Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 23:26:06 Player: WimP_Lo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3488) 3488 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 9769 Bonus ------- Follower Combat Kills 146 Aligned with FarCom 300 Friendly Fire -130 Cogmind --------- Core Integrity 914/1000 Matter 300/300 Energy 350/350 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg > --- UTILITY (9) ------ Improved Heat Sink Compact Battery Improved Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Improved Core Shielding Plasma Rifle Phase Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Transmission Jammer Improved Core Shielding Hardened Light Armor Plating Thermal Shield > --- WEAPON ----------- Tesla Rifle Plasma Rifle > --- INVENTORY -------- Armored Leg Improved Core Shielding Plasma Rifle Phase Cannon Gauss Rifle [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 2 | . . . . . . 1 . . 1 . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 7 | . . . . . 4 1 . . 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 79 | 6 9 6 . 3 12 5 4 1 11 2 6 14 Power 16 | 1 2 1 . . 1 2 . . 3 1 . 5 Engine 10 | 1 2 1 . . 1 . . . . 1 . 4 Core 6 | . . . . . . 2 . . 3 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 2 4 . 1 5 . 1 . 4 . 1 2 Treads 2 | 2 . . . . . . . . . . . . Leg 16 | . . 2 . 1 5 . 1 . 4 . 1 2 Wheel 2 | . . 2 . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 3 . . . 5 3 2 1 1 . 2 6 Device 9 | . 1 . . . 1 1 1 1 . . 1 3 Storage 3 | 1 . . . . . . . . . . 1 1 Processor 3 | . . . . . 2 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . 2 . . . 2 1 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 1 . 2 1 . 1 . 3 1 3 1 Energy Gun 6 | . . . . 1 1 . . . 1 . 2 1 Energy Cannon 2 | . . . . 1 . . . . . . 1 . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . . . . . 2 1 . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 32 | . 1 3 . . 3 1 4 . 1 8 . 11 Power 10 | . . 1 . . 1 . 1 . 1 2 . 4 Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 11 | . 1 . . . 1 1 3 . . 2 . 3 Weapon 7 | . . . . . 1 . . . . 4 . 2 Highest Loss Streak 6 | . 1 2 . . 1 1 1 . 1 6 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 6 7 7 7 7 7 7 7 7 4 4 4 Power . | . 1 1 1 1 1 . . . . . . . Propulsion 1 | 1 2 . 1 . . 2 3 3 2 1 2 1 Utility 2 | . 1 2 2 2 2 3 3 3 2 1 . 1 Weapon 2 | . 2 2 3 2 2 1 1 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 1 3 . 2 4 1 . 1 6 3 3 5 Power 4 | . . 1 . . 2 . . . . . 1 . Propulsion 7 | . . . . . . . . . 4 1 1 1 Utility 8 | . . 1 . 1 1 . . 1 2 1 . 1 Weapon 9 | . 1 1 . 1 1 1 . . . . 1 3 Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 94 99 100 98 92 96 83 89 86 36 31 66 Engine 9 | . 14 13 14 14 9 7 7 7 3 1 . 8 Core 2 | . . . . . . 6 5 . 8 4 . 2 Treads 2 | . 15 . . . . . . . . . . . Leg 13 | . . 11 28 28 18 15 15 15 13 4 11 12 Hover 2 | . 12 6 . . . . . . . . . . Device 5 | . 1 . . . 8 6 . 12 13 4 2 12 Storage 9 | . 14 14 14 14 9 7 7 7 6 1 5 5 Processor 9 | . . . . . 13 20 23 23 20 9 . . Protection 10 | . 6 14 14 14 15 14 6 7 7 3 . 9 Energy Gun 3 | . . . . 5 9 7 . . 3 1 7 7 Energy Cannon 2 | . . . . . . 6 7 7 2 . 2 2 Ballistic Gun 7 | . 18 14 14 13 9 . . . . . . . Ballistic Cannon 4 | . 9 14 14 7 . . . . 2 3 . . Slashing Weapon 1 | . . . . . . . 6 7 3 . . . Peak Build Rating 61 | 6 8 8 9 18 34 54 52 45 55 48 29 61 Average Rating 27 | 4 7 7 8 11 27 51 39 43 47 18 23 50 On Entrance 22 | . 6 7 8 9 13 30 52 42 44 48 1 28 Naked Turns 57 | . . . . . . . . . . 49 8 . Heaviest Build 43 | 12 17 13 13 19 28 40 36 35 43 36 14 43 Greatest Support 54 | 40 40 32 20 20 40 40 40 35 36 20 38 54 Greatest Overweight (x) 5 | . 