Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.09 @ 20:27:53 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (350) 1750 Value Destroyed (17215) 17215 Prototype IDs (63) 1260 Alien Tech Used (10) 2000 Bonus (6656) 6656 TOTAL SCORE: 40181 Bonus ------- High Alert Combat Kills 1514 Follower Combat Kills 2200 Entered Garrisons 400 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 476 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -534 Cogmind --------- Core Integrity 1600/1600 Matter 762/925 Energy 678/950 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Centrium Medium Armor Plating Medium Regenerative Plating Improved Hacking Suite System Mapper > --- WEAPON (4) ------- Cooled Phase Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY (25) --- Experimental Energy Well (600) Experimental Core Analyzer Experimental Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Focal Shield Thermal Barrier Experimental EM Disruption Field Experimental Force Field Antimissile System Component Analysis Suite Experimental Field Recycling Unit (340) Subatomic Replicator Microwarp Drive Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Coil Gun Omega Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Centrium Medium Armor Plating Medium Regenerative Plating Thermal Barrier Experimental Force Field Improved Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Heavy Neutron Cannon Core Stripper > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Reflective Plating Experimental Focal Shield Phase Redirector Antimissile System Component Analysis Suite Improved System Restoration Module Experimental Field Recycling Unit Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Quantum Rifle Cooled Phase Cannon Linear Accelerator Omega Cannon Point Singularity Launcher [Rating: 227] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Biometal Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Omega Cannon Launcher Point Singularity Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Utility 10 | . . . . . 2 . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 703 | 8 10 1 . 1 29 19 22 33 29 24 9 13 16 39 49 7 18 17 23 10 21 10 12 11 15 11 4 6 11 84 28 48 62 3 Power 49 | 1 2 . . . 2 1 3 1 3 2 1 . . 5 5 . 1 . 2 . . 1 . 1 . . . . . 4 7 5 2 . Engine 9 | 1 2 . . . . . 2 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 16 | . . . . . 2 1 1 . 2 2 1 . . 2 2 . 1 . 2 . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . 2 2 . . . . . . 1 . 1 . . . . . 4 7 5 2 . Propulsion 105 | 3 3 . . . 10 7 10 5 2 6 1 1 2 8 15 3 3 4 3 . . . . 3 . . . . 2 4 5 4 1 . Treads 71 | 1 1 . . . 6 6 6 3 2 5 1 1 2 2 7 1 1 4 3 . . . . 3 . . . . 2 4 5 4 1 . Leg 11 | . . . . . . . . . . . . . . 4 5 1 1 . . . . . . . . . . . . . . . . . Wheel 23 | 2 2 . . . 4 1 4 2 . 1 . . . 2 3 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 408 | 2 2 . . 1 10 2 6 18 17 9 2 10 8 21 24 3 10 8 14 10 15 6 4 5 14 10 4 6 9 59 9 31 57 2 Device 270 | 1 . . . . 3 1 1 9 12 8 2 10 4 16 13 2 5 4 5 8 13 5 4 4 11 8 1 5 3 45 7 21 38 1 Storage 31 | 1 2 . . 1 1 . . . . . . . . . 3 . 1 . 1 . . . . . . . 1 . . 5 1 4 10 . Processor 8 | . . . . . . . . 2 . . . . 1 1 1 . 1 . 1 . . . . . . 1 . . . . . . . . Hackware 13 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . 4 1 . 2 1 . Protection 85 | . . . . . 6 1 5 7 5 1 . . 3 4 4 1 3 4 5 2 2 1 . 1 3 1 2 1 2 8 1 4 7 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 141 | 2 3 1 . . 7 9 3 9 7 7 5 2 6 5 5 1 4 5 4 . 6 3 8 2 1 1 . . . 17 7 8 2 1 Energy Gun 30 | 1 2 . . . 1 2 2 2 1 1 3 1 3 . 3 1 2 2 . . . 1 1 . . . . . . 1 . . . . Energy Cannon 33 | . . . . . 1 . . . 2 2 1 . 1 1 . . . 1 2 . 2 1 2 1 1 . . . . 9 1 4 1 . Ballistic Gun 30 | 1 1 . . . 1 3 1 3 2 2 . . . 3 2 . 1 1 1 . 1 1 3 . . . . . . 1 2 . . . Ballistic Cannon 13 | . . 1 . . 2 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 4 . 1 1 . Launcher 14 | . . . . . 1 1 . . 1 1 . 1 2 . . . . . . . 2 . 2 . . . . . . . 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 18 | . . . . . 1 2 . 4 . 1 . . . 1 . . 1 1 1 . 1 . . . . . . . . 2 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . . . . . 1 1 . . . 1 3 . . 1 . . 1 . 1 . . 2 . . 6 1 9 5 . Parts Lost 81 | . 2 . . . 6 3 6 . 6 9 . . 2 18 16 2 1 . . . . . . 1 . . . . . 4 . . 3 2 Power 13 | . 1 . . . 1 1 . . 1 1 . . 1 2 2 . . . . . . . . 1 . . . . . . . . . 2 Propulsion 25 | . . . . . 2 2 5 . 1 4 . . . 6 3 1 1 . . . . . . . . . . . . . . . . . Utility 33 | . . . . . 2 . 1 . 3 2 . . . 9 8 1 . . . . . . . . . . . . . 4 . . 3 . Weapon 10 | . 1 . . . 1 . . . 1 2 . . 1 1 3 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 . . . 2 2 2 . 4 9 . . 2 11 7 2 1 . . . . . . 1 . . . . . 3 . . 2 1 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 93 98 97 100 99 94 100 100 99 89 96 95 92 93 91 94 93 93 89 86 84 85 84 85 85 81 78 81 82 73 Engine 2 | . 13 14 14 14 . . 7 7 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 8 1 . 1 3 7 7 5 1 3 6 6 6 5 5 5 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . 5 8 10 10 10 10 9 9 8 7 7 3 Treads 18 | . 14 14 14 14 18 31 23 15 16 24 29 35 31 4 9 8 7 15 24 27 27 27 27 17 15 15 15 15 12 13 15 16 16 15 Leg 1 | . . . . . . . . . . . . . . 8 10 7 6 2 . . . . . . . . . . . . . . . . Wheel 5 | . 14 14 14 14 17 4 10 15 13 6 5 . . 10 8 10 10 5 . . . . . . . . . . . . . . . . Device 14 | . 14 14 14 14 12 9 9 14 14 13 14 14 22 21 15 24 25 17 7 10 11 9 11 15 14 14 13 14 12 12 19 14 15 11 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 9 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 11 Processor 7 | . . . . . . . . 15 15 14 14 14 12 10 8 . . 6 7 11 11 11 11 10 10 10 10 10 9 8 4 4 4 3 Hackware 4 | . . . . . . . . . . . . . . . 9 6 4 . 10 10 5 5 5 5 5 5 3 . 12 15 4 9 12 7 Protection 9 | . . . . . 10 18 17 7 7 7 7 7 7 9 4 12 13 19 12 5 11 12 11 10 10 10 12 15 9 7 12 11 6 7 Energy Gun 4 | . 18 14 14 14 . 5 9 7 4 3 7 13 11 1 8 10 7 5 5 5 . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . 6 . . . 2 2 1 . . 4 1 . . 2 5 5 4 4 4 5 5 5 5 5 4 2 1 6 8 7 Ballistic Gun 4 | . 9 12 . . 2 7 9 4 4 2 . . . 5 2 1 . 2 3 5 9 9 3 10 10 7 5 5 4 . 