Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 15:35:10 // Winter2019/RPGLIKE Player: TheEpicPerson Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (611) 3055 Value Destroyed (26176) 26176 Prototype IDs (84) 1680 Alien Tech Used (5) 1000 Bonus (16434) 16434 TOTAL SCORE: 58245 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5320 Follower Combat Kills 195 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -181 Cogmind --------- Core Integrity 275/1600 Matter 300/300 Energy 633/700 System Corruption 0% Temperature Warm (147) Movement Walking (105) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg Potential Leg Potential Leg > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Advanced Particle Charger Improved Weapon Cycler Centrium Medium Armor Plating Light Regenerative Plating Advanced Hacking Suite Quantum Router > --- WEAPON (5) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Advanced Hacking Suite Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Improved Weapon Cycler Centrium Medium Armor Plating Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Hacking Suite Transdimensional Reconstructor Core Reset Matrix Warp Cannon Guided Remote Datajack [Rating: 164] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Armored Medium Treads Leg Potential Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Improved Matter Compressor Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 16 | 1 2 . 1 . . 1 1 . . . 4 . . . 2 1 . . . . . 1 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 9 | 1 1 . . . . 1 1 . . . 2 . . . 1 1 . . . . . 1 . . . . . Weapon 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 268 | 1 11 9 4 2 1 26 11 13 1 . 15 5 . 2 1 35 . 32 . 6 8 1 18 33 15 9 9 Power 19 | . 1 1 . . 1 1 . . . . . . . . . 6 . . . . . . . 7 . . 2 Engine 6 | . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . 2 Propulsion 37 | . 4 . 2 . . 8 . . . . . 2 . . . 2 . 4 . 3 . . 4 3 . 5 . Treads 6 | . . . . . . 1 . . . . . 1 . . . 1 . 1 . 1 . . . . . 1 . Leg 22 | . . . 2 . . 5 . . . . . 1 . . . 1 . 2 . 2 . . 3 3 . 3 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Flight 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 125 | . 3 2 1 1 . 11 7 4 1 . 8 3 . . 1 21 . 21 . 1 3 1 8 13 6 3 6 Device 56 | . 1 . . . . 9 6 1 . . 2 1 . . 1 8 . 9 . . 2 . 4 7 1 1 3 Storage 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 14 | . 2 2 . 1 . 1 . . 1 . 1 . . . . 2 . 1 . . . . . 1 . . 2 Hackware 7 | . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . 1 . . 1 . . Protection 46 | . . . . . . . 1 3 . . 3 2 . . . 10 . 10 . 1 . . 4 5 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 1 3 6 1 1 . 6 4 9 . . 7 . . 2 . 6 . 7 . 2 5 . 6 10 9 1 1 Energy Gun 6 | . . 2 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Energy Cannon 58 | . . . . 1 . 4 3 5 . . 6 . . 1 . 6 . 6 . 1 4 . 6 6 8 . 1 Ballistic Gun 6 | 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Cannon 5 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . 5 1 2 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 76 99 74 87 100 99 98 99 100 100 99 100 100 100 93 95 100 99 100 99 79 99 96 99 75 95 94 Engine 4 | . 19 14 12 12 2 . . . . . . . . . . 6 11 11 11 11 11 11 10 3 . . . Core 3 | . . . . . 9 11 10 10 10 10 7 7 7 7 6 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 9 9 Leg 15 | . . . 15 25 25 21 20 20 20 20 15 14 14 14 12 11 11 10 11 10 11 11 13 19 19 18 19 Device 13 | . 9 4 . . . 12 20 25 25 20 15 14 14 14 15 17 11 11 11 11 10 11 10 14 14 9 10 Processor 17 | . 9 37 29 29 37 30 20 14 14 20 18 14 14 14 12 13 17 17 17 17 17 16 15 15 14 14 14 Hackware 8 | . . . . . . . . . . . 11 14 14 14 12 11 11 11 11 11 11 13 15 10 9 14 11 Protection 7 | . . . . . . . 3 9 10 10 7 7 7 7 6 5 11 10 11 11 11 11 10 10 6 9 9 Energy Gun 1 | . . 15 12 12 12 4 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . 7 12 17 20 20 20 20 19 28 28 27 25 21 23 22 23 23 1 22 20 19 1 19 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 7 11 15 12 16 16 38 45 46 46 43 59 59 59 59 62 70 69 69 69 69 71 71 78 111 101 99 114 Greatest Support 130 | 13 14 14 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70 70 80 70 70 118 130 130 130 130 Greatest Overweight (x) 2 | 2 . 1 . . . 1 . . . . . 1 . . . 1 . 1 . 1 1 1 1 1 . 1 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 5 | . 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 2 2 1 1 1 3 4 4 3 3 3 4 2 3 3 4 5 4 4 4 3 4 3 5 4 Final Capacity 5 | 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 2 2 2 2 4 4 4 3 4 4 4 3 4 4 5 5 5 5 4 2 4 5 5 2 Class Distribution -------------------- 63% | Wizard-Gunner 22% | Hacker-Mutant 7% | Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Wizard-Gunner | -6/Factory Wizard-Gunner | -6/Lower Caves Wizard-Gunner | -6/Lower Caves Wizard-Gunner | -6/Data Miner Wizard-Gunner | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Extension Wizard-Gunner | -4/Factory Wizard-Gunner | -4/Upper Caves Wizard-Gunner | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Gunner | -3/Proximity Caves Wizard-Gunner | -3/Research Wizard-Gunner | -3/Armory Wizard-Mutant | -3/Lab Wizard-Gunner | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 3838 | 200 340 492 10 50 10 122 258 158 9 14 110 90 . . 