4 2 . 1 1 . 1 . 1 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 6 7 7 7 7 7 7 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 7 8 6 7 7 8 7 8 3 4 5 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 2091 | 235 302 215 . 99 175 69 73 38 536 104 51 194 Remotely . | . . . . . . . . . . . . . Salvage Created 3992 | . 532 428 . 147 783 485 254 . 689 289 51 334 Parts 206 | . 23 34 . 11 36 33 12 . 37 . 5 15 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 74 | . 7 14 . 6 14 7 5 . 15 1 . 5 Melee 9 | . . . . . . . 4 . 5 . . . Guns 39 | . 7 7 . 5 14 1 . . 2 . . 3 Cannons 14 | . . 7 . 1 . . . . 5 1 . . AOE 8 | . . . . . . 4 1 . 3 . . . Classes Destroyed 14 | . 5 3 . . 2 2 . . . 1 . 1 Worker 2 | . 1 . . 1 . . . . . . . . Builder 3 | . . 1 . . . 1 . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 3 | . 3 . . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . 1 . . . Watcher 6 | . 2 . . . 2 1 . . . . 1 . Swarmer 14 | . . 8 . 4 . . 2 . . . . . Grunt 37 | . 7 6 . 2 7 4 . . 10 . . 1 Brawler 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 6 1 . . 1 . . 1 Hunter 2 | . . . . . . . . . . . . 2 Programmer 7 | . . . . . . 2 . . 4 . . 1 Compactor 1 | . . . . . . . . . . 1 . . Thug 4 | . . 1 . . . . 3 . . . . . Best Kill Streak 7 | . 3 5 . 4 3 7 3 . 3 1 2 2 Combat Bots Only 5 | . 2 5 . 4 3 4 3 . 3 1 . 2 Max Kills in Single Turn 7 | . 1 1 . 1 2 7 1 . 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . . . . . . 4 1 . 3 . . . Melee 1 | . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 645 | . 47 63 . 33 74 113 73 . 137 8 . 97 Missed 218 | . 8 15 . 10 20 44 32 . 63 . . 26 Hits 427 | . 39 48 . 23 54 69 41 . 74 8 . 71 Melee 9 | . . . . . 1 . . . . 8 . . Projectile 418 | . 39 48 . 23 53 69 41 . 74 . . 71 Critical Strikes 13 | . 1 1 . . . 1 1 . 2 6 . 1 Actively Blocked 1 | . . 1 . . . . . . . . . . Damage Taken 4798 | . 422 406 . 153 639 474 469 . 752 264 . 1219 Core 911 | . 39 108 . 44 111 24 103 . 159 237 . 86 Absorbed by Shields 267 | . . . . . . . . . 246 21 . . Redirected to Shielding 102 | . . 12 . 1 12 . . . 45 . . 32 Ignored by Resistances 1519 | . 125 127 . 49 185 154 146 . 283 75 . 375 Regen/Repaired (Parts) 71 | . . . . . . . . . . . . 71 Core Remaining (%) 67 | 100 . . . 23 79 . . 81 . . 53 . Volleys Fired 244 | . 43 37 . 15 53 26 3 . 29 8 6 24 Largest 2 | . 2 2 . 2 2 2 1 . 2 2 2 2 Hottest 150 | . 50 50 . 95 95 121 60 . 119 119 150 150 Shots Fired 426 | . 85 64 . 28 106 29 4 . 51 15 9 35 Gun 321 | . 66 37 . 23 106 26 . . 22 6 6 29 Cannon 105 | . 19 27 . 5 . 3 4 . 29 9 3 6 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 259 | . 85 64 . 20 53 . . . 28 9 . . Thermal 138 | . . . . 8 53 26 . . 22 6 6 17 Explosive . | . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . 3 4 . 1 . 3 18 Robot Hit Streak 44 | . 25 14 . 14 36 44 . . 25 28 7 15 Robot Miss Streak 4 | . 2 3 . 2 1 1 2 . 1 1 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 2 . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . 1 Shots Hit Robots 354 | . 70 50 . 20 85 21 8 . 53 18 4 25 Core Hits 174 | . 32 26 . 11 32 19 11 . 26 4 1 12 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . Critical Strikes 26 | . 3 3 . 2 8 3 2 . 3 1 . 1 Burn 15 | . . . . 2 6 3 . . 2 1 . 1 Destroy 3 | . 1 . . . 2 . . . . . . . Blast 5 | . 2 3 . . . . . . . . . . Sever 3 | . . . . . . . 2 . 1 . . . Melee Attacks 30 | . . . . . . . 10 . 16 4 . . Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . . 10 . 16 4 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8189 | . 734 670 . 322 1249 1253 506 . 2166 434 136 719 Guns 3769 | . 