1 . . . Ballistic Cannon 2 | . . 1 14 14 8 3 . . . 3 . . . . . . . . . . . . . . . 2 5 5 4 4 4 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 13 92 38 38 98 116 116 104 108 114 111 113 110 116 117 122 124 134 142 139 136 136 138 134 157 163 155 177 162 162 194 201 201 194 179 Greatest Support 315 | 20 10 10 10 10 26 89 89 26 26 90 115 115 115 92 48 80 100 153 176 176 176 176 176 230 230 230 230 230 230 230 315 315 305 290 Greatest Overweight (x) 11 | 1 9 3 3 9 9 11 9 4 7 8 8 . 1 3 8 10 6 5 . . . . . . . . . . 1 . . . . . Average Overweight (x) 2 | . 2 3 3 7 4 1 3 3 3 6 6 . . 2 4 4 4 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 12 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 23 | 6 9 15 15 17 23 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 20 25 24 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 25 25 22 21 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Skirmisher 8% | Hacker-Mutant 8% | Assassin 4% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 13853 | 322 267 139 . 41 1056 542 696 370 648 401 90 180 175 653 863 126 306 267 264 116 372 262 168 . 459 163 340 132 300 2264 92 588 991 200 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15342 | 180 562 92 . 38 1183 592 1059 539 465 346 . 432 431 1217 1435 80 566 397 282 209 351 332 121 . 161 90 214 51 . 1254 35 690 1703 235 Parts 670 | 12 41 7 . . 55 36 48 22 14 26 . 19 19 57 41 4 30 16 11 3 9 9 12 . 8 6 1 2 . 53 4 21 75 9 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . 1 . . . . . 2 . 2 . . 2 . . . . . . 1 . . . . 1 . . . . Parts Field Recycled 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 1 9 . . Retrieved Matter 1903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1273 144 486 . . Parts Self-Destructed 86 | . . . . . . . . . 14 28 . 9 . . . . . . . 3 10 . 7 . 8 4 1 2 . . . . . . Prevented 22 | . . . . . . . . . . . . 14 . . . . . . . . 3 . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 286 | . 14 6 . 1 21 19 16 8 12 10 . 8 10 23 20 1 3 7 4 3 6 4 9 . 4 1 . 1 . 34 . 12 22 7 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 123 | . 14 6 . . 4 12 15 8 7 2 . . 8 15 14 1 3 2 1 2 3 3 1 . 2 . . . . . . . . . Cannons 109 | . . . . 1 14 4 . . . 3 . . . 8 4 . . 3 1 1 1 . 1 . 2 1 . 1 . 33 . 8 19 4 AOE 39 | . . . . . 3 3 1 . 4 5 . 8 . . . . . . . . 2 . 7 . . . . . . 1 . 3 . 2 Classes Destroyed 22 | 2 8 . . . 2 3 . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Worker 10 | . 2 . . . . . 3 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Builder 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Tunneler 7 | 5 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . . . . 2 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 1 Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 14 | . 2 . . . 1 . . . . . . . . . 1 . 8 . . . . . . . . . . . . . 1 . 1 . Watcher 8 | . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 3 . Swarmer 69 | . 6 6 . . 4 6 . . 5 1 . 2 4 7 3 . . . . . 1 . 9 . 4 . . . . 5 . . . 6 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 88 | . 8 . . 1 9 5 11 3 2 5 . 3 3 8 4 . . 5 . 2 4 2 . . . . . . . 10 . . 2 1 Brawler 14 | . . . . . . . . . 1 1 . 3 . 1 2 . . . . 1 . 1 . . . . . . . 4 . . . . Duelist 8 | . . . . . . 1 1 . 2 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . . . 6 3 4 1 2 1 . . 2 2 7 . 3 . 2 . 1 . . . . . . . . . . . 2 . Hunter 16 | . . . . . 2 . . 2 . . . . . 2 . . . . . . . . . . . . . . . 4 . 3 3 . Programmer 41 | . . . . . . 1 . 2 . . . . 1 2 1 . . 2 2 . . . . . . 1 . 1 . 7 . 8 13 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 5 3 . 1 8 6 4 2 5 8 . 8 6 5 4 1 5 2 2 3 2 2 5 . 4 1 . 1 . 6 1 3 5 8 Combat Bots Only 8 | . 3 3 . 1 5 6 4 2 5 8 . 8 4 5 4 1 1 2 2 3 2 2 5 . 4 1 . 1 . 6 . 3 5 7 Max Kills in Single Turn 5 | 1 2 2 . 1 3 2 2 1 2 2 . 2 1 1 2 1 1 1 1 1 1 1 5 . 1 1 . 1 . 2 1 2 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 2 1 . 2 2 . 2 . . . . . . . . 1 . 5 . . . . . . 1 . 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 24514 | . 479 220 . 50 920 1324 1002 726 1239 1501 . 395 703 2949 2477 364 606 624 218 148 333 87 167 . 284 103 . 139 74 3377 22 780 2577 626 Core 1638 | . 95 48 . 12 82 99 79 73 98 183 . 23 54 318 244 . 48 14 . . 14 . . . 23 . . . . 54 . 39 38 . Absorbed by Shields 3901 | . . . . . . . . . . . . . . . 141 44 . . 4 . 60 8 32 . 76 . . . . 1133 . 616 1787 . Reduced by Siege Mode 885 | . . . . . . . . . . . . . . . . . 43 . . 5 8 . . . . 5 . 12 . 330 . 48 434 . Redirected to Shielding 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Regen/Repaired (Parts) 2619 | . . . . . . . . . . . 863 . . . 129 113 55 89 100 37 30 106 . . 50 . . 23 . 594 . 101 264 65 Core Remaining (%) 70 | 100 . . . 38 . . 52 . . . . 46 . . . . . 20 . . . . 98 . . . . 98 . 95 . . 86 . Volleys Fired 1182 | 14 64 13 . 3 78 65 59 34 44 43 . 12 20 94 96 11 23 34 5 18 34 32 11 10 16 11 7 9 13 108 4 49 137 11 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 3 3 3 3 3 1 3 3 1 3 1 2 1 3 3 3 Hottest 240 | 70 130 85 . 122 125 120 88 108 108 109 . 143 155 155 161 155 155 170 203 203 156 240 203 90 156 156 90 189 90 210 110 216 226 226 Shots Fired 2165 | 28 128 26 . 6 145 108 118 65 73 61 . 14 34 171 191 22 42 63 15 34 60 68 17 10 28 17 7 17 13 153 4 81 317 29 Gun 1079 | 28 128 26 . 3 36 67 118 65 51 25 . 4 28 102 167 22 42 44 10 16 26 38 7 . 12 6 . 4 . 4 . . . . Cannon 1042 | . . . . 3 108 36 . . 17 31 . . 1 69 24 . . 19 5 18 29 30 8 10 16 11 7 13 13 149 4 77 317 27 Launcher 44 | . . . . . 1 5 . . 5 5 . 10 5 . . . . . . . 5 . 2 . . . . . . . . 4 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 855 | 14 59 13 . 3 101 70 59 31 29 29 . . . 75 50 9 9 14 5 8 26 35 4 . 12 6 . 8 . 81 2 16 78 9 Thermal 1227 | 14 69 13 . 3 43 33 36 18 39 27 . 4 29 96 141 13 33 49 10 26 29 33 11 10 16 11 7 9 13 72 2 61 239 18 Explosive 29 | . . . . . 1 5 . . 5 5 . . . . . . . . . . 5 . 2 . . . . . . . . 4 . 2 Electromagnetic 54 | . . . . . . . 23 16 . . . 10 5 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | 4 14 4 . 2 11 13 13 13 13 7 . 9 26 28 27 5 21 7 8 7 17 6 3 . 3 9 13 16 . 