 2 . 5 1 . . 7 3 2 14 2 18 4 1 8 3 12 . 9 4 3 7 13 8 1 7 9 15 14 30 6 11 28 92 16 Device 174 | 1 1 . . . 1 . . . 3 1 1 8 1 9 3 1 1 2 6 . 2 . 1 5 4 3 . . 3 13 8 15 4 7 12 50 8 Storage 61 | . 2 1 2 . 2 1 . . 1 2 . 2 . 6 . . 5 . 2 . 2 1 1 . 2 . 1 2 . 1 1 4 . 1 1 17 1 Processor 34 | 1 2 . . . . . . . 2 . . . . . . . . . . . 1 . 1 . 2 1 . . 3 . 1 2 1 . 2 14 1 Hackware 23 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 3 1 . . 1 1 1 3 1 2 7 . . Protection 72 | . 1 . . . 2 . . . 1 . . 4 1 3 1 . 2 1 2 . 4 3 . 2 2 3 . 5 2 . 3 6 . 1 6 11 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 11 1 1 2 8 2 1 3 9 16 3 8 3 17 3 6 3 1 11 3 7 1 7 11 5 1 . . 1 1 2 2 4 . 1 20 . Energy Gun 21 | 1 1 . . . . . . . 1 . . 1 . 5 . . 1 . 4 . 1 . 2 1 . . . . . 1 . . . . . 2 . Energy Cannon 47 | . 5 1 . 2 4 1 1 1 1 6 . . . 6 . 4 1 1 1 2 4 1 . 1 1 . . . . . 1 . . . . 2 . Ballistic Gun 27 | 1 . . . . 1 . . . 2 3 . 3 2 2 2 2 . . . . 1 . 3 2 3 . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 19 | . 3 . 1 . 2 1 . 1 2 5 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 12 | . 1 . . . . . . . . 1 . . . . . . . . 2 . . . 1 4 1 . . . . . . . 2 . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . 1 . . . 3 1 2 3 . 4 1 . 1 . 4 . . . . 1 . 1 . . . . 1 . 2 . . 5 . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 10 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 1 . . . . . . 3 . . . . 1 . . . 1 . . 5 1 . . . 1 4 1 1 . . . 23 1 Parts Lost 90 | . . 1 . 1 . . . 1 . 7 1 9 2 2 7 2 4 4 . . 3 1 9 . 10 1 . . 2 . . 3 1 . 2 12 5 Power 8 | . . . . 1 . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . Propulsion 27 | . . 1 . . . . . . . 4 1 2 1 1 4 . 2 . . . 1 1 4 . 3 . . . . . . . . . . 2 . Utility 33 | . . . . . . . . . . . . 3 . 1 2 1 1 2 . . . . 2 . 3 1 . . 1 . . 3 1 . 2 6 4 Weapon 22 | . . . . . . . . 1 . 2 . 2 1 . 1 1 1 2 . . 2 . 2 . 4 . . . . . . . . . . 2 1 Highest Loss Streak 10 | . . 1 . 1 . . . 1 . 5 1 9 1 1 3 2 3 2 . . 2 1 4 . 6 1 . . 1 . . 3 1 . 1 10 1 Average Slot Usage (%) 92 | . 98 99 90 84 90 90 85 90 89 89 91 91 91 91 87 81 84 96 90 96 94 97 94 97 95 92 94 89 82 75 91 97 99 100 98 93 93 Engine 2 | . 13 14 14 13 9 9 9 9 5 2 . . . . 6 1 . . . . . . . . . 4 5 5 2 . 1 . 4 1 . . . Core 2 | . . . . . . . . . 1 4 7 6 7 4 . . . . 5 5 5 5 4 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 6 5 . . . . . 4 3 . . . . . 2 7 4 6 8 7 4 Treads 9 | . 27 20 . 23 36 36 33 36 30 22 14 13 . . 2 9 18 . 2 5 1 6 16 22 16 . . . . 1 . . . . . . . Leg 4 | . . 7 28 4 . . . . . . . 2 29 24 20 4 4 25 6 . . . 1 . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . 2 13 13 . . . . . . 13 17 19 13 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 9 17 17 17 16 15 16 Device 8 | . 4 . . . 9 9 9 9 9 6 6 1 9 13 11 21 19 12 11 17 8 5 3 3 7 7 10 5 5 7 11 13 19 18 10 19 19 Storage 20 | . 7 24 19 14 12 10 18 18 15 23 23 27 7 14 16 13 21 26 24 19 22 27 32 31 25 5 5 8 5 2 6 12 13 16 16 15 12 Processor 5 | . 9 . . . . . . . 3 7 7 6 . . . . . . . . 2 1 1 5 9 14 15 10 12 15 14 4 4 4 5 15 14 Hackware 3 | . . . . . . . . . . . . . . . . . . . 5 11 11 9 5 5 8 23 21 21 19 16 19 18 9 14 20 . . Protection 5 | . 6 3 . . 5 7 . . 4 . . 1 20 16 16 10 2 11 8 5 7 10 12 9 3 8 10 15 15 11 13 9 12 5 7 3 11 Energy Cannon 5 | . 14 21 25 26 17 17 15 15 2 6 7 6 . 4 . 4 9 9 3 . 4 10 . . 3 . . . . . . . . . . . . Ballistic Gun 1 | . 4 . . . . . . . 3 . . . 9 3 12 7 . . . . . . 5 . 2 . . . . . . . . . . . . Launcher 2 | . 2 6 2 1 . . . 2 1 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . 2 4 . . . . . 4 5 5 5 5 3 4 3 4 4 3 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 8 10 11 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 8 32 37 93 92 128 128 128 128 163 190 175 204 118 156 145 148 211 154 171 150 150 161 161 155 155 32 32 38 53 53 79 126 126 132 130 143 128 Greatest Support 128 | 40 40 40 27 40 80 80 80 80 80 80 40 83 83 78 73 88 104 104 104 32 48 38 91 91 91 48 48 47 47 45 128 128 128 128 128 128 126 Greatest Overweight (x) 67 | . . 1 3 3 1 1 2 1 2 16 7 67 1 2 47 7 6 1 6 4 4 5 10 2 2 . . . 3 17 1 . . 1 1 39 1 Average Overweight (x) 2 | . . . 2 2 1 1 1 1 1 3 6 24 1 1 4 4 1 1 3 3 3 4 3 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 48 | 4 10 14 24 24 32 32 32 32 40 48 40 48 24 32 32 32 48 28 34 34 34 34 34 34 34 10 10 10 10 10 16 26 24 28 28 32 16 Average Capacity 31 | 4 6 12 20 24 25 25 32 32 32 40 40 45 24 29 32 32 39 28 30 29 33 34 34 34 28 10 10 10 10 7 13 23 24 27 27 15 10 Most Carried 40 | 4 10 14 24 24 27 29 29 32 34 40 40 40 24 32 32 31 33 28 29 28 34 34 34 34 34 10 9 10 10 10 16 24 24 28 28 29 16 Average Carried 27 | 1 6 12 19 23 23 23 29 30 31 37 39 38 23 27 31 29 28 27 27 26 29 33 30 32 26 9 9 9 8 6 10 22 23 27 26 14 9 Final Capacity 40 | 4 10 14 24 24 24 32 32 32 40 40 40 24 24 32 32 32 28 28 34 26 34 34 34 34 10 10 10 10 10 10 16 24 24 28 26 16 4 Final Carried 40 | 4 10 14 22 24 23 29 29 31 34 36 40 23 23 32 31 28 27 27 28 26 33 34 33 34 10 9 9 8 10 10 15 24 24 28 25 16 3 Class Distribution -------------------- 50% | Hauler-Mutant 30% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Wizard-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Matter Collected 12991 | 360 280 35 20 65 246 41 . 49 274 508 367 206 296 523 421 192 175 55 214 . 546 128 246 240 405 376 . 306 125 . 661 804 249 396 280 3509 393 Remotely 160 | . . . . . . . . . . . . . . 77 . . . . 83 . . . . . . . . . . . . . . . . . . Salvage Created 25671 | 142 234 217 . 202 938 302 . 229 264 593 151 229 299 1031 393 407 386 865 52 . 664 447 420 350 343 444 . 498 125 19 1357 2171 1195 1340 3266 3560 2538 Parts 1129 | 12 13 9 . 13 50 13 . 7 18 22 12 10 13 35 17 11 15 40 5 . 23 14 28 18 20 16 . 19 6 . 63 91 33 60 149 138 136 Haulers Intercepted 20 | . . . . . 4 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 4 . . 6 . . Recyclers Shooed 15 | 1 . . . 1 1 . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 1 . 1 1 . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . Retrieved Matter 345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 101 . . . . . . . Parts Self-Destructed 156 | . . . . . . . . . . 23 19 10 9 . 13 10 . 14 . . . 6 34 . 18 . . . . . . . . . . . . Prevented 50 | . . . . . . . . . . . 1 . . . 4 4 . 27 . . . 10 3 . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Combat Hostiles Destroyed 283 | . 7 5 . 2 10 6 . 6 3 20 6 1 6 15 10 3 4 15 2 . 6 9 6 . 9 2 . 5 2 . 10 12 13 9 18 36 25 Melee 128 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . 10 12 13 9 18 34 25 Guns 38 | . . . . . . . . . 2 4 . 1 3 6 10 1 . 1 . . . . 6 . 4 . . . . . . . . . . . . Cannons 53 | . 3 4 . 