Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:19:49 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (541) 2705 Value Destroyed (26467) 26467 Prototype IDs (115) 2300 Alien Tech Used (10) 2000 Bonus (29532) 29532 TOTAL SCORE: 74504 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 5964 Follower Combat Kills 2261 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1484 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -377 Cogmind --------- Core Integrity 1284/1600 Matter 300/300 Energy 1096/1100 System Corruption 0% Temperature Cool (10) Movement Flying (30) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Assembled Biocell Array Advanced Signal Interpreter Core Analyzer SHELL Armor Improved System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- Powered Hammer Enhanced Force Lance > --- INVENTORY (5) ---- Medium Regenerative Plating Spacefold Activator Cooled Nova Cannon Hellfire Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Makeshift Transmission Jammer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Biometal Leg Advanced Energy Well Zionite Biocell Zionite Biocell High-capacity Matter Pod Advanced Hacking Suite System Mapper Advanced System Shield Advanced Component Analysis Suite System Purifier Hacking Drone Bay GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Heavy Missile Launcher CR-A16's Behemoth Slayer Sigix Containment Pod [Rating: 202] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Array Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Omega Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Utility 10 | . . . 1 . . . 2 . . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 558 | 3 6 10 29 . 20 4 19 25 18 19 33 1 16 26 17 9 9 51 4 28 6 18 14 . 11 4 3 8 2 14 27 19 21 24 40 Power 31 | . 1 1 1 . 1 . 1 1 . 1 . . . 1 1 . 1 2 . 3 1 2 . . 1 . . . . 1 7 1 1 1 1 Engine 10 | . 1 1 1 . 1 . . 1 . 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . . . . . . . 1 . . 1 . 2 . 1 . . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 7 1 1 1 1 Propulsion 102 | 2 . 4 8 . 4 . 8 7 6 2 4 . 1 7 . 1 . 9 . 3 . 1 4 . . . . 3 . . 4 6 11 2 5 Treads 59 | 2 . . 7 . 3 . 6 7 6 2 4 . 1 7 . 1 . 6 . 1 . . . . . . . . . . . 2 3 1 . Leg 28 | . . 4 1 . . . . . . . . . . . . . . 1 . 2 . 1 3 . . . . 3 . . 4 4 5 . . Wheel 4 | . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 5 Utility 257 | . 2 4 15 . 5 . 8 4 6 9 16 . 9 10 8 3 4 26 4 21 5 9 8 . 8 4 3 4 2 12 14 11 5 12 6 Device 143 | . . 4 5 . 4 . 1 2 2 6 9 . 5 5 8 3 4 14 2 13 5 6 4 . 6 2 2 3 2 8 7 4 1 4 2 Storage 9 | . 1 . 3 . . . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . Processor 19 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 3 . 2 3 2 Hackware 9 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . 2 Protection 74 | . . . 6 . 1 . 3 1 3 3 7 . 4 3 . . . 10 2 6 . 2 3 . 2 2 1 1 . 3 3 2 2 4 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon 168 | 1 3 1 5 . 10 4 2 13 6 7 13 1 6 8 8 5 4 14 . 1 . 6 2 . 2 . . 1 . 1 2 1 4 9 28 Energy Gun 12 | . . . 3 . . . . 2 . . . . . . 1 . . 4 . . . . . . . . . . . . . . 1 1 . Energy Cannon 14 | . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . 6 4 Ballistic Gun 66 | 1 3 1 2 . 7 4 2 8 3 5 6 . 6 4 3 4 3 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 32 | . . . . . . . . . 1 1 4 1 . 2 2 1 . 4 . 1 . 2 1 . 2 . . . . . 2 . . . 8 Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . 2 1 1 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 22 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . 1 2 1 13 Special Melee Weapon 7 | . . . . . 1 . . 1 1 . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 1 . . . . 4 . . . . . . . . 1 9 1 . . . 4 . . . . 4 . . 1 . 1 7 . Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 111 | . 1 4 2 . 2 . 10 4 . 1 . . 2 5 2 . . 9 1 8 2 1 . . 1 . 1 . . 5 9 23 13 . 5 Power 14 | . . 1 . . . . 1 . . . . . . . 1 . . . . 2 1 1 . . . . . . . . 3 2 1 . 1 Propulsion 27 | . . 2 . . . . 4 1 . . . . . 3 . . . 1 . 3 . . . . . . . . . . 1 6 6 . . Utility 50 | . . . 1 . 1 . 3 1 . . . . 1 1 . . . 7 1 3 1 . . . 1 . 1 . . 5 4 10 5 . 4 Weapon 20 | . 1 1 1 . 1 . 2 2 . 1 . . 1 1 1 . . 1 . . . . . . . . . . . . 1 5 1 . . Highest Loss Streak 16 | . 1 2 1 . 2 . 6 2 . 1 . . 2 3 2 . . 4 1 2 1 1 . . 1 . 1 . . 2 3 16 9 . 1 To Critical Strikes 7 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 3 . . Average Slot Usage (%) 91 | . 91 99 98 100 99 100 92 100 98 100 99 100 100 90 92 93 93 87 81 85 85 86 87 88 90 89 90 88 90 88 87 76 67 62 65 Engine 4 | . 14 14 11 11 11 11 4 2 7 7 7 7 7 9 6 6 6 1 . . 2 2 . . . . . . . . . . . . . Core 2 | . . . . . . . 4 6 . . . . . . 5 6 6 6 . 4 2 2 5 5 5 5 5 5 5 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 4 5 5 5 6 8 7 5 2 . Treads 16 | . 28 22 29 33 31 33 24 27 29 30 30 30 30 26 26 26 26 16 12 6 . . . . . . . . . . . . 6 . . Leg 7 | . . 5 3 . . . . . . . . . . . . . . 4 12 14 22 22 21 22 20 20 20 20 20 18 17 15 14 5 . Device 10 | . . . 4 11 11 11 7 3 . 11 13 7 13 6 6 6 6 9 6 9 17 13 12 11 15 17 20 18 20 25 22 18 14 16 6 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 8 12 11 11 10 11 11 10 10 10 10 10 9 9 7 2 4 3 Processor 7 | . 6 13 1 . . . 9 9 11 15 15 15 15 13 13 13 13 6 5 9 5 3 2 5 5 3 . . . . 2 . 4 5 14 Hackware 1 | . . . . . . . 3 16 10 2 . . . 1 . . . . . . . . . . . . . . . . 1 4 5 . 3 Protection 7 | . . . 14 11 11 11 10 7 6 . 1 7 . 5 6 6 6 5 5 6 2 8 11 11 14 14 15 15 15 12 10 10 3 11 6 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 7 18 15 15 15 14 16 14 14 15 14 15 12 12 9 . . . Ballistic Gun 10 | . 28 28 15 22 14 22 17 14 21 22 21 15 20 19 18 19 19 7 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 12 29 31 66 65 70 68 120 120 107 112 115 116 116 135 149 147 147 179 179 190 191 196 209 209 220 222 223 221 221 227 220 212 89 55 59 Greatest Support 140 | 40 40 40 60 60 60 60 60 60 80 88 104 104 106 118 116 116 116 118 60 108 108 108 110 110 110 110 110 120 120 120 140 130 135 55 63 Greatest Overweight (x) 37 | . . 3 1 1 5 1 9 1 1 1 1 1 1 1 1 1 1 5 2 3 2 2 2 1 1 2 2 1 1 2 2 37 1 . 1 Average Overweight (x) 1 | . . . . 1 1 1 3 1 1 1 . 1 . . 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 8 10 15 16 20 20 20 22 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | 6 8 11 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Average Carried 22 | 6 7 8 15 20 19 20 18 23 24 24 24 25 24 24 24 24 24 23 24 24 23 23 24 24 24 24 24 24 25 24 22 17 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 7 9 20 20 20 20 18 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 23 25 25 25 25 25 24 2 2 5 5 Class Distribution -------------------- 28% | Golem 17% | Gunner 10% | Skirmisher 10% | Scavenger-Mutant 7% | Mutant 5% | Scavenger-Gunner 4% | Alien-Golem 3% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Alien-Golem | -3/Quarantine Alien-Golem | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 11855 | 220 468 235 921 67 349 261 1022 734 512 348 698 . 