48 17 20 43 3 Robot Miss Streak 6 | 4 5 3 . 3 3 4 6 4 3 4 . 5 2 2 3 3 2 2 1 1 2 5 2 . 3 1 . 2 . 1 . 1 4 2 Penetration Max 1 | . . . . . 1 . . . 1 . . . . 1 1 . . 1 . 1 . 1 . . . . . . . 1 . . . . Secondary Targets 15 | . 2 1 . . . 2 2 . 2 . . . 1 2 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1387 | 13 81 12 . 3 91 56 97 53 51 26 . 8 25 120 152 14 46 44 9 19 30 31 5 . 9 12 7 9 . 105 3 37 206 13 Core Hits 661 | 7 34 6 . 1 40 30 47 30 25 25 . 21 29 45 87 5 20 15 5 6 13 14 7 . 4 4 4 1 . 49 1 20 56 10 Critical Kills 31 | . 1 . . 1 15 3 . . . . . . . 2 . . . . 2 . . 1 . . . . . 1 . . . . 4 1 Critical Parts Destroyed 33 | . . . . . 20 3 1 . . . . . . 2 2 . 1 1 . . . 1 . . . 1 . 1 . . . . . . Critical Strikes 89 | . 4 . . 1 38 7 2 . . 2 . . 1 5 5 . 2 1 2 . . 2 . . . 1 . 2 . 6 . 1 6 1 Burn 12 | . 3 . . . 2 1 1 . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 1 Destroy 59 | . 1 . . 1 36 6 1 . . . . . . 5 2 . 1 1 . . . 2 . . . 1 . 2 . . . . . . Blast 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 1 2 . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 70 | . . . . . 1 7 . 17 2 3 1 . . 10 . . 10 2 . . 1 . . . . . . . . 4 10 2 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . 1 7 . 17 2 3 1 . . 10 . . 10 2 . . 1 . . . . . . . . 4 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 1 2 . . . . . . 10 . . . 1 . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48426 | 171 1145 205 . 61 2099 1221 1842 1096 1185 1202 . 1133 949 3228 3643 415 1856 1277 286 583 1193 1046 835 . 281 380 183 264 . 7977 313 2513 8531 1313 Guns 16556 | 171 1118 205 . 31 404 801 1614 1032 737 280 . 76 641 1856 3243 415 847 869 153 359 515 679 78 . 118 113 . 92 . 109 . . . . Cannons 24266 | . . . . 30 1576 247 . . 110 181 . . . 1308 400 . . 408 133 224 255 367 64 . 163 267 183 172 . 7240 228 1658 8508 544 Explosions 5850 | . 27 . . . 119 173 228 . 277 612 . 1057 236 . . . . . . . 333 . 693 . . . . . . 526 . 800 . 769 Melee 1659 | . . . . . . . . 64 61 129 . . . 64 . . 1009 . . . 90 . . . . . . . . 102 85 55 . . Ramming 95 | . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . 23 . Kinetic 18495 | 71 501 59 . 30 1345 666 786 450 399 370 . . . 1333 908 212 143 310 20 175 515 679 49 . 118 113 . 183 . 6053 228 557 2142 80 Thermal 22424 | 100 617 146 . 31 635 382 689 352 448 91 . 487 641 1831 2735 203 704 967 266 408 255 367 93 . 163 267 183 81 . 1296 . 1156 6366 464 Explosive 4302 | . . . . . 119 173 . . 277 612 . . . . . . . . . . 333 . 693 . . . . . . 526 . 800 . 769 Electromagnetic 1506 | . 27 . . . . . 367 230 . . . 646 236 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1604 | . . . . . . . . 64 61 129 . . . 64 . . 1009 . . . 90 . . . . . . . . 102 85 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 . . . . . 11 19 19 19 19 . . . . . . . 1 . 2 . 8 . 2 3 . Average Corruption 7 | . . . . . . . . 1 . . . . . 5 7 19 19 19 . . . . . . . 1 . 1 . 4 . 1 1 . Corruption Purged 13 | . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . 1 . . . 2 . 2 2 . Corruption Blocked 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 57 . . Effects 213 | . . . . . . . . 3 . . . . . 35 62 11 26 27 . . . . . . . 1 . 10 . 18 . 1 19 . Message Errors 43 | . . . . . . . . . . . . . . 7 12 4 6 5 . . . . . . . 1 . 3 . 4 . . 1 . Matter Fused 56 | . . . . . . . . 1 . . . . . 5 16 3 9 7 . . . . . . . . . 2 . 6 . . 7 . Heat Flow Errors 27 | . . . . . . . . . . . . . . 3 8 2 2 3 . . . . . . . . . 2 . 2 . 1 4 . Energy Discharges 25 | . . . . . . . . 1 . . . . . 7 7 2 2 3 . . . . . . . . . . . 1 . . 2 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . . . . . . . . . 4 10 . 4 2 . . . . . . . . . 1 . 2 . . 1 . Data Loss (major) 7 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . 2 . 1 . . . . Misfires 12 | . . . . . . . . . . . . . . 4 2 . 1 2 . . . . . . . . . . . 1 . . 2 . Alerts 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . 1 2 . 2 2 . . . . . . . . . . . 1 . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 1799 | . . . . . 13 6 13 . 77 1 . . 6 19 . . 123 . . 58 46 28 85 . 47 . 2 . . 744 73 176 235 47 Projectiles 1255 | . . . . . 13 6 . . 4 . . . . 19 . . . . . 58 16 28 . . 47 . 2 . . 710 38 68 227 19 Explosions 292 | . . . . . . . 13 . 21 1 . . 6 . . . . . . . 30 . 85 . . . . . . . . 108 . 28 Melee 252 | . . . . . . . . . 52 . . . . . . . 123 . . . . . . . . . . . . 34 35 . 8 . Knockbacks 63 | . . . . . 11 2 . . . 1 . . 1 . . . . . . . . . . . . . . 2 . 20 1 11 14 . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . 11 2 . . . 1 . . . . . . . . . . . . . . . . . 2 . 20 1 9 13 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 352 | . 8 . . . . 33 51 . . 45 . . 12 . . . . . . . . . . . . . . . . 203 . . . . Shots 8 | . 1 . . . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . Rammed 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 11 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | 54 188 120 . 207 373 383 182 7 170 294 . . 24 256 248 169 237 191 168 220 152 360 313 88 258 72 30 262 162 373 132 228 228 36 Average Temperature 68 | 17 56 53 . 103 81 92 39 4 45 74 . . 10 117 52 37 85 60 71 57 58 76 105 35 96 22 14 91 62 115 11 53 86 36 Received Heat Transfer 4377 | . 231 . . 27 396 351 504 141 288 558 . 78 138 393 492 18 99 144 43 72 141 7 . . . . . . . 167 . 12 32 45 Effects 16 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Interference 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . 1 3 2 1 1 2 . . . . 1 . 1 . 9 . 3 8 . Total Turns 794 | . . . . . . . . . . . . . . . . 30 57 19 11 29 36 . . . . 9 . 15 . 290 . 63 235 . Longest Duration 117 | . . . . . . . . . . . . . . . . 30 41 12 11 29 30 . . . . 9 . 15 . 117 . 30 111 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 13 | . . . . . . . . . 1 . . . . . 2 . . 2 2 . . 1 . . . . . . . . . . 4 1 Combat Hostiles 12 | . . . . . . . . . 1 . . . . . 2 . . 2 2 . . 1 . . . . . . . . . . 3 1 Parts Melted 77 | . 3 1 . 2 1 3 2 2 2 . . . 2 7 14 . 4 2 8 1 . 2 . . 1 . . . . . . . 20 . Heat Transferred 30855 | 296 1776 370 . 74 1369 888 1434 750 923 129 . 512 1525 2889 5231 296 1184 1390 348 609 400 475 137 . 