Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 22:27:10 Player: CrossedViper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (6500) 6500 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 15532 Bonus ------- High Alert Combat Kills 246 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -604 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Skeleton Box Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Core Analyzer Recoil Stabilizer Recoil Nullifier Weapon Cycler Advanced Drone Bay Advanced Drone Bay > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Plasma Sword > --- INVENTORY -------- Heavy Siege Treads Myomer Leg Skeleton Box Tesla Bomb Launcher Tesla Bomb Launcher [Rating: 136] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Heavy Siege Treads Leg Potential Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Heavy Armor Plating Weapon XL Autogun Array Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Array Launcher Tesla Bomb Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . . Utility 12 | . . . . . . . 2 . . 1 2 2 1 2 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 112 | . 3 21 6 6 . 3 9 1 . 3 4 17 25 7 7 . Power 10 | . . 1 . . . 1 1 1 . . 1 3 2 . . . Engine 4 | . . 1 . . . 1 1 . . . . . 1 . . . Core 3 | . . . . . . . . 1 . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . 2 1 . . . Propulsion 39 | . 1 6 1 2 . 2 5 . . . . 7 10 . 5 . Treads 3 | . . . . . . . . . . . . 2 . . 1 . Leg 32 | . 1 6 1 2 . 2 1 . . . . 5 10 . 4 . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | . 1 1 1 3 . . 3 . . 3 3 7 9 4 . . Device 21 | . . . . 1 . . 3 . . 1 2 5 5 4 . . Storage 6 | . . 1 . 2 . . . . . . 1 1 1 . . . Processor 7 | . 1 . 1 . . . . . . 2 . 1 2 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | . 1 13 4 1 . . . . . . . . 4 3 2 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 . . Ballistic Gun 13 | . 1 8 2 1 . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . 5 . . . . . . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 3 . . 1 . . . . 2 5 . . . Parts Lost 53 | . . 14 5 . 1 . . . . 1 1 . 11 1 16 3 Power 6 | . . 1 . . 1 . . . . . 1 . 1 1 1 . Propulsion 16 | . . 6 1 . . . . . . . . . 1 . 6 2 Utility 15 | . . 1 . . . . . . . 1 . . 7 . 6 . Weapon 16 | . . 6 4 . . . . . . . . . 2 . 3 1 Highest Loss Streak 11 | . . 7 4 . 1 . . . . 1 1 . 5 1 11 3 Average Slot Usage (%) 72 | . 99 79 71 70 55 71 73 76 76 73 69 69 77 82 60 10 Engine 4 | . 14 4 11 11 . 8 7 5 . . . . . 4 3 . Core 1 | . . . . . . . . 1 7 6 4 2 3 . . . Reactor 1 | . . . . . . . . . . . . 6 4 3 . . Treads 1 | . . . . . . . . . . . . 7 . . . 2 Leg 16 | . 28 20 19 22 22 36 27 . . . . 3 22 17 14 1 Hover 2 | . . . . . . . 2 30 30 26 23 . . . . . Device 13 | . . . . . . . 12 15 15 15 23 30 23 28 19 . Storage 7 | . 14 11 11 11 11 9 7 7 7 6 5 5 4 8 6 . Processor 7 | . 13 8 6 11 11 9 7 7 7 11 5 5 6 4 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . 9 8 . Ballistic Gun 10 | . 26 32 17 15 11 9 7 7 7 6 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 101 | 9 10 28 28 36 31 34 39 39 39 40 41 74 87 101 83 3 Greatest Support 140 | 20 20 26 20 60 60 80 88 44 44 44 44 140 135 105 130 70 Greatest Overweight (x) 3 | . . 2 2 1 . . 3 1 . . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 9 | . 6 8 10 9 10 10 10 10 10 10 10 10 10 10 8 4 Most Carried 10 | . 6 10 10 10 6 10 10 10 10 10 10 10 10 10 6 1 Average Carried 7 | . 