Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:34:28 Player: Hachimocho Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1605) 1605 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 4136 Bonus ------- High Alert Combat Kills 16 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (33) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Heat Sink Beam Rifle Particle Gun Light Assault Rifle Shotgun Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 37 | 7 2 1 21 . 6 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 6 . 1 Treads 3 | . . . 3 . . Leg 4 | 2 . . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 7 | 2 . 1 4 . . Device 1 | 1 . . . . . Storage 4 | 1 . . 3 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 19 | 2 2 . 10 . 5 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . 2 . 1 . 1 Ballistic Gun 7 | . . . 5 . 2 Ballistic Cannon 4 | . . . 2 . 2 Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 14 | . 1 . 4 . 9 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 1 | . 1 . . . . Weapon 7 | . . . 1 . 6 Highest Loss Streak 6 | . 1 . 4 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 90 75 82 39 24 Engine 10 | . 14 11 11 9 4 Treads 6 | . . . 13 . . Leg 11 | . 28 22 7 . 1 Flight 2 | . . . 2 9 6 Storage 11 | . 14 11 14 . . Processor 3 | . . 9 4 . . Protection 2 | . . . 4 3 . Energy Gun 4 | . 15 11 . . . Energy Cannon 4 | . 12 11 . . 1 Ballistic Gun 7 | . . . 12 9 6 Ballistic Cannon 4 | . . . 7 9 5 Naked Turns 29 | . . . . . 29 Heaviest Build 30 | 12 15 14 30 10 10 Greatest Support 63 | 20 20 20 63 10 10 Greatest Overweight (x) 5 | 1 . . 5 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 10 | 3 6 7 10 4 4 Average Carried 4 | 1 5 6 5 4 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 2 6 7 4 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 976 | 270 19 10 580 2 95 Remotely . | . . . . . . Salvage Created 1515 | 316 231 113 682 27 146 Parts 97 | 24 20 6 42 1 4 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 28 | . 5 4 15 1 3 Guns 15 | . 3 3 7 1 1 Cannons 12 | . 2 1 7 . 2 AOE 1 | . . . 1 . . Classes Destroyed 11 | 3 5 . 2 1 . Worker 3 | 2 . . 1 . . Builder 1 | . 1 . . . . Tunneler 9 | 9 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Operator 2 | . 1 . 1 . . Watcher 5 | . 2 1 2 . . Swarmer 6 | . 3 3 . . . Grunt 16 | . 2 1 10 . 3 Sentry 5 | . . . 5 . . Hunter 1 | . . . . 1 . Best Kill Streak 7 | 6 5 4 7 1 2 Combat Bots Only 7 | . 3 3 7 1 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 250 | . 36 16 71 10 117 Missed 78 | . 11 4 20 3 40 Damage Taken 2788 | . 234 107 1156 102 1189 Core 882 | . 43 21 263 30 525 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 70 | 100 82 . 29 . . Volleys Fired 140 | 26 22 10 54 8 20 Largest 3 | 2 2 2 2 2 3 Hottest 130 | 90 106 106 62 62 130 Shots Fired 274 | 52 43 20 108 16 35 Gun 161 | 52 21 10 55 8 15 Cannon 107 | . 22 10 47 8 20 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 143 | . . . 102 16 25 Thermal 93 | 52 21 10 . . 10 Explosive 6 | . . . 6 . . Electromagnetic 32 | . 22 10 . . . Robot Hit Streak 14 | 11 4 5 14 4 6 Robot Miss Streak 4 | 3 2 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 165 | 32 25 11 67 8 22 Core Hits 71 | 13 13 5 27 3 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 2 . . . . Burn 4 | 2 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2946 | 379 510 221 1318 102 416 Guns 1360 | 379 162 88 518 43 170 Cannons 1404 | . 348 133 618 59 246 Explosions 182 | . . . 182 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1546 | . . . 1136 102 308 Thermal 737 | 379 162 88 . . 108 Explosive 182 | . . . 182 . . Electromagnetic 481 | . 348 133 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . 3 Average Corruption 6 | . . . 6 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 16 . 1 Message Errors 5 | . . . 4 . 1 Matter Fused 5 | . . . 5 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles . | . . . . . . Explosions 15 | . . . 15 . . Melee . | . . . . . . Knockbacks 9 | . . . 4 2 3 Impact . | . . . . . . Kinetic 9 | . . . 4 2 3 Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . 33 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 240 210 174 36 . 96 Average Temperature 59 | 74 82 80 15 . 36 Received Heat Transfer 831 | . 60 30 282 . 459 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2274 | 1201 629 259 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Peak Influence 494 | 60 218 204 494 259 368 Initial 208 | . 39 29 85 208 168 Average 170 | 28 152 111 220 238 230 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 61 | 100 54 87 48 . 60 Level 1 35 | . 45 12 44 100 39 Level 2 2 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 5 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 6 26 1 15 Peak Tracking Total 10 | . 5 5 7 1 10 Tactical Retreats 6 | . 2 . 2 . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 9 | . . . 5 1 3 Max in Single Turn 2 | . . . 