Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 23:59:58 Player: Stavbearer Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3575) 3575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9450 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 352 Friendly Fire -133 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module Advanced Cooling System Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Biometal Heavy Treads Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON ----------- Beamcaster Beamcaster Coil Gun Slug Cannon > --- INVENTORY -------- Advanced Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Aluminum Leg Treads Biometal Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . Utility 6 | . . 2 . 1 1 1 . . 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 138 | 8 7 10 19 32 21 4 16 18 3 Power 20 | 1 1 1 4 4 3 1 2 3 . Engine 8 | 1 . . 2 3 1 . 1 . . Core 11 | . 1 1 2 1 2 1 . 3 . Reactor 1 | . . . . . . . 1 . . Propulsion 24 | 2 3 4 2 6 3 . 2 2 . Treads 2 | . . . . 1 . . 1 . . Leg 8 | . . 2 2 2 2 . . . . Wheel 10 | 2 3 2 . 3 . . . . . Hover 4 | . . . . . 1 . 1 2 . Flight . | . . . . . . . . . . Utility 55 | 3 3 3 5 11 10 2 7 10 1 Device 31 | 2 1 1 4 9 5 . 2 6 1 Storage 9 | 1 1 1 . 1 3 2 . . . Processor 2 | . 1 . 1 . . . . . . Hackware 2 | . . . . . 2 . . . . Protection 11 | . . 1 . 1 . . 5 4 . Artifact . | . . . . . . . . . . Weapon 39 | 2 . 2 8 11 5 1 5 3 2 Energy Gun 14 | 1 . . 6 4 . . 2 1 . Energy Cannon 3 | . . 1 . . 2 . . . . Ballistic Gun 7 | 1 . 1 . 1 2 . . 1 1 Ballistic Cannon 8 | . . . . 3 . 1 3 1 . Launcher 5 | . . . 2 2 1 . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 49 | . 2 2 1 13 11 . 6 11 3 Power 7 | . . . . 3 2 . . 2 . Propulsion 10 | . . 1 . 3 3 . . 3 . Utility 22 | . 2 . 1 5 4 . 4 5 1 Weapon 10 | . . 1 . 2 2 . 2 1 2 Highest Loss Streak 11 | . 2 1 1 5 6 . 6 11 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 85 | . 96 97 94 93 90 76 65 72 2 Engine 4 | . 6 1 . 6 6 . 3 . . Core 6 | . 7 9 13 5 4 5 5 8 . Treads 1 | . . . . . . . 4 4 . Leg 8 | . . 2 18 15 4 11 1 . . Wheel 6 | . 28 18 . 4 12 . . . . Device 15 | . 16 17 15 16 17 11 6 15 1 Storage 5 | . . 11 9 10 1 11 1 . . Processor 6 | . 7 11 9 7 6 5 5 2 . Hackware 3 | . . . . . 9 11 6 4 . Protection 3 | . . 3 2 1 1 . 9 11 . Energy Gun 7 | . 14 7 12 9 3 . 6 9 . Energy Cannon 2 | . . 3 8 . 4 5 . . . Ballistic Gun 4 | . 14 10 4 2 5 5 . 3 . Ballistic Cannon 3 | . . . . 7 . . 6 4 . Launcher 1 | . . . 1 1 4 . . . . Naked Turns 137 | . . . . . . . . 43 94 Heaviest Build 76 | 11 12 21 32 48 54 33 68 76 3 Greatest Support 75 | 20 26 26 26 39 33 33 75 75 3 Greatest Overweight (x) 7 | . . 6 1 4 2 . 1 7 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 6 5 8 8 8 5 8 5 5 5 Most Carried 8 | 5 5 8 8 8 5 5 6 5 5 Average Carried 5 | 3 4 6 7 5 4 4 4 4 2 Final Capacity 8 | 5 5 8 8 8 5 8 5 5 5 Final Carried 8 | 5 5 8 8 4 5 5 5 2 4 Class Distribution -------------------- 36% | Scavenger-Gunner 17% | Gunner 15% | Mutant 8% | Tank 7% | Hacker-Mutant 5% | Derelict-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Mutant | -5/Factory Derelict-Tank | -5/Waste Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 2898 | 289 81 103 274 703 614 . 189 633 12 Remotely . | . . . . . . . . . . Salvage Created 3798 | 190 298 274 474 1045 491 . 218 746 62 Parts 217 | 14 9 23 30 74 23 . 3 38 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 61 | . 2 7 11 22 8 . 1 9 1 Melee 1 | . . . . . . . . . 1 Guns 35 | . 2 5 5 11 4 . . 8 . Cannons 15 | . . 2 4 6 2 . . 1 . AOE 9 | . . . 2 5 2 . . . . Classes Destroyed 16 | 3 2 2 1 4 1 . 1 2 . Worker 5 | 2 . . . 3 . . . . . Builder 9 | . . . 1 6 . . . 2 . Tunneler 4 | 4 . . . . . . . . . Recycler 6 | 1 2 . 1 1 . . . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . . . 2 1 . . . . Watcher 11 | . 1 2 1 3 2 . . 2 . Swarmer 11 | . . 3 3 5 . . . . . Cutter 2 | . . . . . . . . 2 . Grunt 18 | . 2 3 3 7 2 . . . 1 Brawler 2 | . . . . 2 . . . . . Duelist 3 | . . . . 2 1 . . . . Sentry 8 | . . 