1 6 2 . 6 . 3 2 . . 2 . . . 10 2 . 2 5 . . 5 . . . . . . . . . . . . AOE 36 | . 4 1 . . 3 2 . . . 13 4 . 3 2 . . . 1 . . . . . . . . . 3 . . . . . . . . . Classes Destroyed 23 | 2 3 1 . 1 2 2 . 2 1 2 . 2 . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . Worker 29 | . 1 . . . 2 . . . 1 . . . . . . . . . 1 . 3 . . . . . . 3 . . 5 4 . 2 7 . . Builder 22 | . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 3 10 . . Tunneler 14 | 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 . 1 2 . . Hauler 20 | . . . . . 4 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 4 . . 6 . . Recycler 27 | 1 1 . . 1 3 . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . 1 . . 2 4 . 2 6 . . Minesweeper 5 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . Drone 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 5 . 3 3 . . Swarmer 71 | . 3 . . . . . . 2 . 6 4 . . 2 6 2 . 4 2 . 2 5 . . 6 . . 1 . . 5 5 . . 4 12 . Saboteur 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 75 | . 4 5 . . 5 4 . . . 4 1 . 4 6 4 . . 5 . . 1 3 . . 1 . . 3 . . . 3 9 2 3 8 . Brawler 9 | . . . . . . 1 . 1 . 5 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . . 2 5 . . 1 1 2 1 . 1 2 . . . . . . 1 1 1 . 1 . . . 1 . 1 2 1 5 2 . . Hunter 17 | . . . . . . 1 . . . . . . 1 . . 1 . 3 . . . . 5 . . . . . . . . . 2 . 2 2 . Programmer 33 | . . . . . . . . . 2 . . . . 4 . . . 1 . . 2 . . . 1 2 . . 1 . 3 1 1 2 7 6 . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 17 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 . 2 4 3 . 2 1 9 4 2 3 4 3 1 3 6 2 . 4 5 2 . 6 2 . 3 1 . 7 7 6 3 10 6 6 Combat Bots Only 9 | . 3 2 . 2 3 3 . 2 1 9 4 1 3 4 3 1 2 5 2 . 2 5 2 . 6 1 . 3 1 . 5 6 6 2 5 6 6 Max Kills in Single Turn 3 | 1 2 2 . 1 2 2 . 1 1 3 3 2 1 3 1 1 1 2 1 . 1 1 1 1 1 1 . 3 1 . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . 1 2 . . . 3 3 . 1 2 . . . 1 . . . . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 1C-UTU (-7/Zion) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Damage Taken 26231 | . 133 134 . 191 303 123 . 187 487 1386 170 1623 609 1011 945 413 326 1216 99 21 864 808 1490 153 1668 130 . 336 595 . 344 1365 511 476 838 4617 2659 Core 3122 | . 33 23 . 43 18 . . 6 66 102 21 435 64 67 90 62 . 170 18 . 66 34 104 13 201 24 . 39 71 . 22 149 45 75 71 584 406 Absorbed by Shields 5300 | . . . . . . . . . . . . . 95 86 . . . . . . . . . . . . . . . . . 571 39 . . 1974 2535 Core Remaining (%) 67 | 100 . . . 60 . . . 95 . . . . 1 . . . . 54 . . . . . . 53 . . . . 100 98 . . 81 . . 28 Volleys Fired 561 | 30 17 15 . 5 32 11 1 16 21 34 8 17 25 42 29 30 10 42 13 . 23 39 30 19 27 . . . 2 . . . 1 . . 22 . Largest 2 | 1 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 1 . 2 2 2 1 2 . . . 1 . . . 1 . . 1 . Hottest 225 | 20 112 112 . 112 112 112 112 112 108 220 140 110 67 160 56 150 150 155 75 . 170 161 225 28 90 . . . 61 . . . 50 . . 94 . Shots Fired 802 | 30 26 24 . 9 60 21 2 31 33 48 9 17 38 76 49 36 11 64 13 . 37 47 42 19 35 . . . 2 . . . 1 . . 22 . Gun 300 | 30 . . . . . . . . 24 14 . 11 30 46 49 13 . 10 . . . . 38 2 19 . . . . . . . . . . 14 . Cannon 422 | . 20 24 . 9 54 20 2 31 9 20 5 4 . 30 . 23 11 54 4 . 37 47 3 . 11 . . . 2 . . . . . . 2 . Launcher 45 | . 5 . . . 6 1 . . . 13 4 2 8 . . . . . . . . . . . . . . . . . . . . . . 6 . Special 35 | . 1 . . . . . . . . 1 . . . . . . . . 9 . . . 1 17 5 . . . . . . . 1 . . . . Kinetic 223 | 30 7 . . . . . . 1 12 14 . 6 30 14 49 13 . . . . . . 27 2 16 . . . 2 . . . . . . . . Thermal 175 | . 8 . . . . . . . 12 20 5 9 . 32 . . . 10 . . 31 10 12 15 11 . . . . . . . . . . . . Explosive 39 | . 5 . . . 6 1 . . . 13 4 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 348 | . 6 24 . 9 54 20 2 30 9 1 . . . 30 . 23 11 54 4 . 6 37 3 . 3 . . . . . . . . . . 22 . Robot Hit Streak 44 | 8 12 5 . 10 20 30 32 44 11 11 5 16 13 18 7 8 3 10 9 . 8 7 11 7 22 . . . . . . . . . . 3 . Robot Miss Streak 13 | 3 2 2 . . 2 . . 1 4 5 1 10 10 12 13 12 1 3 2 . 4 3 3 1 1 . . . . . . . 1 . . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1490 | 22 15 14 . 9 46 18 2 21 38 36 5 22 30 66 45 23 9 47 12 . 34 27 31 14 27 10 . 17 15 2 54 105 44 60 123 206 241 Core Hits 870 | 5 11 9 . 4 34 8 . 9 12 52 6 21 28 57 39 8 5 21 3 . 10 12 13 10 17 6 . 10 4 4 31 43 25 30 72 106 145 Critical Hits 92 | . . . . . . . . 1 . 2 . . . 1 . . . 1 . . 1 1 5 3 2 . . . . . 1 7 3 4 6 10 44 Critical Kills 33 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 1 . . . . . . 1 4 2 3 6 3 8 Critical Parts Destroyed 39 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 2 . 1 . . . . . . 3 1 1 . 3 24 Melee Attacks 1386 | . . . . . 1 . . . 10 1 1 8 . 6 1 . 1 . 9 . 40 . 3 1 . 25 . 39 39 6 103 204 57 115 186 263 267 Thermal 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 44 | . . . . . . . . . . . . . . . . . . . . . 40 . 3 1 . . . . . . . . . . . . . Slashing 899 | . . . . . 1 . . . 10 1 1 6 . 6 1 . 1 . 9 . . . . . . 25 . 39 39 6 103 160 41 73 140 128 109 Piercing 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 16 42 46 135 158 Sneak Attacks 133 | . . . . . . . . . 3 1 . 1 . . 1 . 1 . 2 . 8 . . . . 7 . 7 1 . 19 26 1 11 42 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . Follow-up Attacks 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 10 22 23 79 118 Damage Inflicted 74261 | 289 610 523 . 249 1652 568 44 404 945 2530 432 932 824 2442 679 592 279 1267 359 . 1812 957 708 158 961 1226 . 2366 776 283 4583 7638 2489 3689 9861 11189 9945 Guns 4417 | 289 . . . . . . . . 178 238 . 247 401 924 562 96 . 159 . . . . 658 . 571 . . . . . . . . . . 94 . Cannons 8095 | . 313 358 . 153 923 434 44 404 173 530 167 163 . 725 . 496 158 1060 84 . 618 867 35 . 390 . . . . . . . . . . . . Explosions 5452 | . 290 155 . . 653 134 . . . 1644 265 162 423 793 . . . 48 . . . 90 . . . . . 694 . . . . . . . 101 . Melee 55524 | . . . . . . . . . 466 108 . 360 . . 117 . 121 . 275 . 1194 . . . . 1226 . 1672 776 264 4583 7638 2489 3689 9861 10740 9945 Ramming 590 | . 7 10 . 96 76 . . . 128 . . . . . . . . . . . . . . . . . . . . 19 . . . . . 254 . Kinetic 3002 | 289 76 . . . . . . 21 114 238 . 93 401 149 562 96 . . . . . . 465 . 498 . . . . . . . . . . . . Thermal 4496 | . 112 155 . . 41 38 . . 64 520 167 317 . 978 . . . 207 . . 479 247 208 158 390 . . 415 . . . . . . . . . Explosive 3980 | . 290 . . . 612 96 . . . 1644 265 162 423 209 . . . . . . . . . . . . . 279 . . . . . . . . . Electromagnetic 6669 | . 125 358 . 153 923 434 44 383 173 20 . . . 1106 . 496 158 1060 84 . 139 710 35 . 73 . . . . . . . . . . 195 . Impact 1194 | . . . . . . . . . . . . . . . . . . . . . 