655 737 270 198 147 1085 50 324 50 293 183 . 179 . 70 90 20 125 424 76 80 118 846 Remotely 95 | . . . . . . . . . . . 25 . . 70 . . . . . . . . . . . . . . . . . . . . . Salvage Created 28128 | . 431 259 1262 177 120 240 1475 1515 744 180 548 . 329 908 394 223 65 1052 570 3423 616 706 661 125 2214 269 625 279 295 1385 2718 1146 464 . 2710 Parts 1339 | . 23 2 83 12 4 6 82 89 47 7 32 . 19 44 21 9 1 28 24 144 35 37 29 6 95 9 24 6 24 74 128 54 12 . 129 Haulers Intercepted 21 | . . . 5 . . . 5 6 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . . . 2 . . . 2 3 . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 207 | . . . . . . . . . . 7 18 . 18 . 12 . 2 . 26 . 37 22 . 6 . 9 24 4 22 . . . . . . Prevented 17 | . . . . . . . . . . . . . . . 16 . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 459 | . 8 12 23 5 1 3 27 23 11 2 18 . 6 12 7 4 . 18 11 48 11 16 12 1 27 4 10 . 6 16 40 13 6 . 58 Melee 17 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 6 . 9 Guns 139 | . 8 12 23 5 1 3 27 23 10 2 6 . 3 12 1 1 . 2 . . . . . . . . . . . . . . . . . Cannons 192 | . . . . . . . . . . . . . . . . . . . 11 47 11 9 8 1 20 4 10 . 6 15 36 13 . . 1 AOE 98 | . . . . . . . . . . . 12 . 3 . 4 3 . 12 . 1 . 6 3 . 7 . . . . . 4 . . . 43 Classes Destroyed 30 | . 5 1 5 . . . 1 . 2 2 2 . 1 1 . . . 3 . . . 1 4 . . . . . 1 . 1 . . . . Worker 20 | . . . 1 1 . . 2 2 1 . . . . 2 . . . . . 4 . . . . 2 . . . . . . 1 . . 4 Builder 9 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 3 . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . 5 . . . 5 6 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Recycler 12 | . 1 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . 4 . . . . . 1 1 . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 Operator 10 | . 1 . 1 . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 19 | . 1 . 4 . . . . . 3 . . . . . . . . . . 4 . . . . 1 . . . . 3 . 1 . . 2 Swarmer 76 | . . . 8 2 . . 6 5 . . . . . . 4 3 . . 4 5 2 4 2 . 4 . 2 . . . 3 . . . 22 Grunt 179 | . 8 . 7 3 . 2 15 9 7 . 10 . 4 6 . . . . 4 25 5 3 4 . 14 3 4 . . 4 18 2 4 . 18 Brawler 12 | . . . 1 . . 1 1 . . . 2 . . . . . . . 1 3 . 1 . . . . . . . . . . . . 2 Duelist 9 | . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . 1 1 . . . . . 1 . 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 41 | . . . 7 . . . 5 9 . . 1 . . 4 1 . . . 1 2 1 1 . . 3 . 1 . . 2 . 2 . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 37 | . . . . . . . . . 1 1 . . 1 . 2 . . . . 3 3 2 . . 2 . . . 2 5 7 4 . . 4 Programmer 41 | . . . . . . . . . 3 . . . . 1 . . . . . 7 . . 1 . 4 . 2 . 2 4 8 5 . . 4 Behemoth 9 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . 4 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 17 | . . 12 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 2 5 4 3 1 4 7 5 3 1 5 . 3 3 4 3 . 7 6 8 5 4 6 1 7 4 4 . 2 7 7 3 2 . 21 Combat Bots Only 18 | . 2 5 3 3 1 3 6 5 2 1 5 . 3 3 4 3 . 5 6 7 5 4 6 1 5 4 4 . 2 5 5 2 2 . 18 Max Kills in Single Turn 7 | . 1 1 2 1 1 1 2 2 1 1 2 . 2 2 2 3 . 4 1 2 1 1 3 1 4 1 1 . 1 1 3 2 1 . 7 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . 2 . 2 . 2 2 . 4 . 1 . 1 3 . 2 . . . . . 3 . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 3183 | . 55 44 130 8 31 27 132 120 51 49 49 . 59 174 56 3 . 91 53 261 37 87 28 12 122 20 73 4 18 163 402 313 174 14 323 Missed 1130 | . 13 14 36 2 6 9 36 35 12 17 22 . 17 57 13 1 . 29 19 79 8 34 6 5 32 5 25 1 9 55 168 113 61 10 181 Damage Taken 34029 | . 575 501 1145 49 398 231 1296 1144 590 809 419 . 817 1050 368 19 . 2110 601 3092 451 779 407 86 942 121 423 62 77 1549 3714 4254 2579 274 3097 Core 3260 | . 101 62 85 . 87 9 127 139 45 107 50 . 80 50 40 . . 70 17 245 16 48 16 . 78 9 16 22 9 123 235 576 366 116 316 Absorbed by Shields 3402 | . . . 42 19 67 64 300 24 . . 32 . . 320 172 8 . . . 104 . . 73 85 542 113 389 60 74 306 . . 608 . . Redirected to Shielding 320 | . . . . . . . . . . . . . . . . . . 127 . . . . . . . . . . . . 153 . 40 . . Ignored by Resistances 4183 | . . . . . . . . . . . . . . . . . . . . 614 . 219 97 32 313 52 172 23 31 386 724 443 539 32 506 Regen/Repaired (Parts) 2059 | . . . 62 . . . 91 113 147 . . . . 62 . . . . . 107 . . . . . . . . . . . . . 86 1391 Core Remaining (%) 62 | 100 . 34 . . . 54 . 51 . . . . 59 . . . . . 79 . . . . 67 . . . . 88 . . 14 . 66 80 Volleys Fired 1202 | . 48 33 111 8 22 10 93 68 39 19 30 . 26 42 30 10 . 52 22 114 17 37 25 6 57 12 18 10 12 37 101 56 . 10 27 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 1 1 Hottest 150 | . 40 40 100 48 60 60 55 90 69 69 81 . 88 148 90 88 . 125 75 75 75 75 75 75 75 75 75 75 75 75 75 75 . 50 150 Shots Fired 2651 | . 96 65 222 16 39 20 182 136 114 57 58 . 70 124 38 14 . 104 64 300 49 89 49 18 141 33 50 16 35 85 229 101 . 10 27 Gun 1278 | . 96 65 222 16 34 20 182 136 114 57 42 . 66 121 22 10 . 75 . . . . . . . . . . . . . . . . . Cannon 1273 | . . . . . . . . . . . . . . 2 12 . . 14 64 297 49 81 47 18 136 33 50 16 35 85 218 101 . 10 5 Launcher 95 | . . . . . . . . . . . 16 . 4 1 4 4 . 15 . 3 . 8 2 . 5 . . . . . 11 . . . 22 Special 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1192 | . 96 65 188 16 34 20 182 115 114 57 42 . 66 121 14 10 . 52 . . . . . . . . . . . . . . . . . Thermal 1318 | . . . 34 . . . . 21 . . . . . 2 11 . . 5 64 297 49 81 47 18 136 33 50 16 35 85 218 101 . 10 5 Explosive 95 | . . . . . . . . . . . 16 . 4 1 4 4 . 15 . 3 . 8 2 . 5 . . . . . 11 . . . 22 Electromagnetic 27 | . . . . . . . . . . . . . . . 9 . . 18 . . . . . . . . . . . . . . . . . Phasic 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 13 8 26 6 16 2 40 21 14 33 32 . 15 24 6 8 . 24 42 23 8 11 8 10 20 3 31 17 5 14 25 15 . . 34 Robot Miss Streak 5 | . 3 2 5 2 1 2 5 3 2 1 2 . 1 2 1 1 . 4 1 5 2 2 1 1 3 2 2 . 3 4 4 1 . . . Penetration Max 2 | . . . . . . . . 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . 2 3 1 . . 6 3 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1865 | . 67 43 145 8 38 10 144 107 90 55 48 1 52 102 23 10 1 69 34 179 23 64 30 12 87 11 38 15 13 50 153 61 31 . 51 Core Hits 1017 | . 27 22 50 6 8 7 57 45 33 10 45 . 22 43 12 10 . 103 14 84 14 31 22 4 58 7 14 6 6 25 92 28 12 . 100 Critical Kills 16 | . . . 1 . . 1 1 8 . . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 32 | . . . 1 . 