1 5 2 . . . . . Hunter 5 | . . . . . 2 . . 3 . Programmer 10 | . . . . 4 3 . . 3 . Compactor 1 | . . . . . . . 1 . . Surgeon 1 | . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 8 | 5 2 5 5 8 3 . 1 5 1 Combat Bots Only 4 | . 1 4 3 4 3 . 1 4 1 Max Kills in Single Turn 2 | 1 1 1 2 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 2 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 582 | . 34 28 46 103 71 . 9 202 89 Missed 172 | . 5 6 19 30 20 . . 65 27 Damage Taken 7821 | . 398 253 361 1803 1112 . 400 2157 1337 Core 2373 | . 102 70 55 326 104 . 58 488 1170 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 32 | . . . . . . . . 32 . Ignored by Resistances 352 | . . . . . . . . 352 . Regen/Repaired (Parts) 351 | . . 39 . . . . 312 . . Core Remaining (%) 73 | 100 59 82 90 53 87 . . 45 . Volleys Fired 277 | 9 21 17 32 80 44 1 12 54 7 Largest 4 | 2 2 2 3 3 3 2 4 4 1 Hottest 246 | 60 60 108 192 204 170 120 246 228 23 Shots Fired 570 | 18 42 33 79 168 78 2 24 120 6 Gun 395 | 18 42 26 47 97 47 1 6 105 6 Cannon 155 | . . 7 25 60 29 1 18 15 . Launcher 12 | . . . 7 4 1 . . . . Special 8 | . . . . 7 1 . . . . Kinetic 254 | 9 21 14 13 82 36 1 11 61 6 Thermal 296 | 9 21 19 59 75 40 1 13 59 . Explosive 12 | . . . 7 4 1 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 9 12 6 9 12 12 . 22 17 2 Robot Miss Streak 5 | 1 2 2 4 5 2 . 2 4 1 Penetration Max 2 | . . . . . 1 . . 2 . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 367 | 10 27 21 35 105 56 . 19 85 9 Core Hits 223 | 10 13 13 29 95 22 . 3 34 4 Critical Kills 3 | . . . . . . . 1 2 . Critical Parts Destroyed 4 | . . . . . . . . 4 . Critical Strikes 17 | . . . 2 4 . . 1 9 1 Burn 8 | . . . 2 3 . . . 3 . Meltdown 1 | . . . . . . . 1 . . Destroy 6 | . . . . . . . . 6 . Blast 1 | . . . . 1 . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9853 | 128 285 271 934 3467 1729 22 552 2235 230 Guns 5565 | 128 277 188 373 1616 869 22 81 1953 58 Cannons 2624 | . . 83 266 850 672 . 471 282 . Explosions 1484 | . . . 295 1001 188 . . . . Melee 162 | . . . . . . . . . 162 Ramming 18 | . 8 . . . . . . . 10 Kinetic 3519 | 40 88 79 38 1170 658 22 181 1185 58 Thermal 4821 | 88 189 192 601 1351 979 . 371 1050 . Explosive 1037 | . . . 295 650 92 . . . . Electromagnetic 296 | . . . . 296 . . . . . Impact . | . . . . . . . . . . Slashing 162 | . . . . . . . . . 162 Piercing . | . . . . . . . . . . Highest Corruption 21 | . . 1 . 21 3 . . 4 1 Average Corruption 8 | . . 1 . 12 2 . . 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . 2 . 45 3 . . 10 1 Message Errors 14 | . . . . 8 1 . . 5 . Matter Fused 12 | . . 1 . 9 . . . 2 . Heat Flow Errors 7 | . . . . 7 . . . . . Energy Discharges 7 | . . . . 4 1 . . 2 . Parts Rejected 2 | . . 1 . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 5 1 . . . . Data Loss (major) 3 | . . . . 3 . . . . . Misfires 5 | . . . . 4 . . . 1 . Alerts 1 | . . . . 1 . . . . . Weapon Failures 3 | . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 342 | . . 1 . 164 154 . . 23 . Projectiles 66 | . . 1 . 6 36 . . 23 . Explosions 276 | . . . . 158 118 . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . 7 . . . 4 . Impact . | . . . . . . . . . . Kinetic 11 | . . . . 7 . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 613 | . 3 . 12 438 156 . . . 4 Shots 11 | . . . 1 8 2 . . . . Rammed 6 | . 4 . . . . . . . 2 Targets Rammed 7 | . 4 . 1 . . . . . 2 Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 615 | 40 204 144 357 477 194 . 210 615 19 Average Temperature 120 | 24 82 46 132 153 71 . 74 141 11 Received Heat Transfer 1336 | . 237 81 153 351 207 . . 39 268 Effects 24 | . . . 2 13 . . . 9 . Shutdowns 6 | . . . . 4 . . . 2 . Energy Bleed 5 | . . . 1 2 . . . 2 . Interference 4 | . . . 1 . . . . 3 . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 2 | . . . . 1 . . . 1 . Damage (minor) 2 | . . . . 1 . . . 1 . Damage (major) 4 | . . . . 4 . . . . . Siege Activations 4 | . . . . . . . . 4 . Total Turns 181 | . . . . . . . . 