1194 . . . . . . . . . . . . . . . . Slashing 39043 | . . . . . . . . . 466 108 . 360 . . 117 . 121 . 275 . . . . . . 1226 . 1672 776 264 4583 6487 1892 2667 8271 5319 4439 Piercing 15287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1151 597 1022 1590 5421 5506 Highest Corruption 11 | . . . . . . . . 1 4 4 4 4 . 7 7 1 . 1 . . 2 . 1 . . . . . 1 1 1 1 3 6 2 11 . Average Corruption 3 | . . . . . . . . 1 2 4 4 4 . 4 3 1 . 1 . . 1 . 1 . . . . . 1 1 1 1 1 4 1 3 . Corruption Purged 25 | . . . . . . . . . . . . . . . 7 1 . . . . 2 . 1 . . . . . . . . . . . . 14 . Effects 257 | . . . . . . . . 2 12 39 23 8 . 19 27 . . 6 . . 3 . . . . . . . 2 1 3 6 . 21 . 85 . Message Errors 63 | . . . . . . . . 1 2 9 3 . . 4 9 . . 1 . . 1 . . . . . . . 1 . 2 3 . 4 . 23 . Matter Fused 51 | . . . . . . . . . 3 11 6 . . 3 8 . . . . . . . . . . . . . . . . . . 2 . 18 . Heat Flow Errors 35 | . . . . . . . . . 2 4 2 2 . 1 6 . . . . . . . . . . . . . . . . . . 4 . 14 . Energy Discharges 40 | . . . . . . . . 1 3 5 4 2 . 6 2 . . 1 . . 2 . . . . . . . . 1 1 . . 3 . 9 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 34 | . . . . . . . . . 2 5 8 4 . . 2 . . . . . . . . . . . . . . . . 1 . 2 . 10 . Data Loss (major) 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 26 | . . . . . . . . . . 3 . . . 2 . . . 4 . . . . . . . . . . 1 . . 2 . 4 . 10 . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 8098 | . 7 29 . . 65 13 . . 132 42 . 4 25 60 . . . 47 57 . 401 19 . . 11 511 . 807 4 207 1102 1375 124 620 1894 490 52 Projectiles 158 | . . 29 . . 15 13 . . . . . . . . . . . 47 . . 34 9 . . 11 . . . . . . . . . . . . Explosions 364 | . 7 . . . 50 . . . . 42 . . 25 60 . . . . . . . 10 . . . . . 170 . . . . . . . . . Melee 7576 | . . . . . . . . . 132 . . 4 . . . . . . 57 . 367 . . . . 511 . 637 4 207 1102 1375 124 620 1894 490 52 Knockbacks 8 | . 3 . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact 5 | . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . 45 . . . . . . . 184 36 . 54 97 . . . . . . . . . . . . . . . . . . . . . 254 . Shots 15 | . . 1 . . . . . . . 7 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Rammed 37 | . 3 3 . 10 5 . . . 6 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Targets Rammed 42 | . 4 3 . 11 6 . . . 8 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 153 231 . 239 187 192 36 136 195 278 244 348 . 199 191 187 142 194 168 . 198 198 265 469 60 11 180 . 7 . . 7 29 241 . 242 . Average Temperature 89 | . 57 79 . 125 59 63 21 61 86 108 95 124 . 103 73 75 63 103 60 . 98 107 118 198 26 6 83 . 7 . . 3 8 92 . 69 . Received Heat Transfer 2654 | . 72 51 . 54 135 36 . . 36 192 18 . 96 165 144 . 42 147 12 9 144 108 135 . 219 . . 57 93 . 18 244 36 45 63 130 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . 1 2 2 . . 1 . . . . 4 . 4 4 4 . . 1 4 . . . . . . . . . . . . . 2 . Combat Hostiles 24 | . . . . 1 1 2 . . 1 . . . . 4 . 1 4 3 . . 1 4 . . . . . . . . . . . . . 2 . Parts Fried 56 | . 1 . . . 3 2 . 8 1 . . 1 . 9 . 2 6 4 . . 10 4 . . . . . . . . . . . . . 5 . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . 1 . . . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 5362 | . 222 150 . . 100 50 . . 125 337 100 203 . 1725 . . . 300 . . 450 400 346 304 250 . . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . . 1 1 . . . . . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Peak Influence 749 | 20 186 84 . 50 388 407 258 402 250 . . . . 400 . . . . 435 136 280 . . . . 183 94 392 265 . 749 627 742 601 591 647 . Initial 411 | . 13 13 . . . 108 198 167 210 . . . . 18 . . . . 78 106 84 . . . . 6 64 65 55 . . 358 248 411 360 231 . Average 221 | 13 56 57 . 12 195 321 202 319 121 . . . . 128 . . . . 284 119 122 . . . . 85 72 150 164 . 427 370 411 359 224 387 . Maximum Alert Level 3 | . . . . . 1 2 1 2 1 . . . . 2 . . . . 2 . 1 . . . . . . 1 1 . 3 2 3 2 2 3 . Low Security (%) 37 | 100 100 100 . 100 32 . 91 21 60 . . . . 66 . . . . 28 100 91 . . . . 100 100 81 56 . 24 11 . 18 51 2 . Level 1 23 | . . . . . 67 68 8 46 39 . . . . 33 . . . . 58 . 8 . . . . . . 18 43 . 17 49 51 35 35 1 . Level 2 15 | . . . . . . 30 . 31 . . . . . . . . . . 13 . . . . . . . . . . . 53 38 44 45 13 16 . Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . 79 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . . . . . 1 . 1 . . . . 4 . . . . 3 . 3 . . . 1 2 . 2 2 . 4 8 . 4 8 3 . Investigation 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . . Extermination 19 | . . . . . . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 1 . 1 1 . 1 3 . 1 3 1 . Reinforcement 14 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . 1 3 . 1 3 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . 1 . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Distress Signals 42 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 5 . 4 5 21 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 2 . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 2 . . Times Spotted 621 | . 13 7 . 2 22 4 . 9 8 21 6 20 4 18 14 6 3 17 12 5 12 12 10 1 33 7 3 20 31 . 36 52 20 41 50 54 48 Peak Tracking Total 19 | . 3 3 . 2 6 2 . 4 2 9 4 5 3 4 3 4 1 6 4 5 3 5 5 1 12 4 3 8 19 . 11 8 8 9 9 10 9 Tactical Retreats 93 | . . 2 . . 5 1 . . . . 1 11 . 1 2 1 . 3 . 1 2 . . . . 1 . 2 8 . 8 14 2 11 9 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Traps Triggered 39 | . 1 . . . . 4 . 3 3 . . . . 1 . 1 . . 1 . 3 . 2 3 . 1 . 2 2 . . 1 2 . 1 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . 3 . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . 3 . . 1 1 3 1 . . . 2 2 3 . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . 2 . 1 . 1 2 . 2 . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Machines Disabled 48 | . . 2 . . 1 1 . 2 . 1 . . . 8 . . . . 8 . 1 . . 1 . . . 8 2 1 1 . 1 1 1 2 6 Max in Single Turn 5 | . . 1 . . 1 1 . 1 . 1 . . . 2 . . . . . . 1 . . 1 . . . 5 1 1 1 . 1 1 1 1 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 3 . . Garrison Relay 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Machines Accessed 122 | . 8 1 2 . 5 . 3 . 2 . . . . 4 . . 3 . 6 . 5 . . 4 . 2 . 13 8 . 10 11 . 12 22 1 . Terminals 63 | . 6 . . . 3 . . . 1 . . . . . . . . . 4 . 3 . . . . 1 . 7 5 . 4 7 . 9 12 1 . Fabricators 15 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 2 1 . 2 2 . 2 2 . . Repair Stations 11 | . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . . 3 . . Recycling Units 7 | . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Garrison Access 12 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 2 . 1 3 . . Total Hacks 443 | . 24 1 2 . 18 . 9 . 5 . . . . 11 . . 20 . 31 . 20 . . 