1 1 6 13 2 1 . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . 2 Critical Strikes 73 | . . . 4 . 8 3 9 23 2 1 . . 3 1 3 3 1 . . . . 1 . . . . . . . . . . 4 . 7 Burn 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . . . 3 . 8 3 9 21 1 . . . 3 1 3 3 . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 Melee Attacks 187 | . . . . . 4 . . 8 8 3 5 1 . 2 . . 23 10 . . . 8 3 . . . . 1 . 1 . . 38 2 70 Impact 64 | . . . . . . . . 6 7 3 5 . . 2 . . 23 . . . . . . . . . . . . . . . . . 18 Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Piercing 81 | . . . . . . . . . . . . . . . . . . 10 . . . 8 . . . . . 1 . 1 . . 7 2 52 Sneak Attacks 20 | . . . . . 4 . . 3 . 1 . 1 . . . . . . . . . 3 3 . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 Damage Inflicted 79488 | . 814 584 2243 151 522 169 2647 2493 1683 1031 2651 . 1531 2332 737 463 73 5362 1640 9821 1041 3108 1788 511 5575 608 1615 893 816 3271 8276 3138 1148 . 10753 Guns 16768 | . 760 584 2217 141 522 167 2629 2320 1391 738 810 . 966 1958 383 167 . 1015 . . . . . . . . . . . . . . . . . Cannons 37364 | . . . . . . . . . . . . . . 80 32 . . 268 1640 8908 1041 1926 1402 511 4381 608 1615 893 816 3192 6927 3039 . . 85 Explosions 20598 | . . . . . . . . 68 . . 1841 . 565 253 322 296 . 3687 . 867 . 945 386 . 1143 . . . . . 1349 . . . 8876 Melee 4218 | . . . . . . . . 83 200 293 . . . . . . 73 392 . . . 237 . . . . . . . . . . 1148 . 1792 Ramming 540 | . 54 . 26 10 . 2 18 22 92 . . . . 41 . . . . . 46 . . . . 51 . . . . 79 . 99 . . . Kinetic 15350 | . 760 584 1746 141 522 167 2629 1832 1391 738 810 . 966 1958 276 167 . 663 . . . . . . . . . . . . . . . . . Thermal 38327 | . . . 471 . . . . 488 . . . . . 80 . . . 54 1640 9158 1041 1926 1402 511 4381 608 1615 893 816 3192 6927 3039 . . 85 Explosive 20331 | . . . . . . . . 68 . . 1841 . 565 253 322 296 . 3687 . 600 . 945 386 . 1143 . . . . . 1349 . . . 8876 Electromagnetic 491 | . . . . . . . . . . . . . . . 139 . . 335 . 17 . . . . . . . . . . . . . . . Impact 909 | . . . . . . . . 83 200 293 . . . . . . 73 . . . . . . . . . . . . . . . . . 260 Slashing 1024 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1024 . . Piercing 2285 | . . . . . . . . . . . . . . . . . . 392 . . . 237 . . . . . . . . . . 124 . 1532 Phasic 231 | . . . . . . . . . . . . . . . . . . 231 . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 18 . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . 1 . . 1 1 2 . Average Corruption 1 | . . 5 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 1 1 . Corruption Purged 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . 1 . . 2 . . . Corruption Blocked 57 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 11 . . 40 5 Effects 29 | . . 8 . . . . . . 2 . . . . . . . . . . . . . . . 8 . . . 2 . . 4 2 3 . Message Errors 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . Matter Fused 6 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Heat Flow Errors 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3244 | . . . . . . . . 43 97 270 . . 15 27 29 15 73 133 88 627 52 140 86 . 335 7 144 155 68 132 249 55 7 . 397 Projectiles 1930 | . . . . . . . . . . . . . . 27 . . . 43 88 514 52 114 85 . 203 7 144 155 68 126 249 55 . . . Explosions 600 | . . . . . . . . . . . . . 15 . 29 15 . 90 . 113 . 26 1 . 132 . . . . . . . . . 179 Melee 714 | . . . . . . . . 43 97 270 . . . . . . 73 . . . . . . . . . . . . 6 . . 7 . 218 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Impact 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 604 | . . . . . . . . 58 . . . . . 84 . . . . . 87 . . . . 21 . . . . . 23 3 . . 328 Shots 12 | . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . . 1 . . . . . 1 . . . 5 Rammed 36 | . 11 . 4 2 1 1 2 3 6 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 59 | . 12 . 4 3 1 1 2 3 7 . . . . 5 . . . . . 2 . . . . 7 . . . . 5 . 7 . . . Kicked 20 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . 5 . 6 . . . Crushed 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 36 276 354 44 32 75 102 215 27 12 68 . 327 232 163 97 2 306 15 103 48 160 28 76 384 271 42 . . 19 . . . . 62 Average Temperature 54 | . 10 90 91 17 16 37 24 69 8 6 20 . 72 75 66 34 2 102 6 18 18 57 11 37 99 103 23 . . 12 . . . . 37 Received Heat Transfer 7475 | . 369 80 380 16 . 102 652 486 153 72 205 . 432 383 27 . . 504 144 1167 72 370 107 8 224 26 89 12 . 352 337 277 96 . 333 Effects 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 16 | . . . . . . . . 1 3 5 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 5 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 27 | . . . . . . . . 3 . . . . . 4 . . . . 1 4 . 2 3 . 4 . . . . 2 . 4 . . . Heat Transferred 21353 | . . . 888 . . . . 814 . . . . . 100 . . . 25 875 4832 550 1275 711 300 2375 350 950 350 325 1184 3775 1600 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 4042 | . 217 39 272 235 . 94 379 403 227 . . . . 183 . . . . . 1366 . . . . 741 . . . . 654 724 2240 3322 2067 4042 Initial 1863 | . . 39 . 65 . . . 85 161 . . . . . . . . . . . . . . . . . . . . 150 283 330 1260 1863 1240 Average 413 | . 87 16 114 139 . 71 160 202 72 . . . . 63 . . . . . 560 . . . . 387 . . . . 415 461 583 2511 1907 2545 Maximum Alert Level 5 | . 1 . 1 1 . . 1 2 1 . . . . . . . . . . 4 . . . . 3 . . . . 2 3 5 5 5 5 Low Security (%) 52 | 100 87 100 93 80 . 100 52 52 94 . . . . 100 . . . . . 20 . . . . 12 . . . . 15 20 . . . . Level 1 18 | . 12 . 6 19 . . 47 45 5 . . . . . . . . . . 22 . . . . 24 . . . . 39 16 14 . . . Level 2 14 | . . . . . . . . 1 . . . . . . . . . . . 15 . . . . 59 . . . . 45 54 78 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . 27 . . . . 3 . . . . . 8 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . 2 . 16 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 60 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 23 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 97 . . Squads Dispatched 87 | . 2 . 1 . . . 2 2 6 . . . . 6 . . . . . 12 . . . . 5 . . . . 4 10 13 1 4 19 Investigation 15 | . 1 . . . . . 1 1 . . . . . 1 . . . . . 2 . . . . 3 . . . . . 1 . 1 1 3 Extermination 19 | . . . . . . . . . 4 . . . . 2 . . . . . 3 . . . . 1 . . . . 1 5 2 . . 1 Reinforcement 28 | . 1 . 1 . . . 1 1 2 . . . . 2 . . . . . 3 . . . . 1 . . . . 1 4 5 . 2 4 Assault 25 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . 2 . 6 . 1 11 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 50 | . 2 . 6 . . . 4 4 . . . . . . . . . . . 4 . . . . 3 . . . . 1 1 4 13 3 5 Communications Jammed 104 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 35 11 54 . . . Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 35 11 54 . . . Times Spotted 881 | . 22 13 47 7 2 3 54 38 24 2 20 . 8 16 6 4 . 19 12 79 11 16 41 1 33 4 12 2 6 26 47 100 76 14 116 Peak Tracking Total 51 | . 3 3 5 4 3 3 7 8 3 1 6 . 3 3 4 3 . 6 4 9 4 4 9 1 5 4 5 2 2 8 6 51 25 13 16 Tactical Retreats 53 | . 1 . . 1 . . 7 . 2 . . . 2 . 1 . . . . 6 . . . . 1 . . . . 1 2 4 10 1 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 18 | . . . . . . . . . 1 . . . . 2 . . . . . 5 . . . . 1 . . . . 1 2 . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . . . . 33 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 6 . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . 5 . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . 6 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 3 . . . . 2 1 . . . . . . . 11 . . . . . . . . . . . . Most Traps Carried 6 | . . . 6 6 6 . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 62 | . . 1 . 1 1 1 . 7 . . . . . 3 . . 1 2 . 14 1 . 1 . 1 . . 1 1 2 4 5 3 3 9 Max in Single Turn 4 | . . 1 . 1 1 1 . 1 . . . . . 2 . . 1 1 . 4 1 . 1 . 1 . . 1 1 1 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 115 | . 6 2 8 . 2 . 7 12 8 . 1 3 . 7 . . . . . 6 1 . . . 5 . . 4 . 3 5 5 1 7 22 Terminals 65 | . 5 . 6 . . . 6 9 3 . . . . 2 . . . . . 2 . . . . 3 . . . . 2 4 4 1 6 12 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 Repair Stations 11 | . . . 1 . . . 1 1 2 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 2 Recycling Units 8 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 7 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 3 Total Hacks 301 | . 14 2 21 . 2 . 24 39 19 . 1 24 . 22 . . . . . 17 1 . . . 10 . . 17 . 4 11 11 3 16 43 Successful 138 | . 4 2 10 . 2 . 9 16 12 . 1 24 . 9 . . . . . 5 1 . . . 2 . . 17 . . 4 7 1 5 7 Failed 161 | . 9 . 10 . . . 15 23 7 . . . . 13 . . . . . 12 . . . . 8 . . . . 4 7 4 2 11 36 Catastrophic 48 | . 1 . 1 . . . 6 1 . . . . . 1 . . . . . 4 . . . . 4 . . . . 2 4 . 1 5 18 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 5 . 9 . 1 . 20 13 4 . . . . 8 . . . . . 4 . . 1 . 2 . . . . 2 7 4 3 5 20 Terminals 175 | . 12 . 13 . . . 21 31 5 . . . . 14 . . . . . 7 . . . . 5 . . . . 2 9 9 3 15 29 Fabricators 11 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . 2 Repair Stations 28 | . . . 4 . . . 3 3 8 . . . . 5 . . . . . 3 . . . . . . . . . . . . . . 2 Recycling Units 16 | . 2 . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Scanalyzers 10 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 1 . Garrison Access 14 | . . . . . . . . 2 . . . . . 2 . . . . . 3 . . . . . . . . . 2 . . . . 5 Terminal Hacks 93 | . 3 2 4 . 2 . 4 10 1 . 1 24 . 5 . . . . . 2 1 . . . 1 . . 17 . . 4 5 . 4 3 Record 13 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . 5 . . 1 . . . . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . 2 . . . . . 4 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . . . . . 1 2 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 7 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 Disarm Traps 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 2 . . . 2 2 5 . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 Scan Component 9 | . . . 1 . . . 1 1 3 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Repair 7 | . . . 1 . . . 1 1 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 1 . 1 . . . 3 1 4 . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . 2 Terminals 11 | . . . 1 . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 2 Botnet 9 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 2 Disrupt 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 5 . 6 . . . 6 7 7 . . . . 7 . . . . . 6 . . . . 4 . . . . 3 4 4 1 6 21 Full Trace Events 14 | . . . . . . . 1 1 . . . . . 1 . . . . . 2 . . . . 3 . . . . . 1 . 1 1 3 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 1 . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . . . 4 . . 4 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 1 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Time 226 | . . . 26 . . . 26 56 52 . . . . 44 . . . . . 22 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 285 | . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 285 | . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 . . 2 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Non-combat 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 4 . . 2 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . parse_system 8 | . . . . . 4 . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . 4 . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 10 | . . . . . 3 . . . . . . . . 2 . . 2 . 2 . . . . . . . . . . . . 1 . . . Largest Group 2 | . . . . . 2 . . . . . . . . 2 . . 2 2 2 2 . . . . . . . . . . . 1 1 . . Highest-Rated Group 1204 | . . . . . 24 . . . . . . . . 62 . . 59 59 58 58 . . . . . . . . . . . 1204 1204 . . Highest-Rated Ally 1204 | . . . . . 14 . . . . . . . . 31 . . 31 31 29 29 . . . . . . . . . . . 1204 1204 . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . 2 6 3 . . . 2 . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . 2 . . . . . Ally Attacks 232 | . . . . . 24 . . . . 16 . . . 17 . . . 31 . 42 . . . . . . . . . . . 11 91 . . Total Damage 14226 | . . . . . 268 . . . . 81 . . . 249 . . . 448 . 1304 . . . . . . . . . . . 1008 10868 . . Kills 55 | . . . . . . . . . . . . . . 1 . . . . . 12 . . . . . . . . . . . 5 37 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 9 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . . 1 . 1 . 2 1 1 . 2 . 2 2 . 1 . . 2 . . . . . . . . Drone Launches 28 | . . . . . 6 . . . . 7 . . . . . . . 2 . 6 3 . . . 2 . . . . 2 . . . . . Drone Recoveries 23 | . . . . . 5 . . . . 6 . . . . . . . 1 . 6 1 . . . 2 . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 57819 | 10 916 940 2643 184 1443 498 2150 2522 2099 2155 2866 214 2069 1848 2711 2587 3039 3468 2794 3018 2072 2475 957 715 819 1790 1181 516 1437 899 1763 1346 470 269 936 Spaces Moved 24610 | 4 417 308 1148 62 547 191 675 819 737 853 1149 89 993 758 1056 1060 1228 1286 1263 992 835 920 431 395 306 696 546 188 536 277 455 683 324 415 1968 Core 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 92 . . Treads 12019 | 4 417 238 1083 62 489 191 458 819 737 853 1149 89 993 758 1056 1060 1228 335 . . . . . . . . . . . . . . . . . Legs 8968 | . . 70 65 . . . . . . . . . . . . . . 379 1263 992 835 920 431 395 306 696 546 188 536 277 455 421 193 . . Wheels 847 | . . . . . 58 . 217 . . . . . . . . . . 