Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 09:43:28 Player: Lazz Result: Destroyed by EQ-060 with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (166) 830 Value Destroyed (10696) 10696 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (19419) 19419 TOTAL SCORE: 41205 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 74 Entered DSFs 1000 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1870 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -649 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg High-density Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Energy Well Advanced Targeting Computer Experimental Core Analyzer Experimental Cloaking Device Centrium Heavy Armor Plating Advanced Shield Generator Advanced Point Defense System Advanced Hacking Suite Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Enhanced Biometal Leg Advanced Heat Sink Advanced Heat Sink Heavy Regenerative Plating Enhanced Nova Cannon Hypervelocity Multirail Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Omega Cannon Micro-nuke Launcher Improved Plasma Cutter Enhanced Force Lance [Rating: 230] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Armored Medium Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Energy Well Processor Makeshift Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Force Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . 2 . . . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . Utility 11 | . . . 1 . 1 2 . . . . . 1 . . . . . . 1 . 1 . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 278 | 8 . 1 23 7 4 2 8 4 6 25 3 . 12 15 . 3 13 5 . 17 34 6 26 19 37 Power 38 | 1 . 1 1 . . . 1 . . 3 . . . 1 . . 1 1 . 3 7 1 5 4 8 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . 1 1 . . . 1 . . 1 . . . . . . . 1 . . 2 . . . . Reactor 30 | . . . . . . . . . . 2 . . . 1 . . 1 . . 3 5 1 5 4 8 Propulsion 84 | 2 . . 11 2 2 . 3 . 1 7 2 . 7 7 . 1 6 . . 8 8 1 4 1 11 Treads 33 | 2 . . 10 2 2 . . . 1 1 1 . . . . . 5 . . 8 1 . . . . Leg 25 | . . . . . . . . . . 1 . . . . . . . . . . 7 1 4 1 11 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . 4 1 . 7 7 . 1 1 . . . . . . . . Flight 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Utility 91 | 2 . . 5 2 . 2 2 4 2 8 1 . 4 4 . . 2 2 . 4 10 1 13 11 12 Device 50 | 1 . . . 1 . 1 . 1 . 5 . . 2 3 . . 1 1 . 3 8 1 9 7 6 Storage 6 | 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . . . 1 . . Processor 14 | . . . . . . 1 2 3 1 . 1 . . 1 . . . . . . 1 . . 2 2 Hackware 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . Protection 17 | . . . 4 1 . . . . . 2 . . . . . . . . . 1 1 . 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 . . 6 3 2 . 2 . 3 7 . . 1 3 . 2 4 2 . 2 9 3 4 3 6 Energy Gun 14 | . . . . . 2 . . . 1 4 . . . . . . 1 2 . . 4 . . . . Energy Cannon 17 | . . . . . . . . . . . . . . 2 . 1 2 . . . 3 1 3 1 4 Ballistic Gun 17 | 3 . . 5 2 . . 1 . 1 . . . . . . . . . . 2 . 1 1 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 1 Launcher 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . 1 3 . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . . . 1 9 . . . . . . 2 . . . 2 5 4 1 11 Parts Lost 122 | . . . 1 9 1 1 6 . . 12 6 . 6 . 1 2 6 4 . 16 10 . 2 9 30 Power 18 | . . . 1 1 . . . . . 1 . . . . . . . 2 . 3 4 . . 1 5 Propulsion 34 | . . . . 1 . . 4 . . 5 3 . 3 . 1 1 5 1 . 3 2 . . 1 4 Utility 43 | . . . . 3 . . 1 . . 3 2 . 3 . . . 1 1 . 4 2 . 2 5 16 Weapon 27 | . . . . 4 1 1 1 . . 3 1 . . . . 1 . . . 6 2 . . 2 5 Highest Loss Streak 21 | . . . 1 7 1 1 5 . . 6 6 . 6 . 1 2 2 4 . 13 6 . 1 4 21 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 1 3 5 10 13 11 10 5 3 4 4 3 3 4 4 4 3 7 9 10 9 8 9 16 18 15 Power 1 | . . 1 . . . . . . . . 1 2 1 . 1 1 1 1 1 1 . . . 1 2 Propulsion 1 | . . . 2 3 1 2 1 . . . . . 1 2 2 . . . 1 1 2 4 3 3 2 Utility 1 | . 2 2 2 3 3 4 2 1 . . 1 1 1 . . . . . 1 . . . 2 3 2 Weapon 4 | . 1 2 5 6 5 4 2 2 3 3 . . . 1 1 . 3 5 6 4 3 3 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 5 . . 1 2 1 1 . . . 1 . . . 3 . . . 4 5 8 3 4 Power 5 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 Propulsion 12 | . . . . . . . . 1 . . . . . . . . . . . . . 5 4 1 1 Utility 8 | . . . 2 . . 1 2 . . . . . . . . . . . . . . . 1 2 . Weapon 13 | . . . 2 . . . . . 1 . . . . . . . 2 . . . 4 . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 98 76 39 53 48 75 88 93 79 73 68 99 99 99 98 92 84 91 94 93 89 91 86 Core 2 | . . 9 10 4 . . 4 7 7 2 . . . . . . . 3 5 2 4 3 . . . Reactor 7 | . . . . . . . . . . 4 7 6 6 11 11 11 11 6 5 6 7 9 13 11 10 Treads 7 | . 28 28 31 29 22 30 4 . . 6 4 6 . . . . 4 19 15 24 3 . . . . Leg 6 | . . . . . . . . . . 1 1 . . . . . . . . . 23 23 17 16 14 Hover 7 | . . . . . . . . . . 6 8 6 22 34 34 34 29 11 10 3 . . . . . Flight 2 | . . . . . . . 11 23 23 12 . . . . . . . . . . . . . . . Device 16 | . 14 14 11 6 . 3 . 5 7 9 8 6 4 15 17 17 17 14 15 12 18 28 29 24 25 Storage 5 | . 14 14 11 11 9 7 . . . . . . . . . . 4 7 5 9 9 9 9 8 7 Processor 13 | . . . . . . 