2 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 6 | . 1 1 2 2 . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 5 4 6 6 . Successful 12 | . 3 3 2 4 . Failed 9 | . 2 1 4 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 4 6 . . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 3 3 2 . . Record 5 | . 2 2 1 . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 51 | . . . . 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 1808 | 285 271 185 749 52 266 Spaces Moved 1081 | 159 144 121 418 31 208 Core 61 | 12 . . . . 49 Treads 125 | . . . 125 . . Legs 610 | 147 144 121 169 . 29 Wheels . | . . . . . . Hover . | . . . . . . Flight 285 | . . . 124 31 130 Fastest Speed 37 | 50 120 120 37 37 40 Average Speed 109 | 120 120 120 113 88 80 Slowest Speed 430 | 190 120 120 430 110 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 21 | 6 28 14 49 4 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 41 | . . . 41 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . . 41 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 1448 | 200 198 141 592 40 277 Wait 85 | . 25 8 50 . 2 Move 1074 | 158 143 120 415 30 208 Hop 1 | . . . 1 . . Pick Up 42 | 9 5 2 24 . 2 Fast Attach . | . . . . . . Attach 26 | 7 . 1 12 . 6 Detach 3 | . . . 2 . 1 Swap 11 | . 2 . 9 . . Drop 28 | . 1 . 25 2 . Fire 140 | 26 22 10 54 8 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 38 | . . . . . 38 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 12) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Discovered new exit (range 4) 742 | -9/Materials | Entered Storage 992 | -9/Storage | Crushed by falling debris 1000 | -9/Storage | Garrison activated, responded to threat 1009 | -9/Storage | Crushed by falling debris 1040 | -9/Storage | Lost 4 parts (1p2n1w) 1264 | -9/Storage | Core integrity fell below 50% 1327 | -9/Storage | Destroyed 7 combat bots 1488 | -9/Storage | Discovered new exit (range 7) 1491 | -9/Storage | Entered Materials 1491 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1542 | -8/Materials | Identified exit to Garrison 1543 | -8/Materials | Entered Garrison 1664 | -8/Garrison | Triggered checkpoint 1692 | -8/Garrison | Triggered checkpoint 1699 | -8/Garrison | Garrison Relay disabled 1706 | -8/Garrison | Garrison Relay disabled 1746 | -8/Garrison | Core integrity fell below 50% 1762 | -8/Garrison | Lost 6 parts (1p1n4w) 1777 | -8/Garrison | Core integrity fell below 20% 1808 | -8/Garrison | Triggered checkpoint 1809 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01764_ Slug penetrates Wall. 01765_ Imp. Light Cannon destroyed. 01767_ Slug penetrates Wall. 01767_ Lgt. Assault Rifle destroyed. 01768_ Acquired 40 matter. 01768_ Acquired 48 matter. 01769_ Acquired 4 matter. 01770_ Acquired Aluminum Leg. 01772_ WLFZ3UFDWSJ55U KNKIKTAICHORQWB:GJ LNW 01773_ Acquired 3 matter. 01776_ Slug penetrates Wall. 01806_ Aluminum Leg destroyed. 01807_ Triggered Stasis Trap. 01807_ A bubble of rippling energy engulfs the area. 01807_ Field strength at 94. 01807_ Field strength at 88. 01808_ Beams of light sweep through the air. An alarm sounds. 01808_ Field strength at 82. Map ----- +----------------------------------------------------+ | ????????????????# "# #??????????????????????????? | | ????????????##### "%#+#??????????????????????????? | | ######?????# " #??????????????????????????? | | # #?????# ######## #??????????????????????????? | | # #??????????????# #??????????????????????????? | | # #??????????????# #??????????????????????????? | | ### #??????????????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# ################ #######????????????????????? | | ??# #????????????????????? | | ??# ^ #????????????????????? | | ??############## ######## p#????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????#h #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????#gg#????????????????????? | | ???????????????# #??????# #??####??????????????? | | ???????????????# #??????# #? % %#??????????????? | | ???????????????# #?????## ## ######?????????? | | ???????????????# ####### #?????????? | | ???????????????# ????? | | ???????????????# l ????? | | ???????????????##########@^^## ## #####?????? | | ????????????????????????# ^ #? #??? #?????????? | | ????????????????????????g ?????????????? | | ????????????????????????g ???????????? | | ??????????????????????? ??????????? | | ??????????????????????? ^ "?????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# #? #? #?????????? | | ????????????????????????# ?? ? ?????????? | | ????????????????????????# ?? ? ??????????? | | ????????????????????????# ? ????????????? | | ????????????????????????# ##??""###????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 350 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridGhostNanoactuators Manual? 0 Play Time 00:29:56 Cumulative 4.1 hours Start 2024.04.01 @ 01:04:43 End 2024.04.01 @ 01:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3c82b39-6a6c-4fd6-8983-160c6e2026af