572 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2414 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 407 1968 Fastest Speed 24 | 160 160 160 123 240 150 240 150 240 240 240 160 240 160 160 240 240 240 160 210 195 195 189 175 175 175 173 175 174 185 185 185 50 50 32 24 Average Speed 189 | 160 160 168 171 240 231 240 225 240 240 240 235 240 191 196 240 240 240 195 210 224 199 194 182 175 175 178 202 180 185 185 189 149 95 44 29 Slowest Speed 1900 | 160 160 330 240 240 240 240 240 240 240 240 240 240 240 240 240 240 240 240 210 275 275 258 226 175 175 236 230 185 185 242 242 1900 186 64 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 5 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Exploration Rate (%) 59 | 2 66 69 57 16 66 29 45 94 24 83 94 74 94 21 97 98 86 79 97 36 95 85 54 53 8 71 72 60 74 10 47 47 12 56 56 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 12 | . 1 . . . 1 . . . . . . 1 . . . 1 2 . . . . 1 . 1 . . 1 3 . . . . . . . Known Exits Taken 15 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . . . . . 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 . . . 1 . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 45 | . . 1 . . . 1 . . . 2 6 . 3 . 4 4 2 . 4 . 2 5 . 3 . 4 3 . 1 . . . . . . Spaces Dug 244 | . . . . . . . . . . . 40 . . . 11 10 2 22 13 12 . 7 2 3 12 10 . . 9 5 . 14 1 9 62 Terrain Destroyed 1183 | . . . . . 13 8 12 26 . . 148 . 44 28 39 43 2 52 29 140 21 68 25 6 68 18 9 1 27 30 81 25 1 9 210 Melee 16 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . 9 Projectile 432 | . . . . . 13 8 12 16 . . . . 2 2 11 . . 10 29 75 21 22 8 6 33 18 9 1 20 30 51 25 . 9 1 AOE 732 | . . . . . . . . 9 . . 144 . 41 26 28 42 . 42 . 65 . 46 17 . 35 . . . 7 . 30 . . . 200 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 33206 | 6 572 663 1608 80 674 209 1148 1237 962 908 1243 90 1103 1027 1193 1090 1280 2154 1361 1549 1206 1542 561 407 469 1222 583 353 956 592 1162 930 431 481 2154 Wait 5808 | . 80 305 269 8 50 4 336 245 112 2 18 . 61 166 87 7 4 656 34 370 335 485 59 3 83 493 10 127 403 236 530 135 43 10 42 Move 24518 | 3 416 307 1147 61 546 190 674 818 736 852 1148 88 992 757 1055 1059 1225 1285 1262 991 834 919 430 394 305 695 545 187 535 276 454 675 319 401 1937 Hop 18 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 12 Pick Up 278 | . 4 7 22 . 13 . 16 17 16 5 2 . 5 13 3 2 9 33 9 16 4 28 10 2 1 1 3 5 . 8 14 2 2 4 2 Fast Attach 147 | . 1 1 10 . . . 3 6 2 2 2 . . 5 . 1 . 16 2 3 1 3 7 . 2 4 1 6 . 4 11 10 16 15 13 Attach 112 | . 1 5 3 . 3 . 11 4 4 1 1 . 2 6 2 . 1 11 3 10 1 1 . . . . . 1 . 1 6 12 5 9 8 Detach 180 | . . 1 2 . . . 1 4 . 1 1 . . 3 . . . 16 1 16 8 17 3 . 3 13 . 7 4 8 23 14 11 15 8 Swap 312 | 3 4 4 16 . 17 4 5 15 12 16 30 1 14 15 15 8 8 24 . 15 4 14 7 . 9 . 2 2 2 9 14 4 . . 19 Drop 307 | . 6 . 24 . 12 . 7 16 14 6 6 . 3 11 1 3 9 51 8 8 2 30 17 2 2 4 4 7 . 7 9 16 1 12 9 Fire 1202 | . 48 33 111 8 22 10 93 68 39 19 30 . 26 42 30 10 . 52 22 114 17 37 25 6 57 12 18 10 12 37 101 56 . 10 27 Melee 167 | . . . . . 4 . . 8 8 3 5 1 . 2 . . 23 10 . . . 8 3 . . . . 1 . 1 . . 32 2 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . 5 . 6 . . . Crush 38 | . 12 . 4 3 1 1 2 3 7 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 21 Rewire 21 | . . . . . . . . . . 1 . . . . . . . . 20 . . . . . . . . . . . . . . . . Trap 53 | . . . . . 6 . . 33 12 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Entered Mines 932 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Discovered new exit (range 7) 1181 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Found the Drone Emporium 1566 | -10/Mines | Found Prototype Device 1661 | -10/Mines | Core integrity fell below 50% 1760 | -10/Mines | Learned Materials trap positions 1794 | -10/Mines | Discovered new exit (range 10) 1820 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1860 | -10/Mines | Identified Thief Drone Bay 1863 | -10/Mines | System corruption reached 10% 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Loaded intel: 13 trap records 2252 | -9/Materials | Repaired Lgt. Treads 2769 | -9/Materials | Discovered new exit (range 13) 3026 | -9/Materials | Discovered new exit (range 15) 3261 | -9/Materials | Build established: Scavenger-Mutant 3662 | -9/Materials | Central database locked down 4510 | -9/Materials | Entered Mines 4680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4682 | -9/Mines | Discovered new exit (range 5) 4694 | -9/Mines | Entered Exiles 4759 | -9/Exiles | Met 8R-AWN 4801 | -9/Exiles | Met EX-HEX 4896 | -9/Exiles | Met EX-DEC 4957 | -9/Exiles | Learned location of Zion (-6) 4998 | -9/Exiles | Met EX-BIN 5668 | -9/Exiles | Aligned with FarCom system 5671 | -9/Exiles | Given EX-Vault access code 5728 | -9/Exiles | Opened EX-Vault 5743 | -9/Exiles | Found Field Lobotomy Kit 5798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5828 | -9/Exiles | Exiles lab attacked by MAIN.C 5914 | -9/Exiles | Warned about trapping Exiles lab 5964 | -9/Exiles | Attacked by the Exiles 5983 | -9/Exiles | Assimilated J5-HVA with FLK Orb 5990 | -9/Exiles | Assimilated ZX-C33 with FLK Orb 6028 | -9/Exiles | Found 8R-AWN's Boregun 6032 | -9/Exiles | Assimilated AM-PHS with FLK Orb 6040 | -9/Exiles | Found AS-neutralizer No. 17b 6051 | -9/Exiles | Found 8R-AWN's Boregun 6086 | -9/Exiles | Destroyed 8R-AWN 6094 | -9/Exiles | Found Exp. Targeting Computer 6110 | -9/Exiles | Discovered new exit (range 15) 6137 | -9/Exiles | Entered Mines 6460 | -8/Mines | Discovered new exit (range 4) 6635 | -8/Mines | Entered Materials 6635 | -8/Materials | Evolved 2 slots: Utility x2 6777 | -8/Materials | Discovered new exit (range 16) 7723 | -8/Materials | Lost 6 parts (1p3n2w) 7963 | -8/Materials | Build established: Mutant 8253 | -8/Materials | Repaired Lgt. Treads 8560 | -8/Materials | Build established: Scavenger-Mutant 8785 | -8/Materials | Entered Storage 9544 | -8/Storage | Build established: Hacker-Mutant 10060 | -8/Storage | Discovered new exit (range 12) 10722 | -8/Storage | Repaired Rnf. Fission Core 11307 | -8/Storage | Entered Factory 11307 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11868 | -7/Factory | Build established: Scavenger-Gunner 12103 | -7/Factory | Discovered new exit (range 15) 12152 | -7/Factory | Identified exit to Factory 13184 | -7/Factory | Repaired Lgt. Treads 13211 | -7/Factory | Repaired Lgt. Treads 13347 | -7/Factory | Discovered new exit (range 9) 13402 | -7/Factory | Identified exit to Lower Caves 13406 | -7/Factory | Entered Lower Caves 13870 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14095 | -7/Lower Caves | Spotted B-75 Beast 14378 | -7/Lower Caves | Build established: Scavenger-Gunner 14540 | -7/Lower