Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 11:06:54 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (465) 465 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 302/550 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (202) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) Large Storage Unit Large Storage Unit Weapon (2) Advanced Assault Cannon Advanced Assault Cannon Inventory (16) Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array Gatling Laser Gatling Laser Light Assault Rifle Light Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ Power Light Ion Engine Propulsion Wheel Wheel Utility Large Storage Unit Large Storage Unit Light Armor Plating Weapon Assault Rifle Advanced Assault Cannon Inventory Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array Gatling Laser Gatling Laser Light Assault Rifle Light Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 22 | 6 5 3 5 3 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 3 1 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 3 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 . 1 Device 1 | . . 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 6 | 1 1 . 2 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 1 5 5 Power 1 | . . . . 1 Propulsion 5 | . 1 . 2 2 Utility 2 | . . 1 . 1 Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . 1 1 3 5 Average Slot Usage (%) 74 | . 98 91 66 57 Engine 11 | . 14 11 11 8 Wheel 19 | . 28 22 17 14 Storage 20 | . 16 22 22 18 Protection 3 | . 10 10 . 3 Energy Gun 6 | . 14 11 4 . Ballistic Gun 11 | . 13 11 11 8 Naked Turns . | . . . . . Heaviest Build 47 | 8 38 47 40 47 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 12 | 1 1 1 12 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 13 | 5 8 16 16 16 Most Carried 16 | 5 6 6 12 16 Average Carried 8 | 3 5 5 9 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 14 | 5 6 6 11 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 552 | 260 64 110 89 29 Remotely . | . . . . . Salvage Created 784 | 104 235 143 248 54 Parts 50 | 6 15 8 18 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 6 3 7 1 Guns 16 | . 6 3 7 . Cannons 1 | . . . . 1 Classes Destroyed 7 | 2 2 1 2 . Worker 1 | . . . 1 . Tunneler 2 | 2 . . . . Recycler 4 | 1 1 . 2 . Swarmer 9 | . 3 . 6 . Grunt 5 | . 3 2 . . Sentry 2 | . . 1 . 1 Demolisher 1 | . . . 1 . Best Kill Streak 7 | 2 7 2 4 1 Combat Bots Only 6 | . 6 2 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1697 | . 259 273 360 805 Core 450 | . 28 70 104 248 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 88 . 56 . Volleys Fired 95 | 28 23 10 21 13 Largest 2 | 1 2 2 2 2 Hottest 96 | 40 60 60 60 96 Shots Fired 151 | 28 46 19 33 25 Gun 135 | 28 46 19 33 9 Cannon 16 | . . . . 16 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | . 23 10 21 25 Thermal 72 | 28 23 9 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 7 10 17 5 8 Robot Miss Streak 4 | 2 3 1 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 108 | 20 30 17 21 20 Core Hits 40 | 4 12 7 12 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1382 | 224 377 200 245 336 Guns 1141 | 224 377 200 245 95 Cannons 241 | . . . . 241 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 768 | . 166 101 165 336 Thermal 614 | 224 211 99 80 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . 126 39 . 202 Average Temperature 61 | . 55 23 . 109 Received Heat Transfer 519 | . 54 114 81 270 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1375 | 500 475 225 175 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 195 | 15 169 195 192 63 Average Influence 73 | 6 108 125 71 29 Maximum Alert Level . | . . . . . Low Security (%) 100 | . . . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 12 6 10 10 Peak Tracking Total 8 | . 4 3 3 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 2 1 . Successful . | . . . . . Failed 3 | . . 2 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . 2 1 . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1276 | 134 194 145 714 89 Spaces Moved 940 | 75 120 76 625 44 Core 16 | 13 . . 3 . Treads . | . . . . . Legs . | . . . . . Wheels 924 | 62 120 76 622 44 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 90 90 Average Speed 98 | 82 90 100 102 91 Slowest Speed 650 | 100 100 100 650 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 32 13 99 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1137 | 118 160 126 664 69 Wait 39 | . 1 34 3 1 Move 936 | 74 119 75 624 44 Hop . | . . . . . Pick Up 37 | 10 8 2 10 7 Fast Attach . | . . . . . Attach 17 | 5 3 2 4 3 Detach 1 | . . 1 . . Swap 5 | 1 2 1 1 . Drop 7 | . 4 1 1 1 Fire 95 | 28 23 10 21 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 455 | -9/Materials | Discovered new exit (range 14) 474 | -9/Materials | Entered Mines 568 | -9/Mines | Assembled infested the area 806 | -9/Mines | Lost 3 parts (2n1w) 835 | -9/Mines | Discovered new exit (range 7) 869 | -9/Mines | Learned Materials terminal intel 1025 | -9/Mines | Discovered new exit (range 5) 1188 | -9/Mines | Entered Materials 1188 | -8/Materials | Evolved 2 slots: Propulsion x2 1189 | -8/Materials | Loaded intel: 12 terminal locations 1277 | -8/Materials | Self-destructed Last Messages --------------- 01257_ U-05 Engineer builds a Wall. 01257_ R-06 Scavenger collects Beam Rifle. 01258_ Penetrated by Slug. 01260_ U-05 Engineer builds a Wall. 01260_ R-06 Scavenger collects Heat Sink. 01261_ Penetrated by Slug. 01264_ Lgt. Armor Plating destroyed. 01265_ Penetrated by Slug. 01265_ Assault Rifle destroyed. 01265_ Lgt. Ion Engine destroyed. 01266_ U-05 Engineer builds a Wall. 01268_ Penetrated by Slug. 01272_ C-30 ARC bursts open, deploying its payload. 01272_ G-50 Soldier unfolds itself. 01272_ G-47 Trooper unfolds itself. 01273_ U-05 Engineer builds a Wall. 01274_ Penetrated by Slug. 01274_ G-50 Soldier knocked back. 01275_ U-05 Engineer builds a Wall. 01277_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ???????????????? #????????????????????????????? | | ?????????#####?""" #????????????????????????????? | | ?????????# #?""" #????????????????????????????? | | ?????????# # """ #????????????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# + ]#????????????????????????????? | | ?????????# ########????????????????????????????? | | ?????????# #####???????????????????????????????? | | ?????????# #???##??????????????????????????? | | ########## #??########?????????????????????? | | [[#??# !! #?????????????????????? | | [#??#""u!! #?????????????????????? | | !!#??#"T ##????????????????????? | | !! [[ !!#??#"h %#????????????????????? | | !! [| #####?## ##????????????????????? | | !! [| ##????## u u@ #?????????????????????? | | ##########g##### #?????????????? | | g #?????????T???? | | ######### g " ??????????? | | ????????# "%" ??????????? | | ????????# ###+######+###### ???????????? | | ????????##### #?????????????????!/ "???????????? | | ????????????# #??????????????????? "????????????? | | ????????????# #?????????????????????"????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????? #????????????????""????????????????? | | ????????????? ?????????????????"T????????????????? | | ????????????? ?????????????????""????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDisruptorStreamer Manual? 0 Play Time 00:10:30 Cumulative 157.3 hours Start 2019.11.07 @ 21:08:22 End 2019.11.08 @ 11:06:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 38 Gallery% 65 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f6a8dd3-845f-4813-b496-946aaef4ba29