435 256 . 255 1249 430 . . 424 132 45 543 Cannons 1741 | . 274 397 . 67 . 17 5 . 601 239 91 50 Explosions 1726 | . . . . . . 799 200 . 601 . . 126 Melee 904 | . . . . . . . 301 . 540 63 . . Ramming 49 | . 25 17 . . . 7 . . . . . . Kinetic 2685 | . 709 653 . 156 334 . . . 594 239 . . Thermal 3020 | . . . . 166 915 524 . . 810 132 45 428 Explosive . | . . . . . . . . . . . . . Electromagnetic 1531 | . . . . . . 722 205 . 222 . 91 291 Impact . | . . . . . . . . . . . . . Slashing 904 | . . . . . . . 301 . 540 63 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 10 14 14 4 4 4 12 Average Corruption 3 | . 1 1 1 1 . 5 12 14 2 4 4 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 96 | . . 7 2 4 . 11 31 7 8 3 9 14 Message Errors 25 | . . 2 1 2 . 5 8 3 . . 1 3 Matter Fused 25 | . . . . . . 4 8 3 3 . 4 3 Heat Flow Errors 10 | . . 1 . 1 . 1 5 1 . . 1 . Energy Discharges 14 | . . 2 1 1 . 1 4 . 3 1 1 . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 1 . . . . 3 . 1 1 1 1 Data Loss (major) 4 | . . . . . . . 2 . . . . 2 Misfires 5 | . . 1 . . . . 1 . . 1 . 2 Alerts 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 246 | . 6 . . . . . 31 . 160 . 43 6 Projectiles 49 | . 6 . . . . . . . . . 43 . Explosions 138 | . . . . . . . . . 132 . . 6 Melee 59 | . . . . . . . 31 . 28 . . . Knockbacks 12 | . 4 4 . 1 . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . 4 4 . 1 . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 135 | . 12 8 . . . . . . 63 . . 52 Shots 3 | . . . . . . . . . 2 . . 1 Rammed 5 | . 2 3 . . . . . . . . . . Targets Rammed 6 | . 2 3 . . . 1 . . . . . . Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 295 | . 86 167 . 258 295 226 256 244 67 30 107 274 Average Temperature 55 | . 23 24 . 93 51 88 78 134 24 14 24 70 Received Heat Transfer 1514 | . 318 186 . 27 342 132 123 . 296 . . 90 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . 1 . . 1 . 2 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 14 | . . . . 1 8 4 . . 1 . . . Heat Transferred 6141 | . . . . 444 2072 975 . . 1350 400 100 800 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . 1 Latent Energy Used 887 | . . . . . . 431 256 . 200 . . . LE Corruption 15 | . . . . . . 8 4 . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 100 83 . . 99 100 100 100 Level 1 2 | . . . . . . 16 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 274 | . 48 91 . 80 113 274 . . 200 35 11 54 Initial 35 | . . . . . . 15 . . . 35 . . Average 31 | . 7 23 . 12 36 71 . . 59 7 1 4 Influence Increases 2589 | . 251 342 . 175 572 373 125 . 591 . 22 138 Destroy 0b10 Robot/C 1480 | . 140 280 . 120 360 140 40 . 300 . . 100 Destroy 0b10 Robot/NC 90 | . 35 10 . 5 10 15 . . 5 . 10 . Destroy Leader 384 | . 34 50 . 20 114 44 10 . 80 . 2 30 Allied During Kill 11 | . . 2 . . 9 . . . . . . . Successful Hack 54 | . 11 . . . 22 . . . 21 . . . Disable Machine 189 | . . . . . 27 99 . . 54 . 9 . Destroy Structure 96 | . 1 . . . . 60 . . 26 . 1 8 Lose Combat Pursuer 285 | . 30 . . 30 30 15 75 . 105 . . . Influence Decreases 2585 | . 251 342 . 175 532 250 253 35 470 121 22 134 Entered New Map 196 | . . . . . . 25 74 11 . 86 . . Time Decay 2137 | . 241 292 . 175 489 215 149 24 460 10 22 60 Lost Part 212 | . 10 30 . . 23 10 30 . 10 25 . 74 Lost Ally 40 | . . 20 . . 20 . . . . . . . Squads Dispatched 17 | . 1 1 . . 4 3 . . 5 . . 3 Investigation 5 | . 1 . . . 1 1 . . 2 . . . Extermination 5 | . . . . . . 2 . . 2 . . 1 Reinforcement 4 | . . . . . 2 . . . 1 . . 1 Assault 1 | . . 1 . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 7 | . 1 . . . 