35 350 10 245 102 60 . 121 176 393 . 357 126 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29221 | . 386 571 . 146 356 122 1768 1943 351 . 1121 124 125 . 479 5033 1727 1495 278 442 . 206 1942 2600 . 1320 6686 Parts 1299 | . 31 43 . 13 21 4 91 108 21 . 61 6 3 . 27 196 69 56 25 19 . 20 64 86 . 65 270 Haulers Intercepted 20 | . . . . . . 1 4 3 . . 2 . . . . 3 . . . . . . 2 . . 1 4 Recyclers Shooed 6 | . 1 . . . 1 . . 1 . . 1 . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . 21 . . 6 2 . 27 . . . 32 19 . 20 . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 424 | . 9 11 . 4 4 1 26 31 9 . 17 7 3 . 17 60 21 22 12 10 . 9 22 45 . 19 65 Guns 16 | . 9 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Cannons 342 | . . 3 . 2 . 1 24 28 9 . 16 7 2 . 15 50 20 14 12 8 . 8 19 33 . 14 57 AOE 13 | . . 7 . . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . Classes Destroyed 24 | . 6 3 . . 1 2 2 2 . . . . 1 . . 2 2 . . . . 1 . 1 . . 1 Worker 40 | . . 4 . 1 1 . 3 8 . . 3 . . . . 10 . 2 . . . . 1 . . 2 5 Builder 35 | . 1 3 . . . . 4 5 . . 1 . . . . 7 3 1 . . . . 1 . . 1 8 Tunneler 11 | . . 6 . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . Hauler 20 | . . . . . . 1 4 3 . . 2 . . . . 3 . . . . . . 2 . . 1 4 Recycler 34 | . 2 5 . . 2 . 1 4 . . 1 . . . . 10 5 1 . . . . . . . 1 2 Carrier 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Mechanic 6 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 3 Operator 10 | . 1 . . . . . 2 . . . 2 . . . . 2 . 2 . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 43 | . 2 . . . 1 . 4 2 . . 3 . . . . 6 1 5 . . . . 2 . . 5 12 Swarmer 93 | . 7 3 . 4 . . 2 7 . . 4 3 3 . 13 10 2 9 8 5 . 4 4 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 156 | . 2 3 . . 1 . 17 14 7 . 7 4 . . 3 27 10 3 4 1 . . 7 29 . . 17 Brawler 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 Duelist 17 | . . . . . . . 1 2 1 . 1 . . . . 3 . . . . . . . 6 . . 3 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 42 | . . . . . 3 . 5 4 1 . 3 . . . 1 4 1 4 . 1 . . 3 2 . 3 7 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Hunter 34 | . . . . . . . . 1 . . . . . . . 9 2 2 . 2 . 2 2 . . 5 9 Programmer 57 | . . . . . . 1 . 2 . . 2 . . . . 5 5 4 . 1 . . 6 5 . 6 20 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | . 4 6 . 5 4 1 9 12 8 . 8 4 3 . 5 15 13 8 5 5 . 4 7 4 . 6 12 Combat Bots Only 12 | . 2 5 . 4 2 1 6 7 8 . 4 4 3 . 5 12 7 6 5 5 . 4 6 4 . 5 9 Max Kills in Single Turn 7 | . 1 2 . 1 1 1 2 2 2 . 2 1 1 . 1 2 2 7 2 1 . 2 2 2 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1270 | . 53 40 . 8 4 35 34 119 12 . 46 11 9 . 32 160 29 45 22 31 . 29 51 158 . 77 265 Missed 477 | . 18 16 . 1 . 28 9 52 4 . 17 3 3 . 14 53 13 21 11 11 . 12 15 51 . 27 98 Damage Taken 14444 | . 298 326 . 56 60 143 401 849 145 . 501 115 91 . 280 1820 310 439 176 291 . 320 827 2307 . 1079 3610 Core 10183 | . 246 274 . 42 50 110 334 548 99 . 341 79 40 . 233 1341 204 312 111 200 . 214 570 1675 . 732 2428 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 8754 | . 145 183 . 42 38 110 204 490 99 . 270 79 40 . 162 1093 144 312 92 171 . 173 491 1375 . 714 2327 Ignored by Resistances 1465 | . . . . . . . . 38 9 . 26 8 6 . 20 240 39 36 27 37 . 45 56 283 . 122 473 Regen/Repaired (Parts) 714 | . . . . . . . . 102 . . . . . . . . 20 17 17 13 . 40 99 84 31 65 226 Core Remaining (%) 81 | 100 . . . 82 . . 100 . . 100 . . . . 100 . 100 . . . . 100 . . 38 81 17 Volleys Fired 1032 | . 85 50 . 12 12 44 63 94 13 . 52 9 4 1 17 138 37 38 14 15 3 14 51 71 3 38 154 Largest 4 | . 1 2 . 2 2 2 2 2 2 . 3 4 4 1 4 4 4 4 4 4 1 4 4 4 1 4 4 Hottest 480 | . 20 131 . 143 143 188 188 188 188 . 223 258 258 5 258 258 258 258 258 258 7 265 435 480 120 480 480 Shots Fired 3088 | . 85 92 . 18 24 88 126 188 26 . 127 36 16 1 68 482 146 152 56 62 3 56 189 276 3 152 616 Gun 182 | . 85 50 . 12 12 23 . . . . . . . . . . . . . . . . . . . . . Cannon 2894 | . . 34 . 6 12 65 126 188 26 . 127 36 16 . 68 482 146 152 56 62 . 56 189 276 3 152 616 Launcher 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Kinetic 136 | . 85 51 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2940 | . . 33 . 18 24 88 126 188 26 . 127 36 16 . 68 482 146 152 56 62 . 56 189 276 3 152 616 Explosive 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | . 8 18 . 4 12 24 36 26 45 . 56 17 14 15 42 64 39 45 58 52 55 56 44 55 . 28 72 Robot Miss Streak 4 | . 4 3 . 3 1 1 1 2 . . 1 1 . . . 2 1 1 2 . . 1 1 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1891 | . 46 57 . 10 18 34 92 149 19 . 75 21 8 1 27 322 80 93 32 33 3 38 110 179 . 88 356 Core Hits 781 | . 21 40 . 7 10 8 40 60 12 . 35 11 4 . 16 140 39 41 16 11 . 12 37 72 . 26 123 Critical Kills 49 | . 1 . . . . . 2 1 . . 2 . 1 . 2 8 1 3 . 2 . 1 1 11 . 5 8 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 1 2 . 2 . . 2 1 . . 2 . 1 . 2 8 1 3 . 2 . 1 1 11 . 5 8 Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 48 | . . . . . . . 2 1 . . 2 . 1 . 2 8 1 3 . 2 . 1 1 11 . 