Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 17:37:45 Player: DietSnapple Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1233) 1233 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5778 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 40/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel Nuclear Pulse Thruster Improved Heat Sink Energy Well (110) Advanced Visual Processing Unit Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite System Shield System Restoration Module Tractor Beam Scrapoid Pod Heavy Missile Launcher CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Machine Analyzer Seismic Detector Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Wheel Nuclear Pulse Thruster Improved Heat Sink Advanced Visual Processing Unit Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Tractor Beam Scrapoid Pod EM Pulse Gun Grenade Launcher Heavy Missile Launcher CPS Tube CPS Tube CPS Tube [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 41 | 8 7 4 2 1 4 15 Power 5 | 1 1 1 . . 1 1 Engine 4 | 1 1 1 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 3 . . 2 . Treads 3 | 2 . 1 . . . . Leg . | . . . . . . . Wheel 4 | . . 2 . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 . 1 1 1 7 Device 3 | 1 . . . . 1 1 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 5 | . . . 1 . . 4 Artifact . | . . . . . . . Weapon 16 | 3 5 . 1 . . 7 Energy Gun 8 | 3 3 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon 2 | . 2 . . . . . Launcher 4 | . . . 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 1 2 . . . 18 Power 3 | . . 1 . . . 2 Propulsion 4 | . . 1 . . . 3 Utility 6 | . . . . . . 6 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 12 | . 1 2 . . . 12 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 8 8 9 9 15 15 Power . | . 1 . . . . . Propulsion 1 | 2 1 . 1 1 2 2 Utility 5 | . 3 5 5 5 6 7 Weapon 3 | . 2 3 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 22 | . 6 . . . 3 13 Power 1 | . 1 . . . . . Propulsion 7 | . 4 . . . 2 1 Utility 9 | . 1 . . . . 8 Weapon 1 | . . . . . 1 . Tool/Special 4 | . . . . . . 4 Average Slot Usage (%) 91 | . 100 96 100 95 86 74 Engine 12 | . 14 13 14 14 14 4 Treads 10 | . 28 17 . . . . Wheel 14 | . . 7 28 28 24 17 Device 12 | . 14 14 9 . 12 12 Storage 12 | . 14 14 14 14 14 6 Protection 2 | . . . 4 14 1 8 Energy Gun 4 | . 17 . . . . 1 Ballistic Gun 1 | . . . . . . 9 Ballistic Cannon 16 | . 10 28 26 23 18 1 Peak Build Rating 54 | 7 8 9 9 9 27 54 Average Rating 16 | 3 7 8 9 8 16 48 On Entrance 8 | . 7 8 9 9 7 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 76 | 13 22 22 24 54 54 76 Greatest Support 40 | 40 40 40 20 20 20 38 Greatest Overweight (x) 17 | . . 2 1 2 17 6 Average Overweight (x) 1 | . . . 1 1 2 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 Average Capacity 14 | 6 9 10 10 16 20 20 Most Carried 20 | 6 10 10 10 12 20 20 Average Carried 12 | 2 8 9 10 10 16 16 Final Capacity 20 | 8 10 10 10 20 20 20 Final Carried 20 | 6 10 10 10 12 20 17 Scrap Suit Usage (%) 12 | . . . . . . 83 Parts Cannibalized 6 | . . . . . . 6 Class Distribution -------------------- 77% | Mutant 14% | Scrapper 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1338 | 280 193 177 46 232 66 344 Remotely . | . . . . . . . Salvage Created 1387 | 106 643 67 27 30 . 514 Parts 119 | 10 48 14 7 2 . 38 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . 18 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 36 | . 15 3 4 1 . 13 Melee 1 | . . . . . . 1 Guns 15 | . 12 . . . . 3 Cannons 11 | . 3 3 4 1 . . AOE 7 | . . . . . . 7 Classes Destroyed 14 | 2 5 1 1 1 . 4 Worker 4 | . 2 2 . . . . Builder 3 | . . 1 . . . 2 Tunneler 3 | 2 . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 1 | 1 . . . . . . Operator 2 | . 2 . . . . . Turret 2 | . . . 2 . . . Swarmer 19 | . 6 3 4 . . 6 Grunt 10 | . 9 . . . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . 1 . 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 2 3 3 6 1 . 8 Combat Bots Only 7 | . 3 3 4 1 . 