Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 23:41:15 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1627) 1627 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 7301 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 70 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Small Storage Unit Modified TNC Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Cooling System Energy Filter Makeshift Hacking Suite System Backup Module Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Modified TNC Energy Filter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Cooled Deuterium Engine Aerolev Unit Coolant Injector System Backup Module Proton Missile Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 100 | 6 3 3 2 9 42 2 4 21 1 . 7 Power 14 | 1 . 1 . 1 8 . 1 1 . . 1 Engine 12 | 1 . 1 . 1 6 . 1 1 . . 1 Core 2 | . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . 1 4 22 . 1 12 . . . Treads 10 | 2 . . 1 2 5 . . . . . . Leg 5 | . . . . 2 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover 24 | . . . . . 13 . 1 10 . . . Flight 3 | . . . . . 1 . . 2 . . . Utility 23 | 1 3 . . . 8 2 . 7 1 . 1 Device 9 | . 1 . . . 3 . . 3 1 . 1 Storage 6 | 1 2 . . . 1 . . 2 . . . Processor 3 | . . . . . 3 . . . . . . Hackware 3 | . . . . . . 1 . 2 . . . Protection 2 | . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 2 1 4 4 . 2 1 . . 5 Energy Gun 8 | 1 . 2 . 1 . . 1 . . . 3 Energy Cannon 2 | . . . . . . . 1 1 . . . Ballistic Gun 8 | 1 . . . 3 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . . 2 . . . Parts Lost 29 | . . 5 . 5 3 . 5 . . . 11 Power 4 | . . 1 . 1 1 . . . . . 1 Propulsion 11 | . . 1 . 2 2 . 2 . . . 4 Utility 4 | . . . . . . . 2 . . . 2 Weapon 10 | . . 3 . 2 . . 1 . . . 4 Highest Loss Streak 6 | . . 4 . 2 2 . 2 . . . 6 Average Slot Usage (%) 92 | . 93 90 83 95 99 99 92 85 92 92 85 Engine 9 | . 14 14 14 12 8 7 7 7 7 7 6 Treads 13 | . 28 24 20 26 16 . . . . . . Leg 1 | . . . . . 4 . . . . . . Hover 14 | . . . . . 14 30 29 29 30 30 24 Device 3 | . 3 . . . 3 7 4 4 7 7 7 Storage 16 | . 18 28 28 28 14 7 7 7 7 7 7 Processor 6 | . . . . . 12 15 14 7 7 7 7 Hackware 6 | . . . . . . 6 7 17 23 23 22 Protection 1 | . . . . . 5 7 4 . . . . Energy Gun 4 | . 14 13 14 9 . . . 1 . . 1 Energy Cannon 1 | . . . . . . . 1 5 7 7 3 Ballistic Gun 8 | . 14 9 . 9 18 15 11 1 . . . Special Melee Weapon 1 | . . . 6 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 11 39 39 40 43 47 34 36 40 32 32 32 Greatest Support 80 | 40 40 40 40 40 80 41 41 41 41 41 41 Greatest Overweight (x) 5 | . . 1 1 4 1 . . 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 10 10 12 6 6 6 Average Capacity 11 | 5 9 16 16 16 13 10 10 7 6 6 6 Most Carried 16 | 4 9 14 15 16 16 7 6 10 6 6 6 Average Carried 9 | 2 5 11 13 15 12 6 4 6 6 6 5 Final Capacity 16 | 6 16 16 16 16 10 10 10 6 6 6 6 Final Carried 16 | 4 9 14 15 16 8 6 5 6 6 6 5 Class Distribution -------------------- 39% | Mutant 29% | Hacker-Mutant 16% | Scout 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 1804 | 196 126 220 . 122 702 . . 387 . . 51 Remotely . | . . . . . . . . . . . . Salvage Created 2432 | . 181 287 . 225 965 . . 611 74 . 89 Parts 117 | . 6 18 . 13 47 . . 22 5 . 6 Haulers Intercepted 5 | . 1 . . . 3 . . 1 . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 2 . 6 Prevented 6 | . . . . . . . . . 3 . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 39 | . 3 6 . 5 16 . . 5 1 . 3 Guns 29 | . 3 4 . 5 16 . . . . . 1 Cannons 6 | . . . . . . . . 3 1 . 2 AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 11 | . 2 4 . 1 3 . . 1 . . . Worker 6 | . . 2 . 1 1 . . 2 . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 2 | . . 2 . . . . . . . . . Hauler 5 | . 1 . . . 3 . . 1 . . . Recycler 4 | . . 1 . . 2 . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 11 | . . 3 . 3 2 . . . . . 3 Grunt 20 | . 3 3 . 1 10 . . 3 . . . Brawler 2 | . . . . 1 1 . . . . . . Sentry 6 | . . . . . 3 . . 2 1 . . Best Kill Streak 5 | . 3 3 . 2 5 . . 4 1 . 2 Combat Bots Only 4 | . 3 2 . 2 4 . . 2 1 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Damage Taken 3985 | . 112 747 . 300 971 . 137 211 . . 1507 Core 1070 | . 32 152 . 46 128 . . 10 . . 702 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 8 76 . . . . . . Volleys Fired 268 | 1 13 52 . 31 78 . 33 31 3 . 26 Largest 2 | 2 2 2 . 