17 . 5 . 73 31 . 25 40 . 36 72 3 . Successful 306 | . 13 1 2 . 10 . 7 . 3 . . . . 5 . . 20 . 14 . 12 . . 17 . 3 . 44 22 . 22 36 . 23 50 2 . Failed 135 | . 10 . . . 8 . 2 . 2 . . . . 6 . . . . 17 . 8 . . . . 2 . 29 9 . 3 4 . 13 21 1 . Catastrophic 16 | . 2 . . . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . 1 4 . . 1 . 1 2 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 153 | . 12 . 1 . 14 . 1 . 4 . . . . 4 . . . . 3 . 4 . 1 . . 1 . 28 17 1 4 20 . 18 18 2 . Terminals 263 | . 20 . . . 14 . . . 3 . . . . . . . . . 18 . 13 . . . . 4 . 47 23 . 14 28 . 31 45 3 . Fabricators 47 | . . . . . . . . . 2 . . . . 8 . . . . . . . . . . . . . 9 3 . 5 9 . 4 7 . . Repair Stations 26 | . 1 . . . . . 6 . . . . . . . . . . . . . 3 . . . . 1 . . 2 . 3 . . . 10 . . Recycling Units 27 | . 3 . . . 2 . . . . . . . . 3 . . . . . . 4 . . . . . . 10 3 . . . . . 2 . . Scanalyzers 18 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 2 . . . 3 . . Garrison Access 22 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 7 . . 1 3 . 1 5 . . Terminal Hacks 170 | . 10 1 2 . 4 . . . 1 . . . . . . . 20 . 8 . 7 . . 17 . 2 . 22 9 . 9 20 . 14 23 1 . Record 12 | . . . 1 . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . Part Schematic 23 | . . . . . . . . . . . . . . . . . 5 . 3 . 1 . . 4 . . . 3 . . 2 2 . 1 2 . . Robot Schematic 8 | . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . 1 . . . . . Prototype ID Bank 17 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . 4 1 . 1 1 . . 2 . . Open Door 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . Emergency Access Points 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . Terminal Index 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 2 7 . . Locate Traps 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 2 . 2 . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 2 . . Hauler Manifests 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zone Layout 24 | . 2 . . . 3 . . . . . . . . . . . . . 2 . 3 . . . . 1 . 3 4 . 2 1 . 2 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 3 2 . 5 6 . 2 4 . . Load Schematic 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 3 . 1 2 . . Build 14 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 1 . 3 3 . 1 2 . . Repair Station Hacks 20 | . 1 . . . . . 4 . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 3 . . . 7 . . Scan Component 9 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 4 . . Repair 8 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 3 . . Refit 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 12 | . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 4 3 . . . . . 1 . . Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Retrieve Components 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . 3 . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 3 . . Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 5 . . 1 3 . 1 5 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 3 . . Coupler Status 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . . Unauthorized Hacks 50 | . 1 . . . 3 . 1 . 1 . . . . 2 . . . . 1 . 2 . . . . . . 10 6 . 2 7 . 6 7 1 . Terminals 35 | . . . . . 3 . . . 1 . . . . . . . . . 1 . 2 . . . . . . 5 5 . 2 4 . 5 6 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Assimilate 7 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . 1 1 . . Botnet 19 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 1 3 . 3 5 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . . 3 . 1 1 . . Report 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Siphon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 90 | . 6 . . . 5 . 3 . 2 . . . . 4 . . . . 6 . 4 . . . . 1 . 10 5 . 8 7 . 9 19 1 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . . . . . 5 . 4 . 1 . . 4 . . . 3 . . 2 2 . 1 2 . . Parts Built 19 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 2 . 5 3 . 2 2 . . Matter 3655 | . . . . . . . . . 234 . . . . . . . . . . . . . . . . . . 543 175 . 907 1014 . 278 504 . . Time 1160 | . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . 264 58 . 154 346 . 46 175 . . Total Part Build Rating 146 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 17 14 . 43 23 . 18 17 . . Parts Repaired 8 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 3 . . Time 169 | . . . . . . . 58 . . . . . . . . . . . . . 13 . . . . . . . 22 . 16 . . . 60 . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Recycled Matter 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 149 . . . . . . . . Retrieved Matter 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 149 . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 18 | . . . . . . 5 . 9 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 18 | . . . . . . 5 . 9 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Total Allies 25 | . . 2 . . . . 2 . 1 1 . . . 1 . . . . 4 1 . . . . . . . 1 . . 1 1 1 . 1 . 8 Largest Group 8 | . . 2 . . . . 2 2 1 1 . . . 1 . . . . 4 2 . . . . . . . 1 . . 1 1 1 . 1 . 8 Highest-Rated Group 137 | . . 46 . . . . 32 32 9 30 . . . 11 . . . . 137 41 . . . . . . . 49 . . 10 26 67 . 44 . 112 Highest-Rated Ally 67 | . . 31 . . . . 16 16 9 30 . . . 11 . . . . 49 31 . . . . . . . 49 . . 10 26 67 . 44 . 15 Total Orders 81 | . . . . . . . . . . . . . . 23 . 5 . . 7 1 . . . . 4 . . . . 35 . . . . . 3 3 STAY 30 | . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . 25 . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . 4 . 3 . . 1 . . . . . 2 . . . . . . . . . . 3 3 RETURN 28 | . . . . . . . . . . . . . . 15 . 2 . . 1 . . . . . 2 . . . . 8 . . . . . . . Ally Attacks 109 | . . 6 . . . . . 8 . 1 . . . . . . . . 25 12 . . . . . . . 9 . . . . 8 . . . 40 Total Damage 3478 | . . 160 . . . . . 90 . 40 . . . . . . . . 1351 233 . . . . . . . 364 . . . . 636 . . . 604 Kills 17 | . . . . . . . . 3 . 1 . . . . . . . . 10 . . . . . . . . 1 . . . . 2 . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Robot Analysis Total 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . 1 . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . . 1 3 . 2 . . . . . . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches 62 | . . . . . . . . . . . . . . 31 . 4 . . 3 . . . . . 2 . . . . 7 . . . . . 12 3 Drone Recoveries 36 | . . . . . . . . . . . . . . 25 . 4 . . 1 . . . . . 2 . . . . 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Turns Passed 52159 | 165 831 613 1083 1001 800 707 136 560 1018 2179 1073 14819 597 1521 3514 756 435 595 957 169 952 1028 1181 725 593 285 14 489 414 561 935 1702 457 787 1497 6413 597 Spaces Moved 28324 | 91 445 238 513 470 361 289 59 264 430 917 614 1137 313 631 1057 250 187 295 635 137 575 653 535 316 359 657 67 1139 776 517 1849 2358 261 1245 2259 4707 718 Core 641 | 57 . . . . . . . . . . . 