Caves | Destroyed B-75 Beast 15069 | -7/Lower Caves | Discovered new exit (range 6) 15558 | -7/Lower Caves | Identified exit to Lower Caves 15561 | -7/Lower Caves | Entered another Lower Caves area 15594 | -7/Lower Caves | Discovered exit to Factory (range 15) 15601 | -7/Lower Caves | Learned Factory emergency access door positions 16157 | -7/Lower Caves | Build established: Gunner 16249 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18075 | -7/Lower Caves | Discovered new exit (range 15) 18093 | -7/Lower Caves | Attacked by a faux Warlord 18286 | -7/Lower Caves | Identified exit to Data Miner 18381 | -7/Lower Caves | Build established: Derelict-Gunner 18427 | -7/Lower Caves | Entered Data Miner 18427 | -7/Data Miner | Discovered new exit (range 6) 18473 | -7/Data Miner | Met Data Miner 18548 | -7/Data Miner | Learned location of Section 7 (-3) 18548 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18582 | -7/Data Miner | Received God Mode back door access code from Data Miner 18637 | -7/Data Miner | Identified exit to Proximity Caves 18641 | -7/Data Miner | Entered Proximity Caves 19564 | -6/Proximity Caves | Build established: Gunner 20153 | -6/Proximity Caves | Spotted B-75 Beast 20282 | -6/Proximity Caves | Destroyed B-75 Beast 20464 | -6/Proximity Caves | Discovered exit to Factory (range 8) 20608 | -6/Proximity Caves | Build established: Skirmisher 20710 | -6/Proximity Caves | Entered Factory 20710 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20948 | -6/Factory | Lost 3 parts (2n1u) 21246 | -6/Factory | Repaired Hvy. Missile Launcher 21350 | -6/Factory | Build established: Gunner 21584 | -6/Factory | Allied Derelicts emerged from ambush trap array 21677 | -6/Factory | Identified exit to Lower Caves 22115 | -6/Factory | Build established: Tank 22558 | -6/Factory | Entered Lower Caves 22646 | -6/Lower Caves | Build established: Skirmisher 23681 | -6/Lower Caves | Encountered a Warlord checkpoint 23719 | -6/Lower Caves | Learned Factory non-interactive machine intel 24057 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24620 | -6/Lower Caves | Discovered new exit (range 12) 24715 | -6/Lower Caves | Learned Factory security intel 25264 | -6/Lower Caves | Identified exit to Lower Caves 25269 | -6/Lower Caves | Entered another Lower Caves area 26249 | -6/Lower Caves | Discovered new exit (range 12) 27318 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 27392 | -6/Lower Caves | Discovered new exit (range 15) 27426 | -6/Lower Caves | Identified exit to Zion 27856 | -6/Lower Caves | Entered Zion 28022 | -6/Zion | Discovered new exit (range 11) 28108 | -6/Zion | Learned Factory terminal intel 28403 | -6/Zion | Build established: Gunner 28582 | -6/Zion | Given the Hacking Drone Bay 28583 | -6/Zion | Found Prototype Device 28584 | -6/Zion | Identified Hacking Drone Bay 28781 | -6/Zion | Learned location of Warlord (-5) 29078 | -6/Zion | Gained Derelict followers 30354 | -6/Zion | Discovered new exit (range 5) 30356 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30361 | -6/Zion | Identified exit to Deep Caves 30567 | -6/Zion | Found CR-A16's Pointy Stick 30657 | -6/Zion | Build established: Tank 30895 | -6/Zion | Entered Deep Caves 30895 | -6/Deep Caves | Accompanied by 2 allies 31223 | -6/Deep Caves | Build established: Gunner 31384 | -6/Deep Caves | Attacked by Z-Imprinter 31438 | -6/Deep Caves | Lost 3 allies 31440 | -6/Deep Caves | Destroyed Z-Imprinter 31461 | -6/Deep Caves | Lost 4 parts (3u1w) 31612 | -6/Deep Caves | Z-Facility disabled 31654 | -6/Deep Caves | Lost 3 parts (1n2u) 31664 | -6/Deep Caves | Found Prototype Protection 31664 | -6/Deep Caves | Identified Zio. Heavy Carapace 31704 | -6/Deep Caves | Found Prototype Protection 31704 | -6/Deep Caves | Identified Zio. Weapon Casing 31846 | -6/Deep Caves | Found Zio. Heavy Carapace 31849 | -6/Deep Caves | Found Zio. Heavy Carapace 31917 | -6/Deep Caves | Found Zio. Heavy Carapace 32285 | -6/Deep Caves | Discovered new exit (range 6) 32564 | -6/Deep Caves | Spotted AG-86447 32595 | -6/Deep Caves | Destroyed AG-86447 32603 | -6/Deep Caves | Found GOLEM Unit 32708 | -6/Deep Caves | Spotted AG-08304 32742 | -6/Deep Caves | Destroyed AG-08304 32761 | -6/Deep Caves | Found GOLEM Unit 32793 | -6/Deep Caves | Triggered Deep Caves wall 32793 | -6/Deep Caves | Spotted AS-23349 32797 | -6/Deep Caves | Destroyed AS-23349 32797 | -6/Deep Caves | Exposed GOLEM chamber 32800 | -6/Deep Caves | Spotted AS-65757 32800 | -6/Deep Caves | Destroyed AS-65757 33334 | -6/Deep Caves | Build established: Golem 33627 | -6/Deep Caves | Found Deploy-a-Sentry 33657 | -6/Deep Caves | Found GOLEM Unit 33722 | -6/Deep Caves | Found GOLEM Unit 33736 | -6/Deep Caves | Found GOLEM Unit 34002 | -6/Deep Caves | Build established: Tank 34008 | -6/Deep Caves | Found Zio. Heavy Carapace 34354 | -6/Deep Caves | Build established: Gunner 34363 | -6/Deep Caves | Entered Proximity Caves 34427 | -5/Proximity Caves | Found Alien Artifact 34427 | -5/Proximity Caves | Identified Core Expander 34427 | -5/Proximity Caves | Installed Core Expander, added new Power slot 35366 | -5/Proximity Caves | Discovered new exit (range 14) 35771 | -5/Proximity Caves | Learned Factory terminal intel 36053 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 37157 | -5/Proximity Caves | Entered Factory 37157 | -5/Factory | Accompanied by 2 allies 37157 | -5/Factory | Evolved 2 slots: Utility x2 37159 | -5/Factory | Loaded intel: 237 non-interactive machine locations 37160 | -5/Factory | Loaded intel: 26 terminal locations 37422 | -5/Factory | Build established: Golem 38225 | -5/Factory | Discovered new exit (range 13) 38257 | -5/Factory | Identified exit to Factory 38465 | -5/Factory | Repaired Imp. Medium Armor Plating 38906 | -5/Factory | DAS Turret deployed 38957 | -5/Factory | First assault squad dispatched 39278 | -5/Factory | Discovered exit to Factory (range 15) 39848 | -5/Factory | Destroyed 7 combat bots 40034 | -5/Factory | Identified exit to Upper Caves 40175 | -5/Factory | Entered Upper Caves 40419 | -5/Upper Caves | Learned Factory security intel 41053 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41715 | -5/Upper Caves | Discovered new exit (range 25) 41743 | -5/Upper Caves | Learned Factory interactive machine intel 41963 | -5/Upper Caves | Found Alien Artifact 42245 | -5/Upper Caves | Identified exit to Upper Caves 42247 | -5/Upper Caves | Entered another Upper Caves area 42276 | -5/Upper Caves | Discovered exit to Factory (range 12) 42354 | -5/Upper Caves | Ambushed by wild Derelicts 42556 