3 19 30 30 30 35 33 24 17 17 17 17 17 15 15 5 4 4 8 9 Hackware 1 | . . . . . . . . . 4 2 . . 2 6 5 5 . . . . . . . 2 3 Protection 2 | . . . 10 5 . . . . . . . . . . . . . . . . 5 . 2 7 2 Energy Gun 2 | . . . . . 5 6 . . 8 6 6 6 4 . . . . 7 10 1 7 2 . . . Energy Cannon 4 | . . . . . . . . . . . . . . 9 5 9 9 1 . 3 1 1 10 10 9 Ballistic Gun 3 | . 28 28 21 15 . . 4 7 5 3 . . . . . . . . . 6 . 2 . . . Peak Build Rating 230 | 7 7 10 23 25 20 25 25 35 46 70 73 55 74 98 97 95 104 101 93 118 131 169 201 225 230 Average Rating 106 | 5 7 8 15 18 12 21 19 31 41 53 52 55 50 95 96 93 98 92 93 104 113 150 185 215 199 On Entrance 68 | . 7 7 10 22 6 18 22 25 31 46 69 55 55 71 97 95 94 101 93 93 73 131 169 197 203 Avg Prop Armor Cover (%) 10 | . . . 14 . 32 21 27 . . 12 6 4 . 7 . . 6 2 3 2 4 . . 2 37 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 13 15 37 39 26 24 23 9 14 25 25 24 18 47 47 48 66 66 47 69 83 79 141 148 175 Greatest Support 182 | 40 40 40 66 64 80 80 40 14 14 28 40 28 52 66 66 65 104 104 81 180 144 168 180 180 182 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 . . 3 1 . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 20 20 20 Average Capacity 11 | 7 8 8 11 15 15 15 6 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 19 20 19 Most Carried 20 | 3 3 8 15 15 12 12 12 5 5 5 5 3 5 5 5 4 10 10 10 10 10 10 20 20 20 Average Carried 10 | 1 3 5 10 13 10 10 5 3 4 4 3 3 4 4 4 3 8 9 10 9 8 9 18 19 17 Final Capacity 20 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 20 20 5 Final Carried 20 | 3 3 8 15 12 10 12 5 3 4 5 3 3 5 5 4 4 10 10 10 9 10 10 20 17 . Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Derelict-Scout | -7/Zion Scavenger-Mutant | -7/Deep Caves Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Matter Collected 5588 | 316 . 82 436 8 53 18 344 40 80 297 57 . 31 69 138 223 186 88 . 359 521 161 442 545 1094 Remotely 163 | . . . . . . . . . . . . . . . . . . . . 163 . . . . . Salvage Created 9756 | 137 . 88 823 25 . 18 . . . 341 190 . 86 96 94 230 786 260 . 692 521 198 603 1715 2853 Parts 438 | 7 . 4 62 1 . . . . . 15 16 . 7 5 8 5 34 22 . 27 24 8 25 75 93 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 7 . . . 6 . . . 4 3 . 21 . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . 6 8 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Combat Hostiles Destroyed 161 | . . 2 16 9 . . . . . 13 7 . 3 1 5 2 15 4 . 8 7 4 7 24 34 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Guns 40 | . . 2 14 2 . . . . . 2 1 . 2 . . . . 4 . 6 4 . . 3 . Cannons 72 | . . . . . . . . . . 2 . . 1 1 5 2 9 . . 1 1 3 6 20 21 AOE 37 | . . . 2 7 . . . . . 9 6 . . . . . 1 . . 1 . . . . 11 Classes Destroyed 27 | 2 . 1 5 1 . 1 . . . 1 1 . 1 . . 1 6 2 . 1 1 . 1 1 1 Worker 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 4 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Watcher 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 2 Swarmer 30 | . . . 3 . . . . . . . 7 . . . 5 1 . . . . . . . 3 11 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 31 | . . 2 8 . . . . . . . . . . . . . 6 . . 3 3 1 3 . 5 Brawler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Sentry 9 | . . . 5 . . . . . . . . . . 1 . . . . . . 1 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Hunter 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 12 1 Programmer 18 | . . . . . . . . . . . . . . . . 1 1 2 . . 2 3 . 6 3 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 13 | . . . . 9 . . . . . 4 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 . 1 4 5 . 1 . . . 6 3 . 3 1 5 2 5 3 . 3 2 3 3 6 8 Combat Bots Only 6 | . . 1 3 4 . . . . . 6 3 . 3 1 5 2 5 3 . 3 2 3 3 4 6 Max Kills in Single Turn 6 | 1 . 1 2 3 . 1 . . . 3 3 . 1 1 1 1 1 1 . 1 1 1 2 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 2 . . . . . 3 3 . . . . . 1 . . 1 . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Hostile Shots Fired 1908 | . . 16 92 116 32 32 93 . . 21 74 . 24 6 49 15 68 46 . 364 89 12 17 214 528 Missed 666 | . . 8 34 28 8 8 28 . . 8 39 . 11 1 17 8 28 10 . 136 35 3 2 91 163 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hits 1242 | . . 8 58 88 24 24 65 . . 13 35 . 13 5 32 7 40 36 . 228 54 9 15 123 365 Melee 33 | . . . . 21 . . . . . . . . 7 . . . . . . 2 3 . . . . Projectile 1209 | . . 8 58 67 24 24 65 . . 13 35 . 6 5 32 7 40 36 . 226 51 9 15 123 365 AOE 19 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 18 Critical Strikes 57 | . . 1 4 3 . . 3 . . . . . 4 2 . . 2 3 . 5 5 . 1 1 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 10 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 27981 | . . 121 795 1596 263 356 1067 . . 924 350 . 416 120 471 138 933 774 . 3468 1226 191 294 3310 11168 Core 3430 | . . 17 113 247 29 29 350 . . 198 73 . 118 22 53 . 117 35 . 271 128 . 23 117 1490 Absorbed by Shields 1518 | . . . . 60 . . . . . . . . . . . . . . . . . . . . 1458 Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . 92 . . 