Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 16:14:52 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (728) 728 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1888 Bonus ------- None Cogmind --------- Core Integrity 314/400 Matter 270/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Aluminum Leg Wheel Core Shielding Utility Shielding Tractor Beam Small Laser Assault Rifle Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Wheel Core Shielding Utility Shielding Tractor Beam Small Laser Assault Rifle Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | . 10 13 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 9 | . 3 6 Treads . | . . . Leg 9 | . 3 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 3 | . 1 2 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 2 | . . 2 System Corruption 4 | . . 4 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | . 9 9 Power 1 | . 1 1 Propulsion 2 | . 2 1 Utility 3 | . 3 3 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 19 | . 9 10 Power 3 | . 1 2 Propulsion 7 | . 6 1 Utility 5 | . 2 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 11 Leg 28 | . 27 33 Device 4 | . 3 10 Storage 13 | . 14 11 Protection 10 | . 10 10 Energy Gun 13 | . 14 10 Ballistic Gun 13 | . 14 11 Peak Build Rating 15 | . 11 15 Average Rating 9 | . 9 13 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 13 23 28 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 820 | 200 372 248 Remotely . | . . . Salvage Created 1079 | . 535 544 Parts 56 | . 27 29 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 8 8 Guns 16 | . 8 8 Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Builder 2 | . . 2 Tunneler 1 | . 1 . Hauler 4 | . 2 2 Watcher 4 | . 3 1 Grunt 14 | . 8 6 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . 30 39 Missed 18 | . 10 8 Hits 51 | . 20 31 Projectile 51 | . 20 31 Critical Strikes 1 | . 1 . Damage Taken 718 | . 300 418 Core 165 | . 79 86 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 97 | . 59 38 Largest 2 | . 2 2 Hottest 88 | . 85 88 Shots Fired 195 | . 119 76 Gun 195 | . 119 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | . 60 38 Thermal 89 | . 59 30 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 13 | . 11 13 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 121 | . 69 52 Core Hits 48 | . 27 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1813 | . 938 875 Guns 1813 | . 938 875 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 899 | . 463 436 Thermal 799 | . 475 324 Explosive . | . . . Electromagnetic 115 | . . 115 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 9 8 Average Corruption 5 | . 5 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 47 | . 45 2 Message Errors 14 | . 13 1 Matter Fused 10 | . 9 1 Heat Flow Errors 7 | . 7 . Energy Discharges 6 | . 6 . Data Loss (minor) 5 | . 5 . Data Loss (major) 2 | . 2 . Misfires 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 282 | . 282 225 Average Temperature 79 | . 88 61 Received Heat Transfer 357 | . 168 189 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 2 5 Heat Transferred 2090 | . 1091 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 64 90 Initial . | . . . Average 10 | . 6 34 Influence Increases 529 | . 289 240 Destroy 0b10 Robot/C 320 | . 160 160 Destroy 0b10 Robot/NC 60 | . 35 25 Destroy Leader 86 | . 40 46 Successful Hack 28 | . 23 5 Disable Machine 30 | . 30 . Destroy Structure 5 | . 1 4 Influence Decreases 457 | . 289 168 Time Decay 411 | . 253 158 Lost Part 10 | . . 10 Purge Threat 36 | . 36 . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 10 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 33 5 Successful 18 | . 17 1 Failed 19 | . 15 4 Catastrophic 3 | . 2 1 Database Lockouts 1 | . 1 . Manual 17 | . 15 2 Terminals 31 | . 26 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 4 1 Terminals 5 | . 4 1 Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 20 | . 20 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 295 | . . 295 Terrain 295 | . . 295 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2778 | . 2370 408 Spaces Moved 1384 | 1 1170 213 Core . | . . . Treads . | . . . Legs 1384 | 1 1170 213 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 170 | 120 179 120 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 1 98 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1622 | . 1331 291 Wait 81 | . 69 12 Move 1382 | . 1169 213 Hop . | . . . Pick Up 10 | . 8 2 Fast Attach 13 | . 7 6 Attach 2 | . . 2 Detach 1 | . 1 . Swap 13 | . 6 7 Drop 23 | . 12 11 Fire 97 | . 59 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 111 | -10/Materials | Discovered new exit (range 5) 184 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Discovered new exit (range 13) 590 | -10/Materials | Central database locked down 636 | -10/Materials | Discovered new exit (range 14) 1473 | -10/Materials | Build established: Scavenger-Mutant 2371 | -10/Materials | Entered another Materials area 2371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -9/Materials | Discovered new exit (range 8) 2779 | -9/Materials | Self-destructed Last Messages --------------- 02753_ U-05 Engineer builds a Door. 02755_ K-01 Serf collects debris. 02756_ Dropped Aluminum Leg. 02756_ K-01 Serf collects debris. 02758_ Integrated Corrupted Aluminum Leg (+2). [Achievement: A Problem For Future Me] 02758_ Dropped Aluminum Leg. 02759_ C=IO A<0REQZRPY4|MIWOAQDK85CYO 02759_ K-01 Serf collects debris. 02761_ Acquired 43 matter. 02763_ K-01 Serf collects debris. 02765_ EXIT=FOUND 02765_ R-06 Scavenger collects Corrupted Aluminum Leg. 02766_ Acquired 13 matter. 02768_ Acquired 3 matter. 02768_ K-01 Serf collects debris. 02771_ Integrated Corrupted Aluminum Leg (+2). 02771_ Complication: Aluminum Leg rejected. 02771_ Dropped Aluminum Leg. 02773_ Acquired Aluminum Leg. 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