181 . Longest Duration 107 | . . . . . . . . 107 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 14 | . . . 4 3 3 . 1 3 . Heat Transferred 9479 | 200 425 398 1332 3126 1450 . 587 1961 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Peak Influence 710 | 35 154 251 483 710 519 134 85 334 90 Initial 344 | . 22 65 105 101 344 102 46 . 15 Average 305 | 12 71 133 290 531 332 116 40 125 45 Maximum Alert Level 3 | . . 1 2 3 2 . . 1 . Low Security (%) 36 | 100 100 75 25 7 1 100 100 74 100 Level 1 29 | . . 24 64 2 74 . . 25 . Level 2 32 | . . . 10 81 23 . . . . Level 3 2 | . . . . 7 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 5 5 . . 6 2 Investigation 5 | . 1 . . . 2 . . . 2 Extermination 6 | . . . . 2 2 . . 2 . Reinforcement 11 | . 2 . 2 2 1 . . 4 . Assault 1 | . . . . 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 8 | . . 3 1 3 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 14 11 16 36 11 1 5 23 15 Peak Tracking Total 7 | . 6 5 4 4 4 1 3 7 7 Tactical Retreats 11 | . 3 . 2 3 . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 15 | . 1 1 . 6 3 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused 4 | . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . 4 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 33 | . . . 2 25 5 1 . . . Max in Single Turn 7 | . . . 1 7 5 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 24 | . . 5 2 9 3 1 . 2 2 Terminals 18 | . . 2 2 7 3 1 . 1 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations 3 | . . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 60 | . . 20 6 15 10 1 . 3 5 Successful 30 | . . 13 2 6 8 1 . . . Failed 30 | . . 7 4 9 2 . . 3 5 Catastrophic 7 | . . . 1 4 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 2 . 1 1 . 1 2 Terminals 45 | . . 10 6 12 10 1 . 1 5 Fabricators 2 | . . . . 2 . . . . . Repair Stations 10 | . . 8 . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 23 | . . 7 2 5 8 1 . . . Record 2 | . . . . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 2 | . . . . 1 . 1 . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 4 | . . 1 . 2 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 3 | . . 1 . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 4 | . . 2 . 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . 6 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 1 | . . 1 . . . . . . . Refit 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . . 5 2 7 3 . . 2 2 Full Trace Events 4 | . . 1 . . 1 . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 38 | . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . 20 . . Largest Group 19 | . . . . . . . 19 11 . Highest-Rated Group 702 | . . . . . . . 702 455 . Highest-Rated Ally 50 | . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . Ally Attacks 126 | . . . . . . . 100 26 . Total Damage 5176 | . . . . . . . 4470 706 . Kills 17 | . . . . . . . 12 5 . Allies Corrupted 2 | . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 6242 | 120 276 353 543 1973 1494 54 443 804 182 Spaces Moved 3754 | 95 199 281 291 1123 786 38 270 388 283 Core 432 | 2 . 1 . . . . 37 109 283 Treads 464 | . . . . . . . 219 245 . Legs 1406 | . . 30 291 818 224 38 5 . . Wheels 1409 | 93 199 250 . 305 562 . . . . Hover 43 | . . . . . . . 9 34 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 95 95 120 100 50 50 Average Speed 110 | 79 80 89 123 128 107 120 136 116 50 Slowest Speed 400 | 80 90 350 190 330 190 120 145 400 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 24 | 5 36 23 29 28 16 1 90 11 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . 9 4 . . . . . Terrain Destroyed 259 | . . . 55 146 47 1 1 9 . Melee . | . . . . . . . . . . Projectile 32 | . . . . 11 11 1 1 8 . AOE 226 | . . . 55 135 36 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 5346 | 120 277 353 414 1496 1359 46 321 653 307 Wait 998 | . 40 30 47 210 492 . 14 163 2 Move 3747 | 94 199 280 290 1122 785 38 269 387 283 Hop . | . . . . . . . . . . Pick Up 59 | 7 3 9 10 6 10 . 