380 . . 60 . . . . . . . . . . . . . . 14 . . . . . 130 . Treads 4955 | 34 445 155 . 403 361 289 59 264 430 913 92 . . . 109 250 154 . . . . . 446 316 200 . . . . 35 . . . . . . . Legs 3380 | . . 83 513 67 . . . . . . . 429 313 631 888 . 33 295 128 . . . . . . . . . . . . . . . . . . Wheels 2815 | . . . . . . . . . . 4 522 328 . . . . . . 507 137 575 653 89 . . . . . . . . . . . . . . Hover 12275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 857 2358 261 1245 2259 4577 718 Flight 4258 | . . . . . . . . . . . . . . . . . . . . . . . . . 159 657 67 1139 776 468 992 . . . . . . Fastest Speed 14 | 50 160 155 125 200 180 180 180 180 180 180 155 140 154 155 155 180 150 150 123 113 107 120 180 180 14 14 14 24 24 32 27 48 48 48 48 43 26 Average Speed 155 | 91 160 158 194 202 180 180 182 180 180 218 167 1239 161 169 316 256 193 150 132 117 117 139 199 180 113 25 15 29 32 74 38 48 48 48 48 107 46 Slowest Speed 3400 | 160 160 180 215 215 180 180 200 180 200 240 240 3400 165 193 2400 300 300 150 150 123 123 145 280 200 200 26 20 30 280 900 160 48 48 148 148 2000 145 Overloaded Moves 442 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 26 67 15 129 . 6 . . . . . 182 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 4 10 18 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Exploration Rate (%) 51 | 3 71 45 70 67 37 35 5 36 15 96 70 14 60 22 93 59 77 59 22 82 16 77 72 68 79 16 81 31 46 99 35 52 42 33 52 86 37 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 10 | . 1 . 1 1 . . . . . . . . 1 . . . 1 . . . . 1 1 3 . . . . . . . . . . . . . Known Exits Taken 18 | . . . . . 1 . 1 . 1 1 1 . . 1 . . . 1 . . 1 . 1 1 1 . . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . 1 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . . . 2 . . . . . 3 8 . 1 . 2 . . 1 . . . 2 2 . 2 . . . . . . . . . . . . Spaces Dug 373 | . 12 . . . 1 10 . . 5 11 19 . 24 6 . . . . 7 . 19 . 2 1 . 15 . 16 20 . 44 68 4 30 36 21 2 Terrain Destroyed 770 | . 33 11 . . 30 16 . . 5 64 33 6 114 38 . . . . 7 . 24 10 7 1 2 15 . 125 22 . 44 68 4 30 36 23 2 Melee 291 | . . . . . 1 . . . 5 . 1 . . 6 . . . . 7 . 12 . 2 1 . 15 . 16 20 . 44 68 4 30 36 21 2 Projectile 28 | . 1 . . . . . . . . 5 1 . . . . . . . . . 12 . 5 . 2 . . . 2 . . . . . . . . AOE 449 | . 32 11 . . 29 16 . . . 59 31 6 114 32 . . . . . . . 10 . . . . . 109 . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Gar Res Acc Com Ac0 Total 35326 | 140 535 447 600 501 445 456 85 320 625 1036 647 1832 365 984 1176 326 248 383 741 145 764 723 599 446 508 755 68 1250 893 674 2033 2916 585 1410 2655 6053 957 Wait 3744 | 9 15 182 49 2 5 138 24 24 103 30 8 597 17 228 72 26 8 31 29 . 68 1 3 46 76 51 1 49 44 101 46 323 247 58 187 779 67 Move 28210 | 90 444 237 512 469 361 288 58 262 429 916 613 1136 312 630 1056 249 186 294 635 136 574 652 534 315 356 657 66 1121 768 496 1815 2358 260 1244 2258 4706 717 Hop 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 3 10 15 . . . . . . Pick Up 393 | 4 14 5 26 5 8 6 . 5 16 19 4 16 3 20 6 1 7 4 9 1 21 11 6 12 2 3 . 9 11 10 14 24 3 10 19 54 5 Fast Attach 209 | 7 11 1 1 2 2 . 2 1 1 3 4 9 1 5 . 5 9 3 8 . 6 2 5 9 3 4 . 2 3 7 10 7 1 4 3 60 8 Attach 232 | . 2 . 1 1 5 2 . 1 5 7 1 9 2 8 4 4 5 3 11 1 5 4 6 8 16 4 . 4 3 13 8 6 1 . 9 62 11 Detach 132 | . 4 . . . 1 2 . . 1 2 1 5 . 4 . 1 4 . 5 . 4 2 . 9 2 3 . 2 3 11 5 5 1 1 5 47 2 Swap 262 | . 9 3 2 2 13 1 . 2 16 15 4 15 3 27 4 5 4 . 9 3 8 2 6 5 6 2 1 4 6 1 5 21 9 11 18 18 2 Drop 378 | . 15 1 9 4 11 . . 3 15 1 3 17 2 12 3 4 11 5 13 4 15 7 4 19 19 6 . 12 6 9 12 12 2 9 14 89 10 Fire 561 | 30 17 15 . 5 32 11 1 16 21 34 8 17 25 42 29 30 10 42 13 . 23 39 30 19 27 . . . 2 . . . 1 . . 22 . Melee 999 | . . . . . 1 . . . 10 1 1 8 . 6 1 . 1 . 9 . 40 . 3 1 . 25 . 39 39 6 103 160 41 73 142 154 135 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 4 3 . 11 6 . . . 8 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Escape Stasis 93 | . . . . . . 8 . 6 . . . . . . . . . . . . . . . . . . . . 5 . . . 19 . . 55 . Rewire 9 | . . . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . 3 . . 1 1 3 1 . . . 2 2 3 . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -2/Research (discovered 4 exits: *Acc / *Qua x2 / Gar) -2/Garrison -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 13) 671 | -10/Materials | Central database locked down 780 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 12) 997 | -10/Materials | Entered Mines 1034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1034 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1287 | -10/Mines | Excavation squad dispatched 1287 | -10/Mines | A large section of the Mines collapsed 1610 | -10/Mines | Entered Exiles 1649 | -10/Exiles | Met 8R-AWN 1674 | -10/Exiles | Met EX-HEX 1974 | -10/Exiles | Met EX-DEC 2008 | -10/Exiles | Learned location of Zion (-7) 2339 | -10/Exiles | Met EX-BIN 2351 | -10/Exiles | Build established: Hauler-Mutant 2362 | -10/Exiles | Aligned with FarCom system 2364 | -10/Exiles | Given EX-Vault access code 2414 | -10/Exiles | Opened EX-Vault 2433 | -10/Exiles | Found Longsword +1 2479 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2507 | -10/Exiles | Exiles lab attacked by MAIN.C 2674 | -10/Exiles | Discovered new exit (range 11) 2693 | -10/Exiles | Left Exiles lab with Longsword +1 2693 | -10/Exiles | Entered Mines 2758 | -9/Mines | Learned Materials emergency access door positions 3113 | -9/Mines | Discovered new exit (range 5) 3175 | -9/Mines | Discovered new exit (range 9) 3694 | -9/Mines | Entered Materials 3694 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4185 | -8/Materials | Build established: Scavenger-Mutant 4187 | -8/Materials | Discovered new exit (range 16) 4494 | -8/Materials | Identified exit to Garrison 4494 | -8/Materials | Entered Garrison 4503 | -8/Garrison | Installed Relay Interface Framework 4758 | -8/Garrison | Triggered checkpoint 4817 | -8/Garrison | Discovered new exit (range 11) 4938 | -8/Garrison | Triggered checkpoint 4986 | -8/Garrison | Garrison Relay disabled 5201 | -8/Garrison | Entered Materials 5219 | -8/Materials | Identified exit to Garrison 5274 | -8/Materials | Repaired Lgt. Treads 5288 | -8/Materials | Repaired Lgt. EM Pulse Cannon 5326 | -8/Materials | Garrison activated, responded to threat 5337 | -8/Materials | Entered Garrison 5337 | -8/Garrison | Accompanied by 2 allies 5346 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5366 | -8/Garrison | Build established: Hauler-Mutant 5511 | -8/Garrison | Garrison Relay disabled 5569 | -8/Garrison | Garrison Relay disabled 5570 | -8/Garrison | Triggered checkpoint 5694 | -8/Garrison | Triggered checkpoint 5783 | -8/Garrison | Discovered new exit (range 11) 5897 | -8/Garrison | Entered Factory 5897 | -7/Factory | Evolved 2 slots: Utility x2 6404 | -7/Factory | Fabricated Hvy. Neutron Cannon? 