2 1 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 13 17 . 7 27 9 13 . 24 5 1 10 Peak Tracking Total 5 | . 3 5 . 4 3 5 5 . 5 5 1 5 Tactical Retreats 14 | . 1 . . 1 1 1 5 . 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 6 | . 2 . . . 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled 21 | . . . . . 3 11 . . 6 . 1 . Max in Single Turn 5 | . . . . . 1 5 . . 5 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 28 | . 9 1 3 . 7 1 . . 4 . 1 2 Terminals 17 | . 7 1 . . 4 1 . . 3 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 81 | . 24 3 7 . 24 3 . . 13 . 2 5 Successful 64 | . 18 3 7 . 20 3 . . 7 . 1 5 Failed 17 | . 6 . . . 4 . . . 6 . 1 . Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 51 | . 20 3 . . 13 3 . . 10 . 2 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . . . 3 . . 3 Recycling Units 4 | . 4 . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 46 | . 16 3 7 . 10 3 . . 6 . 1 . Record 22 | . 8 2 6 . 1 3 . . 2 . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . 2 . . . Locate Traps 5 | . 2 . . . 2 . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . Zone Layout 7 | . 2 1 . . 3 . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . 1 . . 3 Scan Component 2 | . . . . . . . . . 1 . . 1 Repair 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 1 . . 3 1 . . 4 . 1 1 Full Trace Events 5 | . 1 . . . 1 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 50 | . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total Allies 5 | . . 2 . 2 . . . . . 1 . . Largest Group 2 | . . 2 . 2 2 . . . . 1 . . Highest-Rated Group 62 | . . 62 . 43 43 . . . . 31 . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 57 | . . 10 . . 24 . . . . 23 . . Total Damage 907 | . . 141 . . 376 . . . . 390 . . Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Active Infowar (turns) 374 | . 176 1 . . . . . . . . . 197 Structural 177 | . 176 1 . . . . . . . . . . Jamming 197 | . . . . . . . . . . . . 197 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 9171 | 77 1462 1031 377 853 1226 1011 696 129 1441 129 244 495 Spaces Moved 6182 | 47 1249 786 303 597 736 563 514 102 749 121 180 235 Core 146 | 12 4 . . . . . . . . 115 15 . Treads 427 | 35 392 . . . . . . . . . . . Legs 4302 | . . 332 303 597 736 563 514 102 749 6 165 235 Wheels 282 | . . 282 . . . . . . . . . . Hover 1025 | . 853 172 . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 100 120 120 120 130 125 125 120 50 50 120 Average Speed 120 | 131 99 112 120 120 127 130 126 125 147 73 114 139 Slowest Speed 300 | 160 250 180 120 190 210 130 200 125 195 300 120 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 95 83 67 89 64 15 65 15 20 74 5 7 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 2 . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 99 | . . . . . . 63 . . 33 . . 3 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . . AOE 98 | . . . . . . 62 . . 33 . . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Total 7484 | 62 1401 883 316 706 934 815 540 103 1012 139 208 365 Wait 768 | . 75 29 13 78 109 210 6 . 162 . 5 81 Move 6171 | 46 1248 785 302 596 735 562 513 101 749 120 179 235 Hop . | . . . . . . . . . . . . . Pick Up 85 | 10 9 11 1 3 13 6 2 . 18 2 7 3 Fast Attach 33 | . 5 1 . 1 2 . 2 1 4 . 4 13 Attach 46 | 6 5 7 . 4 5 5 . . 5 4 3 2 Detach 8 | . 3 . . 2 . 1 . . 2 . . . Swap 25 | . 4 1 . 1 6 1 3 . 7 1 . 1 Drop 68 | . 7 9 . 6 11 3 1 1 20 . 4 6 Fire 244 | . 43 37 . 15 53 26 3 . 29 8 6 24 Melee 30 | . . . . . . . 10 . 16 4 . . Ram 5 | . 2 3 . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Identified exit to Mines 1168 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Discovered new exit (range 16) 1540 | -10/Materials | Entered Mines 1541 | -10/Mines | Met a Derelict testing a Signal Generator 1600 | -10/Mines | Escorted by a lone wolf Derelict 1620 | -10/Mines | Learned location of Storage (-8) 1969 | -10/Mines | Learned Materials emergency access door positions 1985 | -10/Mines | Discovered new exit (range 7) 2109 | -10/Mines | Core integrity fell below 50% 2141 | -10/Mines | Discovered new exit (range 10) 2145 | -10/Mines | Learned Materials security intel 2188 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2565 | -10/Mines | Discovered new exit (range 5) 2571 | -10/Mines | Entered Exiles 2611 | -10/Exiles | Discovered new exit (range 15) 2625 | -10/Exiles | Met 8R-AWN 2659 | -10/Exiles | Met EX-HEX 2698 | -10/Exiles | Met EX-BIN 2719 | -10/Exiles | Aligned with FarCom system 2720 | -10/Exiles | Given EX-Vault access code 2758 | -10/Exiles | Opened EX-Vault 2769 | -10/Exiles | Found Prototype Energy Cannon 2773 | -10/Exiles | Identified Latent Energy Streamer 2798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2845 | -10/Exiles | Met EX-DEC 2932 | -10/Exiles | Discovered new exit (range 14) 2948 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2948 | -10/Exiles | Entered Mines 3086 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3089 | -9/Mines | Found Prototype Device 3208 | -9/Mines | Discovered new exit (range 15) 3729 | -9/Mines | Build established: Scavenger-Mutant 3773 | -9/Mines | Discovered new exit (range 14) 3801 | -9/Mines | Entered Materials 3801 | -8/Materials | Accompanied by 2 allies 3801 | -8/Materials | Evolved 4 slots: Utility x4 3806 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3997 | -8/Materials | Identified Exp. Sensor Array 4313 | -8/Materials | Discovered new exit (range 5) 4320 | -8/Materials | Identified exit to Factory 4524 | -8/Materials | Discovered exit to Factory (range 15) 4782 | -8/Materials | Garrison activated, responded to threat 4915 | -8/Materials | Discovered new exit (range 20) 5027 | -8/Materials | Entered Factory 5027 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5352 | -7/Factory | Build established: Skirmisher 5923 | -7/Factory | System corruption reached 10% 6015 | -7/Factory | Discovered new exit (range 13) 6037 | -7/Factory | Identified exit to Lower Caves 6038 | -7/Factory | Entered Lower Caves 6046 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6081 | -7/Lower Caves | Ambushed by wild Derelicts 6316 | -7/Lower Caves | Learned 12 Factory zone layouts 6444 | -7/Lower Caves | Build established: Scavenger-Mutant 6704 | -7/Lower Caves | Discovered new exit (range 13) 6723 | -7/Lower Caves | Identified exit to Lower Caves 6734 | -7/Lower Caves | Entered another Lower Caves area 6747 | -7/Lower Caves | Discovered new exit (range 11) 6759 | -7/Lower Caves | Identified exit to Factory 6863 | -7/Lower Caves | Build established: Mutant 6863 | -7/Lower Caves | Entered Factory 6863 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6864 | -6/Factory | Identified exit to Factory 7082 | -6/Factory | Discovered exit to Factory (range 5) 8304 | -6/Factory | Sucked down chute 8304 | -6/Factory | Entered Waste 8305 | -6/Waste | Met a frightened Derelict 8310 | -6/Waste | Spotted C-40 Crusher 8335 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8338 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8341 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8344 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8347 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8357 | -6/Waste | Destroyed