7 Max Kills in Single Turn 5 | 1 1 1 2 1 . 5 Gunslinging . | . . . . . . . Exploded 5 | . . . . . . 5 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 514 | . 83 20 73 8 . 330 Missed 155 | . 18 2 32 1 . 102 Hits 359 | . 65 18 41 7 . 228 Melee 8 | . . . . . . 8 Projectile 351 | . 65 18 41 7 . 220 AOE 2 | . . . . . . 2 Critical Strikes 7 | . . . . 1 . 6 Damage Taken 4515 | . 658 142 302 103 . 3310 Core 1049 | . 102 16 64 15 . 852 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 402 | . . . . . 356 46 Core Remaining (%) 60 | 100 . . . . 21 . Volleys Fired 147 | 6 58 12 20 4 . 47 Largest 2 | 2 2 2 2 2 . 2 Hottest 80 | 80 80 60 60 60 . 60 Shots Fired 262 | 12 116 23 29 8 . 74 Gun 172 | 12 90 . . . . 70 Cannon 75 | . 26 23 18 8 . . Launcher 15 | . . . 11 . . 4 Special . | . . . . . . . Kinetic 130 | . 26 23 18 8 . 55 Thermal 56 | 12 44 . . . . . Explosive 14 | . . . 11 . . 3 Electromagnetic 62 | . 46 . . . . 16 Robot Hit Streak 9 | 5 9 4 8 9 . 7 Robot Miss Streak 7 | 1 7 3 4 1 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 153 | 8 62 12 15 7 . 49 Core Hits 93 | 4 32 7 12 2 . 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 . 2 . . . Blast 3 | . 1 . 2 . . . Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3524 | 90 843 251 385 124 . 1831 Guns 1709 | 90 626 . . . . 993 Cannons 742 | . 217 251 150 124 . . Explosions 928 | . . . 235 . . 693 Melee . | . . . . . . . Ramming 145 | . . . . . . 145 Kinetic 1511 | . 217 251 150 124 . 769 Thermal 615 | 90 328 . . . . 197 Explosive 610 | . . . 235 . . 375 Electromagnetic 643 | . 298 . . . . 345 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 3 3 3 3 3 5 Average Corruption 3 | . 2 3 3 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . 9 19 6 5 . 8 Message Errors 9 | . 1 4 2 1 . 1 Matter Fused 12 | . 3 4 3 1 . 1 Heat Flow Errors 9 | . 1 6 . . . 2 Energy Discharges 7 | . 3 1 . . . 3 Data Loss (minor) 6 | . 1 1 1 2 . 1 Data Loss (major) 2 | . . 1 . 1 . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . . 6 . . 29 Projectiles . | . . . . . . . Explosions 35 | . . . 6 . . 29 Melee . | . . . . . . . Knockbacks 4 | . 3 . 1 . . . Impact . | . . . . . . . Kinetic 4 | . 3 . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . . . . . 114 Shots 3 | . . . . . . 3 Rammed 15 | . . 1 . . . 14 Targets Rammed 15 | . . 1 . . . 14 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | 54 175 270 8 81 . 180 Average Temperature 69 | 29 61 116 5 42 . 70 Received Heat Transfer 702 | . 234 . 150 45 . 273 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 2 | . 1 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1100 | 200 750 . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 . 91 Level 1 1 | . . . . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 214 | 5 108 70 . 89 . 214 Initial 69 | . . 16 . 69 . . Average 33 | . 42 5 . 57 . 53 Influence Increases 1410 | 15 520 90 195 145 . 445 Destroy 0b10 Robot/C 760 | . 300 60 120 20 . 260 Destroy 0b10 Robot/NC 75 | 15 30 20 . . . 10 Destroy Leader 134 | . 74 10 . . . 50 Successful Hack 15 | . 10 . . 5 . . Select Force Hacks 180 | . 60 . . 120 . . Disable Machine 60 | . . . . . . 60 Destroy Structure 21 | . 1 . . . . 20 Lose Combat Pursuer 165 | . 45 . 75 . . 45 Influence Decreases 1297 | 15 476 134 50 256 34 332 Entered New Map 138 | . . 28 . 76 34 . Time Decay 991 | 15 466 106 50 180 . 174 Lost Part 168 | . 10 . . . . 158 Squads Dispatched 12 | . 4 . . . . 8 Investigation 5 | . 2 . . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 2 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 5 | . 4 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 31 3 7 1 . 22 Peak Tracking Total 8 | . 5 3 6 1 . 8 Tactical Retreats 8 | . 2 . 4 . . 2 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 7 | . . . 3 . . 4 Max in Single Turn 3 | . . . 1 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 32 | . 6 . . 10 10 6 Terminals 9 | . 4 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . . 4 . 4 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 122 | . 