5 8 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84156 | . 603 1327 . 209 395 884 3224 5423 563 . 2920 718 234 . 1047 12923 3731 5100 1327 1291 . 1605 5093 10548 . 5086 19905 Guns 1734 | . 603 497 . 149 233 252 . . . . . . . . . . . . . . . . . . . . . Cannons 79855 | . . 405 . 60 162 632 3224 5247 563 . 2606 718 234 . 1047 12923 3694 3970 1327 1291 . 1605 5084 10072 . 5086 19905 Explosions 2558 | . . 425 . . . . . 176 . . 314 . . . . . 37 1130 . . . . . 476 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Kinetic 1133 | . 603 530 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 81623 | . . 372 . 209 395 884 3224 5247 563 . 2606 718 234 . 1047 12923 3731 5100 1327 1291 . 1605 5084 10072 . 5086 19905 Explosive 1391 | . . 425 . . . . . 176 . . 314 . . . . . . . . . . . . 476 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 2 2 2 . . . . . . 1 1 1 1 1 1 3 6 6 1 5 Average Corruption 2 | . . . . . . . 4 1 2 2 . . . . . . 1 1 1 1 1 1 1 4 6 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . 5 18 5 1 . . . . . . 4 1 4 5 1 2 5 28 31 3 7 Message Errors 32 | . . . . . . . 1 4 2 1 . . . . . . 1 1 . . 1 1 2 6 9 1 2 Matter Fused 30 | . . . . . . . 1 3 2 . . . . . . . 2 . 3 . . . . 7 10 . 2 Heat Flow Errors 18 | . . . . . . . 1 3 . . . . . . . . . . 1 2 . . 1 5 4 1 . Energy Discharges 11 | . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . 2 4 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 3 1 1 1 Data Loss (major) 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 2 . . Misfires 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4079 | . . 45 . . . 128 204 146 22 . 221 . 5 . 24 491 213 444 20 60 . 61 285 370 . 263 1077 Projectiles 3711 | . . . . . . 128 204 146 22 . 215 . 5 . 24 491 213 127 20 60 . 61 285 370 . 263 1077 Explosions 368 | . . 45 . . . . . . . . 6 . . . . . . 317 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . . . . 18 . . . . . . . . . . . . 133 . . . Shots 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 617 | . 1 292 . 60 62 180 194 223 193 . 145 67 116 . 124 138 421 156 194 156 . 97 470 617 88 544 300 Average Temperature 91 | . 1 69 . 30 23 65 54 57 71 . 49 45 53 . 54 42 126 70 84 71 . 43 127 193 57 145 106 Received Heat Transfer 2779 | . 48 160 . . 45 18 225 186 54 . 207 27 . . 9 498 60 18 39 18 . 18 78 564 . 54 453 Effects 29 | . . 1 . . . . . 1 . . . . . . . . 3 . . . . . 1 16 . 7 . Shutdowns 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 . 2 . Energy Bleed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Interference 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 64 | . . . . . . . 3 3 . . 2 . 1 . 2 13 1 5 . 2 . 1 3 11 . 6 11 Combat Hostiles 53 | . . . . . . . 2 2 . . 1 . 1 . 2 10 1 4 . 2 . 1 3 11 . 5 8 Parts Melted 277 | . . . . 3 . 3 10 16 . . 8 2 3 . 5 59 10 22 4 3 . 1 12 39 . 23 54 Heat Transferred 79704 | . . 888 . 518 703 1323 4306 6842 772 . 3462 1048 337 . 1474 15652 4394 5479 1635 1598 . 1779 4419 6730 . 3293 13052 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 2105 | . 324 326 . 120 126 574 639 1178 . . 750 . . . . 812 845 688 . . . . 567 851 . 388 2105 Initial 469 | . . 48 . . 46 61 279 224 . . 469 . . . . 233 269 347 . . . . 183 272 . . 101 Average 451 | . 197 209 . 20 68 374 424 727 . . 330 . . . . 373 645 333 . . . . 310 584 . 194 780 Maximum Alert Level 5 | . 1 1 . . . 2 2 4 . . 3 . . . . 3 3 2 . . . . 2 3 . 1 5 Low Security (%) 20 | 100 50 41 . 100 100 4 4 . . . 41 . . . . 25 . 1 . . . . 16 . . 68 7 Level 1 34 | . 49 58 . . . 57 36 11 . . 17 . . . . 31 9 91 . . . . 67 14 . 31 28 Level 2 28 | . . . . . . 38 59 42 . . 28 . . . . 37 50 7 . . . . 16 48 . . 23 Level 3 10 | . . . . . . . . 29 . . 11 . . . . 5 40 . . . . . . 37 . . 12 Level 4 3 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . 10 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 3 . . . 1 . 5 7 . . 5 . . . . 17 1 1 . . . . 6 11 . 4 18 Investigation 21 | . 1 . . . . . 3 1 . . . . . . . 8 . . . . . . 1 4 . 2 1 Extermination 17 | . . . . . . . . 1 . . 2 . . . . 2 . 1 . . . . 3 2 . 2 4 Reinforcement 21 | . 2 . . . . . 2 2 . . 3 . . . . 5 . . . . . . 2 3 . . 2 Assault 14 | . . . . . . . . 3 . . . . . . . 1 1 . . . . . . 2 . . 7 Garrison 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 18 | . 1 . . . . . . . . . . . . . . 2 2 2 . . . . . 3 . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 18 16 . 4 5 2 32 42 8 . 23 6 3 . 14 65 19 26 9 9 . 8 24 64 . 24 101 Peak Tracking Total 15 | . 4 7 . 4 2 1 5 7 6 . 3 4 3 . 5 7 7 6 4 5 . 3 5 15 . 7 10 Tactical Retreats 12 | . 1 1 . . . . . 2 . . . . . . . . 1 1 . . . . 2 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 15 | . . . . . . . 4 2 . . . . . . . 2 . . . . . . 2 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . 3 . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 95 | . 2 1 . . 1 1 2 16 . . 19 . . . . 13 5 15 . . . . 3 7 1 3 6 Max in Single Turn 9 | . 1 1 . . 1 1 1 8 . . 4 . . . . 4 2 9 . . . . 1 3 1 2 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 105 | . 5 . 1 . 3 3 9 8 . . 6 . 1 4 . 20 3 8 . 3 9 . 4 5 1 5 7 Terminals 62 | . 4 . . . 2 3 8 4 . . 4 . . . . 