2 2 . 2 2 1 . 2 Hottest 110 | 70 70 70 . 85 46 . 90 110 110 . 110 Shots Fired 405 | 2 26 80 . 38 155 . 39 32 3 . 30 Gun 327 | 2 26 80 . 38 155 . 16 2 . . 8 Cannon 60 | . . . . . . . 23 30 3 . 4 Launcher 17 | . . . . . . . . . . . 17 Special 1 | . . . . . . . . . . . 1 Kinetic 235 | 1 13 35 . 18 155 . 12 1 . . . Thermal 54 | 1 13 8 . . . . 27 1 . . 4 Explosive . | . . . . . . . . . . . . Electromagnetic 115 | . . 37 . 20 . . . 30 3 . 25 Robot Hit Streak 16 | 1 8 9 . 5 16 . 7 7 4 . 5 Robot Miss Streak 4 | 1 1 4 . 3 3 . 3 2 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 268 | 1 20 47 . 21 120 . 28 22 2 . 7 Core Hits 115 | . 7 15 . 9 61 . 4 11 2 . 6 Critical Hits 2 | . . 1 . . . . . . . . 1 Critical Kills 2 | . . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5389 | 12 257 714 . 357 1758 . 939 1100 60 . 192 Guns 3192 | 12 257 570 . 357 1758 . 176 15 . . 47 Cannons 1715 | . . . . . . . 763 799 60 . 93 Explosions 476 | . . 144 . . . . . 286 . . 46 Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 Kinetic 2390 | . 119 204 . 160 1758 . 134 15 . . . Thermal 1494 | 12 138 206 . . . . 805 286 . . 47 Explosive . | . . . . . . . . . . . . Electromagnetic 1499 | . . 304 . 197 . . . 799 60 . 139 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . 2 2 2 2 Average Corruption 1 | . . . . . 1 . . 2 2 2 1 Corruption Purged 1 | . . . . . . . . . . . 1 Effects 7 | . . . . . 4 . . . 1 1 1 Message Errors 4 | . . . . . 2 . . . 1 . 1 Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Targeting Errors 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . 116 . . 14 Projectiles 58 | . . . . . . . . 52 . . 6 Explosions 72 | . . . . . . . . 64 . . 8 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 80 . . . . . . . . 56 Shots 6 | . . 2 . . . . . . . . 4 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 341 | 9 111 86 . 70 18 . 278 341 116 . 150 Average Temperature 72 | 6 53 36 . 25 7 . 118 118 49 . 42 Received Heat Transfer 945 | . 60 225 . 66 441 . . 90 . . 63 Effects 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 8 | . . . . 1 . . . 5 1 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . Heat Transferred 1664 | 37 407 335 . . . . 611 200 . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 449 | . 107 216 . 95 213 68 43 449 . . . Initial 67 | . . 41 . . 13 67 23 4 . . . Average 92 | . 58 162 . 20 96 67 24 151 . . . Maximum Alert Level 2 | . . 1 . . 1 . . 2 . . . Low Security (%) 85 | 100 100 62 . 100 95 100 100 60 . . . Level 1 13 | . . 37 . . 4 . . 35 . . . Level 2 . | . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 . . 2 . . 1 Investigation 4 | . . . . . 1 . . 2 . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 5 7 . 5 25 1 6 7 1 . 21 Peak Tracking Total 6 | . 3 3 . 3 5 1 6 2 1 . 6 Tactical Retreats 10 | . . 1 . . 1 . . 3 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 3 | . . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 13 | . . 2 . . 1 . . 10 . . . Max in Single Turn 9 | . . 1 . . 1 . . 9 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 27 | . 2 . 1 . 6 1 . 12 . 4 1 Terminals 9 | . . . . . 2 . . 6 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . . . . . 1 . . 3 . . . Recycling Units 5 | . 2 . . . 2 . . 1 . . . Scanalyzers 3 | . . . . . 1 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 100 | . 2 . 1 . 19 5 . 40 . 31 2 Successful 86 | . 2 . 1 . 16 5 . 29 . 31 2 Failed 14 | . . . . . 3 . . 11 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . . 4 1 Terminals 31 | . . . . . 6 . . 23 . . 2 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 14 | . . . . . 5 . . 9 . . . Recycling Units 7 | . 2 . . . 2 . . 3 . . . Scanalyzers 13 | . . . . . 6 5 . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 56 | . . . 1 . 4 . . 18 . 31 2 Record 13 | . . . . . . . . . . 11 2 Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . . 7 . Prototype ID Bank 6 | . . . . . 1 . . 2 . 3 . Emergency Access Points 5 | . . . . . 2 . . 3 . . . Alert Level 4 | . . . . . . . . 4 . . . Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 4 . . 3 . . . Scan Component 4 | . . . . . 2 . . 2 . . . Repair 3 | . . . . . 2 . . 1 . . . Recycling Unit Hacks 7 | . 2 . . . 2 . . 3 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 5 | . 2 . . . 2 . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer 13 | . . . . . 