60 . Regen/Repaired (Parts) 517 | . . . . . . . . . . . . . . . . . 228 . . . . . 84 50 155 Core Remaining (%) 73 | 100 . 93 . 10 94 . . . . . 7 . 86 . . . . 77 . 76 . 90 98 . . Volleys Fired 533 | 6 2 10 50 16 . 6 . . . 16 17 1 6 12 24 18 53 15 . 30 25 6 19 74 127 Largest 3 | 2 2 2 2 2 . 1 . . . 2 1 1 1 2 2 2 2 2 . 3 3 1 3 3 3 Hottest 420 | 40 40 40 46 56 . 50 . . . 103 60 . 60 150 122 122 162 160 . 210 251 100 360 360 420 Shots Fired 1079 | 12 4 20 88 25 . 6 1 . . 27 17 1 6 16 25 19 106 31 . 80 62 6 53 152 322 Gun 354 | 12 4 20 86 14 . 6 1 . . 18 14 . 3 . . . 3 31 . 70 57 1 . 14 . Cannon 685 | . . . . . . . . . . . . . . 16 25 19 103 . . 10 5 5 53 138 311 Launcher 24 | . . . 2 11 . . . . . . . . . . . . . . . . . . . . 11 Special 16 | . . . . . . . . . . 9 3 1 3 . . . . . . . . . . . . Kinetic 312 | 12 4 20 86 14 . . 1 . . 10 . . . 5 11 5 3 . . 58 8 6 2 28 39 Thermal 564 | . . . . . . . . . . 8 1 . . . . 13 3 31 . 12 49 . 51 124 272 Explosive 40 | . . . 2 11 . . . . . 9 3 1 3 . . . . . . . . . . . 11 Electromagnetic 147 | . . . . . . 6 . . . . . . . 11 14 1 100 . . 10 5 . . . . Phasic 16 | . . . . . . . . . . . 13 . 3 . . . . . . . . . . . . Robot Hit Streak 38 | 9 1 5 12 4 . 4 . . . 7 4 . 2 7 4 8 7 6 . 11 10 18 20 14 38 Robot Miss Streak 7 | . 2 2 7 3 . 1 . . . 3 2 . 2 . 5 1 4 4 . 3 3 . 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Secondary Targets 6 | . . . 1 . . . . . . . . . . . . . . 1 . 3 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . . Shots Hit Robots 686 | 9 1 15 55 13 . 4 1 . . 14 10 . 2 7 10 8 58 18 . 58 50 8 30 81 234 Core Hits 370 | 4 . 4 31 19 . 1 . . . 19 11 . 3 4 5 4 29 10 . 26 19 5 16 46 114 Critical Kills 9 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 2 2 Critical Parts Destroyed 10 | . . 1 . . . . . . . . . . . . . 1 3 1 . . . 2 . 2 . Critical Strikes 34 | . . 1 . . . . . . . 1 2 . . . 2 2 6 2 . . 3 5 1 4 5 Burn 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Destroy 16 | . . 1 . . . . . . . . . . . . . 2 5 2 . . . 3 . 3 . Blast 6 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 3 Corrupt 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Intensify 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . . 2 . . . . . . . . . . . . . 15 16 . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 7 16 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31238 | 111 11 181 1027 1055 11 60 18 . . 1638 1017 . 108 236 347 253 2681 475 . 1495 1490 675 1414 4342 12593 Guns 5116 | 111 11 181 858 143 . 60 . . . 133 326 . 66 . . . 25 475 . 1317 1213 21 . 176 . Cannons 19419 | . . . . . . . . . . . . . . 236 347 253 2131 . . 91 89 574 1414 4140 10144 Explosions 6090 | . . . 169 912 . . . . . 1257 691 . . . . . 525 . . 87 . . . . 2449 Melee 283 | . . . . . . . 18 . . . . . . . . . . . . . 185 80 . . . Ramming 40 | . . . . . 11 . . . . . . . . . . . . . . . 3 . . 26 . Kinetic 6933 | 111 11 181 858 143 . . . . . 111 . . . 99 214 132 94 . . 1118 265 595 204 1304 1493 Thermal 15221 | . . . . . . . . . . 22 29 . . . . 96 550 475 . 228 948 . 1210 3012 8651 Explosive 5478 | . . . 169 912 . . . . . 1257 691 . . . . . . . . . . . . . 2449 Electromagnetic 2630 | . . . . . . 60 . . . . . . . 137 133 25 2037 . . 149 89 . . . . Impact 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . Slashing 475 | . . . . . . . . . . 248 . . 42 . . . . . . . 185 . . . . Piercing 80 | . . . . . . . . . . . . . . . . . . . . . . 80 . . . Phasic 363 | . . . . . . . . . . . 297 . 66 . . . . . . . . . . . . Highest Corruption 17 | . . . 1 8 . 3 3 3 3 . . . . . . 2 2 4 . . 13 17 . 6 14 Average Corruption 5 | . . . 1 5 . 2 3 3 3 . . . . . . 1 2 3 . . 8 14 . 3 7 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . 7 8 . . 7 1 2 . . . . . . 2 . 16 . . 12 18 . 15 49 Message Errors 46 | . . . 3 3 . . 1 1 1 . . . . . . . . 4 . . 4 8 . 5 16 Matter Fused 31 | . . . 2 1 . . . . . . . . . . . . . 7 . . 3 2 . 6 10 Heat Flow Errors 14 | . . . . 1 . . 2 . 1 . . . . . . 1 . 1 . . 1 2 . 1 4 Energy Discharges 13 | . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 2 . 1 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 . . . . . . . . . . . . 1 . 2 . . 1 1 . 2 4 Data Loss (major) 7 | . . . . . . . 2 . . . . . . . . . . . . . 1 2 . . 2 Misfires 6 | . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . 2 Alerts 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 913 | . . . . 110 . . . . . 85 27 . . . 4 31 8 . . . . 205 1 145 297 Projectiles 583 | . . . . . . . . . . 16 . . . . 4 31 8 . . . . 205 1 141 177 Explosions 326 | . . . . 110 . . . . . 69 27 . . . . . . . . . . . . . 120 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Knockbacks 15 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 3 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 3 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . 15 196 . . . . . . . . . . . . . . . . . . . . 9 Shots 8 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . 1 Rammed 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 8 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . . 20 19 178 . . 229 . 143 98 161 . . 138 33 150 109 194 . 118 310 81 245 426 431 Average Temperature 81 | . . 7 6 65 . . 114 . 79 30 77 . . 41 16 47 44 114 . 63 108 56 89 137 78 Received Heat Transfer 3371 | . . 84 315 219 63 . 261 . . 126 42 . . 9 . 9 54 54 . 704 224 18 18 . 1171 Effects 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 9 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 154 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Parts Melted 17 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . 3 9 Heat Transferred 12480 | . . . . . . . . . . 12 37 . . . . 150 413 703 . 222 1462 . 959 2516 6006 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 3 Low Security (%) 66 | 100 100 100 100 100 100 100 . . . . . 100 100 100 . . . . 100 71 100 100 57 9 34 Level 1 18 | . . . . . . . . . . . . . . . . . . . . 28 . . 42 70 6 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . 19 12 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Peak Influence 914 | 10 . 40 176 63 . 15 . . . . . 2 97 50 . . . . 150 267 124 72 304 443 914 Initial 277 | . . . . 63 . . . . . . . . 1 50 . . . . 150 105 124 . 31 140 277 Average 187 | . . 16 75 16 . . . . . . . . 35 14 . . . . 150 164 32 9 123 313 595 Influence Increases 5398 | 15 . 50 596 67 . 20 165 . . . 205 2 135 69 140 95 510 85 150 277 216 168 476 854 1103 Destroy 0b10 Robot/C 2560 | . . 40 320 . . . . . . . 140 . 60 20 100 40 280 60 . 160 140 80 120 480 520 Destroy 0b10 Robot/NC 105 | 15 . . 20 5 . 5 . . . . . . . 5 . . 5 5 . . . 5 5 15 20 Destroy Leader 512 | . . 10 94 . . . . . . . 20 . 10 12 10 10 . 20 . 30 30 12 30 140 84 Successful Hack 88 | . . . 14 . . . . . . . . . . . . . . . . . . 14 . 21 39 Disable Machine 210 | . . . . . . 15 . . . . . . 15 15 . . . . . 15 30 45 . 60 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 708 | . . . 13 62 . . . . . . . 2 20 2 . . . . . 12 16 12 36 123 410 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 900 | . . . 135 . . . 165 . . . 45 . 30 . 30 45 225 . . 60 . . 135 15 15 Influence Decreases 4586 | 15 . 50 432 231 . 20 150 15 . . 205 . 40 154 40 132 367 303 . 205 438 112 298 654 725 Entered New Map 892 | . . . . 101 . . . 4 . . . . 1 47 5 22 75 218 . 45 98 . 25 94 157 Time Decay 3025 | 15 . 50 422 90 . 20 140 11 . . 155 . . 107 25 90 232 75 . . 280 112 253 470 478 Lost Part 669 | . . . 10 40 . . 10 . . . 50 . 39 . 10 20 60 10 . 160 60 . 20 90 90 Squads Dispatched 29 | . 2 . 2 . . 1 . . . . . . 2 . . . . . . 3 3 2 1 3 10 Investigation 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 Extermination 9 | . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 2 3 Reinforcement 12 | . 2 . 1 . . . . . . . . . 2 . . . . . . 3 1 1 . . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Distress Signals 25 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 . 6 5 10 Communications Jammed 103 | . . . . . . . . . . . . . . . . . . . . . . . 55 39 9 Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . . . 55 31 9 Times Spotted 363 | . 1 2 36 16 12 1 16 . . 18 5 . 8 3 7 5 69 8 . 19 10 7 19 33 68 Peak Tracking Total 17 | . 1 2 7 13 7 1 12 . . 5 5 . 4 2 5 4 17 3 . 9 4 3 9 4 11 Tactical Retreats 35 | . . . 4 3 . . 3 . . . 2 . 2 . 1 2 9 . . 4 . . 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Traps Triggered 8 | . . . 2 . . . . . . . . . . . . . . . . 1 3 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Machines Disabled 19 | . . . . . . 1 . . . 2 . . 1 1 . . 1 . . 1 2 3 1 4 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 . . 1 1 . . 1 . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Machines Accessed 27 | . . . 7 1 . . . . . . . 1 . 1 . . 2 1 1 . 2 2 1 2 6 Terminals 19 | . . . 6 . . . . . . . . 1 . . . . . 1 1 . . 2 1 2 5 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 45 | . . . 19 1 . . . . . . . 2 . 1 . . 2 1 1 . 2 3 1 4 8 Successful 15 | . . . 2 1 . . . . . . . 1 . 1 . . 2 1 1 . . 1 1 1 3 Failed 29 | . . . 16 . . . . . . . . 1 . . . . . . . . 2 2 . 3 5 Catastrophic 10 | . . . 4 . . . . . . . . . . . . . . . . . 2 2 . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 10 . . . . . 5 . . . . . . . . . . . . . 2 . 7 Terminals 35 | . . . 17 . . . . . . . . 2 . . . . . 1 1 . . 3 1 4 6 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 2 1 . . . . . . . 1 . . . . 2 1 1 . . 1 . 1 1 Record 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Search 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 6 . . . . . . . . 1 . . . . . . . . 2 2 1 2 5 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Total Allies 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Largest Group 6 | . . . . . . . . . 6 6 . . . . . . . . . . . . . . . Highest-Rated Group 291 | . . . . . . . . . 291 291 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . . . . 9 9 8 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . Total Damage 2463 | . . . . . . . . . . 