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 43058 | -5/Upper Caves | Spotted B-75 Beast 43106 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 43106 | -5/Upper Caves | Destroyed B-75 Beast 43700 | -5/Upper Caves | Identified exit to Warlord 44722 | -5/Upper Caves | Entered Warlord 45140 | -5/Warlord | Met Warlord 45165 | -5/Warlord | Warlord's base attacked by MAIN.C 45196 | -5/Warlord | Opened Warlord's prototype stash 45204 | -5/Warlord | Found Prototype Reactor 45230 | -5/Warlord | Found System Mapper 45236 | -5/Warlord | Found Exp. Core Analyzer 45240 | -5/Warlord | Found System Purifier 45515 | -5/Warlord | Warlord forces counterattacked 45563 | -5/Warlord | Spotted Striker 45575 | -5/Warlord | Destroyed Striker 45590 | -5/Warlord | P-70 Sage assimilated allied HX-TF3(g) 45592 | -5/Warlord | Spotted Executioner 45620 | -5/Warlord | Spotted Executioner 45642 | -5/Warlord | Destroyed Executioner 45658 | -5/Warlord | Discovered new exit (range 14) 45679 | -5/Warlord | Entered Proximity Caves 45706 | -4/Proximity Caves | Lost 19 allies 45714 | -4/Proximity Caves | Learned location of Testing (-2) 46027 | -4/Proximity Caves | Spotted B-86 Titan 46049 | -4/Proximity Caves | Destroyed B-86 Titan 46233 | -4/Proximity Caves | Discovered exit to Factory (range 15) 46394 | -4/Proximity Caves | Entered Factory 46394 | -4/Factory | Evolved 2 slots: Utility x2 46395 | -4/Factory | Identified exit to Extension 46397 | -4/Factory | Loaded intel: 54 interactive machine locations 46398 | -4/Factory | Loaded intel: 28 terminal locations 46984 | -4/Factory | Discovered new exit (range 15) 47096 | -4/Factory | Identified exit to Upper Caves 47096 | -4/Factory | Identified exit to Armory 47213 | -4/Factory | Entered Upper Caves 47214 | -4/Upper Caves | Encountered a Warlord checkpoint 48096 | -4/Upper Caves | Discovered new exit (range 11) 49003 | -4/Upper Caves | Entered another Upper Caves area 49164 | -4/Upper Caves | Learned location of Armory (-4) 49766 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 49803 | -4/Upper Caves | Discovered new exit (range 15) 50057 | -4/Upper Caves | Learned Research interactive machine intel 50184 | -4/Upper Caves | Entered Zhirov 50184 | -4/Zhirov | Discovered new exit (range 3) 50216 | -4/Zhirov | Met Zhirov 50254 | -4/Zhirov | Learned location of Quarantine (-3) 50254 | -4/Zhirov | Learned location of Command (-1) 50265 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 50295 | -4/Zhirov | Found Alien Artifact 50295 | -4/Zhirov | Identified Integrated Dissipator 50295 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 50454 | -4/Zhirov | Found Alien Artifact 50679 | -4/Zhirov | Cloak Generator disabled 50679 | -4/Zhirov | Attacked by Zhirov 50700 | -4/Zhirov | Entered Proximity Caves 50953 | -3/Proximity Caves | Spotter reported a threat 51236 | -3/Proximity Caves | Discovered new exit (range 5) 52137 | -3/Proximity Caves | Entered Research 52137 | -3/Research | Evolved 2 slots: Utility x2 52138 | -3/Research | Loaded intel: 45 interactive machine locations 52282 | -3/Research | Discovered new exit (range 15) 52452 | -3/Research | Identified exit to Research 52637 | -3/Research | First assault squad dispatched 52757 | -3/Research | Spotted B-90 Cyclops 52800 | -3/Research | Discovered new exit (range 10) 52809 | -3/Research | Destroyed B-90 Cyclops 53036 | -3/Research | Entered Quarantine 53085 | -3/Quarantine | Identified Vortex Chain Reactor 53085 | -3/Quarantine | Found Prototype Processor 53097 | -3/Quarantine | Identified Spectral Analyzer 53157 | -3/Quarantine | Found Alien Artifact 53278 | -3/Quarantine | Spotted Alpha 7 53308 | -3/Quarantine | Scanned by Researcher 53341 | -3/Quarantine | Found Alien Artifact 53365 | -3/Quarantine | Found Alien Artifact 53466 | -3/Quarantine | Identified Core Reset Matrix 53466 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 53466 | -3/Quarantine | Identified Transdimensional Reconstructor 53466 | -3/Quarantine | Identified Dimensional Node Initializer 53466 | -3/Quarantine | Used Core Reset Matrix 53470 | -3/Quarantine | Detected hypermatrix surge 53470 | -3/Quarantine | Sensed 15 artifacts in vicinity 53473 | -3/Quarantine | Found Terrabomb 53513 | -3/Quarantine | Used Terrabomb 53517 | -3/Quarantine | Met incapacitated Sigix Warrior 53517 | -3/Quarantine | Lockdown squad dispatched 53523 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 53526 | -3/Quarantine | Unlocked Sigix quarantine chamber 53562 | -3/Quarantine | Spotted Lightning 53565 | -3/Quarantine | Spotted Lightning 53566 | -3/Quarantine | Spotted Lightning 53595 | -3/Quarantine | Destroyed Lightning 53601 | -3/Quarantine | Destroyed Lightning 53607 | -3/Quarantine | Destroyed Lightning 53667 | -3/Quarantine | Found Terrabomb 53837 | -3/Quarantine | Lost 3 parts (1p2u) 53866 | -3/Quarantine | Build established: Alien-Golem 53947 | -3/Quarantine | Warped through subspace 54106 | -3/Quarantine | Cryocooling Duct disabled 54121 | -3/Quarantine | Ambient heat levels rising (+20) 54121 | -3/Quarantine | Non-combat units ordered to evacuate 54261 | -3/Quarantine | Spotted Fortress 54263 | -3/Quarantine | Warped through subspace 54325 | -3/Quarantine | Discovered new exit (range 5) 54799 | -3/Quarantine | Entered Section 7 54800 | -3/Section 7 | Sensed 18 artifacts in vicinity 54831 | -3/Section 7 | Found Integrated Mediator 54831 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 55161 | -3/Section 7 | Core integrity fell below 50% 55191 | -3/Section 7 | Lost 6 parts (2n2u2w) 55250 | -3/Section 7 | Found Spacefold Activator 55550 | -3/Section 7 | Initialized slip node 55721 | -3/Section 7 | Spotted B-99 Colossus 55843 | -3/Section 7 | Found Integrated Reactor 55843 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55873 | -3/Section 7 | Lost 16 parts (2p3n8u3w) 55883 | -3/Section 7 | Found Integrated Reactor 55883 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55942 | -3/Section 7 | Found Integrated Reactor 55942 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 56045 | -3/Section 7 | Activated Sigix Exoskeleton 56045 | -3/Section 7 | Received instructions from Sigix Warrior 56045 | -3/Section 7 | Warped through subspace to slip node 56046 | -3/Section 7 | Core integrity fell below 20% 56097 | -3/Section 7 | Build established: Alien-Mutant 56101 | -3/Section 7 | Used Terrabomb 56115 | -3/Section 7 | Discovered exit to Research (range 16) 56124 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 56142 | -3/Section 7 | Spotted Alpha 7 56143 | -3/Section 7 | Spotted Alpha 7 56145 | -3/Section 7 | Entered Research 