5 7 8 6 5 4 9 9 10 9 8 9 9 6 4 1 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 6 5 10 9 5 6 10 9 10 10 10 10 10 9 6 1 1 Class Distribution -------------------- 38% | Gunner 18% | Scavenger-Mutant 14% | Mutant 10% | Infiltrator-Skirmisher 8% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Infiltrator-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Matter Collected 5390 | 200 154 441 207 183 85 153 585 281 . 749 . 1105 950 . 297 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8434 | . 303 1045 113 . 164 48 657 221 . 1007 . 1240 2089 504 1043 . Parts 437 | . 22 73 11 . 8 2 35 24 . 43 . 73 102 17 27 . Haulers Intercepted 6 | . . 1 . . . . 1 . . 2 . . 1 . 1 . Recyclers Shooed 11 | . 2 3 . . . . . . . 1 . 2 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 132 | . 8 34 4 . 5 1 8 8 . 13 . 12 22 7 10 . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 84 | . 8 14 3 . 5 1 8 8 . 13 . 12 12 . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 36 | . . 20 1 . . . . . . . . . 4 5 6 . Classes Destroyed 16 | . 3 7 . . . . 1 1 . . . 1 2 1 . . Worker 12 | . . 1 . . . . . . . . . 4 5 1 1 . Builder 17 | . 2 2 . . . . 3 . . 3 . 4 1 2 . . Tunneler 3 | . . . . . . . . . . . . . 3 . . . Hauler 6 | . . 1 . . . . 1 . . 2 . . 1 . 1 . Recycler 7 | . . 1 1 . . . 1 . . . . 2 1 1 . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . Drone 3 | . . . . . . . . . . . . . . 3 . . Watcher 7 | . . 2 . . . . 1 . . 1 . 3 . . . . Swarmer 40 | . 3 12 4 . 3 . . 6 . 3 . 4 . 5 . . Grunt 69 | . 5 17 . . 2 1 7 . . 8 . 4 15 . 10 . Brawler 2 | . . 1 . . . . 1 . . . . . . . . . Duelist 3 | . . 1 . . . . . . . . . . 2 . . . Sentry 12 | . . 3 . . . . . . . 2 . 3 2 2 . . Hunter 2 | . . . . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . . 1 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Master Thief 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 14 | . 3 9 2 . 5 1 7 5 . 11 . 7 14 9 11 . Combat Bots Only 10 | . 3 7 2 . 5 1 4 5 . 8 . 4 10 5 10 . Max Kills in Single Turn 4 | . 2 4 2 . 1 1 1 2 . 2 . 2 2 3 3 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . . . . 1 3 3 . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Damage Taken 10980 | . 321 1542 312 . 77 14 94 87 . 375 82 472 3142 528 2522 1412 Core 2556 | . 46 294 70 . 9 . . 16 . 52 21 16 431 . 359 1242 Absorbed by Shields 79 | . . . . . . . . . . . . . . . . 79 Core Remaining (%) 83 | 100 81 . . . 6 100 . . 97 93 97 98 66 100 . . Volleys Fired 397 | . 31 74 24 . 10 9 35 16 . 54 . 60 58 15 11 . Largest 4 | . 2 4 3 . 1 1 1 1 . 1 . 1 2 3 2 . Hottest 315 | . 40 86 103 . 60 60 60 60 . 60 . 60 92 315 105 . Shots Fired 618 | . 62 198 48 . 10 9 35 16 . 54 . 60 69 41 16 . Gun 518 | . 62 180 46 . 10 9 35 16 . 54 . 60 46 . . . Cannon 38 | . . . . . . . . . . . . . . 33 5 . Launcher 62 | . . 18 2 . . . . . . . . . 23 8 11 . Special . | . . . . . . . . . . . . . . . . . Kinetic 500 | . 62 180 28 . 10 9 35 16 . 54 . 60 46 . . . Thermal 56 | . . . 18 . . . . . . . . . . 33 5 . Explosive 20 | . . 18 2 . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . 23 8 11 . Robot Hit Streak 18 | . 7 11 6 . 8 3 11 5 . 18 . 14 14 10 7 . Robot Miss Streak 9 | . 3 6 6 . 4 7 2 9 . 9 . 5 5 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 6 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . . . . . . . Shots Hit Robots 418 | . 39 122 19 . 10 3 28 13 . 45 . 57 59 12 11 . Core Hits 340 | . 17 65 6 . 