13 3 7 . . . . 2 3 . 3 6 Fabricators 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . Total Hacks 375 | . 14 . 1 . 7 9 25 15 . . 30 . 1 30 . 65 4 26 . 9 48 . 13 14 1 29 34 Successful 281 | . 10 . 1 . 6 . 8 8 . . 26 . 1 30 . 51 3 19 . 9 48 . 11 11 1 16 22 Failed 94 | . 4 . . . 1 9 17 7 . . 4 . . . . 14 1 7 . . . . 2 3 . 13 12 Catastrophic 13 | . . . . . . 3 3 . . . . . . . . 3 . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 9 . 1 . 3 . 18 1 . . 13 . . . . 33 . 15 . . . . 3 5 . 16 12 Terminals 245 | . 13 . . . 6 9 24 8 . . 23 . . . . 55 4 25 . . . . 8 10 . 27 33 Fabricators 13 | . . . . . . . . . . . . . . . . 6 . . . . . . 3 4 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . 4 . . 7 . . . . . . . . . . . 2 . . . 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . Terminal Hacks 218 | . 6 . 1 . 4 . 7 3 . . 13 . 1 30 . 34 3 15 . 9 48 . 6 5 1 14 18 Record 64 | . . . . . . . . . . . . . . 11 . . . 1 . 7 36 . . . 1 3 5 Part Schematic 25 | . . . . . . . . . . . 2 . . 12 . 5 . 1 . . 4 . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . 1 1 . . . . . . . 2 . . . . 4 . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . 3 . 5 . . . . 4 . 1 . . . 1 Open Door 8 | . . . . . . . . . . . . . 1 . . 1 3 . . 2 . . . 1 . . . Open DSF 5 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 7 | . . . . . 1 . 1 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Terminal Index 6 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 30 | . 1 . . . 2 . 3 . . . 5 . . . . 9 . 5 . . . . . 2 . 2 1 Locate Traps 14 | . 2 . . . . . 1 . . . 1 . . . . 3 . 1 . . . . 1 1 . . 4 Recall Investigation 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler Manifests 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 8 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . 6 . . . . . . 2 4 . . . Load Schematic 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . . Build 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . 2 . . 7 . . . . . . . . . . . 2 . . . 1 Insert Component 9 | . . . . . . . . 2 . . 4 . . . . . . . . . . . 2 . . . 1 Analyze 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . Unauthorized Hacks 31 | . 4 . . . 1 . 1 . . . 6 . . . . 10 . 3 . . . . 1 2 . . 3 Terminals 26 | . 3 . . . 1 . . . . . 6 . . . . 7 . 3 . . . . 1 2 . . 3 Track 9 | . 1 . . . . . . . . . 2 . . . . 3 . 1 . . . . . 1 . . 1 Assimilate 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 Botnet 11 | . 2 . . . 1 . . . . . 2 . . . . 3 . 1 . . . . . 1 . . 1 Operators 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Used 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Hacking Detections 57 | . 3 . . . 3 3 7 4 . . 3 . . . . 12 1 5 . . . . 4 4 . 2 6 Full Trace Events 15 | . . . . . . 3 2 1 . . . . . . . 5 . . . . . . 1 2 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 5 . . 12 . 5 . 1 . . 4 . 1 . . . . Parts Built 7 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 506 | . . . . . . . . . . . . . . . . 345 . . . . . . 46 115 . . . Total Part Build Rating 51 | . . . . . . . . . . . . . . . . 24 . . . . . . 9 18 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . parse_system 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 31 | . . 2 . . . . . . 1 . 13 . . . . 3 5 . . . . . . . . . 7 Largest Group 9 | . . 2 . . . . . . 1 1 9 . . . . . 5 . . . . . . . . . . Highest-Rated Group 201 | . . 41 . . . . . . 16 16 201 . . . . . 146 . . . . . . . . . . Highest-Rated Ally 39 | . . 31 . . . . . . 16 16 31 . . . . . 39 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . 7 . . . . . . . . 8 . . . . 6 43 . . . . . . . . . 10 Total Damage 1318 | . . 64 . . . . . . . . 95 . . . . 111 667 . . . . . . . . . 381 Kills 6 | . . 1 . . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 8 | . . . . . . . 1 1 . . . . . . . 2 . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 3 . 2 . . . . 2 . . 1 . . 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 21208 | 7 439 626 149 169 265 1046 1081 1562 349 133 1296 352 347 84 303 2043 931 1032 315 765 169 644 1311 1227 1204 1216 2143 Spaces Moved 16370 | 4 532 665 232 149 226 949 772 1251 297 141 1138 339 366 89 252 1462 722 885 287 770 161 346 834 789 539 852 1321 Core 31 | 4 26 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Treads 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Legs 15024 | . . . 99 149 226 940 772 1251 297 141 1138 339 366 89 252 1461 722 884 287 769 161 346 834 789 539 852 1321 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1312 | . 506 665 133 . . 8 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 40 40 40 90 90 40 90 90 90 90 90 90 90 90 90 90 45 45 90 90 90 170 90 70 105 100 70 Average Speed 93 | 125 40 63 61 90 90 89 90 90 90 90 90 90 90 90 90 90 89 89 90 90 91 170 120 103 105 105 104 Slowest Speed 250 | 150 50 120 90 90 90 100 90 90 90 90 90 170 90 90 90 250 90 225 90 170 170 170 170 190 105 170 105 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . 4 13 . . . . . 6 . . 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 50 | 2 70 79 61 39 25 97 65 26 59 22 29 60 62 75 47 31 75 29 51 76 62 65 15 38 96 22 30 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 12 | . 