Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 19:27:15 Player: Zen0110 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1780 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 74/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Heat Sink Medium Matter Pod (0) Sensor Array Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink Medium Matter Pod Sensor Array Power Shielding EM Pulse Gun Beam Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 2 3 13 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 3 | . . . 3 Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 3 | 1 . . 2 Storage 1 | . 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 88 | . 91 100 75 Engine 13 | . 14 14 13 Treads 5 | . . . 14 Leg 16 | . 28 28 . Device 5 | . 14 3 4 Storage 11 | . 6 14 11 Processor 12 | . . 10 17 Energy Gun 10 | . 14 14 6 Ballistic Gun 1 | . 2 . 2 Launcher 9 | . 11 14 5 Naked Turns . | . . . . Heaviest Build 25 | 8 17 17 25 Greatest Support 43 | 20 20 20 43 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 5 8 8 Most Carried 8 | 2 4 7 8 Average Carried 4 | . 2 5 5 Final Capacity 8 | 4 8 8 8 Final Carried 7 | . 3 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 588 | 275 . 137 176 Remotely . | . . . . Salvage Created 575 | 65 103 18 389 Parts 37 | 3 5 1 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | 1 2 6 9 Guns 10 | 1 1 3 5 AOE 8 | . 1 3 4 Classes Destroyed 10 | 2 2 3 3 Worker 2 | 1 . . 1 Builder 2 | . . . 2 Tunneler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 2 | . 2 . . Grunt 10 | 1 . 2 7 Sentry 2 | . . . 2 Demolisher 1 | . . 1 . Assembled 3 | . . 3 . Best Kill Streak 6 | 1 3 3 6 Combat Bots Only 3 | 1 2 3 3 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1571 | 41 49 131 1350 Core 497 | 11 9 65 412 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 95 . 66 . Volleys Fired 65 | 5 1 22 37 Largest 2 | 2 2 2 2 Hottest 100 | 60 70 86 100 Shots Fired 102 | 10 2 33 57 Gun 79 | 10 1 22 46 Cannon . | . . . . Launcher 21 | . 1 11 9 Special 2 | . . . 2 Kinetic 32 | 5 . . 27 Thermal 43 | . . 22 21 Explosive 21 | . 1 11 9 Electromagnetic 6 | 5 1 . . Robot Hit Streak 11 | 6 . 8 11 Robot Miss Streak 3 | 2 . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 56 | 8 . 13 35 Core Hits 44 | 3 3 15 23 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1702 | 105 68 499 1030 Guns 716 | 105 11 132 468 Cannons . | . . . . Explosions 961 | . 57 367 537 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 359 | 50 . . 309 Thermal 315 | . . 132 183 Explosive 961 | . 57 367 537 Electromagnetic 66 | 55 11 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 131 | . . 78 53 Projectiles . | . . . . Explosions 131 | . . 78 53 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 15 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 187 | 24 . 187 132 Average Temperature 46 | 14 . 60 38 Received Heat Transfer 807 | 24 . 57 726 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 790 | . . 333 457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 264 | 25 75 143 264 Initial 28 | . 16 28 . Average 71 | 4 18 58 115 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 66 Level 1 13 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 3 10 20 Peak Tracking Total 6 | 1 4 3 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 6 | . 5 . 1 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1120 | 98 124 457 441 Spaces Moved 678 | 70 95 327 186 Core 22 | 21 . . 1 Treads 184 | . . . 184 Legs 472 | 49 95 327 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 131 | 99 120 120 169 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 7 28 74 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . . 5 Terrain Destroyed 107 | . 6 54 47 Melee . | . . . . Projectile . | . . . . AOE 107 | . 6 54 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 808 | 88 104 360 256 Wait 4 | 2 . 2 . Move 675 | 69 94 326 186 Hop . | . . . . Pick Up 23 | 6 5 4 8 Fast Attach . | . . . . Attach 24 | 6 2 3 13 Detach 11 | . 1 3 7 Swap . | . . . . Drop 5 | . 1 . 4 Fire 65 | 5 1 22 37 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 223 | -10/Materials | Entered Mines 295 | -10/Mines | Identified exit to Materials 302 | -10/Mines | Build established: Mutant 318 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 572 | -10/Mines | Assembled infested the area 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1045 | -9/Materials | Core integrity fell below 50% 1120 | -9/Materials | Core integrity fell below 20% 1121 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00968_ R-06 Scavenger collects Sml. Laser. 00969_ Hvy. Assault Rifle destroyed. 00970_ Acquired 38 matter. 00971_ Acquired 13 matter. 01007_ Triggered Alarm Trap. 01007_ An alarm sounds. 01007_ ALERT: Alarm triggered, dispatching investigation squad. 01007_ G-34 Mercenary destroyed. 01009_ Imp. Ion Engine destroyed. 01016_ R-06 Scavenger collects Aluminum Leg. 01026_ U-05 Engineer lays Concrete. 01041_ Lgt. Treads destroyed. 01041_ Beam Rifle destroyed. 01069_ Acquired Mining Laser. 01074_ U-05 Engineer lays Concrete. 01078_ EM Pulse Gun destroyed. 01115_ Mining Laser destroyed. 01115_ Imp. Treads destroyed. 01119_ Slammed into G-34 Mercenary. 01120_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?? | | ????????????????????????#!!##? | | ????????###?????????????# !#? | | ??????## ?????#########@g!#? | | ??????? ?????# %g!#? | | ???????? ?????# #####Y#YY!#? | | ????????# #????## ## #!!##? | | ????????# ###### # [ ####?? | | ????????# T + #????? | | ????????# ###### # #????? | | ????????# #????##### #????? | | ????????# #????????# #????? | | ????????# #????????# #????? | | ????????#"########?# #????? | | ##??????# #?# #????? | | #??????# """#?######????? | | ######## """#???????????? | | # """#???????????? | | / [ #???????????? | | # """#???????????? | | ###+#### """#???????????? | | # ## """#???????????? | | ## ## #???????????? | | ?# ###########???????????? | | ?# #?????????????????????? | | ?# !! #?????????????????????? | | ?# !! #?????????????????????? | | ?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MappingTrapFirepult Manual? 0 Play Time 00:33:39 Cumulative 1.3 hours Start 2021.10.14 @ 18:45:27 End 2021.10.14 @ 19:27:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc60f714-fc28-4122-8c73-f12298ac27e7