9 2 27 11 . 36 1 45 78 21 22 . Critical Hits 3 | . . 2 . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . . . . . . . 14 . 18 . Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . 14 . 18 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20545 | . 370 2850 305 . 546 169 1068 464 . 2583 7 3218 5324 1600 2040 1 Guns 12885 | . 370 1007 149 . 546 169 1039 464 . 2509 . 3218 3414 . . . Cannons 434 | . . . . . . . . . . . . . . 434 . . Explosions 6620 | . . 1843 156 . . . 29 . . . . . 1542 1166 1884 . Melee 519 | . . . . . . . . . . . . . 365 . 154 . Ramming 87 | . . . . . . . . . . 74 7 . 3 . 2 1 Kinetic 12818 | . 370 1007 82 . 546 169 1039 464 . 2509 . 3218 3414 . . . Thermal 630 | . . . 67 . . . . . . . . . . 563 . . Explosive 2173 | . . 1843 156 . . . . . . . . . . 174 . . Electromagnetic 4318 | . . . . . . . 29 . . . . . 1542 863 1884 . Impact . | . . . . . . . . . . . . . . . . . Slashing 519 | . . . . . . . . . . . . . 365 . 154 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 2 2 . . 1 8 . 2 3 Average Corruption 1 | . . . . . . . 1 2 2 . . 1 5 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 4 . . . 3 5 . . . Message Errors 5 | . . . . . . . . 1 . . . 2 2 . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 4 | . . . . . . . . 2 . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 323 | . . 44 12 . . . . . . 11 . . 57 91 108 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 278 | . . 44 12 . . . . . . . . . 23 91 108 . Melee 45 | . . . . . . . . . . 11 . . 34 . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 638 | . . 171 47 . . . . . . 37 3 . 188 25 167 . Shots 24 | . . 7 1 . . . . . . . . . 8 1 7 . Rammed 5 | . . . . . . . . . . 2 2 . . . . 1 Targets Rammed 7 | . . . . . . . . . . 2 2 . 1 . 1 1 Kicked 2 | . . . . . . . . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 31 127 101 . 367 77 94 88 . 394 . 299 221 472 22 . Average Temperature 78 | . 11 31 49 . 192 32 31 39 . 129 . 78 70 168 22 . Received Heat Transfer 1842 | . 147 618 . . 27 9 36 . . 78 39 42 324 63 378 81 Effects 5 | . . . . . . . . . . 3 . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . 5 . 4 . Combat Hostiles 9 | . . . . . . . . . . . . . 5 . 4 . Parts Fried 36 | . . . . . . . . . . . . . 13 4 19 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . Heat Transferred 607 | . . . 150 . . . . . . . . . . 457 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 2 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Peak Influence 675 | . 240 675 231 . 160 123 403 . . 628 253 320 445 604 386 310 Average Influence 273 | . 115 401 214 . 152 85 222 . . 352 223 211 247 497 348 290 Maximum Alert Level 2 | . 1 2 1 . . . 2 . . 2 1 1 2 2 1 1 Low Security (%) 29 | . 78 9 28 . 100 100 36 . . 27 . 29 37 . 5 . Level 1 54 | . 21 35 71 . . . 55 . . 31 100 70 51 9 94 100 Level 2 15 | . . 54 . . . . 7 . . 40 . . 11 91 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 7 1 . . . 2 . . 4 . 1 3 1 3 . Investigation 5 | . 1 2 . . . . . . . 1 . . . . 1 . Extermination 3 | . . . . . . . . . . . . 1 1 . 1 . Reinforcement 14 | . . 4 1 . . . 2 . . 3 . . 2 1 1 . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 1 . . 1 . . 1 1 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Distress Signals 6 | . . 3 . . . . . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 232 | . 9 52 6 . 5 3 13 8 . 23 18 12 30 12 25 16 Peak Tracking Total 17 | . 3 8 3 . 