C-40 Crusher 8359 | -6/Waste | Spotted C-40 Crusher 8377 | -6/Waste | Spotted C-40 Crusher 8381 | -6/Waste | Lost 6 parts (2p1u3w) 8381 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8384 | -6/Waste | Crushed by Compactor (1 part destroyed) 8404 | -6/Waste | Spotted C-40 Crusher 8415 | -6/Waste | Spotted C-40 Crusher 8427 | -6/Waste | Discovered new exit (range 13) 8428 | -6/Waste | Spotted C-40 Crusher 8433 | -6/Waste | Entered Factory 8548 | -6/Factory | Discovered exit to Factory (range 15) 8677 | -6/Factory | Entered another Factory area 8677 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8783 | -5/Factory | Repaired Flexi-carbon Leg 8872 | -5/Factory | Lost 3 parts (2p1n) 9127 | -5/Factory | Garrison activated, responded to threat 9138 | -5/Factory | System corruption reached 10% 9172 | -5/Factory | Self-destructed Last Messages --------------- 09160_ Penetrated by Slug. 09162_ Slug penetrates K-01 Serf. 09162_ Penetrated by Slug. 09162_ Hrd. Light Armor Plating destroyed. 09162_ K-01 Serf collects debris. 09163_ Lgt. Angular Momentum Engine destroyed. 09163_ Slug penetrates Nuclear Reactor. 09163_ R-10 Processor collects Corrupted Imp. Treads. 09165_ K-01 Serf collects debris. 09165_ Acquired 77 matter. 09165_ W-25 Informer distress signal alerts nearby ally. 09166_ Penetrated by Slug. 09166_ Tesla Rifle destroyed. 09166_ Flexi-carbon Leg destroyed. 09167_ K-01 Serf collects debris. 09169_ Penetrated by Slug. 09170_ Lgt. Angular Momentum Engine destroyed. 09170_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ] #?# # #?????????????????????????? | | #?# + #?????????????????????????? | | ##########?# ##################??????????????????? | | ???????????# #???# #??????????????????? | | ???????????# #???# "" #??????????????????? | | ???????????# #???# "" #??????????????????? | | ############ ##### "" #??????????????????? | | # """" S #??????????????????? | | # """" "" #??????????????????? | | "" + """" "" #??????????????????? | | "" # """" "" #??????????????????? | | "" """ """ F" # """" #??????????????????? | | "" """ """ "" # """" #??????????????????? | | "" """ """ # #??????????????????? | | # #??p???????????????? | | "" """ """ """ ##############???""?????????????? | | "" """ """ """ p#??????????????? ""?????????????? | | ""??"" """ """ k #??????????????" """????????????? | | ###??????????? ??????????????? | | "" ?"" """ """ ############;+#######?????????? | | ?"?????""" """ w A ?????????? | | ????????"" """ ????????? | | ?????? h h ????????? | | ???????""" """ ????????? | | ????????"" """ ????????? | | ????????"" """ @ ????????? | | ???????? R Y% ????????? | | ???????? ###;;;;##############?????????? | | ?????????#####+#####?# k[ #??????????????? | | ?????????????????????# kk* #??????????????? | | ?????????????????????# k #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ " ?????????????? | | ?????????????????????# # ""???????????? | | ?????????????????????# """ """ " "T???????????? | | ?????????????????????# """ """? # ""???????????? | | ?????????????????????# """ ""??? # ""???????????? | | ?????????????????????# ?? ????? #? ???????????? | | ?????????????????????##??###?????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 41 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 47% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ScanMachineSuperbattery Manual? 0 Play Time 01:59:52 Cumulative 27.5 hours Start 2025.06.05 @ 22:05:17 End 2025.06.12 @ 23:26:06 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 2 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2321bb3f-0f81-40d2-b1db-d0563b9328f1