56145 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 56145 | -2/Research | Warlord forces began assault on 0b10 56145 | -2/Research | Evolved 2 slots: Propulsion x2 56207 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 56241 | -2/Research | Lost 3 allies 56255 | -2/Research | Research machine network offline 56280 | -2/Research | Sigix Exoskeleton integrity reduced to 40% 56323 | -2/Research | Warlord destroyed during the assault 56390 | -2/Research | Sigix Exoskeleton integrity reduced to 20% 56394 | -2/Research | Borebot progress halted 56441 | -2/Research | Spotted Striker 56450 | -2/Research | Destroyed Striker 56453 | -2/Research | Spotted Striker 56458 | -2/Research | Lost 5 allies 56462 | -2/Research | Spotted Executioner 56486 | -2/Research | Allies destroyed Striker 56573 | -2/Research | Spotted Striker 56610 | -2/Research | Discovered new exit (range 5) 56613 | -2/Research | Lost 9 parts (1p5n2u1w) 56615 | -2/Research | Entered Testing 56631 | -2/Testing | Found Prototype Protection 56631 | -2/Testing | Identified Lgt. Regenerative Plating 56634 | -2/Testing | Found Prototype Protection 56634 | -2/Testing | Identified Med. Regenerative Plating 56636 | -2/Testing | Found Lgt. Regenerative Plating 56638 | -2/Testing | Found Prototype Protection 56668 | -2/Testing | Found Prototype Energy Cannon 56668 | -2/Testing | Identified Cld. Nova Cannon 56717 | -2/Testing | Found Prototype Ballistic Cannon 56717 | -2/Testing | Identified Omega Cannon 56751 | -2/Testing | Spotted Striker 56751 | -2/Testing | Spotted Striker 56761 | -2/Testing | Identified SHELL Armor 56765 | -2/Testing | Found Prototype Launcher 56767 | -2/Testing | Identified Hellfire Missile Launcher 56778 | -2/Testing | Protovariant out of control (PP-U9LJVLLZ8N) 56778 | -2/Testing | Unleashed a protovariant (PP-U9LJVLLZ8N) 56797 | -2/Testing | High security lockdown imminent 56877 | -2/Testing | High security lockdown engaged 56881 | -2/Testing | Discovered new exit (range 10) 56884 | -2/Testing | Entered Access 56884 | -1/Access | Evolved 2 slots: Propulsion x2 56932 | -1/Access | Spotted B-99 Colossus 56938 | -1/Access | Destroyed B-99 Colossus 57118 | -1/Access | Found Unknown Piercing Weapon 57118 | -1/Access | Identified Enh. Force Lance 57134 | -1/Access | First assault squad dispatched 57167 | -1/Access | Build established: Alien-Sprinter 57383 | -1/Access | Spotted B-99 Colossus 57433 | -1/Access | Destroyed B-99 Colossus 57517 | -1/Access | Discovered new exit (range 5) 57542 | -1/Access | Spotted B-99 Colossus 57542 | -1/Access | Spotted B-99 Colossus 57543 | -1/Access | Destroyed B-99 Colossus 57547 | -1/Access | Destroyed B-99 Colossus 57597 | -1/Access | High security lockdown imminent 57658 | -1/Access | Destroyed 18 combat bots 57677 | -1/Access | High security lockdown engaged 57784 | -1/Access | Destroyed 12 combat bots 57819 | -1/Access | Identified exit to Surface 57820 | *** | Heading to fleet! Last Messages --------------- 57792_ Powered Hammer follow-up attack on A-15 Conveyor. 57792_ A-15 Conveyor suffers critical hit (Smash). 57792_ Destroyed Med. Treads. 57792_ Destroyed Unknown Device. 57792_ A-15 Conveyor system corrupted by crushing effect. 57792_ A-15 Conveyor knocked back. 57793_ A-15 Conveyor system terminally corrupted. 57793_ Unknown Processor fried. 57793_ Unknown Engine fried. 57793_ K-01 Serf collects debris. 57796_ Acquired 42 matter. 57796_ K-01 Serf collects debris. 57797_ ALERT: Assault forces dispatched. 57797_ W-44 Eye destroyed. 57800_ Powered Hammer follow-up attack on W-44 Eye. 57800_ K-01 Serf collects debris. 57807_ Slug penetrates Wall. 57812_ Y-72 Warden destroyed. 57819_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????######?# ### #######? | | ?????????????????????## ## #? | | ????????????????????## # # #? | | ????????????????????# ""# | | ????????????????????# # # | | ????????????????????# # % ="%" "# | | ????????????????????# =# [ # | | ????????????????????# # %[% #####! | | ????????????????????# =%[# #????# | | ???????????????????## =[ ##???# | | ???????????????????# [% #???# | | ???????????????????# #???# | | ???????????????????# ! !! #???# ### | | ???????????????????#!!= !!!*#???#### # # ###?? | | ???????????????????#[%![ !!%!=#??????####### ##??? | | ???????????????????#!=] [%*#????????????###???? | | ???????????????????# #??????????????????? | | ???????????????????#""""""""%"#??????????????????? | | ?????????????????????????"" ""???????????????????? | | ?????????????????????????" ""????????????????????? | | ???????????????????#""""""" ""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """" % #??????????????????? | | ???????????????????# " #??????????????????? | | ???????????????????# " "" #??????????????????? | | ???????????????????# " "@ %%#??????????????????? | | ???????????????????# " #??????????????????? | | ???????????????????# " "" % #??????????????????? | | ???????????????????# ! #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""" """"""""??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ??????######???????#"" #??????????????????? | | #####!!! #########"" #########??????????? | | %=!%! ! [% ???? | | !!! [%* %[| [ ???? | | ####### ################################??????? | | ??######+#######?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# =#?????????????????????????????????? | | ??# " #########?????????????????????????? | | ??# """ + ??????????????????? | | ??# """ #########?????????????????????????? | | ??# " #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 89 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Corruption Block 30 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 83 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Power Amplifier | -2/Testing | Archive Thermal Defense Suite | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Exp. Armor Integrity Analyzer | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -3/Section 7 | Archive A-15 Conveyor | -2/Testing | Archive S-43 Plague | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Terrabomb High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Mediator Dimensional Node Initializer Spacefold Activator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed StorageLongswordDetonator Manual? 0 Play Time 04:35:57 Cumulative 1519.8 hours Start 2024.04.11 @ 02:14:23 End 2024.04.13 @ 01:19:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1052 Rogue 1048 Adventurer 4 Explorer 0 Win Type 2 Total 190 Types 139/11/14/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c12da56f-93b2-4699-94e9-39ae302cc7e6