6788 | -7/Factory | Discovered new exit (range 15) 6815 | -7/Factory | Identified exit to Lower Caves 6915 | -7/Factory | Entered Lower Caves 7051 | -7/Lower Caves | Learned 4 Factory zone layouts 7079 | -7/Lower Caves | Spotted B-75 Beast 7105 | -7/Lower Caves | Destroyed B-75 Beast 7722 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7987 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8028 | -7/Lower Caves | Destroyed 9 combat bots 8031 | -7/Lower Caves | Lost 5 parts (3n2w) 8713 | -7/Lower Caves | Discovered new exit (range 5) 8720 | -7/Lower Caves | Identified exit to Lower Caves 9094 | -7/Lower Caves | Entered another Lower Caves area 9296 | -7/Lower Caves | Learned Factory security intel 9370 | -7/Lower Caves | Encountered a Warlord checkpoint 9450 | -7/Lower Caves | Learned Factory terminal intel 9763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10035 | -7/Lower Caves | Discovered new exit (range 4) 10156 | -7/Lower Caves | Identified exit to Zion 10167 | -7/Lower Caves | Entered Zion 10222 | -7/Zion | Given the Hacking Drone Bay 10225 | -7/Zion | Found Prototype Device 10270 | -7/Zion | Discovered new exit (range 16) 10431 | -7/Zion | Found Prototype Device 10526 | -7/Zion | System corruption cleaned by Quarantine Array 23588 | -7/Zion | RIF detected upon attempting to enter Zion 23588 | -7/Zion | Attacked by Zionites 23656 | -7/Zion | 1C-UTU came to Zion's defense 23680 | -7/Zion | Core integrity fell below 50% 23699 | -7/Zion | Destroyed 1C-UTU 23700 | -7/Zion | Core integrity fell below 20% 23716 | -7/Zion | Found Prototype Protection 23716 | -7/Zion | Identified 1C-UTU's Buckler 23728 | -7/Zion | Lost 9 parts (2p2n3u2w) 23975 | -7/Zion | Found Prototype Device 24089 | -7/Zion | Identified Exp. Actuator Array 24146 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 24157 | -7/Zion | Build established: Scavenger-Mutant 24190 | -7/Zion | Identified Hacking Drone Bay 24986 | -7/Zion | Entered Proximity Caves 24990 | -6/Proximity Caves | Learned Factory terminal intel 25143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25566 | -6/Proximity Caves | Discovered new exit (range 10) 25583 | -6/Proximity Caves | Entered Factory 25583 | -6/Factory | Evolved 2 slots: Utility x2 25586 | -6/Factory | Loaded intel: 20 terminal locations 25630 | -6/Factory | Identified exit to Factory 25684 | -6/Factory | Fabricated M-13 Machinist (x1) 26167 | -6/Factory | Identified exit to Lower Caves 27075 | -6/Factory | Build established: Hauler-Mutant 27104 | -6/Factory | Entered Lower Caves 27410 | -6/Lower Caves | Build established: Scavenger-Mutant 30336 | -6/Lower Caves | Lost 3 parts (2n1u) 30533 | -6/Lower Caves | Discovered new exit (range 14) 30606 | -6/Lower Caves | Build established: Hauler-Mutant 30618 | -6/Lower Caves | Entered another Lower Caves area 31173 | -6/Lower Caves | Discovered new exit (range 30) 31245 | -6/Lower Caves | Encountered a Warlord checkpoint 31374 | -6/Lower Caves | Entered Data Miner 31374 | -6/Data Miner | Discovered new exit (range 6) 31409 | -6/Data Miner | Met Data Miner 31447 | -6/Data Miner | Learned location of Section 7 (-2) 31447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31472 | -6/Data Miner | Received God Mode back door access code from Data Miner 31563 | -6/Data Miner | Destroyed Data Miner 31568 | -6/Data Miner | Found Prototype Hackware 31569 | -6/Data Miner | Data Conduit disabled 31573 | -6/Data Miner | Found Prototype Hackware 31671 | -6/Data Miner | Lost 3 parts (1n1u1w) 31809 | -6/Data Miner | Entered Proximity Caves 31928 | -5/Proximity Caves | Spotted B-75 Beast 31985 | -5/Proximity Caves | Destroyed B-75 Beast 32052 | -5/Proximity Caves | Identified Ghost Barrier 32056 | -5/Proximity Caves | Identified Quantum Router 32091 | -5/Proximity Caves | Build established: Scavenger-Mutant 32394 | -5/Proximity Caves | Discovered exit to Factory (range 8) 32404 | -5/Proximity Caves | Entered Factory 32404 | -5/Factory | Evolved 2 slots: Utility x2 32405 | -5/Factory | Identified exit to Upper Caves 32406 | -5/Factory | Loaded intel: 20 terminal locations 33361 | -5/Factory | Sucked down chute 33361 | -5/Factory | Entered Waste 33362 | -5/Waste | Met a frightened Derelict 33370 | -5/Waste | 1 allies followed down the chute 33392 | -5/Waste | Spotted C-40 Crusher 33398 | -5/Waste | Spotted C-40 Crusher 33400 | -5/Waste | Spotted C-40 Crusher 33419 | -5/Waste | Spotted C-40 Crusher 33423 | -5/Waste | Spotted C-40 Crusher 33463 | -5/Waste | Spotted C-40 Crusher 33514 | -5/Waste | Discovered new exit (range 10) 33530 | -5/Waste | Entered Factory 33615 | -5/Factory | Repaired Hcp. Storage Unit 34127 | -5/Factory | Discovered exit to Upper Caves (range 15) 34350 | -5/Factory | Build established: Hauler-Mutant 34482 | -5/Factory | Entered Upper Caves 34858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34873 | -5/Upper Caves | Learned location of Armory (-4) 35197 | -5/Upper Caves | Discovered new exit (range 7) 35510 | -5/Upper Caves | Entered another Upper Caves area 35512 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35553 | -5/Upper Caves | Lost 4 parts (1n1u2w) 35594 | -5/Upper Caves | Discovered new exit (range 6) 35779 | -5/Upper Caves | Lost 4 parts (1p3n) 36399 | -5/Upper Caves | Discovered new exit (range 5) 36423 | -5/Upper Caves | Identified exit to Zhirov 36600 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 36612 | -5/Upper Caves | Found Prototype Special Weapon 36691 | -5/Upper Caves | Entered Zhirov 36691 | -5/Zhirov | Discovered new exit (range 3) 36724 | -5/Zhirov | Met Zhirov 36756 | -5/Zhirov | Learned location of Quarantine (-2) 36756 | -5/Zhirov | Learned location of Testing (-3) 36756 | -5/Zhirov | Learned location of Command (-1) 36774 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36807 | -5/Zhirov | Found Alien Artifact 36807 | -5/Zhirov | Identified Integrated Dissipator 36807 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36849 | -5/Zhirov | Identified Molecular Deconstructor 36938 | -5/Zhirov | Found Alien Artifact 37114 | -5/Zhirov | Identified exit to Proximity Caves 37125 | -5/Zhirov | Cloak Generator disabled 37125 | -5/Zhirov | Attacked by Zhirov 37151 | -5/Zhirov | Zhirov warped through subspace 37161 | -5/Zhirov | Zhirov detonated his lab 37416 | -5/Zhirov | Entered Proximity Caves 37443 | -4/Proximity Caves | Learned Research trap positions 37581 | -4/Proximity Caves | Lost 4 parts (2u2w) 37674 | -4/Proximity Caves | Build established: Scavenger-Mutant 37747 | -4/Proximity Caves | Learned location of 1 exit from Research 37806 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 37845 | -4/Proximity Caves | Identified Transdimensional Reconstructor 37845 | -4/Proximity Caves | Warped through subspace 37875 | -4/Proximity Caves | Lost 6 parts (3n1u2w) 38007 | -4/Proximity Caves | Discovered new exit (range 15) 38009 | -4/Proximity Caves | Identified exit to Factory 38009 | -4/Proximity Caves | Entered Factory 38009 | -4/Factory | Evolved 2 slots: Utility x2 38131 | -4/Factory | Discovered new exit (range 10) 38266 | -4/Factory | Identified exit to Upper Caves 38275 | -4/Factory | Identified exit to Extension 38275 | -4/Factory | Identified exit to Armory 38294 | -4/Factory | Manually triggered Chute Trap 38294 | -4/Factory | Sucked down chute 38294 | -4/Factory | Entered Waste 38302 | -4/Waste | Spotted C-40 Crusher 38302 | -4/Waste | Spotted C-40 Crusher 38303 | -4/Waste | Spotted C-40 Crusher 38305 | -4/Waste | Spotted C-40 Crusher 38306 | -4/Waste | Discovered new exit (range 14) 38307 | -4/Waste | Identified exit to Factory 38308 | -4/Waste | Entered Factory 38490 | -4/Factory | Spotted B-86 Titan 38512 | -4/Factory | Build established: Hacker-Sprinter 38580 | -4/Factory | Fabricated Powered Armor (x2) 38645 | -4/Factory | Discovered new exit (range 8) 38732 | -4/Factory | Fabricated Exp. Force Field (x1) 38797 | -4/Factory | Entered Armory 38898 | -4/Armory | Found Prototype Processor 38898 | -4/Armory | Identified Exp. Signal Interpreter 38994 | -4/Armory | Discovered new exit (range 13) 39079 | -4/Armory | Discovered new exit (range 3) 39079 | -4/Armory | Identified exit to Lab 39100 | -4/Armory | Fabricated Nanoactuators? 39112 | -4/Armory | Repaired Powered Armor? 39211 | -4/Armory | Entered Lab 39223 | -4/Lab | Discovered new exit (range 9) 39292 | -4/Lab | Identified exit to Research 39337 | -4/Lab | Unable to decrypt terminal 39337 | -4/Lab | Opened the door to a hidden lab 39338 | -4/Lab | Gained access to the hidden lab's interior 39514 | -4/Lab | Build established: Hacker-Mutant 39575 | -4/Lab | Found Alien Artifact 39575 | -4/Lab | Identified Integrated Reactor 39575 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 39580 | -4/Lab | Found Alien Artifact 39580 | -4/Lab | Identified Core Regenerator 39580 | -4/Lab | Used Core Regenerator, restored core integrity (+134) 39589 | -4/Lab | Found Transdimensional Reconstructor 39599 | -4/Lab | Found Prototype Hackware 39599 | -4/Lab | Identified Deep Network Scanner 39619 | -4/Lab | Found Prototype Energy Gun 39619 | -4/Lab | Identified Hyp. EM Gauss Rifle 39722 | -4/Lab | Found Prototype Energy Cannon 39725 | -4/Lab | Found Prototype Protection 39737 | -4/Lab | Found Alien Artifact 39772 | -4/Lab | Entered Research 39772 | -3/Research | Evolved 2 slots: Utility x2 39773 | -3/Research | Identified exit to Research 39774 | -3/Research | Loaded intel: 85 trap records 39981 | -3/Research | Found Powered Armor 39982 | -3/Research | Found Powered Armor 39984 | -3/Research | Found Powered Armor 40092 | -3/Research | Identified Core Reset Matrix 40092 | -3/Research | Identified Warp Cannon 40104 | -3/Research | Build established: Wizard-Sprinter 40132 | -3/Research | Repaired Fusion Compressor 40146 | -3/Research | Fabricated Mni. Fusion Reactor? 40150 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 40164 | -3/Research | Local fabrication network quarantined 40198 | -3/Research | Fabricated Cmb. Linear Gravjet? 40268 | -3/Research | Found Unknown Device 40268 | -3/Research | Identified Launcher Loader 40520 | -3/Research | Build established: Hacker-Mutant 40522 | -3/Research | First assault squad dispatched 40707 | -3/Research | Entered another Research area 40707 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 41034 | -2/Research | Found Gamma Bomb Array 41291 | -2/Research | Spotted B-90 Cyclops 41382 | -2/Research | Fabricated Exp. Actuator Array (x1) 41433 | -2/Research | Build established: Wizard-Mutant 41580 | -2/Research | Spotted B-90 Cyclops 41657 | -2/Research | Spotted B-90 Cyclops 41775 | -2/Research | Discovered new exit (range 12) 41829 | -2/Research | Spotted B-90 Cyclops 41892 | -2/Research | Identified exit to Quarantine 42007 | -2/Research | Destroyed B-90 Cyclops 42017 | -2/Research | Found Exp. Armor Integrity Analyzer 42019 | -2/Research | Found Exp. Armor Integrity Analyzer 42034 | -2/Research | Lost 3 parts (3u) 42074 | -2/Research | Fabricated Imp. Fusion Compressor? 42206 | -2/Research | Fabricated Imp. Fusion Compressor (x1) 42388 | -2/Research | Build established: Machinist-Mutant 42409 | -2/Research | Identified exit to Garrison 42409 | -2/Research | Entered Garrison 42610 | -2/Garrison | Triggered checkpoint 42662 | -2/Garrison | Garrison Relay disabled 42733 | -2/Garrison | Spotted B-90 Cyclops 42742 | -2/Garrison | Triggered checkpoint 42841 | -2/Garrison | Triggered checkpoint 42862 | -2/Garrison | Discovered new exit (range 8) 42866 | -2/Garrison | Entered Research 42929 | -2/Research | Build established: Hacker-Mutant 43039 | -2/Research | Discovered exit to Quarantine (range 11) 43077 | -2/Research | Found Prototype Processor 43218 | -2/Research | Spotted B-90 Cyclops 43491 | -2/Research | Fabricated Cmb. Linear Gravjet? 43578 | -2/Research | Identified exit to Access 43616 | -2/Research | First assault squad dispatched 43653 | -2/Research | Entered Access 43653 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 43708 | -1/Access | Identified exit to Command 43908 | -1/Access | Identified Exp. Core Analyzer 44119 | -1/Access | Found Enh. Force Lance 44142 | -1/Access | Repaired Powered Armor 44147 | -1/Access | Imp. System Shield fried by hacking feedback 44171 | -1/Access | Repaired Adv. Phase Shifter 44212 | -1/Access | Build established: Wizard-Mutant 44791 | -1/Access | Repaired Powered Armor? 44984 | -1/Access | Fabricated Femtoactuators? 