4 7 3 Fast Attach 55 | 7 1 3 4 17 6 1 9 5 2 Attach 47 | . 1 6 5 8 10 3 5 8 1 Detach 15 | . . 1 1 2 2 3 1 5 . Swap 36 | 1 5 1 10 7 5 . 2 5 . Drop 67 | 2 4 6 14 12 5 . 5 19 . Fire 277 | 9 21 17 32 80 44 1 12 54 7 Melee 7 | . . . . . . . . . 7 Ram 5 | . 3 . . . . . . . 2 Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 32 | . . . . 32 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x2 464 | -9/Materials | Repaired Lgt. Nuclear Core 732 | -9/Materials | Discovered new exit (range 13) 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1218 | -8/Materials | Discovered new exit (range 9) 1260 | -8/Materials | Build established: Gunner 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -7/Factory | Lost 3 parts (2p1w) 2251 | -7/Factory | Crushed by falling debris 2251 | -7/Factory | System corruption reached 10% 2282 | -7/Factory | Lost 4 parts (1n3u) 2350 | -7/Factory | Build established: Scavenger-Gunner 2493 | -7/Factory | First assault squad dispatched 2860 | -7/Factory | Lost 5 parts (2n2u1w) 3215 | -7/Factory | Discovered new exit (range 10) 3266 | -7/Factory | Entered another Factory area 3266 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4413 | -6/Factory | Lost 6 parts (1p2n2u1w) 4744 | -6/Factory | Discovered new exit (range 13) 4760 | -6/Factory | Entered another Factory area 4760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4814 | -5/Factory | Sucked down chute 4814 | -5/Factory | Entered Waste 4815 | -5/Waste | Met a frightened Derelict 4837 | -5/Waste | Spotted C-40 Crusher 4839 | -5/Waste | Spotted C-40 Crusher 4846 | -5/Waste | Destroyed C-40 Crusher 4862 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4865 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4884 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4890 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4893 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4896 | -5/Waste | Spotted C-40 Crusher 4924 | -5/Waste | Lost 6 parts (4u2w) 4942 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4966 | -5/Waste | Spotted C-40 Crusher 4974 | -5/Waste | Warlord forces began an assault 4981 | -5/Waste | Found Adv. Powered Armor 5034 | -5/Waste | Lost 7 allies 5084 | -5/Waste | Spotted C-40 Crusher 5089 | -5/Waste | Allies destroyed C-40 Crusher 5228 | -5/Waste | Discovered new exit (range 11) 5257 | -5/Waste | Entered Factory 5257 | -5/Factory | Accompanied by 11 allies 5287 | -5/Factory | Build established: Derelict-Tank 5589 | -5/Factory | P-70 Sage assimilated allied 6G-FOP(g) 5606 | -5/Factory | Lost 8 allies 5652 | -5/Factory | Build established: Tank 6049 | -5/Factory | Lost 11 parts (2p3n5u1w) 6051 | -5/Factory | Core integrity fell below 50% 6054 | -5/Factory | Discovered new exit (range 14) 6061 | -5/Factory | Entered another Factory area 6061 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6217 | -4/Factory | Core integrity fell below 50% 6237 | -4/Factory | Core integrity fell below 20% 6243 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06187_ K-01 Serf collects debris. 06202_ Connecting with Terminal... Feedback: System corruption (+1%). 06202_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 06213_ Slug penetrates Wall. 06216_ Critical hit (Burn: +37). 06216_ Slug penetrates Wall. 06219_ Penetrated by Slug. 06221_ System corrupted: Autogun jammed. 06222_ Autogun destroyed. 06222_ Critical hit (Burn: +37). 06224_ Acquired Katana. 06225_ Slug penetrates Terminal. 06230_ Penetrated by Slug. 06231_ Critical hit (Burn: +50). 06232_ G-67 Veteran destroyed. 06234_ G-67 Veteran Flexi-carbon Leg severed. 06239_ Penetrated by Slug. 06242_ Katana destroyed. 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Remodeling Challenges ------------ None Game ------ Seed CouplerGuidanceCycler Manual? 0 Play Time 02:01:31 Cumulative 17.6 hours Start 2024.05.03 @ 12:44:02 End 2024.07.05 @ 23:59:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7d1203e-d48d-4c51-a433-3659694ada5c