Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 02:41:06 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (15) 75 Value Destroyed (165) 165 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1566) 1566 TOTAL SCORE: 10226 Bonus ------- Follower Combat Kills 66 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 32/100 System Corruption 10% Temperature Cool (4) Movement Flying (34) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (16) -- Combat Linear Gravjet Q-thruster Improved Q-thruster > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Improved Transmission Jammer Improved System Shield Advanced System Shield > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Core Shielding [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Advanced System Shield Device Improved Transmission Jammer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Core Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 14 | . . . . . 4 2 2 . . 2 . . . . . 2 2 Utility 4 | . . . . . . . . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 59 | . 3 3 . 2 3 3 2 . . 6 4 . . 4 1 1 27 Power 10 | . . . . . 1 . . . . 1 . . . 1 . 1 6 Engine 2 | . . . . . 1 . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 1 6 Propulsion 20 | . 1 2 . 1 1 1 1 . . 2 1 . . . . . 10 Treads 6 | . . 2 . . . . . . . . . . . . . . 4 Leg 2 | . 1 . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 9 | . . . . 1 1 1 1 . . 2 1 . . . . . 2 Utility 12 | . 1 . . . 1 . 1 . . 3 2 . . 2 1 . 1 Device 4 | . . . . . . . 1 . . . 2 . . 1 . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 . . . 1 . . 1 Hackware 3 | . . . . . 1 . . . . 2 . . . . . . . Protection 2 | . 1 . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 17 | . 1 1 . 1 . 2 . . . . 1 . . 1 . . 10 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . 1 . . . . . . . 1 . . 8 Ballistic Gun 3 | . 1 . . . . 1 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . . . . . 1 Parts Lost 25 | . 2 . . 1 2 . . . . . 1 . 1 . 1 1 16 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 14 | . 2 . . . 1 . . . . . 1 . 1 . . 1 8 Utility 5 | . . . . . . . . . . . . . . . . . 5 Weapon 5 | . . . . 1 1 . . . . . . . . . . . 3 Highest Loss Streak 9 | . 2 . . 1 2 . . . . . 1 . 1 . 1 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 38 | . 25 54 57 40 34 39 40 38 33 40 54 52 52 52 42 39 21 Engine 2 | . . . . . 3 7 6 6 6 5 5 5 5 1 . . . Treads 4 | . . 25 28 2 . . . . . . . . . . . . 2 Leg 1 | . 22 . . . . . . . . . . . . . . . . Flight 9 | . . . . 8 15 7 6 13 13 17 23 21 21 14 14 13 2 Device 2 | . . . . . . . 4 1 . . 10 10 10 14 9 8 1 Processor 1 | . . . . . . . . . . . . . . 4 4 4 5 Hackware 5 | . . . . . 3 7 6 6 6 8 10 10 10 9 9 8 4 Protection 3 | . 1 14 14 14 9 7 2 . . . . . . . 4 4 . Ballistic Gun 2 | . 1 3 . . . 4 6 6 6 5 5 5 5 2 . . . Special Weapon 1 | . . 10 14 2 . . . . . . . . . . . . . Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . Heaviest Build 33 | . 3 3 2 5 9 20 20 20 11 11 13 13 13 33 33 26 12 Greatest Support 89 | 20 20 40 3 4 54 50 56 56 56 76 89 83 83 33 33 33 70 Greatest Overweight (x) 3 | . . . . 1 . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 1 4 4 5 5 5 5 4 4 4 4 2 5 Average Carried 3 | 3 2 2 4 4 1 1 2 4 5 4 3 4 4 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 5 1 2 4 5 5 5 4 4 4 4 2 2 1 Class Distribution -------------------- 61% | Mutant 21% | Hacker-Mutant 9% | Hacker-Scout 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/DSF Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/DSF Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Matter Collected 621 | 200 . 55 . . . . 130 . . 125 56 9 . . . . 46 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 168 | . . . . 34 13 . . . . 66 . . . . . . 55 Parts 21 | . . . . 10 6 . . . . . . . . . . . 5 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 10 | . . . . 7 3 . . . . . . . . . . . . AOE 10 | . . . . 7 3 . . . . . . . . . . . . Classes Destroyed 4 | . . . . 1 1 . . . . 1 . . . . . . 1 Worker 3 | . . . . . 1 . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 . . . . . . . Swarmer 10 | . . . . 