5 3 4 3 . 6 11 4 8 5 8 17 Tactical Retreats 16 | . . 3 1 . 1 . . . . 1 4 . 3 . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Traps Triggered 11 | . 1 1 . . . . 3 . . . 1 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Machines Disabled 19 | . 1 7 . . 2 . 3 . . 3 . 1 1 1 . . Max in Single Turn 2 | . 1 2 . . 1 . 1 . . 1 . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Machines Accessed 6 | . . 2 . . . . . . . 2 . 1 . . 1 . Terminals 4 | . . 2 . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . Total Hacks 16 | . . 7 . . . . . . . 4 . 3 . . 2 . Successful 8 | . . 4 . . . . . . . 2 . 1 . . 1 . Failed 8 | . . 3 . . . . . . . 2 . 2 . . 1 . Catastrophic 1 | . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . . 5 . 1 . . . . . 1 . . . . . . Terminals 11 | . . 7 . . . . . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 3 . . 2 . Terminal Hacks 5 | . . 3 . . . . . . . 2 . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . Unreport Threat 3 | . . 2 . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 5 | . . 2 . . . . . . . 2 . . . . 1 . Full Trace Events 2 | . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Total Allies 3 | . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 17 | . . . . . . . . . . . 17 . . . . . Total Damage 335 | . . . . . . . . . . . 335 . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 4 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Turns Passed 5273 | . 280 666 272 446 76 191 417 197 16 213 112 836 598 200 680 73 Spaces Moved 3923 | 1 144 322 132 401 66 153 325 209 41 357 246 477 408 120 420 101 Core 331 | . . . . . . . . . . . . . . . 231 100 Treads 328 | . . . . . . . . . . . . 327 . . . 1 Legs 2348 | 1 144 322 132 401 66 153 290 . . . . 122 408 120 189 . Wheels . | . . . . . . . . . . . . . . . . . Hover 916 | . . . . . . . 35 209 41 357 246 28 . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 150 90 90 105 38 38 38 38 38 38 105 112 50 50 Average Speed 98 | 120 120 129 151 106 90 105 104 83 38 38 38 152 107 112 78 51 Slowest Speed 260 | 120 120 180 180 150 90 105 260 102 38 38 38 180 112 112 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 31 37 27 54 31 17 12 43 9 21 11 13 16 16 15 41 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 2 | . . . 1 . . . . 1 . . . . . . . . Spaces Dug 98 | . . 19 . . . 8 12 . . 2 . . . 39 18 . Terrain Destroyed 258 | . . 87 22 . 5 17 15 1 . 13 . 4 10 61 23 . Melee 15 | . . . . . . . . . . . . . . . 15 . Projectile 78 | . . . . . 5 17 15 1 . 13 . 4 . 20 3 . AOE 165 | . . 87 22 . . . . . . . . . 10 41 5 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Gar Total 5031 | . 198 447 166 423 82 183 411 234 40 436 265 593 535 162 734 122 Wait 399 | . 10 9 . . 6 13 25 6 . 10 7 24 7 13 269 . Move 3908 | . 143 321 131 400 65 152 324 208 40 357 245 476 407 119 419 101 Hop . | . . . . . . . . . . . . . . . . . Pick Up 78 | . 4 17 5 5 1 6 7 2 . 5 5 4 10 4 3 . Fast Attach 29 | . 2 3 . 2 . . 1 1 . 1 . 10 9 . . . Attach 62 | . . 13 6 2 . 3 6 . . 1 4 4 10 7 6 . Detach 6 | . . 1 . . . . 3 . . . . . . 2 . . Swap 21 | . 1 5 . 2 . . 2 . . 1 . 3 6 . 1 . Drop 72 | . 7 4 . 12 . . 7 1 . 6 2 12 13 2 6 . Fire 397 | . 31 74 24 . 10 9 35 16 . 54 . 60 58 15 11 . Melee 32 | . . . . . . . . . . . . . 14 . 18 . Ram 4 | . . . . . . . . . . 1 2 . . . . 1 Kick 2 | . . . . . . . . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 1 . . . . . . . . 