2463 . . . . . . . . . . . . . . . Kills 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Active Infowar (turns) 13896 | 38 58 122 1125 114 . 259 22 165 562 1283 620 97 86 310 1158 180 1108 1005 12 326 836 454 1513 1192 1251 Optics 3032 | . . . . . . . . 165 562 1283 620 97 86 219 . . . . . . . . . . . Sensors 6642 | . . . . . . 259 22 . . . . . . 90 1158 180 677 . . . 547 454 1513 1192 550 Terrain 1887 | . . . . . . . . 159 562 472 564 97 33 . . . . . . . . . . . . Seismic 1457 | 38 58 122 1125 114 . . . . . . . . . . . . . . . . . . . . . Decoding 6817 | . . . . . . . . . 343 1283 620 97 86 310 1158 180 1108 1005 12 326 289 . . . . Cloaking 457 | . . . . . . . . . . . . . . . . . . 225 12 216 . . . . 4 Jamming 4438 | . . . . . . . . . . . . . . . . . . . . . 54 454 1513 1179 1238 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 . 1 . 2 . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . 2 3 7 . . . . 1 5 2 . . . . Traps 13 | . . . . . . . . . . . . 2 2 5 . . . . . 4 . . . . . Emergency Access 5 | . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . Exits 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Turns Passed 15630 | 115 58 122 1125 318 277 459 350 182 562 1283 620 97 86 310 1158 180 1108 1005 12 326 837 454 1513 1192 1881 Spaces Moved 10414 | 47 33 55 540 156 150 204 847 258 661 899 252 40 95 332 637 274 1136 543 8 113 412 274 1024 517 907 Core 187 | 2 . . . . . . 106 . . 46 . . . . . . . . . . . . . . 33 Treads 2099 | 45 33 55 441 156 123 204 19 . . 98 90 40 . . . . 77 543 8 113 54 . . . . Legs 3168 | . . . . . . . . . . 121 . . . . . . . . . . 358 274 1024 517 874 Wheels 126 | . . . 99 . 27 . . . . . . . . . . . . . . . . . . . . Hover 2845 | . . . . . . . . . . 286 162 . 95 332 637 274 1059 . . . . . . . . Flight 1989 | . . . . . . . 722 258 661 348 . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 105 153 105 170 30 30 30 49 65 160 44 40 40 40 40 167 170 145 115 110 107 106 50 Average Speed 93 | 155 160 160 148 165 164 179 37 30 30 102 120 160 51 40 40 40 52 169 170 159 121 113 109 110 132 Slowest Speed 250 | 160 160 160 160 250 250 250 250 30 50 240 160 160 70 48 44 44 250 170 170 170 161 116 110 115 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 12 24 68 39 21 5 84 54 83 78 53 1 94 12 54 51 89 80 . 68 11 40 26 15 44 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . Known Exits Taken 17 | . . . 1 . 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . 4 4 3 . 4 . . . 2 2 . 1 . . . . . . . Spaces Dug 52 | . . . . . . . . . . . . . . 1 3 9 . . . . 7 6 . 18 8 Terrain Destroyed 608 | . . . 11 79 . . . . . 103 53 13 31 1 7 11 10 5 . 6 7 6 13 44 208 Melee 13 | . . . . . . . . . . . . . . . . . . . . . 7 6 . . . Projectile 129 | . . . . . . . . . . 2 5 1 1 1 7 11 . 5 . . . . 13 43 40 AOE 465 | . . . 11 79 . . . . . 101 48 12 30 . . . 10 . . 6 . . . . 168 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Com Total 15242 | 73 34 69 791 192 177 292 869 361 1024 1230 550 72 122 493 1515 321 1534 599 7 195 670 382 1384 964 1322 Wait 3508 | 11 . . 132 9 14 77 10 97 344 267 274 31 . 118 850 25 298 22 . 8 135 59 265 283 179 Move 10390 | 46 32 54 539 155 149 203 846 257 660 898 251 40 94 331 636 273 1135 542 7 112 411 273 1023 516 907 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 2 . 4 19 1 2 3 . . 4 3 1 . 4 3 2 2 14 4 . 4 15 5 20 5 15 Fast Attach 163 | 7 . . 3 . . 2 7 3 6 25 3 . 10 4 . . 8 5 . 9 25 7 10 4 25 Attach 91 | . . . 2 5 5 . 1 1 3 4 3 . 4 4 1 2 3 4 . 7 9 . 4 12 17 Detach 20 | . . . . 1 . . . . 1 1 . . 3 . . . . . . 1 2 1 3 4 3 Swap 106 | 1 . 1 18 4 3 . . . . 2 . . . 9 . 1 6 2 . 13 8 . 13 10 15 Drop 199 | . . . 28 1 . 1 1 3 6 14 1 . 1 11 2 . 9 5 . 11 22 15 27 7 34 Fire 533 | 6 2 10 50 16 . 6 . . . 16 17 1 6 12 24 18 53 15 . 30 25 6 19 74 127 Melee 33 | . . . . . . . 2 . . . . . . . . . . . . . 15 16 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . . . . . . . . . 8 . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min / Sto) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Entered Mines 277 | -10/Mines | Discovered new exit (range 14) 296 | -10/Mines | Entered Materials 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -9/Materials | Identified exit to Storage 306 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 4) 943 | -9/Materials | Discovered new exit (range 12) 1168 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Central database locked down 1285 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | Entered Mines 1430 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1515 | -9/Mines | Assembled infested the area 1527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1529 | -9/Mines | Met a Derelict bent on vengeance 1557 | -9/Mines | Build established: Mutant 1576 | -9/Mines | Core integrity fell below 50% 1627 | -9/Mines | Lost 7 parts (1p1n3u2w) 1641 | -9/Mines | Discovered new exit (range 14) 1711 | -9/Mines | Core integrity fell below 20% 1739 | -9/Mines | Entered Materials 