Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 23:21:51 Player: ArsMori Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (983) 983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4633 Bonus ------- None Cogmind --------- Core Integrity 476/850 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Microactuators Core Shielding Thermic Laser Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Energy Well Advanced Weight Redist. System Microactuators Reaction Control System Splice Drone Bay > --- WEAPON ----------- Thermic Laser Rocket Launcher Scythe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Core Shielding Improved EM Pulse Cannon Flak Cannon [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Splice Drone Bay Device Splice Drone Bay Storage Energy Well Processor Signal Interpreter Protection Utility Shielding Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . . 1 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 45 | 8 11 6 2 6 4 7 1 Power 9 | 1 2 3 . 1 1 1 . Engine 8 | 1 2 3 . 1 . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 2 3 1 . 1 1 2 . Treads . | . . . . . . . . Leg 10 | 2 3 1 . 1 1 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 3 1 1 3 . 3 . Device 7 | 1 2 . 1 2 . 1 . Storage 2 | 1 . . . . . 1 . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 13 | 3 3 1 1 1 2 1 1 Energy Gun 7 | 2 2 1 . . 1 1 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 12 | . 3 1 . 1 . . 7 Power 2 | . 1 . . . . . 1 Propulsion 4 | . 1 . . 1 . . 2 Utility 2 | . . . . . . . 2 Weapon 4 | . 1 1 . . . . 2 Highest Loss Streak 7 | . 3 1 . 1 . . 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 4 | 1 4 4 5 4 4 4 5 Power 1 | . . 1 1 1 2 1 1 Propulsion . | . . . . . . . . Utility 2 | . 3 3 2 2 1 1 2 Weapon 1 | 1 1 . 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . 1 . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 94 88 100 85 96 99 90 Engine 15 | . 13 19 22 18 8 13 11 Core 2 | . . . . . 5 6 5 Leg 25 | . 26 24 33 22 27 26 24 Device 16 | . 14 11 14 14 23 24 17 Storage 1 | . . . . . . 5 5 Processor 3 | . 13 2 . . . 1 5 Protection 5 | . . 8 7 12 7 . . Energy Gun 9 | . 16 16 14 7 1 4 2 Ballistic Cannon 2 | . 4 5 . . . . 3 Launcher 4 | . . . 7 9 7 6 5 Slashing Weapon 2 | . . . . 1 7 6 5 Peak Build Rating 55 | 6 11 15 21 27 35 55 52 Average Rating 22 | 5 8 12 16 21 33 49 46 On Entrance 20 | . 6 10 15 21 27 35 52 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 7 | . . . . . . . 7 Heaviest Build 46 | 14 12 25 33 34 36 46 43 Greatest Support 76 | 20 20 30 30 46 56 76 76 Greatest Overweight (x) 3 | 1 3 1 2 3 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Matter Collected 1116 | 298 276 174 . 99 204 65 . Remotely . | . . . . . . . . Salvage Created 1545 | 163 574 268 56 225 . . 259 Parts 70 | 11 29 18 4 7 . . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 27 | . 12 6 4 4 . . 1 Guns 17 | . 9 4 4 . . . . Cannons 5 | . 3 2 . . . . . AOE 3 | . . . . 2 . . 1 Classes Destroyed 9 | 3 3 2 . . . . 1 Worker 6 | 2 . 1 . 3 . . . Tunneler 3 | 3 . . . . . . . Recycler 4 | 1 2 . . 1 . . . Watcher 2 | . 1 1 . . . . . Swarmer 8 | . 3 . 4 1 . . . Grunt 13 | . 9 3 . 1 . . . Brawler 1 | . . 1 . . . . . Sentry 4 | . . 2 . 2 . . . Compactor 1 | . . . . . . . 1 Best Kill Streak 6 | 2 6 3 4 4 . . 1 Combat Bots Only 6 | . 6 3 4 1 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 2 . . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Hostile Shots Fired 244 | . 98 35 31 57 . 10 13 Missed 84 | . 30 9 13 24 . 7 1 Hits 160 | . 68 26 18 33 . 3 12 Melee 12 | . . . . . . . 12 Projectile 148 | . 68 26 18 33 . 3 . AOE 1 | . 1 . . . . . . Critical Strikes 7 | . . 1 . . . . 6 Part Disruptions 1 | . 1 . . . . . . Damage Taken 2364 | . 796 345 150 493 . 59 521 Core 764 | . 184 103 32 71 . . 374 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 60 | . . 3 3 54 . . . Regen/Repaired (Parts) 147 | . . 82 . 65 . . . Core Remaining (%) 75 | 100 26 . 66 87 100 . . Volleys Fired 134 | 20 45 25 6 29 . . 9 Largest 2 | 2 2 2 2 1 . . 2 Hottest 130 | 80 130 121 121 56 . . 85 Shots Fired 195 | 36 60 45 12 29 . . 13 Gun 137 | 36 44 28 12 16 . . 1 Cannon 39 | . 16 17 . . . . 6 Launcher 19 | . . . . 13 . . 6 Special . | . . . . . . . . Kinetic 63 | 18 22 17 . . . . 6 Thermal 80 | . 23 28 12 16 . . 1 Explosive 19 | . . . . 13 . . 6 Electromagnetic 33 | 18 15 . . . . . . Robot Hit Streak 12 | 7 12 7 4 5 . . 5 Robot Miss Streak 5 | 4 5 2 2 2 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 110 | 18 35 27 6 13 . . 11 Core Hits 65 | 9 22 11 4 14 . . 5 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 2 2 1 1 3 . . . Burn 7 | . 