1 . . 2 . . 1 . . . . . . 1 . 3 . . 1 . 3 . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . 1 . Unknown Exits Taken 17 | 1 . . 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 1 . . Scrap Searched 17 | . . 3 . 2 . . . . 2 1 . 4 . . . . . . 2 3 . . . . . . . Spaces Dug 258 | . . . . . . 19 1 . . . 74 . . . . 43 . 1 . 2 . . 34 12 . 13 59 Terrain Destroyed 958 | . . 55 . . . 20 20 79 9 . 171 4 4 . 23 86 56 81 4 22 . 10 63 59 . 40 152 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 556 | . . . . . . 20 20 22 9 . 31 4 4 . 23 58 22 16 4 22 . 10 63 48 . 28 152 AOE 402 | . . 55 . . . . . 57 . . 140 . . . . 28 34 65 . . . . . 11 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 20560 | 6 665 779 238 164 264 1059 1033 1531 358 146 1324 368 376 91 298 1954 940 1055 318 813 184 377 1048 1074 1180 1104 1813 Wait 1992 | . 25 20 . 2 10 . 152 107 36 6 76 3 . . 8 206 146 49 7 1 . 1 112 46 591 147 241 Move 16333 | 3 523 664 231 148 225 947 771 1250 296 140 1137 338 365 88 251 1461 721 884 286 769 160 345 833 788 538 851 1320 Hop 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 60 | . 3 3 . . 2 3 3 9 . . 3 1 1 . 3 6 3 1 . 1 3 . . 3 10 . 2 Fast Attach 212 | 1 7 5 3 2 . 22 9 11 1 . 13 4 . . . 28 . 31 . 6 6 . 16 22 11 9 5 Attach 30 | . . . . . . 4 2 2 . . 2 . . . 1 2 . . . . 3 1 2 2 6 . 3 Detach 15 | . . 1 . . . 3 . 2 . . . . . . . . . . . . 1 . 2 3 3 . . Swap 32 | . 4 4 1 . 1 . . . . . . 1 . 2 . 5 . 1 . . . . . 10 . . 3 Drop 258 | 2 7 10 3 . 3 24 11 16 1 . 13 5 1 . 3 31 2 31 . 7 8 . 14 30 18 9 9 Fire 1032 | . 85 50 . 12 12 44 63 94 13 . 52 9 4 1 17 138 37 38 14 15 3 14 51 71 3 38 154 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 584 | . 7 22 . . 11 9 22 37 10 . 28 7 5 . 15 77 31 20 11 14 . 16 17 99 . 50 76 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 6) 230 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Reached level 2 407 | -10/Materials | Upgraded with Utility slot (x1) 407 | -10/Materials | Upgraded with Weapon slot (x1) 443 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Entered Mines 509 | -10/Mines | Learned Materials stockpile data 519 | -10/Mines | Learned Materials garrison access intel 542 | -10/Mines | Met a Derelict bent on vengeance 617 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Assembled infested the area 1072 | -10/Mines | Identified exit to Exiles 1073 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Reached level 3 1076 | -10/Exiles | Upgraded with Propulsion slot (x1) 1086 | -10/Exiles | Met 8R-AWN 1092 | -10/Exiles | Met EX-HEX 1103 | -10/Exiles | Met EX-BIN 1108 | -10/Exiles | Aligned with FarCom system 1108 | -10/Exiles | Given EX-Vault access code 1118 | -10/Exiles | Opened EX-Vault 1124 | -10/Exiles | Found Superbattery 1131 | -10/Exiles | Found Potential Leg 1134 | -10/Exiles | Found Potential Leg 1154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1182 | -10/Exiles | Met EX-DEC 1214 | -10/Exiles | Discovered new exit (range 10) 1222 | -10/Exiles | Left Exiles lab with Potential Leg 1222 | -10/Exiles | Entered Mines 1313 | -9/Mines | Learned location of Zion (-7) 1364 | -9/Mines | Discovered new exit (range 7) 1391 | -9/Mines | Entered Materials 1393 | -8/Materials | Loaded intel: 1 garrison access location 1393 | -8/Materials | Reached level 4 1556 | -8/Materials | Reached level 5 1579 | -8/Materials | Garrison activated, responded to threat 1655 | -8/Materials | Identified exit to Garrison 1656 | -8/Materials | Entered Garrison 1656 | -8/Garrison | Discovered recently destroyed garrison 1718 | -8/Garrison | Reached level 6 1718 | -8/Garrison | Upgraded with Utility slot (x1) 1756 | -8/Garrison | Installed Relay Interface Framework 1863 | -8/Garrison | Discovered new exit (range 14) 1960 | -8/Garrison | Build established: Hacker-Mutant 2220 | -8/Garrison | Discovered new exit (range 15) 2569 | -8/Garrison | Discovered new exit (range 9) 2702 | -8/Garrison | Entered Materials 2859 | -8/Materials | Reached level 7 3231 | -8/Materials | Reached level 8 3231 | -8/Materials | Upgraded with Utility slot (x1) 3299 | -8/Materials | Discovered new exit (range 16) 3403 | -8/Materials | Discovered new exit (range 16) 3642 | -8/Materials | Discovered new exit (range 6) 3700 | -8/Materials | Reached level 9 3783 | -8/Materials | Entered Factory 3785 | -7/Factory | Reached level 10 4035 | -7/Factory | Reached level 11 4229 | -7/Factory | Discovered new exit (range 6) 4298 | -7/Factory | Repaired Imp. Medium Armor Plating 4583 | -7/Factory | First assault squad dispatched 4585 | -7/Factory | Identified exit to Storage 4585 | -7/Factory | Identified exit to Lower Caves 4629 | -7/Factory | Reached level 12 4907 | -7/Factory | Discovered new exit (range 15) 4956 | -7/Factory | Reached level 13 5095 | -7/Factory | Destroyed 7 combat bots 5345 | -7/Factory | Entered Lower Caves 5346 | -7/Lower Caves | Encountered a Warlord checkpoint 5347 | -7/Lower Caves | Reached level 14 5359 | -7/Lower Caves | Learned Factory emergency access door positions 5460 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5516 | -7/Lower Caves | Destroyed 8 combat bots 5545 | -7/Lower Caves | Learned Factory trap positions 5660 | -7/Lower Caves | Discovered new exit (range 6) 5694 | -7/Lower Caves | Entered another Lower Caves area 5694 | -7/Lower Caves | Accompanied by 1 ally 5738 | -7/Lower Caves | Encountered a Warlord checkpoint 5816 | -7/Lower Caves | Discovered new exit (range 9) 5827 | -7/Lower Caves | Entered Factory 5827 | -6/Factory | Accompanied by 1 ally 5828 | -6/Factory | Loaded intel: 83 trap records 5829 | -6/Factory | Reached level 15 5831 | -6/Factory | Upgraded with Utility slot (x2) 5840 | -6/Factory | Reached level 16 6348 | -6/Factory | Discovered new exit (range 13) 6380 | -6/Factory | Reached level 17 6382 | -6/Factory | Upgraded with Weapon slot (x1) 6554 | -6/Factory | Identified exit to Lower Caves 6698 | -6/Factory | Build established: Wizard-Gunner 7115 | -6/Factory | Reached level 18 7119 | -6/Factory | Upgraded with Weapon slot (x1) 7123 | -6/Factory | Entered Lower Caves 7249 | -6/Lower Caves | Learned Factory non-interactive machine intel 7467 | -6/Lower Caves | Discovered new exit (range 9) 7475 | -6/Lower Caves | Entered another Lower Caves area 7709 | -6/Lower Caves | Encountered a Warlord checkpoint 7817 | -6/Lower Caves | Discovered new exit (range 5) 7822 | -6/Lower Caves | Entered Data Miner 7822 | -6/Data Miner | Discovered new exit (range 6) 7840 | -6/Data Miner | Met Data Miner 7862 | -6/Data Miner | Learned location of Section 7 (-2) 7862 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7870 | -6/Data Miner | Received God Mode back door access code from Data Miner 7906 | -6/Data Miner | Entered Proximity Caves 7908 | -5/Proximity Caves | Reached level 19 7940 | -5/Proximity Caves | Upgraded with Power slot (x1) 8010 | -5/Proximity Caves | Reached level 20 8033 | -5/Proximity Caves | Upgraded with Utility slot (x1) 8075 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8094 | -5/Proximity Caves | Learned Factory stockpile data 8194 | -5/Proximity Caves | Discovered new exit (range 14) 8209 | -5/Proximity Caves | Entered Factory 8211 | -5/Factory | Loaded intel: 202 non-interactive machine locations 8211 | -5/Factory | Reached level 21 8231 | -5/Factory | Identified exit to DSF 8247 | -5/Factory | Identified exit to Upper Caves 8247 | -5/Factory | Identified exit to Extension 8576 | -5/Factory | Garrison activated, responded to threat 8629 | -5/Factory | Reached level 22 8819 | -5/Factory | Fabricated Quantum Capacitor? 8944 | -5/Factory | Cargo convoy interrupted 9112 | -5/Factory | Destroyed 12 combat bots 9409 | -5/Factory | First assault squad dispatched 9433 | -5/Factory | Fabricated Cld. Plasma Cannon? 9463 | -5/Factory | Core integrity fell below 50% 9502 | -5/Factory | Reached level 23 9545 | -5/Factory | Upgraded with Utility slot (x1) 10111 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10252 | -5/Factory | Entered Extension 10264 | -5/Extension | Disrupted transfer network 10280 | -5/Extension | Rescued a captive Derelict 10302 | -5/Extension | Energy Cycler disabled 10302 | -5/Extension | Rescued a captive Derelict 10302 | -5/Extension | Rescued a captive Derelict 10303 | -5/Extension | Rescued a captive Derelict 10303 | -5/Extension | Rescued a captive Derelict 10305 | -5/Extension | Rescued a captive Derelict 10305 | -5/Extension | Rescued a captive Derelict 10307 | -5/Extension | Rescued a captive Derelict 10308 | -5/Extension | Rescued a captive Derelict 10308 | -5/Extension | Rescued a captive Derelict 10310 | -5/Extension | Rescued a captive Derelict 10310 | -5/Extension | Rescued a captive Derelict 10314 | -5/Extension | Rescued a captive Derelict 10319 | -5/Extension | Rescued a captive Derelict 10527 | -5/Extension | Spotted B-75 Beast 10557 | -5/Extension | Destroyed B-75 Beast 10566 | -5/Extension | Spotted B-75 Beast 10567 | -5/Extension | Allies destroyed B-75 Beast 10568 | -5/Extension | Discovered new exit (range 15) 10576 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10630 | -5/Extension | Lost 3 allies 10663 | -5/Extension | Destroyed 7 combat bots 10771 | -5/Extension | Reached level 24 10852 | -5/Extension | First assault squad dispatched 10885 | -5/Extension | Discovered new exit (range 10) 10885 | -5/Extension | Discovered new exit (range 6) 11183 | -5/Extension | Entered Factory 11203 | -4/Factory | Found Quantum Capacitor 11368 | -4/Factory | Found Hvy. Insulated Plating 11404 | -4/Factory | Spotted B-86 Titan 11460 | -4/Factory | Reached level 25 11543 | -4/Factory | Discovered new exit (range 6) 11726 | -4/Factory | Identified exit to Upper Caves 12050 | -4/Factory | Discovered new exit (range 15) 12215 | -4/Factory | Entered Upper Caves 12435 | -4/Upper Caves | Encountered a Warlord checkpoint 12517 | -4/Upper Caves | Discovered new exit (range 15) 12530 | -4/Upper Caves | Entered another Upper Caves area 12530 | -4/Upper Caves | Reached level 26 12547 | -4/Upper Caves | Discovered new exit (range 4) 12621 | -4/Upper Caves | Learned Research terminal intel 13119 | -4/Upper Caves | Learned 8 Factory zone