Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.30 @ 11:31:37 Player: Odd Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1135) 1135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 3176 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 239/280 System Corruption 0% Temperature Critical (569) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Large Storage Unit Structural Scanner Component Analysis Suite Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Medium Armor Plating Medium Armor Plating Component Analysis Suite Flak Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 7 . 18 10 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads . | . . . . Leg 12 | 2 . 7 3 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 1 . 2 6 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 8 | 3 . 5 . Energy Gun 2 | 2 . . . Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 85 95 98 Engine 10 | . 14 11 9 Leg 37 | . 28 44 35 Device 8 | . . 4 18 Storage 10 | . 14 11 9 Protection 3 | . . 2 7 Energy Gun 3 | . 14 . . Energy Cannon 8 | . . 5 18 Ballistic Gun 10 | . 14 15 . Naked Turns . | . . . . Heaviest Build 30 | 11 11 22 30 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 5 | 2 2 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 830 | 270 48 422 90 Remotely . | . . . . Salvage Created 1596 | 86 212 743 555 Parts 111 | 7 9 60 35 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 3 18 17 Guns 18 | . 3 15 . Cannons 20 | . . 3 17 Classes Destroyed 8 | 2 2 4 . Worker 2 | . . 1 1 Tunneler 2 | 1 . 1 . Hauler 1 | . . 1 . Recycler 3 | 1 1 1 . Watcher 3 | . 1 2 . Swarmer 17 | . . 7 10 Grunt 15 | . 3 7 5 Sentry 6 | . . 4 2 Best Kill Streak 9 | 1 4 6 9 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1923 | . 108 425 1390 Core 636 | . 16 58 562 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . 7 . Core Remaining (%) 92 | 100 93 85 . Volleys Fired 125 | 8 16 49 52 Largest 2 | 2 2 2 2 Hottest 136 | 80 60 136 136 Shots Fired 244 | 16 32 98 98 Gun 132 | 16 32 84 . Cannon 112 | . . 14 98 Launcher . | . . . . Special . | . . . . Kinetic 100 | . 16 84 . Thermal 136 | 8 16 14 98 Explosive . | . . . . Electromagnetic 8 | 8 . . . Robot Hit Streak 25 | 4 18 25 13 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 176 | 10 26 71 69 Core Hits 72 | 3 10 34 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3033 | 126 305 1084 1518 Guns 1327 | 126 305 896 . Cannons 1706 | . . 188 1518 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1043 | . 147 896 . Thermal 1907 | 43 158 188 1518 Explosive . | . . . . Electromagnetic 83 | 83 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 575 | 34 78 420 575 Average Temperature 144 | 13 42 155 182 Received Heat Transfer 861 | . 78 243 540 Effects 13 | . . 1 12 Shutdowns 2 | . . 1 1 Energy Bleed 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 1 5 Heat Transferred 3447 | 100 350 333 2664 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 648 | 10 126 552 648 Initial 160 | . 5 45 160 Average 239 | 6 39 317 326 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 26 8 Level 1 31 | . . 31 60 Level 2 26 | . . 42 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 8 26 28 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 5 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 2 2 Successful 13 | . 9 2 2 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 10 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 2 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Transport Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 21 | . 21 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1265 | 113 239 519 394 Spaces Moved 649 | 53 154 276 166 Core 19 | 19 . . . Treads . | . . . . Legs 630 | 34 154 276 166 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 117 | 94 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 30 35 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 906 | 98 176 369 263 Wait 59 | 25 2 5 27 Move 646 | 52 153 275 166 Hop . | . . . . Pick Up 20 | 6 5 6 3 Fast Attach 9 | 2 . 6 1 Attach 9 | 4 . 2 3 Detach 1 | . . 1 . Swap 17 | 1 . 10 6 Drop 20 | . . 15 5 Fire 125 | 8 16 49 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x2 394 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Discovered new exit (range 12) 796 | -9/Materials | Build established: Scavenger-Mutant 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Utility x2 1262 | -8/Materials | Destroyed 9 combat bots 1262 | -8/Materials | Core integrity fell below 50% 1266 | -8/Materials | Core integrity fell below 20% 1267 | -8/Materials | Core destroyed Last Messages --------------- 01255_ Overheating: Aluminum Leg damaged (-3). 01256_ Adv. Beam Cannon broken. 01256_ Overheating: Short circuit. 01256_ G-47 Trooper heat damages Aluminum Leg. 01257_ K-01 Serf collects debris. 01258_ Overheating: Core damaged (-88). 01260_ Aluminum Leg destroyed. 01261_ Overheating: Energy bleed (-53). 01261_ K-01 Serf collects debris. 01262_ Overheating: Core damaged (-93). 01262_ Aluminum Leg destroyed. 01262_ R-06 Scavenger collects Carbon-fiber Leg. 01264_ Power failure, Hvy. Ion Engine shutdown. 01264_ Overheating: Core damaged (-71). 01264_ G-47 Trooper overheating. 01264_ K-01 Serf collects debris. 01265_ Overheating: Core damaged (-60). 01265_ R-06 Scavenger collects Flight Unit. 01266_ Overheating: Core damaged (-82). 01267_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?## ##?????????????????????????????????????????? | | ?## ##????????????? #?????????????????????? | | ?## ##?????????????###+###?????????????????????? | | ?## ##?????????????# #?????????????????????? | | ?## ##??????????????? ???????????????????????? | | ### ## ?????????????? ???????????????????????? | | ### ## ?????????????? ???????????????????????? | | ## # ????????????? ??????????????????????? | | ## # ?????????????## ##?????????#????????????? | | ## + ?????????????## ##??????? #????????????? | | ## # ?????????????## ##?????? ?????????????? | | ## # ????????????### ### ??????????????? | | ### ## #######u######+###### ??????????? | | ### #################==**%[*%% ##### ??????????? | | ! # #* == *+%== g ![=%*%k%% """ ??????????? | | [%+ + [ ! %######### %@ % ! 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[ #???????? | | #### ### ????????????????????????!! ?????????? | | #### ##??????????????????????????? ?????????? | | #### ##??????????????????????????? ???????????? | | #### ###??????????????????????????###????????????? | | #### ###?????????????????????????? #????????????? | | ## +?????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | !## # ??????????????????????????????????????????? | | =+ ??????????????????????????????????????????? | | ##%# ??????????????????????????????????????????? | | ####[########????????????????????????????????????? | | #### ########????????????????????????????????????? | | #### ## ##????????????????????????????????????? | | #### ##[ ##????????????????????????????????????? | | ## ## ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldPortableLog Manual? 0 Play Time 00:22:27 Cumulative 15.2 hours Start 2022.03.30 @ 11:10:13 End 2022.03.30 @ 11:31:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0700fa1f-a546-4f04-883d-0847415da362