7 3 . . . . . . . . . . . . Best Kill Streak 7 | . . . . 7 4 . . . . 1 . . . . . . 3 Combat Bots Only 7 | . . . . 7 3 . . . . . . . . . . . . Max Kills in Single Turn 4 | . . . . 3 4 . . . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Damage Taken 6532 | . 371 86 . 120 322 77 . 242 . . 438 129 105 . 309 281 4052 Core 2197 | . 176 23 . 18 39 11 . 29 . . 21 64 17 . 116 83 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . 11 5 . 3 7 2 . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 13 92 98 . . 96 100 . . 91 . 91 94 . Volleys Fired 45 | . . . . 6 1 . . 2 . 8 . . . . . . 28 Largest 2 | . . . . 1 1 . . 2 . 1 . . . . . . 1 Hottest 113 | . . . . 30 30 . . 90 . 25 . . . . . . 113 Shots Fired 46 | . . . . 6 1 . . 4 . 8 . . . . . . 27 Gun 15 | . . . . . . . . 2 . 8 . . . . . . 5 Cannon 23 | . . . . . . . . 2 . . . . . . . . 21 Launcher 8 | . . . . 6 1 . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . 2 . 8 . . . . . . 5 Thermal 23 | . . . . . . . . 2 . . . . . . . . 21 Explosive 8 | . . . . 6 1 . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . 1 . . . 3 . 6 . . . . . . 3 Robot Miss Streak 3 | . . . . . . . . 3 . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 16 | . . . . 1 . . . 2 . 8 . . . . . . 5 Core Hits 19 | . 1 . . 7 4 . . . . 4 . . . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1174 | . 12 1 . 393 460 . . 53 . 166 . . . . . 1 88 Guns 265 | . . . . . . . . 26 . 166 . . . . . . 73 Cannons 27 | . . . . . . . . 27 . . . . . . . . . Explosions 853 | . . . . 393 460 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 29 | . 12 1 . . . . . . . . . . . . . 1 15 Kinetic 265 | . . . . . . . . 26 . 166 . . . . . . 73 Thermal 27 | . . . . . . . . 27 . . . . . . . . . Explosive 853 | . . . . 393 460 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 . . . . . . . . . . 10 Average Corruption 7 | . . . . . . 2 . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 1 . . . . . . . . . . 7 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 18 | . . . . . 18 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 18 | . . . . . 18 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . 53 7 . . . . . . . . . . . 5 Shots 3 | . . . . 2 1 . . . . . . . . . . . . Rammed 12 | . . 1 . . . . . . . . . . . . . 2 9 Targets Rammed 19 | . 7 1 . . . . . . . . . . . . . 2 9 Kicked 7 | . 7 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . . . 5 11 . . . . . 266 . . . . . 224 Average Temperature 72 | . . . . 5 6 . . . . . 107 . . . . . 70 Received Heat Transfer 423 | . 39 36 . . 108 45 . . . . 63 33 . . . 45 54 Effects 1 | . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Peak Influence 307 | . 80 84 . 240 266 150 88 76 57 162 191 . . 54 44 48 307 Initial 120 | . . 27 . . 93 120 73 61 57 29 79 . . 54 44 18 22 Average 98 | . 48 53 . 219 150 134 74 66 57 71 121 . . 54 39 32 130 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 . 16 84 100 100 100 100 100 100 . . 100 100 100 81 Level 1 8 | . . . . 83 15 . . . . . . . . . . . 18 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 2 1 . 1 . 4 . . 1 . 1 2 3 Investigation 9 | . 1 . . . 2 1 . . . 3 . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 2 . . . . . . 1 . 1 . . . . 1 1 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Distress Signals 3 | . 1 . . . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 112 | . 13 2 . 7 12 5 1 5 . 4 13 3 11 . 4 7 25 Peak Tracking Total 13 | . 13 2 . 4 8 3 2 5 . 2 12 3 9 . 4 6 8 Tactical Retreats 14 | . . . . . . 2 . 1 . 2 . . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 4 | . 1 . . . . 1 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 4 | . . . . 1 2 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 19 | . 1 . 2 . 2 1 1 . . 6 2 . . 1 . 1 2 Terminals 16 | . . . . . 2 1 1 . . 6 2 . . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 1 . 2 . 10 2 1 . . 22 9 . . 5 . 4 6 Successful 25 | . 1 . 2 . 6 . 1 . . 7 6 . . 1 . . 1 Failed 37 | . . . . . 4 2 . . . 15 3 . . 4 . 4 5 Catastrophic 12 | . . . . . 2 1 . . . 2 1 . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . 1 . 1 . 10 2 . . . 9 4 . . . . 4 . Terminals 59 | . . . . . 10 2 1 . . 22 9 . . 5 . 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 2 . 1 . 1 . . 5 5 . . 1 . . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . 1 . . . 1 . . . Level Access Points 4 | . . . . . 1 . . . . 1 1 . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 4 . . . . 2 1 . . . . . . Terminals 7 | . . . . . 4 . . . . 2 1 . . . . . . Assimilate 2 | . . . . . . . . . . 1 1 . . . . . . Botnet 2 | . . . . . 1 . . . . 1 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 1 . . . 4 1 . . . . 1 2 Full Trace Events 7 | . . . . . 1 1 . . . 3 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Total Allies 3 | . . 1 . . . . . . . 1 1 . . . . . . Largest Group 2 | . . 1 . . . . . . . 1 2 . . . . . . Highest-Rated Group 36 | . . 31 . . . . . . . 26 36 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . 26 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . . . . Total Damage 148 | . . 148 . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Turns Passed 1851 | 6 97 148 114 67 64 120 92 36 40 322 124 78 23 39 15 60 406 Spaces Moved 3463 | 1 107 269 222 110 131 224 176 59 91 708 285 230 66 90 30 99 565 Core 889 | . 63 268 222 13 . . . . . . . . . . . . 323 Treads 7 | . . 1 . . . . . . . . . . . . . . 6 Legs 45 | 1 44 . . . . . . . . . . . . . . . . Wheels 4 | . . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . Flight 2518 | . . . . 97 131 224 176 59 91 708 285 230 66 90 30 99 232 Fastest Speed 31 | 120 50 50 50 40 42 50 42 42 42 34 31 34 34 35 35 35 34 Average Speed 43 | 120 78 50 50 47 44 50 48 42 42 38 32 34 34 35 35 35 46 Slowest Speed 200 | 120 120 160 50 100 50 50 50 42 42 42 34 34 35 35 35 35 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . 2 4 . . 1 . 6 7 3 2 . 1 1 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 24 | 2 33 40 59 26 23 7 7 65 30 19 10 49 10 4 41 5 18 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . 1 . . . 1 . Scrap Searched 2 | . . 1 . . . . . . . . . 1 . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . 6 Terrain Destroyed 81 | . . . . 29 7 . . . . . . . . . . . 45 Melee . | . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . . . . . . . . 18 AOE 63 | . . . . 29 7 . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Upp Upp Res DSF Res Acc Total 3712 | 11 116 281 226 117 130 230 181 63 92 745 309 226 63 96 34 119 673 Wait 97 | . . 1 . . . . 2 . . 21 25 . . . . 19 29 Move 3389 | . 106 268 221 106 122 223 175 56 90 695 272 224 61 89 27 97 557 Hop 27 | . . . . 1 4 . . 1 . 6 5 2 2 . 1 1 4 Pick Up 21 | . . 6 1 . . 3 1 . . 4 1 . . . . . 5 Fast Attach 33 | . 3 . . 1 2 2 2 3 . 5 2 . . 3 1 1 8 Attach 28 | . . 3 . 1 1 1 . . . . 2 . . 1 . . 19 Detach 25 | 3 . 1 . 1 . . 1 1 . 1 1 . . 2 1 . 13 Swap 1 | . . . . . . . . . . 1 . . . . . . . Drop 26 | 8 . 1 4 1 . 1 . . . 4 1 . . 1 4 . 1 Fire 45 | . . . . 6 1 . . 2 . 8 . . . . . . 28 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick 7 | . 7 . . . . . . . . . . . . . . . . Crush 9 | . . 1 . . . . . . . . . . . . . . 8 Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Core integrity fell below 50% 102 | -10/Materials | Discovered new exit (range 6) 104 | -10/Materials | Entered Mines 112 | -10/Mines | Learned 2 Materials zone layouts 140 | -10/Mines | Received a Mining Laser from a helpful Derelict 166 | -10/Mines | Discovered new exit (range 3) 234 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 250 | -10/Mines | Discovered new exit (range 5) 252 | -10/Mines | Entered Exiles 264 | -10/Exiles | Met 8R-AWN 273 | -10/Exiles | Met EX-HEX 289 | -10/Exiles | Met EX-BIN 297 | -10/Exiles | Aligned with FarCom system 298 | -10/Exiles | Given EX-Vault access code 302 | -10/Exiles | Build established: Mutant 310 | -10/Exiles | Opened EX-Vault 317 | -10/Exiles | Found Flying Fortress v7 328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 344 | -10/Exiles | Met EX-DEC 346 | -10/Exiles | Learned location of Zion (-6) 362 | -10/Exiles | Discovered new exit (range 10) 366 | -10/Exiles | Left Exiles lab with Flying Fortress v7 366 | -10/Exiles | Entered Mines 368 | -9/Mines | Core integrity fell below 20% 400 | -9/Mines | Met a Derelict bent on vengeance 400 | -9/Mines | Destroyed 7 combat bots 431 | -9/Mines | Discovered new exit (range 7) 433 | -9/Mines | Entered Materials 433 | -8/Materials | Evolved 4 slots: Propulsion x4 478 | -8/Materials | Identified exit to Factory 497 | -8/Materials | Entered Factory 497 | -7/Factory | Evolved 2 slots: Propulsion x2 611 | -7/Factory | Discovered new exit (range 9) 617 | -7/Factory | Entered another Factory area 617 | -6/Factory | Evolved 2 slots: Propulsion x2 708 | -6/Factory | Identified exit to DSF 709 | -6/Factory | Entered DSF 734 | -6/DSF | Additional patrols routed to DSF 740 | -6/DSF | Discovered new exit (range 11) 745 | -6/DSF | Entered Garrison 782 | -6/Garrison | Discovered new exit (range 8) 785 | -6/Garrison | Entered Factory 785 | -5/Factory | Evolved 2 slots: Propulsion x2 916 | -5/Factory | Identified exit to Upper Caves 916 | -5/Factory | Identified exit to Extension 935 | -5/Factory | Spotted B-75 Beast 1065 | -5/Factory | Identified exit to Factory 1107 | -5/Factory | Entered another Factory area 1107 | -4/Factory | Accompanied by 1 ally 1107 | -4/Factory | Evolved 2 slots: Utility x2 1126 | -4/Factory | Identified exit to Research 1157 | -4/Factory | Identified exit to Upper Caves 1157 | -4/Factory | Identified exit to Armory 1231 | -4/Factory | Entered Upper Caves 1304 | -4/Upper Caves | Discovered new exit (range 15) 1309 | -4/Upper Caves | Entered another Upper Caves area 1319 | -4/Upper Caves | Discovered exit to Research (range 14) 1320 | -4/Upper Caves | Encountered a Warlord checkpoint 1324 | -4/Upper Caves | Learned location of 1 exit from Research 1325 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1332 | -4/Upper Caves | Entered Research 1332 | -3/Research | Evolved 2 slots: Utility x2 1333 | -3/Research | Identified exit to Testing 1371 | -3/Research | Identified exit to DSF 1371 | -3/Research | Entered DSF 1380 | -3/DSF | Discovered new exit (range 14) 1381 | -3/DSF | Assembled infested the area 1386 | -3/DSF | Entered Research 1386 | -2/Research | Evolved 2 slots: Propulsion x2 1435 | -2/Research | Discovered new exit (range 15) 1446 | -2/Research | Entered Access 1446 | -1/Access | Evolved 2 slots: Propulsion x2 1490 | -1/Access | Identified exit to Surface 1519 | -1/Access | Spotted B-99 Colossus 1550 | -1/Access | Spotted B-99 Colossus 1584 | -1/Access | Lost 9 parts (4n4u1w) 1591 | -1/Access | Found Fusion Bomb Launcher 1716 | -1/Access | Core integrity fell below 50% 1738 | -1/Access | Crushed by falling debris 1788 | -1/Access | Spotted B-99 Colossus 1791 | -1/Access | Spotted B-99 Colossus 1798 | -1/Access | Energy Cycler disabled 1802 | -1/Access | Core integrity fell below 20% 1812 | -1/Access | System corruption reached 10% 1836 | -1/Access | Lost 3 parts (1n2w) 1852 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01801_ Penetrated by Slug. 01801_ Slug penetrates Wall. 01805_ Knocked back. 01805_ Penetrated by Slug. 01805_ Slug penetrates Wall. 01805_ Critical hit (Destroy). 01805_ Fusion Bomb Launcher destroyed. 01805_ Penetrated by Slug. 01806_ Slug penetrates Wall. 01808_ Penetrated by Slug. 01809_ Acquired 6 matter. 01814_ Acquired Prototype Flight Unit. 01814_ Identified Imp. Q-thruster. 01824_ System corrupted: Matter fused (-9). 01849_ Slug penetrates Wall. 01850_ System corrupted: Energy discharge (-18). 01850_ Penetrated by Slug. 01850_ Slug penetrates Wall. 01850_ K-01 Serf destroyed. 01852_ System corrupted: Slammed into wall. Map ----- +----------------------------------------------------+ | #+????# ## #?????????????# ""# | | ### ## ! ####??????????# ""# | | ## "# #??????????# ""# | | ### ################ ##??###????# "# | | ????# #??????????????## #### ###### + | | ??????# #???????????????### # # " # | | ??????# #######"?????????############ + | | ??????# """T""""????????????" # % # | | ??????# "" """"????????????" # % # | | ??????# "????????????" "###"##### | | ??????# "????????????" % | | ??????# "????????????" | | ??????# "????