layouts 13119 | -4/Upper Caves | Learned Extension emergency access door positions 13119 | -4/Upper Caves | Learned Armory emergency access door positions 13119 | -4/Upper Caves | Learned Research security intel 13223 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13283 | -4/Upper Caves | Discovered new exit (range 14) 13295 | -4/Upper Caves | Entered Zhirov 13297 | -4/Zhirov | Discovered new exit (range 3) 13314 | -4/Zhirov | Met Zhirov 13331 | -4/Zhirov | Learned location of Quarantine (-2) 13331 | -4/Zhirov | Learned location of Testing (-3) 13331 | -4/Zhirov | Learned location of Command (-1) 13349 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13377 | -4/Zhirov | Found Alien Artifact 13377 | -4/Zhirov | Identified Integrated Dissipator 13377 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13412 | -4/Zhirov | Found Alien Artifact 13464 | -4/Zhirov | Entered Proximity Caves 13467 | -3/Proximity Caves | Spotter reported a threat 13506 | -3/Proximity Caves | Spotted B-86 Titan 13619 | -3/Proximity Caves | Destroyed B-86 Titan 13766 | -3/Proximity Caves | Reached level 27 13771 | -3/Proximity Caves | Upgraded with Utility slot (x1) 14096 | -3/Proximity Caves | Discovered new exit (range 8) 14108 | -3/Proximity Caves | Entered Research 14109 | -3/Research | Identified exit to Armory 14111 | -3/Research | Loaded intel: 22 terminal locations 14175 | -3/Research | Fabricated Enh. Nova Cannon? 14426 | -3/Research | Identified Transdimensional Reconstructor 14696 | -3/Research | Reached level 28 14699 | -3/Research | Upgraded with Propulsion slot (x2) 15000 | -3/Research | Identified exit to Testing 15381 | -3/Research | Discovered new exit (range 14) 15419 | -3/Research | Entered Armory 15428 | -3/Armory | Found Fusion Bomb Launcher 15734 | -3/Armory | Reached level 29 16057 | -3/Armory | Found Gamma Bomb Array 16169 | -3/Armory | First assault squad dispatched 16269 | -3/Armory | Fabricated Centrium Leg (x1) 16271 | -3/Armory | Fabricated Centrium Leg? 16642 | -3/Armory | Core integrity fell below 50% 16644 | -3/Armory | Warped through subspace to slip node 16644 | -3/Armory | Discovered new exit (range 1) 16646 | -3/Armory | Entered Lab 16648 | -3/Lab | Reached level 30 16648 | -3/Lab | Discovered new exit (range 9) 16660 | -3/Lab | Hidden lab's door opened automatically 16660 | -3/Lab | Sensor layout match revealed 16661 | -3/Lab | Gained access to the hidden lab's interior 16661 | -3/Lab | Unable to decrypt terminal 16858 | -3/Lab | Unable to decrypt terminal 16938 | -3/Lab | Build established: Wizard-Mutant 17216 | -3/Lab | Found Alien Artifact 17216 | -3/Lab | Identified Integrated Reactor 17216 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17223 | -3/Lab | Found Alien Artifact 17223 | -3/Lab | Identified Core Expander 17223 | -3/Lab | Installed Core Expander, added new Weapon slot 17236 | -3/Lab | Found Transdimensional Reconstructor 17323 | -3/Lab | Found Prototype Energy Cannon 17323 | -3/Lab | Identified Warp Cannon 17613 | -3/Lab | Found Quantum Router 17621 | -3/Lab | Found Prototype Device 17712 | -3/Lab | Found Prototype Special Weapon 17772 | -3/Lab | Found Alien Artifact 17791 | -3/Lab | Identified Gui. Remote Datajack 17792 | -3/Lab | Identified AEGIS Remote Shield 17850 | -3/Lab | Entered Research 17851 | -2/Research | Core integrity fell below 50% 17852 | -2/Research | Reached level 31 17903 | -2/Research | Found Exp. ECM Suite 17914 | -2/Research | Discovered new exit (range 8) 18078 | -2/Research | Build established: Wizard-Gunner 18577 | -2/Research | Spotted B-90 Cyclops 18723 | -2/Research | Identified exit to Access 19066 | -2/Research | Entered Access 19068 | -1/Access | Reached level 32 19068 | -1/Access | Reached level 33 19083 | -1/Access | Found Prototype Processor 19083 | -1/Access | Identified Exp. Signal Interpreter 19100 | -1/Access | Identified exit to Surface 19142 | -1/Access | Identified Core Reset Matrix 20242 | -1/Access | Reached level 34 20275 | -1/Access | Warped through subspace 20347 | -1/Access | Energy Cycler disabled 20421 | -1/Access | Destroyed 9 combat bots 20493 | -1/Access | Spotted B-99 Colossus 20494 | -1/Access | Spotted B-99 Colossus 20600 | -1/Access | First assault squad dispatched 20648 | -1/Access | Destroyed 7 combat bots 20662 | -1/Access | Core integrity fell below 50% 20665 | -1/Access | Garrison activated, responded to threat 20670 | -1/Access | Reached level 35 20670 | -1/Access | Used Core Reset Matrix 20749 | -1/Access | Destroyed B-99 Colossus 20760 | -1/Access | Destroyed B-99 Colossus 20970 | -1/Access | Garrison activated, responded to threat 21028 | -1/Access | High security lockdown imminent 21108 | -1/Access | High security lockdown engaged 21202 | -1/Access | Emitted hypermatrix ping 21207 | -1/Access | Assembled emerged from beneath the floor 21208 | -1/Access | Core integrity fell below 20% 21209 | *** | Heading to fleet! Last Messages --------------- 21202_ Emitted hypermatrix ping. 21207_ Assembled emerge from beneath the floor. 21207_ B-74 Champion critical meltdown. 21207_ as-37130 sneak attacks. 