20 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Weapon x2 552 | -9/Materials | Lost 4 parts (1p1n2w) 567 | -9/Materials | Discovered new exit (range 13) 581 | -9/Materials | Build established: Gunner 681 | -9/Materials | First assault squad dispatched 710 | -9/Materials | Discovered new exit (range 15) 751 | -9/Materials | Core integrity fell below 50% 768 | -9/Materials | Destroyed 7 combat bots 832 | -9/Materials | Lost 7 parts (2n1u4w) 947 | -9/Materials | Entered Mines 948 | -9/Mines | Learned location of Storage (-8) 1007 | -9/Mines | Core integrity fell below 20% 1054 | -9/Mines | Lost 4 parts (1n3w) 1213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1213 | -9/Mines | Discovered new exit (range 5) 1219 | -9/Mines | Entered Exiles 1242 | -9/Exiles | Discovered new exit (range 15) 1260 | -9/Exiles | Met 8R-AWN 1281 | -9/Exiles | Met EX-HEX 1324 | -9/Exiles | Met EX-BIN 1341 | -9/Exiles | Aligned with FarCom system 1342 | -9/Exiles | Given EX-Vault access code 1377 | -9/Exiles | Opened EX-Vault 1380 | -9/Exiles | Build established: Scavenger-Mutant 1386 | -9/Exiles | Found Prototype Leg 1387 | -9/Exiles | Identified Potential Leg 1388 | -9/Exiles | Found Potential Leg 1394 | -9/Exiles | Found Prototype Device 1400 | -9/Exiles | Identified Skeleton Box 1403 | -9/Exiles | Found Prototype Ballistic Gun 1403 | -9/Exiles | Identified XL Autogun Array 1432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1564 | -9/Exiles | Met EX-DEC 1665 | -9/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, Skeleton Box 1665 | -9/Exiles | Entered Mines 1732 | -8/Mines | Discovered new exit (range 11) 1741 | -8/Mines | Entered Materials 1741 | -8/Materials | Evolved 2 slots: Propulsion x2 1924 | -8/Materials | Discovered new exit (range 5) 1932 | -8/Materials | Entered Factory 1932 | -7/Factory | Evolved 2 slots: Utility x2 1934 | -7/Factory | FarCom data flow suspended 2228 | -7/Factory | Build established: Gunner 2328 | -7/Factory | Discovered new exit (range 16) 2349 | -7/Factory | Entered Lower Caves 2431 | -7/Lower Caves | Spotted JZ-115(f) 2432 | -7/Lower Caves | Encountered a Master Thief 2435 | -7/Lower Caves | Destroyed JZ-115(f) 2436 | -7/Lower Caves | Spotted 6J-VM4(f) 2437 | -7/Lower Caves | Encountered a Master Thief 2440 | -7/Lower Caves | Skeleton Box stolen by Master Thief 2440 | -7/Lower Caves | Destroyed 6J-VM4(f) 2543 | -7/Lower Caves | Discovered new exit (range 10) 2546 | -7/Lower Caves | Entered another Lower Caves area 2558 | -7/Lower Caves | Discovered new exit (range 10) 2562 | -7/Lower Caves | Entered Factory 2562 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2674 | -6/Factory | Discovered new exit (range 9) 2751 | -6/Factory | Destroyed 8 combat bots 2764 | -6/Factory | Discovered new exit (range 4) 2766 | -6/Factory | Identified exit to Factory 2775 | -6/Factory | Entered another Factory area 2775 | -5/Factory | Evolved 2 slots: Utility x2 2850 | -5/Factory | Allied Derelicts emerged from ambush trap array 2878 | -5/Factory | Discovered new exit (range 7) 2880 | -5/Factory | Identified exit to Factory 2887 | -5/Factory | Entered another Factory area 2887 | -4/Factory | Evolved 2 slots: Utility x2 3505 | -4/Factory | Build established: Infiltrator-Skirmisher 3589 | -4/Factory | Discovered new exit (range 15) 3603 | -4/Factory | Identified exit to Upper Caves 3678 | -4/Factory | Discovered new exit (range 5) 3702 | -4/Factory | Identified exit to Research 3723 | -4/Factory | Entered Research 3723 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3771 | -3/Research | Found Prototype Launcher 3774 | -3/Research | Found Prototype Launcher 3828 | -3/Research | Spotted B-86 Titan 3881 | -3/Research | Lost 3 parts (3u) 4071 | -3/Research | Found Prototype Processor 4071 | -3/Research | Identified Exp. Melee Analysis Suite 4209 | -3/Research | Identified Tesla Bomb Launcher (x2) 4270 | -3/Research | Discovered new exit (range 8) 4284 | -3/Research | Destroyed 10 combat bots 4290 | -3/Research | Lost 5 parts (1p3u1w) 4321 | -3/Research | Entered another Research area 4321 | -2/Research | Accompanied by 2 allies 4321 | -2/Research | Evolved 2 slots: Utility x2 4482 | -2/Research | Discovered new exit (range 5) 4521 | -2/Research | Entered Access 4521 | -1/Access | Evolved 2 slots: Utility x2 4864 | -1/Access | Build established: Scavenger-Mutant 5000 | -1/Access | Destroyed 10 combat bots 5006 | -1/Access | Lost 4 parts (4u) 5089 | -1/Access | Lost 11 parts (1p5n2u3w) 5196 | -1/Access | Identified exit to Garrison 5201 | -1/Access | Entered Garrison 5226 | -1/Garrison | Triggered checkpoint 5242 | -1/Garrison | Spotted B-99 Colossus 5248 | -1/Garrison | Triggered checkpoint 5251 | -1/Garrison | Triggered checkpoint 5256 | -1/Garrison | Core integrity fell below 50% 5258 | -1/Garrison | Triggered checkpoint 5272 | -1/Garrison | Core integrity fell below 20% 5274 | -1/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05259_ Field strength at 94. 05259_ Field strength at 80. 05260_ Slug penetrates Wall. 05260_ Field strength at 68. 05261_ Field strength at 62. 05262_ Field strength at 27. 05262_ Slug penetrates Wall. 05263_ Field strength at 14. 05264_ Field strength at 8. 05265_ Slug penetrates Wall. 05265_ Stasis field depleted. 05265_ Slug penetrates Wall. 05271_ Penetrated by Slug. 05271_ Slug penetrates Wall. 05271_ Slug penetrates H-88 Terminator. 05271_ Slug penetrates Wall. 05273_ Slammed into P-80 Master. 05273_ Core Analyzer permanently disabled. 05273_ Destabilizing: Short circuit. 05274_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????################@ #?????????????????#### | | ?????????# %p #?????????????????# | | ?????????# hh #?????????????????# | | ?????????### #####Y ##g #?????????????????# # | | ??????????#""""????# ##gpg#?????????????????# # | | ??????????####?????##+### #?????????????????# # | | ????????????????????# #?# g#?????????????????# # | | ????????????????????# #?# #???????????####### # | | ????????????????????# #?# g##??????????# ## # | | ????????????????????# #?# b;############ ## # | | ????????????????????# ?# | | ????????????????????###?# | | ????????????????????????# | | ????????????????????????############ ## ## | | ???????????????????????????????????# "" ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## ## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????## | | ???????????????????????????????????## ##""""##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 41 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 8 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticKineticDoomcannon Manual? 0 Play Time 00:57:47 Cumulative 57.0 hours Start 2020.09.02 @ 21:31:01 End 2020.09.02 @ 22:27:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a77c6fb1-4661-44c0-a3e1-c2c90d93b3a4