250 400 274 100 . 890 . 370 5122 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1613 | 30 405 224 . 61 310 1055 700 251 . . . . 471 981 1613 800 472 282 251 . . . . 38 . . . . 18 905 568 293 596 531 Initial 735 | . 19 54 . . . 163 514 176 . . . . 224 234 514 735 320 95 89 . . . . . . . . . . 2 508 56 101 252 Average 315 | 13 213 132 . 34 186 625 421 90 . . . . 230 590 778 774 376 160 100 . . . . 10 . . . . 7 258 313 149 259 335 Maximum Alert Level 5 | . 2 1 . . 1 3 3 1 . . . . 2 3 5 3 2 1 1 . . . . . . . . . . 3 2 1 2 2 Low Security (%) 39 | 100 34 58 . 100 51 4 . 88 . . . . 17 . . . . 80 96 . . . . 100 . . . . 100 50 20 73 31 . Level 1 32 | . 64 41 . . 48 14 55 11 . . . . 75 38 2 . 53 19 3 . . . . . . . . . . 26 53 26 59 71 Level 2 18 | . 1 . . . . 58 44 . . . . . 6 19 62 . 46 . . . . . . . . . . . . 15 26 . 8 28 Level 3 6 | . . . . . . 22 . . . . . . . 42 5 100 . . . . . . . . . . . . . 7 . . . . Level 4 2 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 4 . . . 4 . 3 5 . 1 . 1 6 . 9 . . 3 1 . . . . 1 . . . . . 8 2 8 9 1 Investigation 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Extermination 17 | . . . . . . . . 1 . . . . 2 . . . . 2 1 . . . . 1 . . . . . 3 . 3 4 . Reinforcement 32 | . 3 . . . 4 . 1 3 . . . . 3 . 4 . . 1 . . . . . . . . . . . 2 2 4 4 1 Assault 8 | . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 35 | . 1 . . . 5 . 1 5 . . . . 2 . 2 1 . 1 . . . 1 . . . . . . . 4 8 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 28 6 . 2 43 23 28 22 14 14 . 18 20 32 67 5 9 12 4 3 7 37 4 . 5 1 . 1 . 50 2 13 43 12 Peak Tracking Total 14 | . 4 3 . 2 5 6 4 5 5 12 . 9 10 9 14 5 2 6 2 2 4 14 4 1 4 1 . 1 1 7 2 3 6 10 Tactical Retreats 34 | . . . . . 3 5 2 3 1 . . . 4 3 3 . . . . . 3 . . . 1 . . . . 3 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . . . . . . . . . . . . . 1 2 2 . . . 1 . . . . . . . . . . 1 . . . 2 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . 2 7 . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 61 | . 4 1 . . 4 4 1 . 1 . . . 4 2 3 2 1 1 . . . 1 . . . 1 . . . 9 . 4 18 . Max in Single Turn 2 | . 2 1 . . 2 2 1 . 1 . . . . 2 1 . 1 1 . . . 1 . . . 1 . . . 2 . 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 101 | . 7 . 1 . 6 2 4 7 . . 1 . 3 3 14 . . 3 2 . 1 4 . 4 1 1 7 . 5 8 1 6 10 . Terminals 65 | . 5 . . . 4 2 2 7 . . . . 1 3 14 . . 3 2 . . . . 2 1 . . . . 6 . 4 9 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Recycling Units 5 | . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 . Total Hacks 259 | . 12 . 1 . 26 3 6 16 . . 5 . 6 5 27 . . 6 5 . 1 7 . 12 1 1 20 . 21 33 3 15 27 . Successful 164 | . 6 . 1 . 15 2 6 4 . . 5 . 2 2 17 . . 1 4 . 1 7 . 3 1 1 20 . 17 21 1 9 18 . Failed 95 | . 6 . . . 11 1 . 12 . . . . 4 3 10 . . 5 1 . . . . 9 . . . . 4 12 2 6 9 . Catastrophic 13 | . 2 . . . . . . 3 . . . . . 1 . . . 1 . . . . . 3 . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 3 . . . 14 2 3 8 . . . . 3 2 7 1 . 1 4 . . . . 4 . . . . . 21 . 6 12 . Terminals 168 | . 10 . . . 22 3 4 16 . . . . 2 5 27 . . 6 5 . . . . 5 1 . . . . 28 . 9 25 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 3 . . . . Recycling Units 6 | . 2 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . 10 2 . 6 . . Garrison Access 12 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . 3 . 3 . 2 . Terminal Hacks 96 | . 4 . 1 . 7 1 3 2 . . 5 . 1 1 15 . . 1 1 . 1 7 . . 1 1 20 . . 10 . 2 12 . Record 19 | . . . 1 . . . . . . . . . . . . . . . . . . 7 . . 1 1 8 . . . . 1 . . Part Schematic 10 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 4 . . 1 . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 1 . Open Door 14 | . . . . . . . . . . . . . . . 11 . . . . . 1 . . . . . . . . . . . 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . . . 1 . 2 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . 2 . Locate Traps 15 | . 2 . . . 2 . 1 . . . . . 1 . 1 . . 1 1 . . . . . . . . . . 4 . . 2 . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 9 . . 3 . . Insert Component 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . 3 . . Analyze 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Unauthorized Hacks 38 | . 2 . . . 5 1 3 2 . . . . . 1 2 . . . 3 . . . . 1 . . . . . 9 . 4 5 . Terminals 34 | . . . . . 5 1 1 2 . . . . . 1 2 . . . 3 . . . . 1 . . . . . 9 . 4 5 . Track 14 | . . . . . 3 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 4 . 2 2 . Assimilate 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Botnet 12 | . . . . . 1 1 . . . . . . . 1 1 . . . 2 . . . . 1 . . . . . 2 . 1 2 . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . . . 6 1 3 7 . . . . 3 3 7 1 . 3 2 . . . . 4 . . . . 1 8 1 3 6 . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . . . . 21 . . . . . . . . . . . . . . . 4 . 3 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 3 . . . . . . . 4 . . . 3 . . . . . . . . . . . 2 . . . . Machine Destruction 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 1 2 . 2 . . 12 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 46 | . . 3 . . 1 . . 1 1 2 5 2 . . 27 2 . . . . . . . . . . . . . 1 . 1 . . Largest Group 14 | . . 3 3 3 3 . . 1 2 3 8 8 5 . 14 6 2 . . . . . . . . . . . . 1 . 1 . . Highest-Rated Group 410 | . . 40 40 40 40 . . 26 58 62 185 185 130 . 410 278 59 . . . . . . . . . . . . 26 . 26 . . Highest-Rated Ally 159 | . . 16 16 16 16 . . 26 32 26 39 39 39 . 159 149 31 . . . . . . . . . . . . 26 . 26 . . Total Orders 22 | . . . . . . . . 2 8 4 . . . . . . . . . . . . . 1 . . . . . . 6 1 . . STAY 8 | . . . . . . . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 7 | . . . . . . . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . Ally Attacks 405 | . . . . 13 26 . . . 9 . . 44 7 . 246 55 5 . . . . . . . . . . . . . . . . . Total Damage 8604 | . . . . 116 272 . . . 249 . . 658 710 . 5106 1385 108 . . . . . . . . . . . . . . . . . Kills 77 | . . . . 1 4 . . . 2 . . 9 3 . 50 7 1 . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 1 2 . . . . . . . . 2 2 . 2 . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 33153 | 194 1233 644 176 545 1506 1447 1121 1564 1160 1625 1723 395 800 1521 1956 257 488 502 665 513 994 1159 638 514 813 822 306 562 554 1907 1509 1207 1991 142 Spaces Moved 16406 | 131 790 466 139 282 725 557 475 949 610 720 847 212 390 800 840 91 190 214 362 275 482 489 296 295 462 440 175 328 300 769 682 626 930 67 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8544 | 1 . . . . . 437 102 . . 40 191 212 390 27 . 15 36 115 362 275 482 489 296 295 462 440 175 328 300 769 682 626 930 67 Legs 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheels 7858 | 127 790 466 139 282 725 120 373 949 610 680 656 . . 773 839 76 154 99 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 125 125 135 155 135 135 135 190 156 156 156 125 125 155 160 160 160 160 160 160 160 156 160 160 160 160 160 150 155 145 148 155 Average Speed 158 | 96 116 125 125 185 148 213 168 137 151 196 197 156 161 131 166 182 179 160 160 160 160 160 160 159 160 160 160 160 164 158 161 148 149 155 Slowest Speed 255 | 160 215 125 125 215 215 245 230 150 205 241 210 156 236 241 255 240 240 240 160 160 160 160 160 160 160 160 160 160 240 170 167 156 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 92 97 51 67 73 76 39 34 73 52 84 42 9 67 79 49 79 25 8 53 58 67 49 13 56 66 62 58 8 75 52 62 62 4 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 15 | . . 3 1 1 . . . . 2 . 3 . . . . . . . . . 1 . 1 . . . 3 . . . . . . . Known Exits Taken 23 | . . . . . 1 . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 3 . . . . 3 4 4 1 . . . . . . . 2 1 . 3 . 4 1 . 1 . . . . . . Spaces Dug 233 | . . . . . 1 . . 15 18 35 . . 1 2 . . . 6 . 10 15 3 5 10 8 1 . 4 10 31 9 22 27 . Terrain Destroyed 906 | . . . . 1 38 179 7 15 42 50 . 8 1 77 1 . 1 11 1 12 100 15 46 10 15 3 . 8 10 105 9 53 61 27 Melee 31 | . . . . . 1 . . 15 1 1 . . . 2 . . . 2 . . . . . . . . . . . 2 7 . . . Projectile 324 | . . . . 1 32 8 . . 5 10 . . 1 4 1 . 1 9 1 12 26 15 8 10 15 3 . 8 10 37 2 31 61 13 AOE 551 | . . . . . 5 171 7 . 36 39 . 8 . 71 . . . . . . 74 . 38 . . . . . . 66 . 22 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 21390 | 168 979 501 141 297 1025 704 696 1121 756 863 893 257 518 1084 1196 164 289 305 436 316 652 807 446 328 512 540 197 348 349 1266 1075 826 1253 82 Wait 2266 | 3 87 20 3 7 135 50 110 58 54 24 23 . 70 95 89 43 19 27 29 12 100 271 119 3 8 74 1 6 13 253 306 62 92 . Move 16370 | 130 789 465 138 281 725 552 474 948 609 719 846 211 390 799 839 90 189 213 361 274 481 488 295 294 461 439 174 327 299 768 681 625 929 67 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 10 16 . . 5 30 8 13 11 7 7 6 2 5 20 24 4 11 3 5 1 3 2 1 1 3 1 4 . 6 18 15 8 7 1 Fast Attach 184 | 7 2 1 . . 8 1 5 4 5 6 2 1 1 14 16 3 3 5 8 . 4 2 3 8 4 3 2 . 2 13 17 20 13 1 Attach 137 | . 2 . . . 12 9 8 2 6 7 1 . 3 11 15 2 3 3 2 1 4 . 4 1 1 . 2 . 6 8 6 6 10 2 Detach 40 | . . . . . 1 . 1 . 1 1 . . . . 2 1 2 1 . 1 4 . 4 . 1 1 2 . 1 4 2 5 5 . Swap 392 | 1 6 . . 1 9 9 9 27 18 12 6 12 12 14 18 2 12 9 13 9 13 8 5 3 10 8 1 6 3 63 5 22 46 . Drop 342 | 3 13 1 . . 26 3 17 20 6 4 8 2 7 19 26 8 17 8 13 . 8 4 4 8 8 3 4 . 6 27 29 27 13 . Fire 1182 | 14 64 13 . 3 78 65 59 34 44 43 . 12 20 94 96 11 23 34 5 18 34 32 11 10 16 11 7 9 13 108 4 49 137 11 Melee 70 | . . . . . 1 7 . 17 2 3 1 . . 10 . . 10 2 . . 1 . . . . . . . . 4 10 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 24 | . . . . . . . . . . . . . . 8 16 . . . . . . . . . . . . . . . . . . . Rewire 114 | . . 1 . . . . . . 4 37 . 17 . . 55 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 5) 1037 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Discovered new exit (range 16) 1428 | -10/Materials | Entered Mines 1484 | -10/Mines | Learned location of Zion (-7) 1539 | -10/Mines | Discovered new exit (range 6) 1540 | -10/Mines | Learned location of Storage (-8) 1541 | -10/Mines | Core integrity fell below 50% 1718 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1831 | -10/Mines | Discovered new exit (range 5) 1872 | -10/Mines | Discovered new exit (range 14) 1999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2072 | -10/Mines | Entered Exiles 2072 | -10/Exiles | Accompanied by 3 allies 2104 | -10/Exiles | Met 8R-AWN 2124 | -10/Exiles | Met EX-HEX 2161 | -10/Exiles | Met EX-BIN 2182 | -10/Exiles | Met EX-DEC 2234 | -10/Exiles | Discovered new exit (range 10) 2248 | -10/Exiles | Entered Mines 2248 | -9/Mines | Accompanied by 3 allies 2280 | -9/Mines | Discovered new exit (range 10) 2292 | -9/Mines | Found a hidden stash of uninstalled traps 2661 | -9/Mines | Discovered new exit (range 6) 2793 | -9/Mines | Entered Materials 2793 | -8/Materials | Accompanied by 3 allies 2793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2868 | -8/Materials | Discovered new exit (range 16) 3202 | -8/Materials | Discovered new exit (range 11) 3202 | -8/Materials | Discovered new exit (range 15) 3635 | -8/Materials | Discovered new exit (range 16) 4299 | -8/Materials | Identified exit to Garrison 4299 | -8/Materials | Entered Garrison 4340 | -8/Garrison | Triggered checkpoint 4463 | -8/Garrison | Discovered new exit (range 43) 4463 | -8/Garrison | Discovered new exit (range 70) 4463 | -8/Garrison | Discovered new exit (range 50) 4530 | -8/Garrison | Triggered checkpoint 4891 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4997 | -8/Garrison | Phase Generator disabled 5129 | -8/Garrison | Triggered checkpoint 5255 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5376 | -8/Garrison | Triggered checkpoint 5552 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Entered Materials 6136 | -8/Materials | Discovered new exit (range 15) 6168 | -8/Materials | Build established: Scavenger-Mutant 6338 | -8/Materials | Discovered new exit (range 15) 6735 | -8/Materials | Garrison activated, responded to threat 6867 | -8/Materials | Entered Factory 6867 | -7/Factory | Evolved 2 slots: Utility x2 7614 | -7/Factory | Discovered new exit (range 10) 7625 | -7/Factory | Identified exit to Factory 7998 | -7/Factory | Identified exit to Lower Caves 8431 | -7/Factory | Entered Lower Caves 8431 | -7/Lower Caves | Accompanied by 1 ally 8437 | -7/Lower Caves | Met a