21207_ as-44440 sneak attacks. 21207_ as-50300 sneak attacks. 21207_ M-36 Artificer repairs G-73 Enforcer. 21207_ as-50300 suffers critical hit (Smash). 21207_ as-50300 destroyed. 21207_ Knocked back. 21207_ as-65079 system corrupted by crushing effect. 21208_ as-65079 system terminally corrupted. 21209_ G-73 Enforcer destroyed. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Tester] [Achievement: Torch] [Achievement: Home At Last?] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ??????????????????????" #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????## #?????????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#=* #??????????????????? | | ???????????????????#]% #??????????????????? | | ???????????????????#!]! #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#"" """"!""#??????????????????? | | ?????????????????????" "?"" "????????????????????? | | ?????????????????????" "?"[|""???????????????????? | | ???????????????????#"" """ "#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "=]= #??????????????????? | | ???????????????????# "@a% #??????????????????? | | ???????????????????# aa!ba %#??????????????????? | | ???????????????????# ua%gg[g #??????????????????? | | ???????###########?# mbm!= #??????????????????? | | ???????# ### ##?????????????????? | | ???????# ## #?????????????????? | | ???????# " ###"" ##?????????????????? | | ???????# """ #?#" ##?????????????????? | | ???????# """ #?#"" *==[##?????????????????? | | ???????? " #?#T!*%==!*%%##?????????????????? | | ?????????? #?#""==*![=%i###??#???"#????????? | | ???????????? ??#""!%*!%%[=# ##*## "#????????? | | ?????#########+#####"u%!*[%[==#######% #####?????? | | !%!*! !=!!!%![*[=!%|==!*! ?? | | =/%%! =%*%!!*=*=!==*%=% [== ?? | | ?######+###|!########################= = #???? | | ??????????# ???#?#]=###?###%=*##???#=%[ #???? | | ??????????# ?????# ! ????###/#??????? #???? | | ??????????# ?????# ??????[#??????????? #???? | | ??????????#??????# " ????##?????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# """#?????????????????????? | | ?????????????????# / " ??????????????????????? | | ?????????????????#] ???????????????????????? | | ?????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 213 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 2 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 750 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 30 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Offensive Hacking 73 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Enh. Nova Cannon | x1 | -3/Research Centrium Leg | x1 | -3/Armory Centrium Leg | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Core Reset Matrix Achievements -------------- 30k Club 40k Club 50k Club Cannon Specialist Home At Last? Oh No You Don't! Preemptive Strike Pyromaniac Tester Torch Treasure Hunter Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Levels Raised 34 | . 1 . 1 . 2 1 3 4 1 . 4 . . . 2 3 1 1 . 1 . 1 1 1 1 1 4 XP Earned 55377 | 3000 1520 1345 350 950 2235 1782 4062 7103 1121 349 4760 628 412 316 2463 4149 1050 2255 617 391 152 1213 2080 1841 970 1990 6273 XP Spent 53985 | 2850 1625 . 1500 . . 4500 4050 5680 . . 8270 . . . 3000 4110 1750 1250 . . . 2900 1965 1520 1510 1290 6215 Upgrades 106 | 7 4 . 8 . . 8 4 9 . . 10 . . . 3 8 6 1 . . . 1 3 4 5 2 23 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Utility Slot 9 | 1 1 . . . . 1 1 . . . 2 . . . 1 1 . . . . . 1 . . . . . Weapon Slot 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core Integrity 20 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 13 Heat Dissipation 28 | . . . 4 . . . . 1 . . 4 . . . . 1 5 . . . . . . 4 3 1 5 Energy Generation 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Energy Storage 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Mass Support 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Sensor Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain Scan Density 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ranged Accuracy 8 | 2 . . 1 . . 2 1 2 . . . . . . . . . . . . . . . . . . . Hack Attack % 7 | . . . . . . 3 . 3 . . 1 . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 TH Resistance % 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 EX Resistance % 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Protomatter Created 7452 | . 56 93 . 6 93 87 435 567 230 . 311 176 16 . 163 991 480 196 231 93 . 164 210 1069 . 467 1318 Integrity Restored 11896 | . 144 403 . . 234 146 409 724 165 . 507 115 91 . 280 1614 628 418 165 278 . 280 330 2145 . 1146 1674 Core 8966 | . 144 285 . . 157 136 334 532 115 . 341 79 40 . 233 1208 337 306 117 200 . 214 258 1426 . 1146 1358 Parts 2930 | . . 118 . . 77 10 75 192 50 . 166 36 51 . 47 406 291 112 48 78 . 66 72 719 . . 316 Protomatter Decayed 3617 | . 17 96 . . . 37 292 307 129 . 225 42 . . 34 723 441 52 175 47 3 66 155 176 . 85 515 Game ------ Seed TachyonHelicalKatana Manual? 0 Play Time 04:12:41 Cumulative 35.9 hours Start 2024.04.28 @ 11:18:12 End 2024.04.28 @ 15:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab0cd66-c7d1-43ae-b5b1-5d82c4bdaf83