1739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -8/Materials | Identified exit to Factory 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Utility x2 2073 | -7/Factory | Discovered new exit (range 15) 2237 | -7/Factory | Identified exit to Lower Caves 2475 | -7/Factory | Entered Lower Caves 2483 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2503 | -7/Lower Caves | Learned Factory emergency access door positions 2554 | -7/Lower Caves | Encountered a Warlord checkpoint 2557 | -7/Lower Caves | Lost 5 parts (4n1u) 2561 | -7/Lower Caves | Core integrity fell below 50% 2795 | -7/Lower Caves | Learned location of 1 exit from Factory 2795 | -7/Lower Caves | Discovered new exit (range 4) 2796 | -7/Lower Caves | Identified exit to Lower Caves 2825 | -7/Lower Caves | Entered another Lower Caves area 2883 | -7/Lower Caves | Encountered a Warlord checkpoint 2961 | -7/Lower Caves | Discovered new exit (range 7) 3006 | -7/Lower Caves | Identified exit to Zion 3007 | -7/Lower Caves | Entered Zion 3043 | -7/Zion | Discovered new exit (range 18) 3138 | -7/Zion | Gained Derelict followers 3156 | -7/Zion | System corruption cleaned by Quarantine Array 3172 | -7/Zion | Build established: Scavenger-Scout 3192 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3206 | -7/Zion | Found Prototype Special Weapon 3206 | -7/Zion | Identified RU-N14's Throwing Claymores 3208 | -7/Zion | Found RU-N14's Throwing Claymores 3210 | -7/Zion | Found RU-N14's Throwing Claymores 3212 | -7/Zion | Found RU-N14's Throwing Claymores 3221 | -7/Zion | Loaded intel: 4 derelict terminal locations 3271 | -7/Zion | Learned location of 1 exit from Proximity Caves 3344 | -7/Zion | Given A8's code to call for help 3358 | -7/Zion | Learned Factory repair station intel 3405 | -7/Zion | Opened final containment barrier to the Deep Caves 3407 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3422 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3498 | -7/Zion | Build established: Derelict-Scout 3500 | -7/Zion | Discovered new exit (range 3) 3500 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3569 | -7/Zion | Entered Deep Caves 3569 | -7/Deep Caves | Accompanied by 6 allies 3571 | -7/Deep Caves | Met 5H-AD0 3978 | -7/Deep Caves | Attacked by Z-Imprinter 4015 | -7/Deep Caves | Lost 3 parts (1p1n1w) 4021 | -7/Deep Caves | Lost 4 allies 4096 | -7/Deep Caves | Z-Facility disabled 4103 | -7/Deep Caves | Thanked by 5H-AD0 4161 | -7/Deep Caves | Lost 6 parts (3n1u2w) 4197 | -7/Deep Caves | Found Prototype Protection 4197 | -7/Deep Caves | Identified Zio. Weapon Casing 4411 | -7/Deep Caves | Core integrity fell below 20% 4439 | -7/Deep Caves | Lost 3 parts (1n2u) 4498 | -7/Deep Caves | Build established: Scavenger-Mutant 4847 | -7/Deep Caves | Discovered new exit (range 7) 4852 | -7/Deep Caves | Entered Proximity Caves 4853 | -6/Proximity Caves | Identified exit to Factory 4856 | -6/Proximity Caves | Spotted B-75 Beast 4916 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4970 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 5166 | -6/Proximity Caves | Learned location of Extension (-5) 5334 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5408 | -6/Proximity Caves | Build established: Derelict-Skirmisher 5472 | -6/Proximity Caves | Entered Factory 5472 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5473 | -6/Factory | Identified exit to Lower Caves 5476 | -6/Factory | Loaded intel: 6 repair station locations 5569 | -6/Factory | Identified exit to DSF 5569 | -6/Factory | Entered DSF 5591 | -6/DSF | Additional patrols routed to DSF 5636 | -6/DSF | Lost 6 parts (3n3u) 5640 | -6/DSF | Identified exit to Factory 5655 | -6/DSF | Entered Factory 5655 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5776 | -5/Factory | Fabricated Particle Reactor (x2) 5868 | -5/Factory | Build established: Mutant 5945 | -5/Factory | Discovered new exit (range 16) 5964 | -5/Factory | Identified exit to Upper Caves 5965 | -5/Factory | Entered Upper Caves 6176 | -5/Upper Caves | Spotted B-75 Beast 7120 | -5/Upper Caves | Discovered new exit (range 9) 7122 | -5/Upper Caves | Identified exit to Upper Caves 7123 | -5/Upper Caves | Entered another Upper Caves area 7125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7185 | -5/Upper Caves | Identified exit to Warlord 7266 | -5/Upper Caves | Encountered a Warlord checkpoint 7303 | -5/Upper Caves | Entered Warlord 7337 | -5/Warlord | Discovered new exit (range 12) 7365 | -5/Warlord | System corruption cleaned by Quarantine Array 7408 | -5/Warlord | Found Prototype Energy Gun 7495 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7618 | -5/Warlord | Warlord's base attacked by MAIN.C 7732 | -5/Warlord | Met Warlord 7968 | -5/Warlord | Warlord forces counterattacked 7968 | -5/Warlord | Spotted B-86 Titan 8021 | -5/Warlord | Spotted Executioner 8053 | -5/Warlord | Lost 4 allies 8055 | -5/Warlord | Spotted Striker 8061 | -5/Warlord | Spotted Executioner 