2 1 1 3 . . . Destroy 1 | 1 . . . . . . . Corrupt 1 | 1 . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2603 | 210 615 449 93 503 . . 733 Guns 1244 | 210 473 276 93 174 . . 18 Cannons 455 | . 142 173 . . . . 140 Explosions 889 | . . . . 329 . . 560 Melee 15 | . . . . . . . 15 Ramming . | . . . . . . . . Kinetic 536 | 64 159 173 . . . . 140 Thermal 837 | . 276 276 93 174 . . 18 Explosive 889 | . . . . 329 . . 560 Electromagnetic 326 | 146 180 . . . . . . Impact . | . . . . . . . . Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Highest Corruption 4 | . 4 . . . . . . Average Corruption 2 | . 2 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . 3 . . . . . . Matter Fused 1 | . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . 3 . . . . . . Impact . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 29 | . . . . 29 . . . Shots 3 | . . . . 3 . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 457 | 40 457 185 142 303 . . 48 Average Temperature 100 | 17 188 68 70 94 . . 19 Received Heat Transfer 675 | . 330 138 . 207 . . . Effects 2 | . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 1 | . 1 . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 6 | . 1 3 1 1 . . . Heat Transferred 2566 | . 814 740 296 666 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 176 | 5 150 92 80 176 68 . 13 Initial 68 | . 3 42 . . 68 . . Average 38 | 1 91 41 38 56 15 . 2 Influence Increases 940 | 30 307 176 90 305 2 . 30 Destroy 0b10 Robot/C 520 | . 240 120 80 80 . . . Destroy 0b10 Robot/NC 75 | 30 15 10 . 20 . . . Destroy Leader 124 | . 52 42 10 20 . . . Allied During Kill 1 | . . . . 1 . . . Successful Hack 10 | . . 3 . 5 2 . . Disable Machine 105 | . . . . 105 . . . Destroy Structure 90 | . . 1 . 59 . . 30 Lose Combat Pursuer 15 | . . . . 15 . . . Influence Decreases 940 | 25 209 279 90 153 154 . 30 Entered New Map 147 | . 2 61 . . 84 . . Time Decay 741 | 25 177 208 90 153 70 . 18 Lost Part 40 | . 30 10 . . . . . Lost Ally 12 | . . . . . . . 12 Squads Dispatched 9 | . 2 1 . 1 2 3 . Investigation 3 | . 1 1 . . 1 . . Extermination 2 | . . . . . 1 1 . Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 17 9 4 13 2 3 5 Peak Tracking Total 6 | . 4 3 4 6 1 2 4 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Traps Triggered 7 | . 3 1 . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Disabled 7 | . . . . 7 . . . Max in Single Turn 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Accessed 13 | . 1 3 1 4 3 1 . Terminals 5 | . . 1 . 2 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 12 1 10 5 1 . Successful 24 | . 1 12 1 7 2 1 . Failed 8 | . 3 . . 3 2 . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 6 | . . 1 . 3 1 1 . Fabricators . | . . . . . . . . Repair Stations 11 | . . 4 . 6 1 . . Recycling Units 5 | . 4 . . 1 . . . Scanalyzers 10 | . . 7 . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 1 3 . 1 . Record 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 4 . 3 . . . Scan Component 4 | . . 2 . 2 . . . Repair 3 | . . 2 . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Recycle Component 1 | . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 9 | . . 7 . . 2 . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 6 | . . 4 . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . 1 2 . 2 1 . . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 4 . . 2 . . Parts Repaired 3 | . . 2 . 1 . . . Time 78 | . . 52 . 26 . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 . . 1 Highest-Rated Group 31 | . . . . 16 . . 31 Highest-Rated Ally 31 | . . . . 16 . . 31 Total Orders 3 | . . . . 3 . . . FOLLOW 1 | . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . RETURN 1 | . . . . 1 . . . Ally Attacks 21 | . . . . 12 . . 9 Total Damage 203 | . . . . 71 . . 132 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Active Infowar (turns) 294 | 57 237 . . . . . . Structural 216 | . 216 . . . . . . Seismic 78 | 57 21 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 19 | . . . . 16 . . 3 Drone Recoveries 19 | . . . . 16 . . 3 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Turns Passed 2621 | 199 445 441 197 506 339 346 148 Spaces Moved 1655 | 107 236 227 143 262 285 298 97 Core 5 | 4 1 . . . . . . Treads . | . . . . . . . . Legs 1650 | 103 235 227 143 262 285 298 97 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 113 107 107 115 Average Speed 124 | 118 120 146 121 149 111 111 115 Slowest Speed 315 | 190 200 190 245 315 113 115 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 6 36 18 35 31 9 11 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 117 | . . . . 