45076 | -1/Access | Fabricated Adv. Powered Armor (x1) 45136 | -1/Access | Local fabrication network quarantined 45144 | -1/Access | Central database locked down 45150 | -1/Access | Entered Command 45440 | -1/Command | Spotted M Guard 45440 | -1/Command | Spotted M Guard 45440 | -1/Command | Spotted Combat Programmer 45457 | -1/Command | Spotted Combat Programmer 45460 | -1/Command | Destroyed Combat Programmer 45462 | -1/Command | Destroyed Combat Programmer 45512 | -1/Command | System corruption reached 10% 45529 | -1/Command | Lost 10 parts (2p1n5u2w) 45548 | -1/Command | Destroyed M Guard 45555 | -1/Command | Found Prototype Device 45555 | -1/Command | Identified AEGIS Remote Shield 45561 | -1/Command | Found Prototype Reactor 45561 | -1/Command | Identified Zero-point Reactor 45628 | -1/Command | Destroyed M Guard 45628 | -1/Command | All MAIN.C guards destroyed 45640 | -1/Command | Found Zero-point Reactor 45641 | -1/Command | Found Zero-point Reactor 45653 | -1/Command | Found Prototype Device 45653 | -1/Command | Identified Thermal Barrier 45657 | -1/Command | Found AEGIS Remote Shield 45658 | -1/Command | Found Prototype Protection 45658 | -1/Command | Identified Hvy. Regenerative Plating 45691 | -1/Command | First assault squad dispatched 45706 | -1/Command | Met MAIN.C 45708 | -1/Command | 0b10 Conduit disabled 45744 | -1/Command | Used Core Reset Matrix 45775 | -1/Command | Build established: Scavenger-Mutant 45877 | -1/Command | Destroyed MAIN.C Shell 45878 | -1/Command | MAIN.C activated Command garrisons 45903 | -1/Command | Destroyed MAIN.C 45919 | -1/Command | Found Prototype Processor 45921 | -1/Command | Found Prototype Protection 45935 | -1/Command | Found Prototype Protection 45938 | -1/Command | Identified Exp. Powered Armor (x2) 45940 | -1/Command | Identified Exp. Target Analyzer 45958 | -1/Command | Discovered new exit (range 14) 47273 | -1/Command | Spotted B-99 Colossus 48675 | -1/Command | Found Prototype Device 48675 | -1/Command | Identified Exp. Focal Shield 48677 | -1/Command | Found Prototype Device 48677 | -1/Command | Identified Adv. Particle Accelerator 48681 | -1/Command | Found Prototype Device 48681 | -1/Command | Identified Exp. Hardlight Generator 48684 | -1/Command | Found Prototype Device 48684 | -1/Command | Identified Exp. Transmission Jammer 48831 | -1/Command | Found Unknown Device 48831 | -1/Command | Identified Antimissile System 48842 | -1/Command | Discovered new exit (range 15) 48857 | -1/Command | Found Prototype Processor 48857 | -1/Command | Identified Exp. Targeting Computer 49031 | -1/Command | Destroyed B-99 Colossus 50572 | -1/Command | Found Prototype Reactor 50572 | -1/Command | Identified Vortex Chain Reactor 50575 | -1/Command | Found Zero-point Reactor 50580 | -1/Command | Found Prototype Energy Cannon 50580 | -1/Command | Identified Cld. Nova Cannon 51527 | -1/Command | Warped through subspace to slip node 51527 | -1/Command | Discovered new exit (range 5) 51563 | -1/Command | Entered Access_0 51564 | -1/Access_0 | Sensed 4 artifacts in vicinity 51564 | -1/Access_0 | Met Architect 51590 | -1/Access_0 | Architect warped through subspace 51598 | -1/Access_0 | Destroyed A8 51647 | -1/Access_0 | Architect warped through subspace 51703 | -1/Access_0 | Architect warped through subspace 51714 | -1/Access_0 | Found Exp. Powered Armor 51736 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51776 | -1/Access_0 | Architect warped through subspace 51787 | -1/Access_0 | Subspace Access Node disabled 51794 | -1/Access_0 | A6 warped into view 51810 | -1/Access_0 | Destroyed A6 51813 | -1/Access_0 | Found Unknown Piercing Weapon 51814 | -1/Access_0 | Found Prototype Processor 51814 | -1/Access_0 | Identified Exp. Melee Analysis Suite 51824 | -1/Access_0 | Core integrity fell below 50% 51853 | -1/Access_0 | Architect warped through subspace 51898 | -1/Access_0 | Architect warped through subspace 51913 | -1/Access_0 | Subspace Access Node disabled 51929 | -1/Access_0 | Subspace Access Node disabled 51946 | -1/Access_0 | Architect warped through subspace 51975 | -1/Access_0 | Found Integrated Dissipator 51975 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 51993 | -1/Access_0 | Architect warped through subspace 52034 | -1/Access_0 | Found Exp. Powered Armor 52041 | -1/Access_0 | Architect warped through subspace 52072 | -1/Access_0 | Architect warped through subspace 52092 | -1/Access_0 | Architect warped through subspace 52098 | -1/Access_0 | A5 warped into view 52105 | -1/Access_0 | Emitted hypermatrix ping 52110 | -1/Access_0 | Assembled emerged from beneath the floor 52111 | -1/Access_0 | Architect warped through subspace 52124 | -1/Access_0 | Architect warped through subspace 52132 | -1/Access_0 | Subspace Access Node disabled 52155 | -1/Access_0 | Destroyed Architect 52156 | -1/Access_0 | Architect triggered a singularity event 52158 | -1/Access_0 | Warped through subspace to slip node 52158 | -1/Access_0 | Discovered new exit (range 8) 52160 | *** | Escaped singularity! Last Messages --------------- 52151_ Acquired 1 matter. 52151_ Plasma Lance follow-up attack on Architect. 52152_ Acquired 1 matter. 52152_ Plasma Lance follow-up attack on Architect. 52153_ Penetrated by Quantum Shear. 52153_ Exp. Powered Armor severed. 52153_ Architect suffers critical hit. 52153_ Destroyed Cld. Linear Gravjet. 52153_ Plasma Lance follow-up attack on Architect. 52154_ Acquired 1 matter. 52155_ Architect: "If I can't win, no one wins!" 52155_ Architect destroyed. 52156_ A0_COM: Initiating irreversible singularity event. Goodbye. 52156_ Acquired Exp. Powered Armor. 52157_ A0_COM: 10. 52158_ A0_COM: 9. 52158_ Warped through subspace, drawn to slip node. 52158_ EXIT=FOUND 52159_ A0_COM: 8. 52160_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 71 Energy Capacity 3380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 50 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 10 Melee Accuracy 16 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 70 Defensive Hacking 30 Relay Coupler Types 30 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -6/Factory Powered Armor | x2 | -4/Factory Exp. Force Field | x1 | -4/Factory | Preloaded Nanoactuators | x2 | -4/Armory Mni. Fusion Reactor | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Exp. Actuator Array | x1 | -2/Research Imp. Fusion Compressor | x1 | -2/Research Imp. Fusion Compressor | x1 | -2/Research Cmb. Linear Gravjet | x2 | -2/Research Femtoactuators | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentFluxStick Manual? 0 Play Time 06:20:30 Cumulative 1686.9 hours Start 2020.10.12 @ 03:20:55 End 2020.10.13 @ 05:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2486 Rogue 2479 Adventurer 0 Explorer 7 Win Type 6 Total 160 Types 41/23/61/3/3/5/21/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 855f7d11-5fb1-4119-8373-ae266c5a3a11