8076 | -5/Warlord | Destroyed Striker 8155 | -5/Warlord | Spotted Executioner 8184 | -5/Warlord | Spotted Executioner 8199 | -5/Warlord | Spotted Executioner 8200 | -5/Warlord | Lost 23 allies 8244 | -5/Warlord | Lost 3 allies 8277 | -5/Warlord | Spotted Executioner 8282 | -5/Warlord | Destroyed Executioner 8293 | -5/Warlord | Warlord base infiltrated, sounded retreat 8336 | -5/Warlord | Spotted Striker 8396 | -5/Warlord | Identified exit to Proximity Caves 8411 | -5/Warlord | Entered Proximity Caves 8411 | -4/Proximity Caves | Learned location of Armory (-4) 8425 | -4/Proximity Caves | Build established: Scavenger-Mutant 8529 | -4/Proximity Caves | Spotter reported a threat 8659 | -4/Proximity Caves | Spotted B-86 Titan 8736 | -4/Proximity Caves | Destroyed B-86 Titan 8779 | -4/Proximity Caves | Lost 4 parts (2p1n1u) 9150 | -4/Proximity Caves | Learned 4 Research zone layouts 9396 | -4/Proximity Caves | Discovered new exit (range 12) 9414 | -4/Proximity Caves | Identified exit to Factory 9416 | -4/Proximity Caves | Entered Factory 9416 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9427 | -4/Factory | Identified exit to DSF 9428 | -4/Factory | Entered DSF 9471 | -4/DSF | Additional patrols routed to DSF 9677 | -4/DSF | Identified exit to Research 9737 | -4/DSF | Sterilization system engaged 9754 | -4/DSF | Entered Research 9754 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9755 | -3/Research | Identified exit to Testing 9755 | -3/Research | Identified exit to Research 9784 | -3/Research | Lost 13 parts (3p3n4u3w) 9915 | -3/Research | Lost 6 parts (2p2n2w) 10073 | -3/Research | Spotted B-86 Titan 10220 | -3/Research | Lost 4 parts (2p2u) 10429 | -3/Research | System corruption reached 10% 10433 | -3/Research | Cargo convoy interrupted 10591 | -3/Research | Entered Testing 10615 | -3/Testing | Found Prototype Ballistic Gun 10615 | -3/Testing | Identified Hyp. Multirail 10838 | -3/Testing | Found Prototype Leg 10838 | -3/Testing | Identified Myomer Exoskeleton 10910 | -3/Testing | Found Prototype Ballistic Cannon 10910 | -3/Testing | Identified Omega Cannon 11039 | -3/Testing | Discovered exit to Research (range 6) 11045 | -3/Testing | Entered Research 11045 | -2/Research | Warlord forces began assault on 0b10 11045 | -2/Research | Evolved 2 slots: Utility x2 11070 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 11155 | -2/Research | Research machine network offline 11229 | -2/Research | Met up with Warlord 11255 | -2/Research | Spotted B-90 Cyclops 11612 | -2/Research | Spotted Striker 11620 | -2/Research | Build established: Scavenger-Skirmisher 11640 | -2/Research | Lost 3 allies 11701 | -2/Research | Discovered new exit (range 8) 11752 | -2/Research | Spotted Striker 11927 | -2/Research | Spotted Executioner 11935 | -2/Research | Spotted Striker 12000 | -2/Research | Lost 8 allies 12196 | -2/Research | Identified exit to Access 12220 | -2/Research | Borebot progress halted 12388 | -2/Research | Borebot progress halted 12401 | -2/Research | Found Prototype Device 12401 | -2/Research | Identified Adv. Kinecellerator 12417 | -2/Research | Found Prototype Processor 12436 | -2/Research | Build established: Scavenger-Tank 12552 | -2/Research | Given Cave Seal Controls access code 12558 | -2/Research | Entered Access 12558 | -1/Access | Evolved 2 slots: Utility x2 12558 | -1/Access | Identified Exp. Core Analyzer 12835 | -1/Access | Lost 3 allies 13069 | -1/Access | Identified exit to Command 13412 | -1/Access | Spotted B-99 Colossus 13489 | -1/Access | Lost 4 parts (2u2w) 13601 | -1/Access | Lost 3 parts (1n2u) 13750 | -1/Access | Entered Command 13793 | -1/Command | Repaired Enh. Nova Cannon 14150 | -1/Command | Lost 4 parts (2p2u) 14399 | -1/Command | Build established: Scavenger-Gunner 14500 | -1/Command | First assault squad dispatched 14524 | -1/Command | Disengaged cave seal 14524 | -1/Command | Derelicts emerged from the dark tunnel 14524 | -1/Command | Welcomed Warlord to Command 14653 | -1/Command | Lost 3 allies 14725 | -1/Command | Spotted B-99 Colossus 14773 | -1/Command | Warlord commented on Warlord statues 14780 | -1/Command | Spotted Combat Programmer 14783 | -1/Command | Spotted M Guard 14783 | -1/Command | Spotted M Guard 14788 | -1/Command | Combat Programmer assimilated allied ZM-VY0(d) 14790 | -1/Command | Spotted Combat Programmer 14826 | -1/Command | Lost 13 allies 14830 | -1/Command | All MAIN.C guards destroyed 14855 | -1/Command | Found Prototype Energy Cannon 14899 | -1/Command | Met MAIN.C 14907 | -1/Command | Warlord shut down involuntarily 14917 | -1/Command | System corruption reached 10% 14934 | -1/Command | Identified Cld. Nova Cannon 14965 | -1/Command | 0b10 Conduit disabled 14972 | -1/Command | Destroyed MAIN.C Shell 14975 | -1/Command | MAIN.C activated Command garrisons 14975 | -1/Command | Surrendered to MAIN.C 14975 | -1/Command | Loaded intel: 63 machine locations 14975 | -1/Command | Loaded intel: 