72 . . 45 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 117 | . . . . 72 . . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total 2008 | 145 335 287 155 347 306 316 117 Wait 112 | 7 27 22 1 40 7 . 8 Move 1649 | 106 235 226 142 261 284 298 97 Hop . | . . . . . . . . Pick Up 29 | 3 6 4 2 4 5 5 . Fast Attach 20 | 5 3 4 . 4 3 . 1 Attach 13 | 2 2 1 . 2 3 3 . Detach 2 | 1 . . . . . 1 . Swap 24 | 1 10 3 2 2 1 4 1 Drop 23 | . 6 2 2 5 3 5 . Fire 134 | 20 45 25 6 29 . . 9 Melee 1 | . . . . . . . 1 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 359 | -10/Materials | Lost 3 parts (1p1n1w) 381 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 647 | -9/Materials | Build established: Scavenger-Mutant 972 | -9/Materials | Repaired Ion Engine 998 | -9/Materials | Repaired Aluminum Leg 1014 | -9/Materials | Discovered new exit (range 16) 1086 | -9/Materials | Entered Mines 1127 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1169 | -9/Mines | Learned 2 Materials zone layouts 1220 | -9/Mines | Found the Drone Emporium 1226 | -9/Mines | Found Prototype Device 1229 | -9/Mines | Identified Splice Drone Bay 1267 | -9/Mines | Learned location of Zion (-7) 1271 | -9/Mines | Discovered new exit (range 8) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Repaired Aluminum Leg+ 1522 | -8/Materials | Garrison activated, responded to threat 1621 | -8/Materials | Met 7R-MNS 1710 | -8/Materials | Discovered exit to Factory (range 15) 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1790 | -7/Factory | Caught up to 7R-MNS 2093 | -7/Factory | Discovered new exit (range 13) 2106 | -7/Factory | Central database locked down 2128 | -7/Factory | Entered another Factory area 2128 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2129 | -6/Factory | Caught up to 7R-MNS 2474 | -6/Factory | Sucked down chute 2474 | -6/Factory | Entered Waste 2475 | -6/Waste | Met a frightened Derelict 2516 | -6/Waste | Spotted C-40 Crusher 2524 | -6/Waste | Spotted C-40 Crusher 2561 | -6/Waste | Destroyed C-40 Crusher 2570 | -6/Waste | Spotted C-40 Crusher 2572 | -6/Waste | Spotted C-40 Crusher 2598 | -6/Waste | Spotted C-40 Crusher 2602 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2605 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2609 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2610 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2613 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2615 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2622 | -6/Waste | Self-destructed Last Messages --------------- Acquired Lgt. Nuclear Core. Lgt. Nuclear Core crushed. Flak Cannon crushed. Critical hit (Destroy). Rocket Launcher destroyed. Broken Imp. Dynamic Insulation System crushed. Titanium Leg+ crushed. Reaction Control System crushed. Lgt. Deuterium Engine+ crushed. Adv. Weight Redist. System crushed. Aluminum Leg+ crushed. Imp. Ion Engine+ crushed. Flak Cannon crushed. Imp. Ion Engine+ crushed. Flexi-carbon Leg crushed. Energy Well crushed. Scythe crushed. Targeting Computer crushed. Reaction Control System crushed. Aluminum Leg+ crushed. Map ----- +----------------------------------------------------+ | ????????????????????# #?????????? | | ????????????????????### ## #?????????? | | ??????????????????????# #?### #?????????? | | ??????????????????????# #?????## #?????????? | | ?????????????????????## #???????? #?????????? | | ????????????????????## #?????????? #?????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ##????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????############?# ?????????????????????? | | ????????# #?# ###???????????????????? | | ????????# #?# ##??????????????????? | | ????????# ! ### #??????????????????? | | ????????#* #??????????????????? | | ????????# ???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #### ##???????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????????????????###CCCC###???????????????????? | | ????????????????????# *CCCC #???????????????????? | | ????????????????????# CC@! #???????????????????? | | ????????????????????# CCCC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 8% | -9/Materials Aluminum Leg | 27% | -8/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Release The Drones! Resistances Are Futile Serviceable Loadout Shopping List Storm Trooper Challenges ------------ None Game ------ Seed MicroZeronetStick Manual? 0 Play Time 00:49:16 Cumulative 3.3 hours Start 2025.11.01 @ 22:34:36 End 2025.11.01 @ 23:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40ef1f1a-7cc1-4ed9-b0b1-2660a2483c0a