16 . . 43 54 9 Successful 103 | . 10 . . 34 54 5 Failed 19 | . 6 . . 9 . 4 Catastrophic 5 | . 1 . . 2 . 2 Database Lockouts . | . . . . . . . Manual 25 | . 12 . . 8 . 5 Terminals 25 | . 12 . . 11 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 17 | . 4 . . 7 . 6 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 86 | . 3 . . 28 54 1 Record 70 | . . . . 24 46 . Robot Analysis 7 | . . . . . 7 . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . . . . 1 . 1 Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 . . 2 . 1 Report Inventory 5 | . 2 . . 2 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 . . 4 . 3 Terminals 3 | . 3 . . . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 4 . 3 Tunnel 6 | . 2 . . 4 . . Fedlink 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . . 4 . 4 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 5345 | 12 1472 1256 154 . 1492 959 Seismic 3534 | 12 1472 1256 154 . . 640 Machine Analysis 955 | . . . . . . 955 Cloaking 1757 | . . . . . 1492 265 Robot Analysis Total 7 | . . . . . 7 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6198 | 230 1472 1256 230 374 1677 959 Spaces Moved 4702 | 239 761 843 179 343 1492 845 Core 171 | 170 . . . . 1 . Treads 1334 | 69 761 504 . . . . Legs . | . . . . . . . Wheels 3197 | . . 339 179 343 1491 845 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 95 90 80 Average Speed 116 | 81 160 143 95 103 106 85 Slowest Speed 900 | 160 160 240 95 110 900 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 8 92 100 14 50 89 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 2 . . 4 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . . . 20 . . 18 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 36 | . . . 20 . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5167 | 258 901 865 208 354 1588 993 Wait 184 | . 59 . 7 2 63 53 Move 4696 | 238 760 842 178 342 1491 845 Hop . | . . . . . . . Pick Up 42 | 6 9 2 . 1 12 12 Fast Attach 12 | 7 . 1 . . 3 1 Attach 18 | . 1 1 . . 5 11 Detach 7 | . . . . 2 5 . Swap 23 | 1 7 3 3 1 1 7 Drop 23 | . 7 3 . 2 8 3 Fire 147 | 6 58 12 20 4 . 47 Melee . | . . . . . . . Ram 14 | . . . . . . 14 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 15) 1162 | -10/Materials | Discovered new exit (range 14) 1462 | -10/Materials | Discovered new exit (range 5) 1582 | -10/Materials | Discovered new exit (range 6) 1703 | -10/Materials | Entered Mines 1715 | -10/Mines | Discovered new exit (range 7) 1820 | -10/Mines | Discovered new exit (range 11) 1911 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1926 | -10/Mines | Found Scrap Suit 1951 | -10/Mines | Learned Materials security intel 2073 | -10/Mines | Discovered new exit (range 9) 2927 | -10/Mines | Build established: Scavenger-Mutant 2959 | -10/Mines | Entered Subcaves 2960 | -10/Subcaves | Approached by a straggling Scientist 2993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3015 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3094 | -10/Subcaves | Core integrity fell below 50% 3118 | -10/Subcaves | Discovered new exit (range 11) 3189 | -10/Subcaves | Entered Recycling 3412 | -9/Recycling | Build established: Mutant 3506 | -9/Recycling | Scanned before Scraplab entrance 3524 | -9/Recycling | Entered Scraplab 3540 | -9/Recycling | Discovered new exit (range 3) 3563 | -9/Recycling | Entered Scraptown 3570 | -9/Scraptown | System corruption cleaned by C-Scrubber 3862 | -9/Scraptown | Discovered new exit (range 11) 3944 | -9/Scraptown | Visited CPS Storage 3985 | -9/Scraptown | Visited Symbiants 4029 | -9/Scraptown | Visited UFD Registry 4029 | -9/Scraptown | Registered with UFD as "Shadowbox" 4061 | -9/Scraptown | Visited Junk Repository 4071 | -9/Scraptown | Visited Cyclists 4085 | -9/Scraptown | Entered Cyclist Reading Room 4122 | -9/Scraptown | Visited CR-KLE's Repair Center 4134 | -9/Scraptown | CR-KLE repaired 5 parts 4450 | -9/Scraptown | Visited TADAMA 4503 | -9/Scraptown | Visited Abandonware Association 4529 