6 5 . 2 . . . Insert Component 6 | . . . . . 2 3 . 1 . . . Analyze 7 | . . . . . 4 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 17 | . . . . . 3 1 . 12 . . 1 Full Trace Events 4 | . . . . . 1 . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 2 . 1 . 10 . Parts Built 1 | . . . . . . . . 1 . . . Matter 219 | . . . . . . . . 219 . . . Time 116 | . . . . . . . . 116 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired 3 | . . . . . 2 . . 1 . . . Time 107 | . . . . . 64 . . 43 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 96 | . . . . . . . . 96 . . . Retrieved Matter 96 | . . . . . . . . 96 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 2 . 1 . . . Part Schematics Acquired 5 | . . . . . 2 2 . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 3 | . . . . 2 . . . . . . 1 Largest Group 2 | . . . . 2 1 . . . . . 1 Highest-Rated Group 94 | . . . . 53 31 . . . . . 94 Highest-Rated Ally 94 | . . . . 31 31 . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . 6 . . . . . 4 Total Damage 249 | . . . . . 62 . . . . . 187 Kills 2 | . . . . . 1 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 4835 | 103 256 422 452 585 1227 121 286 824 114 35 410 Spaces Moved 3605 | 56 129 168 263 302 513 77 284 879 229 86 619 Core 12 | 4 . . . . . . . . . . 8 Treads 1158 | 52 129 168 263 288 258 . . . . . . Legs 14 | . . . . 14 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2421 | . . . . . 255 77 284 879 229 86 611 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 40 40 40 40 40 40 40 Average Speed 85 | 152 160 166 170 163 112 40 40 51 40 40 44 Slowest Speed 300 | 160 160 180 180 240 180 40 45 105 40 40 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 32 41 64 54 49 3 100 23 38 69 84 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 55 | . . 18 . . . . 3 34 . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . . AOE 52 | . . 18 . . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 4938 | 72 152 230 267 354 1019 167 410 1223 247 85 712 Wait 818 | . . . . 2 318 88 88 255 15 . 52 Move 3595 | 55 128 167 262 301 512 77 283 878 228 85 619 Hop . | . . . . . . . . . . . . Pick Up 87 | 10 7 8 3 6 32 . 2 18 . . 1 Fast Attach 14 | . . . . 3 3 . . 5 . . 3 Attach 39 | 6 1 3 2 2 10 2 4 7 . . 2 Detach 2 | . . . . . . . . 1 . . 1 Swap 47 | . 2 . . 4 29 . . 9 1 . 2 Drop 63 | . 1 . . 5 37 . . 19 . . 1 Fire 268 | 1 13 52 . 31 78 . 33 31 3 . 26 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 104 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 360 | -10/Materials | Entered Mines 654 | -10/Mines | Core integrity fell below 50% 693 | -10/Mines | Lost 4 parts (1p1n2w) 773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Entered Exiles 826 | -10/Exiles | Met 8R-AWN 856 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-BIN 979 | -10/Exiles | Aligned with FarCom system 980 | -10/Exiles | Given EX-Vault access code 1022 | -10/Exiles | Opened EX-Vault 1033 | -10/Exiles | Found Modified TNC 1071 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1114 | -10/Exiles | Met EX-DEC 1212 | -10/Exiles | Discovered new exit (range 14) 1234 | -10/Exiles | Left Exiles lab with Modified TNC 1234 | -10/Exiles | Entered Mines 1252 | -9/Mines | Found a hidden stash of uninstalled traps 1276 | -9/Mines | Learned location of 1 exit from Materials 1525 | -9/Mines | Core integrity fell below 20% 1651 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1806 | -9/Mines | Discovered new exit (range 8) 1819 | -9/Mines | Entered Materials 1819 | -8/Materials | Accompanied by 1 ally 1819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1820 | -8/Materials | Identified exit to Factory 1824 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1913 | -8/Materials | Repaired Aluminum Leg 1953 | -8/Materials | Repaired Imp. Heat Sink 2149 | -8/Materials | Build established: Scavenger-Mutant 2644 | -8/Materials | Garrison activated, responded to threat 2860 | -8/Materials | Build established: Scout 2993 | -8/Materials | Discovered exit to Factory (range 15) 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Utility x2 3074 | -7/Factory | Discovered new exit (range 8) 3167 | -7/Factory | Sucked down chute 3167 | -7/Factory | Entered Waste 3250 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3250 | -7/Waste | Spotted C-40 Crusher 3251 | -7/Waste | Spotted C-40 Crusher 3273 | -7/Waste | Spotted C-40 Crusher 3281 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Spotted C-40 Crusher 3347 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3392 | -7/Waste | Discovered new exit (range 12) 3431 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3453 | -7/Waste | Entered Factory 3607 | -7/Factory | Repaired Broken Hvy. Disruptor Cannon 3755 | -7/Factory | Build established: Hacker-Mutant 3895 | -7/Factory | Fabricated Aerolev Unit (x1) 3955 | -7/Factory | Discovered new exit (range 16) 4234 | -7/Factory | Discovered new exit (range 13) 4277 | -7/Factory | Entered Lower Caves 4342 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4374 | -7/Lower Caves | Encountered a Warlord checkpoint 4378 | -7/Lower Caves | Learned Factory non-interactive machine intel 4387 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4391 | -7/Lower Caves | Entered Data Miner 4391 | -7/Data Miner | Discovered new exit (range 6) 4399 | -7/Data Miner | Met Data Miner 4407 | -7/Data Miner | Learned location of Section 7 (-3) 4407 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4413 | -7/Data Miner | Received God Mode back door access code from Data Miner 4426 | -7/Data Miner | Entered Proximity Caves 4545 | -6/Proximity Caves | Identified exit to Factory 4582 | -6/Proximity Caves | Escorted by Enhanced Grunt 4582 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4659 | -6/Proximity Caves | Learned location of Zion (-6) 4694 | -6/Proximity Caves | Spotted B-75 Beast 4792 | -6/Proximity Caves | Lost 3 parts (1n2w) 4809 | -6/Proximity Caves | Core integrity fell below 50% 4826 | -6/Proximity Caves | Core integrity fell below 20% 4836 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04732_ Destroyed Hpw. Shock Rifle. 04760_ Aerolev Unit destroyed. 04761_ Proton Missile Launcher destroyed. 04761_ Destroyed Proton Missile Launcher. 04763_ B-75 Beast misfires. 04769_ C-30 ARC bursts open, deploying its payload. 04769_ S-27 Virus unfolds itself. 04790_ Acquired Force Rifle. 04792_ Acquired 11 matter. 04794_ Aerolev Unit destroyed. 04795_ Force Rifle destroyed. 04801_ Aerolev Unit destroyed. 04807_ Cld. Deuterium Engine overload failure. 04807_ Cld. Deuterium Engine destroyed. 04815_ Hacking Suite destroyed. 04823_ Slammed into S-27 Virus. 04823_ Destabilizing: Core damaged (-21). 04826_ Slammed into S-27 Virus. 04833_ Hacking Suite destroyed. 04835_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #???????????#####??????# #####??????? | | #??????????????????????# ##?????? | | " #???????????????????????# #?????? | | ## "%#?????????????????????????# #?????? | | ????###? #????????????????????????## #?????? | | ??????????????????????????????###### #?????? | | ??????????????????????????????# ## ##?????? | | ??????????????????????????????# #??????? | | ##?????????????????? ????????# #??????? | | ##????????????????? #??????# #### ##??????? | | ##??????????????? #????# #??## #???????? | | ###"#??????????? #???# #????# #???????? | | ## #?????????????? #??# #????? #???????? | | ?# ######???????????# #?# #????? #???????? | | # #???????????# ## ##???? #???????? | | #### #????????????# ##??? #???????? | | #?????????????????### ### #???????? | | ????? ???????###??#### #???????? | | ?? ?#?##### ####??## #???????? | | ###? ?# ##??# ### ##???????? | | ##???? ## """" ##?# #?? ##????????? | | ##????? # """" #?# ######?????????? | | #"##" ##?????? # """" #?# ##??????????? | | "###""#####??# # #?## #??????????? | | ##?# #?## s s#??# #??????????? | | ### #?# s @ #??# #??????????? | | ### ## ### s ##?# #??????????? | | #### ### # ### #??????????? | | #?# ! #?# ## #??????????? | | # ####"" ### ## ##?????????? | | # #????# ## ## #?????????? | | #### #???## # #### #??????? | | ????# #????# ### #??? ##??????? | | ?????###????# ### #?# #??# ##???????? | | ????????????## ##?# ##?## #???###????????? | | ?????????????#####??#######???#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 65 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed BackupDimensionalRail Manual? 0 Play Time 01:19:42 Cumulative 19.2 hours Start 2021.07.12 @ 22:21:22 End 2021.07.12 @ 23:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ca400c-af45-4117-8050-135652e9efc8