89 trap records 14975 | -1/Command | Identified exit to Surface 14975 | -1/Command | Discovered exit to Surface (range 42) 14975 | -1/Command | Discovered exit to Surface (range 98) 14998 | -1/Command | Found Prototype Protection 14998 | -1/Command | Identified Centrium Heavy Armor Plating 15118 | -1/Command | Found Prototype Reactor 15118 | -1/Command | Identified Zero-point Reactor 15121 | -1/Command | Found Prototype Reactor 15121 | -1/Command | Identified Vortex Chain Reactor 15128 | -1/Command | Found Exp. Core Analyzer 15132 | -1/Command | Found Prototype Device 15132 | -1/Command | Identified Exp. System Purifier 15207 | -1/Command | Found Cld. Nova Cannon 15234 | -1/Command | Found Prototype Protection 15248 | -1/Command | Found Prototype Device 15248 | -1/Command | Identified Exp. Cloaking Device 15267 | -1/Command | MAIN.C activated Command garrisons 15274 | -1/Command | Build established: Scavenger-Tank 15307 | -1/Command | Unknown forces attacked Command 15307 | -1/Command | Spotted EQ-000 15312 | -1/Command | Spotted EQ-002 15312 | -1/Command | Spotted EQ-001 15322 | -1/Command | Destroyed EQ-002 15380 | -1/Command | Lost 7 allies 15398 | -1/Command | Spotted EQ-018 15403 | -1/Command | Spotted EQ-019 15417 | -1/Command | Destroyed EQ-018 15421 | -1/Command | Destroyed EQ-019 15437 | -1/Command | Found Exp. Core Analyzer 15446 | -1/Command | Lost 4 allies 15496 | -1/Command | Spotted EQ-027 15497 | -1/Command | Spotted EQ-015 15498 | -1/Command | Spotted EQ-022 15521 | -1/Command | Destroyed EQ-015 15528 | -1/Command | Destroyed EQ-022 15528 | -1/Command | Spotted EQ-038 15534 | -1/Command | Spotted EQ-031 15536 | -1/Command | Destroyed EQ-027 15540 | -1/Command | Spotted EQ-047 15542 | -1/Command | Destroyed EQ-031 15545 | -1/Command | Spotted EQ-056 15550 | -1/Command | Spotted EQ-049 15557 | -1/Command | Core integrity fell below 50% 15559 | -1/Command | Identified Hvy. Regenerative Plating 15578 | -1/Command | Spotted EQ-029 15594 | -1/Command | Spotted EQ-040 15598 | -1/Command | Core integrity fell below 20% 15628 | -1/Command | Spotted EQ-060 15631 | -1/Command | Spotted EQ-046 15631 | -1/Command | Destroyed by EQ-060 with Linear Accelerator Last Messages --------------- 15611_ Acquired Biometal Leg. 15612_ Slug penetrates EQ-038. 15613_ Slug penetrates Operations Mainframe. 15613_ Operations Mainframe disabled. 15613_ Adv. Point Defense System destroyed. 15614_ Knocked back. 15614_ Dropped Energy Well. 15615_ Discarded Exp. System Purifier. 15615_ Penetrated by Slug. 15617_ Adv. Targeting Computer destroyed. 15617_ Critical hit (Blast). 15617_ Penetrated by Slug. 15624_ Slug penetrates Swarm Drone. 15624_ Swarm Drone destroyed. 15626_ Penetrated by Slug. 15626_ Slug penetrates Door. 15628_ Acquired 5 matter. 15630_ Slug penetrates Wall. 15631_ Penetrated by Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##########???## | | ???????????????????????????????????# #???# | | ?????????????????????############### #???# | | ?????????????######### * # #???# | | ?????????????# + #???# | | ?????????????# ####### ##### | | ???????????###+####### ! ## % %/ + | | ???????????# ! ## # ####" | | ???????????# ## #??## | | ???????????# ## #???# | | ???????????# "" ## # * ####???# | | ???????????#"""" ! ## nnn % #???# | | ???????????#"""" ## #### ##???# | | ???????????# "" #; % #??# #????# | | ???????????# ## %%! #?? #????# | | ?########??# ## # @ % ####"## ###????# | | ?# #######+##### ## =%[* % ####### | | ?# + [ =[== ### | | ?# [ # !*%= / | | ?# + = [% % | | ?# # *% ### | | ?# # % %* % %%" | | ?# + % % | | ?# #^ %% " ## | | ?# #######" %## " | | ?# #?????### "## % ###### "# | | ?# #???????# ### ## # ###????# ### | | ?# #???????# #?# ######??????# + | | ?# #???????# #?# #???????????###### #### | | ?#####+########## #?# #????????????????# #??# | | ??# # #?# #????????????????# #??# | | ??# / #?# ########?????????# #??# | | ??# # #?# #""""""#?????????# #### | | ??# # #?# + """#?????????# ## | | ??# # #?# + """#?????????# < ## | | ??# # #?# + """#?????????# ## | | ??# !! !# #?# #""""""#?????????####### | | ??# !! # #?###########???????????????# | | ??# # ##################??????????# | | ??# # ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 83 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 11 Armor Coverage 1425 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Target Analysis 5 Core Analysis 12 Recoil Reduction 11 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -5/Factory | Preloaded, Authchip Repaired ---------- Enh. Nova Cannon | 19% | -1/Command Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 40k Club Corridor Of Doom No Explosion For You Off Switch Prodigal Son Showdown Challenges ------------ None Game ------ Seed TransportShrapnelRifle Manual? 0 Play Time 02:55:36 Cumulative 309.7 hours Start 2026.09.06 @ 14:44:40 End 2026.09.07 @ 09:43:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df870c3-4849-48ae-b444-9ceccedbffd6