Warlord Commander 8438 | -7/Lower Caves | Learned location of Warlord (-5) 8442 | -7/Lower Caves | Found Encrypted Comm Array 8445 | -7/Lower Caves | Encountered a Warlord checkpoint 8511 | -7/Lower Caves | Build established: Assassin 8809 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9353 | -7/Lower Caves | Lost 4 parts (1p1n2u) 9369 | -7/Lower Caves | Build established: Mutant 9512 | -7/Lower Caves | Discovered new exit (range 14) 9559 | -7/Lower Caves | Identified exit to Lower Caves 9591 | -7/Lower Caves | Entered another Lower Caves area 9591 | -7/Lower Caves | Accompanied by 1 ally 9647 | -7/Lower Caves | Encountered a Warlord checkpoint 9711 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9741 | -7/Lower Caves | Discovered exit to Factory (range 14) 10241 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10292 | -7/Lower Caves | Core integrity fell below 50% 10321 | -7/Lower Caves | Destroyed 8 combat bots 10354 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 10771 | -7/Lower Caves | Learned 4 Factory zone layouts 10788 | -7/Lower Caves | Build established: Skirmisher 10875 | -7/Lower Caves | Found Alien Artifact 10875 | -7/Lower Caves | Identified Core Expander 10875 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 11157 | -7/Lower Caves | Build established: Assassin 11157 | -7/Lower Caves | Discovered new exit (range 11) 11178 | -7/Lower Caves | Identified exit to Zion 11216 | -7/Lower Caves | Entered Zion 11216 | -7/Zion | Accompanied by 3 allies 11546 | -7/Zion | Learned Factory terminal intel 11559 | -7/Zion | Found Prototype Special Weapon 11559 | -7/Zion | Identified RU-N14's Throwing Claymores 11695 | -7/Zion | Learned Factory interactive machine intel 11701 | -7/Zion | Visited the Megawrench Repair Shop 11865 | -7/Zion | Gained Derelict followers 12304 | -7/Zion | Learned location of Quarantine (-2) 12641 | -7/Zion | Megawrench repaired 13 parts 12807 | -7/Zion | Discovered new exit (range 16) 12919 | -7/Zion | Build established: Mutant 12931 | -7/Zion | Identified exit to Proximity Caves 12939 | -7/Zion | Entered Proximity Caves 12939 | -6/Proximity Caves | Accompanied by 8 allies 13027 | -6/Proximity Caves | P-60 Hacker assimilated allied 2K-CFM(s) 13218 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13262 | -6/Proximity Caves | Destroyed 8 combat bots 13316 | -6/Proximity Caves | Discovered exit to Factory (range 12) 13334 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13334 | -6/Proximity Caves | Entered Factory 13334 | -6/Factory | Accompanied by 5 allies 13334 | -6/Factory | Evolved 2 slots: Utility x2 13335 | -6/Factory | Identified exit to Factory 13336 | -6/Factory | Loaded intel: 54 interactive machine locations 13337 | -6/Factory | Loaded intel: 28 terminal locations 14030 | -6/Factory | Garrison activated, responded to threat 14134 | -6/Factory | Identified exit to Garrison 14134 | -6/Factory | Entered Garrison 14188 | -6/Garrison | Triggered checkpoint 14190 | -6/Garrison | Build established: Scavenger-Mutant 14229 | -6/Garrison | Garrison Relay disabled 14297 | -6/Garrison | Lost 11 parts (1p5n4u1w) 14618 | -6/Garrison | Spotted B-75 Beast 14682 | -6/Garrison | Destroyed B-75 Beast 14713 | -6/Garrison | Lost 4 parts (1n3u) 14808 | -6/Garrison | System corruption reached 10% 14896 | -6/Garrison | Triggered checkpoint 14982 | -6/Garrison | Discovered new exit (range 13) 15005 | -6/Garrison | Phase Generator disabled 15022 | -6/Garrison | Identified exit to Extension 15610 | -6/Garrison | Triggered checkpoint 15655 | -6/Garrison | Entered Extension 16092 | -6/Extension | Core integrity fell below 50% 16255 | -6/Extension | Disrupted transfer network 16331 | -6/Extension | Rescued a captive Derelict 16357 | -6/Extension | Rescued a captive Derelict 16463 | -6/Extension | Rescued a captive Derelict 16536 | -6/Extension | Build established: Scavenger-Skirmisher 16623 | -6/Extension | Rescued a captive Derelict 16642 | -6/Extension | Rescued a captive Derelict 16658 | -6/Extension | Rescued a captive Derelict 16659 | -6/Extension | Rescued a captive Derelict 16664 | -6/Extension | Rescued a captive Derelict 16939 | -6/Extension | Spotted B-75 Beast 16957 | -6/Extension | Allies destroyed B-75 Beast 16962 | -6/Extension | Spotted B-75 Beast 16967 | -6/Extension | Destroyed B-75 Beast 17055 | -6/Extension | First assault squad dispatched 17087 | -6/Extension | Rescued a captive Derelict 17141 | -6/Extension | Build established: Scavenger-Mutant 17177 | -6/Extension | Rescued A7 17250 | -6/Extension | Found Prototype Protection 17250 | -6/Extension | Identified Med. Regenerative Plating 17384 | -6/Extension | Rescued a captive Derelict 17385 | -6/Extension | Rescued a captive Derelict 17413 | -6/Extension | Rescued a captive Derelict 17455 | -6/Extension | Rescued a captive Derelict 17457 | -6/Extension | Rescued a captive Derelict 17487 | -6/Extension | Lost 7 parts (1p1n4u1w) 17555 | -6/Extension | Discovered exit to Factory (range 10) 17557 | -6/Extension | Discovered new exit (range 6) 17611 | -6/Extension | Entered Cetus 17611 | -6/Cetus | Accompanied by 6 allies (A7) 17616 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17632 | -6/Cetus | Spotted Cetus Guard 17632 | -6/Cetus | Spotted Cetus Guard 17635 | -6/Cetus | Spotted Cetus Guard 17640 | -6/Cetus | Spotted Cetus Guard 17642 | -6/Cetus | Destroyed Cetus Guard 17647 | -6/Cetus | Allies destroyed A7 17654 | -6/Cetus | Allies destroyed Cetus Guard 17660 | -6/Cetus | Allies destroyed Cetus Guard 17662 | -6/Cetus | Allies destroyed Cetus Guard 17685 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17759 | -6/Cetus | Started Cetus Manufacturing Module 17778 | -6/Cetus | Discovered new exit (range 16) 17784 | -6/Cetus | Manufactured an Enhanced Grunt 17809 | -6/Cetus | Manufactured an Enhanced Grunt 17818 | -6/Cetus | Cetus Manufacturing Module disabled 17868 | -6/Cetus | Entered Archives 17868 | -6/Archives | Accompanied by 2 allies 18080 | -6/Archives | Discovered new exit (range 14) 18157 | -6/Archives | Discovered new exit (range 16) 18356 | -6/Archives | Entered Hub_04(d) 18716 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 18858 | -6/Hub_04(d) | Entered Factory 18858 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19146 | -5/Factory | Discovered new exit (range 15) 19255 | -5/Factory | Identified exit to Upper Caves 19523 | -5/Factory | Entered Upper Caves 19546 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19547 | -5/Upper Caves | Identified exit to Upper Caves 19958 | -5/Upper Caves | Learned Factory stockpile data 20036 | -5/Upper Caves | Entered another Upper Caves area 20161 | -5/Upper Caves | Discovered new exit (range 9) 20172 | -5/Upper Caves | Identified exit to Factory 20355 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20720 | -5/Upper Caves | Encountered a Warlord checkpoint 20768 | -5/Upper Caves | Attracted the attention of an 0b10 base 20935 | -5/Upper Caves | Discovered new exit (range 15) 20958 | -5/Upper Caves | Identified exit to Warlord 20967 | -5/Upper Caves | Learned Factory trap positions 21030 | -5/Upper Caves | Entered Warlord 21088 | -5/Warlord | Discovered new exit (range 16) 21296 | -5/Warlord | Learned Testing stockpile data 21299 | -5/Warlord | Learned Armory fabricator intel 21446 | -5/Warlord | Build established: Scavenger-Mutant 21629 | -5/Warlord | Met Warlord 21654 | -5/Warlord | Warlord's base attacked by MAIN.C 21662 | -5/Warlord | Found Prototype Device 21662 | -5/Warlord | Identified Exp. Phase Shifter 21673 | -5/Warlord | Found Prototype Processor 22004 | -5/Warlord | Warlord forces counterattacked 22036 | -5/Warlord | Spotted Striker 22096 | -5/Warlord | Spotted Striker 22186 | -5/Warlord | Identified exit to Proximity Caves 22189 | -5/Warlord | Entered Proximity Caves 22440 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22762 | -4/Proximity Caves | Build established: Scavenger-Mutant 22827 | -4/Proximity Caves | Entered Factory 22827 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22828 | -4/Factory | Loaded intel: 95 trap records 23173 | -4/Factory | Discovered new exit (range 15) 23179 | -4/Factory | Discovered new exit (range 13) 23218 | -4/Factory | Identified exit to Upper Caves 23245 | -4/Factory | Identified exit to Research 23295 | -4/Factory | Identified Exp. Core Analyzer 23341 | -4/Factory | Entered Upper Caves 24001 | -4/Upper Caves | Discovered new exit (range 13) 24023 | -4/Upper Caves | Identified exit to Upper Caves 24154 | -4/Upper Caves | Entered another Upper Caves area 24199 | -4/Upper Caves | Discovered exit to Research (range 15) 24490 | -4/Upper Caves | Found Alien Artifact 24935 | -4/Upper Caves | Discovered new exit (range 10) 24965 | -4/Upper Caves | Identified exit to Zhirov 24976 | -4/Upper Caves | Entered Zhirov 24976 | -4/Zhirov | Discovered new exit (range 3) 25005 | -4/Zhirov | Met Zhirov 25034 | -4/Zhirov | Learned location of Testing (-3) 25034 | -4/Zhirov | Learned location of Command (-1) 25068 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25127 | -4/Zhirov | Found Alien Artifact 25127 | -4/Zhirov | Identified Integrated Reactor 25127 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25147 | -4/Zhirov | Found Alien Artifact 25281 | -4/Zhirov | Identified exit to Proximity Caves 25282 | -4/Zhirov | Entered Proximity Caves 25756 | -3/Proximity Caves | Discovered exit to Research (range 15) 25844 | -3/Proximity Caves | Entered Research 25844 | -3/Research | Evolved 2 slots: Utility x2 25845 | -3/Research | Identified exit to Testing 25858 | -3/Research | Identified Dimensional Node Initializer 25858 | -3/Research | Identified Transdimensional Reconstructor 26119 | -3/Research | Fabricated Centrium Heavy Treads (x1) 26173 | -3/Research | Build established: Hacker-Mutant 26282 | -3/Research | Found Exp. Focal Shield 26398 | -3/Research | Entered Testing 26465 | -3/Testing | Found Prototype Energy Cannon 26465 | -3/Testing | Identified Potential Cannon 26619 | -3/Testing | Repaired Centrium Medium Armor Plating? 26730 | -3/Testing | Found Prototype Ballistic Cannon 26730 | -3/Testing | Identified Omega Cannon 26896 | -3/Testing | Found Prototype Energy Gun 26896 | -3/Testing | Identified Tachyon Dispersion Ray 27122 | -3/Testing | Identified exit to Research 27546 | -3/Testing | Spotted PL-FAIDZOV3U6 27553 | -3/Testing | Destroyed PL-FAIDZOV3U6 27718 | -3/Testing | Found Prototype Hackware 27857 | -3/Testing | Spotted PY-XCPPWMXXZU 27889 | -3/Testing | Destroyed PY-XCPPWMXXZU 27984 | -3/Testing | Lost 3 parts (3u) 28074 | -3/Testing | Found Prototype Processor 28086 | -3/Testing | Identified Spectral Analyzer 28111 | -3/Testing | Identified System Mapper 28148 | -3/Testing | First assault squad dispatched 28305 | -3/Testing | Entered Research 28305 | -2/Research | Warlord forces began assault on 0b10 28305 | -2/Research | Evolved 2 slots: Propulsion x2 28330 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 28330 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 28415 | -2/Research | Research machine network offline 28615 | -2/Research | Discovered new exit (range 53) 28669 | -2/Research | Build established: Scavenger-Assassin 28690 | -2/Research | Borebot progress halted 28801 | -2/Research | Found Antimissile System 28805 | -2/Research | Found Prototype Launcher 28805 | -2/Research | Identified Point Singularity Launcher 28834 | -2/Research | Discovered new exit (range 38) 28961 | -2/Research | Found Prototype Device 28966 | -2/Research | Identified Exp. Thermal Defense Suite 29347 | -2/Research | Build established: Mutant 29497 | -2/Research | Identified exit to Quarantine 29814 | -2/Research | Entered Quarantine 30103 | -2/Quarantine | Found Alien Impact Weapon 30103 | -2/Quarantine | Identified Core Stripper 30395 | -2/Quarantine | Found Alien Artifact 30425 | -2/Quarantine | Found Alien Artifact 30481 | -2/Quarantine | Found Alien Artifact 30633 | -2/Quarantine | Identified Phase Redirector 30633 | -2/Quarantine | Identified Core Reset Matrix 30752 | -2/Quarantine | Identified Subatomic Replicator 30808 | -2/Quarantine | Spotted Fortress 30817 | -2/Quarantine | Destroyed Fortress 30824 | -2/Quarantine | Found Prototype Device 30824 | -2/Quarantine | Identified Exp. Force Field 30827 | -2/Quarantine | Found Prototype Device 30827 | -2/Quarantine | Identified Thermal Barrier 30865 | -2/Quarantine | Found Prototype Reactor 30865 | -2/Quarantine | Identified Vortex Chain Reactor 30879 | -2/Quarantine | Found Prototype Device 30879 | -2/Quarantine | Identified Exp. EM Disruption Field 30885 | -2/Quarantine | Found Prototype Protection 30885 | -2/Quarantine | Identified Centrium Heavy Armor Plating 31009 | -2/Quarantine | Discovered new exit (range 6) 31015 | -2/Quarantine | Identified exit to Section 7 31021 | -2/Quarantine | Entered Section 7 31148 | -2/Section 7 | Found Alien Artifact 31148 | -2/Section 7 | Identified Integrated Dissipator 31148 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31237 | -2/Section 7 | Identified exit to Access 31288 | -2/Section 7 | Initialized slip node 31324 | -2/Section 7 | Found Alien Artifact 31324 | -2/Section 7 | Identified Integrated Mediator 31324 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 31347 | -2/Section 7 | Build established: Hacker-Mutant 31418 | -2/Section 7 | Found Alien Artifact 31418 | -2/Section 7 | Identified Microwarp Drive 31970 | -2/Section 7 | Found Integrated Dissipator 31970 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32665 | -2/Section 7 | Spotted B-99 Colossus 32804 | -2/Section 7 | Destroyed B-99 Colossus 32924 | -2/Section 7 | Found Alien Artifact 32924 | -2/Section 7 | Identified LRC Matter Compressor 32924 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32927 | -2/Section 7 | Found Alien Artifact 32927 | -2/Section 7 | Identified LRC Energy Well 32927 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32998 | -2/Section 7 | Scanned by Researcher 32999 | -2/Section 7 | Intercept squad dispatched 33011 | -2/Section 7 | Spotted Tracker 33011 | -2/Section 7 | Warped through subspace to slip node 33012 | -2/Section 7 | Entered Access 33012 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33154 | -1/Access | Self-destructed Last Messages --------------- 33137_ G-73 Enforcer destroyed. 33137_ U-05 Engineer lays Concrete. 33138_ R-10 Processor collects Unknown Flight Unit. 33139_ U-05 Engineer lays Concrete. 33142_ K-01 Serf collects debris. 33142_ U-05 Engineer builds a Wall. 33143_ Acquired 148 matter. 33144_ U-05 Engineer lays Concrete. 33147_ K-01 Serf collects debris. 33147_ U-05 Engineer lays Concrete. 33148_ Acquired 22 matter. 33148_ U-05 Engineer lays Concrete. 33149_ The unstable cave ceiling collapses. 33149_ U-05 Engineer builds a Wall. 33150_ U-05 Engineer lays Concrete. 33151_ K-01 Serf collects debris. 33151_ Acquired 30 matter. 33151_ U-05 Engineer lays Concrete. 33154_ K-01 Serf collects debris. 33154_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????## ### #?????????????????????????? | | ###??# #?# #?????????????????????????? | | ### #???#?????????????????????? | | + "" #?????????????????????????? | | ### """" #?????? ??????????????????? | | ##########?# """" #??? ??? ?? ??????????????? | | ????##?????# """" #??? ? ???????????????????? | | ???????????# """" #?????? ? ????????????????? | | ???????#???# """" #????????????#????????????? | | ???????????# "" #? ???????????????????????? | | ????#??????# "" #?????????????????????????? | | ?????? ???## #??? ?????????????????????? | | ??? ??????# #??? ?????????????????????? | | ???????????######/###### ?? ????????? ???????????? | | ??? ????????????# #????? ???????? ? ?????????????? | | ?????????????#??# #?#??# ?????????? ?????????????? | | ????????????????# #??????????????##??????????????? | | ?????"????##????# #??#?#?#??????# #?????????? ???? | | ??????" ######## "???###??????# #???R???????????? | | ?????????/ #???# ####??# #####?? ?????????? | | ????? ???#### #####;##;### #### ?????????? | | ??????????#?# ##;# u ????????? | | ? ??????????# ????????? | | ???/????#???# ???????? | | ???????#????# u ???????? | | ??????#?????########## @ k ???????? | | ?????????????????##?#; ^%%## # ???????? | | ????????? ?????????### ^ ;#???????###??????????? | | ??? ?????????????????# ##???? ???????????? ??? | | ?????????????? ?? ???# #?????????????????????? | | ????????????????????#; #?????????????????????? | | #????#??????????????## #?????????????????????? | | ??????????? ????????## #????????? ???????????? | | #??? ??????????? ????# R#???????? ????????????? | | ???? ????? ?t???????## #?????????????????????? | | ????????? ?? ???? ??## #??????????? ????????? | | ? ???#???? ??????????# #????? ??????? ???#???? | | ???????????????????#?# #?#??????????????#????? | | ??????????????? ?????# g ????????????? ???????? | | ?????????????????????# #???? ????????????????? | | ????????????????????## ##????????????????????? | | ????????????????????#? "????????? ???????????? | | ??????????????????#??? ???????????????????????? | | ??????????????????? ??????#?????????????????????? | | ?????????????????? ????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?? ??????????? ?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 55 Energy Capacity 1800 Matter Stores 800 Matter Capacity 925 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 8 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Mak. Sword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Heavy Treads | -3/Research | Scanalyzed Centrium Medium Armor Plating | -3/Research | Scanalyzed Exp. Core Analyzer | -3/Research | Scanalyzed Exp. Hacking Suite | -3/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Centrium Heavy Treads | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Integrated Dissipator Dimensional Node Initializer Integrated Mediator Microwarp Drive LRC Matter Compressor LRC Energy Well Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PortableZioniteSheargun Manual? 0 Play Time 10:45:59 Cumulative 1343.7 hours Start 2022.07.30 @ 20:04:10 End 2022.08.09 @ 20:27:53 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 45 Types 27/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afabedc-64f0-4c0a-a7df-ae2cdd2f51e1