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4529 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4566 | -9/Scraptown | Visited Junk Repository 4629 | -9/Scraptown | Visited Curators Association 4687 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4717 | -9/Scraptown | Visited Analyses Database 4755 | -9/Scraptown | Visited Modified Component R&D 4816 | -9/Scraptown | Visited Scrapoid Pod Storage 4875 | -9/Scraptown | Found Scrapoid Pod 4892 | -9/Scraptown | Visited Scrap Suit Storage 4931 | -9/Scraptown | Visited Science Guys 5120 | -9/Scraptown | Visited Infowarlord's Domain 5178 | -9/Scraptown | Met Optimus 5178 | -9/Scraptown | Accepted into 0bPrime 5233 | -9/Scraptown | Discovered new exit (range 5) 5240 | -9/Scraptown | Entered Factory 5240 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5467 | -6/Factory | Loaded intel: 8 recycling unit locations 5525 | -6/Factory | Learned location of Protoforge (-2) 5526 | -6/Factory | Build established: Scrapper 5969 | -6/Factory | Lost 3 parts (1n1u1w) 5981 | -6/Factory | Destroyed 7 combat bots 6046 | -6/Factory | Spotted B-75 Beast 6185 | -6/Factory | Core integrity fell below 50% 6195 | -6/Factory | Core integrity fell below 20% 6199 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06176_ S-27 Virus misfires. 06178_ Imp. Proton Missile Launcher destroyed. 06178_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06183_ Autogun destroyed. 06184_ Ovr. Scrapsphere destroyed. 06184_ Slammed into P-60 Hacker. 06187_ System corrupted: Heat flow error (+114). 06189_ Knocked back. 06192_ Destroyed Welding Torch. 06192_ S-27 Virus destroyed. 06192_ Door malfunctions. 06193_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06194_ H-61 Shepherd calls for reinforcements. 06194_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06194_ Slug penetrates Wall. 06194_ Knocked back. 06198_ Imp. Proton Missile Launcher destroyed. 06199_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 06199_ Knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????"""?????????????"""?????????????? | | ???????????? ????"""?????????????"""?????????????? | | ???????????? ????"""?????????????"""?????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????"""?????????????????????????????? | | ???????????? ????"""?????????????????????????????? | | ???????????? ????"""?????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????# #???????????????????"""?????????????? | | ???????????# ########?####???????"""?????????????? | | ???????????# # #???????"""?????????????? | | ???????????# # #???????????????????????? | | ???????????# # """ #???????"""?????????????? | | ###????????# # "" F"" #???????"""?????????????? | | #????????# # """""" #???????"""?????????????? | | #????????# # """" #???????????????????????? | | ########## # % #???????"""?????????????? | | =+ = #####/####;###??????"""?????????????? | | ########## ### p @#??????"""?????????????? | | #???????#; ; BB % %#??????????????????????? | | #????????# BB Y /[ #??????"""?????????????? | | #????????##### ;s #??????"""?????????????? | | ###????????????# H # #??????"""?????????????? | | ???????????????### ### #??????????????????????? | | ?????????????????# #?# #??????"""?????????????? | | ?????????????????# #?# #??????"""?????????????? | | ?????????????????# #?######??????"""?????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????"""?????????????? | | ????????????????? ?????????????"""?????????????? | | ????????????????? !?????????????"""?????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Civilization 2243 Link The Feds Network Effect Quick And Dirty This Is Interesting... You Again You May Approach The Wall Challenges ------------ None Game ------ Seed FocalAntigravInjector Manual? 0 Play Time 00:50:12 Cumulative 46.6 hours Start 2025.12.04 @ 16:22:44 End 2025.12.04 @ 17:37:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 102 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ff8b280-f714-4257-92dc-3f004b655c0d