Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 22:10:11 Player: Apollo11cz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1031) 1031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3031 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 69/100 System Corruption 29% Temperature Cool (28) Movement Walking (690) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Cargo Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Gauss Rifle > --- INVENTORY (30) --- Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cargo Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Deuterium Engine Large Storage Unit Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Small Laser Small Laser Assault Cannon Assault Cannon Improved Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 4 4 8 26 Power 7 | 1 . 1 5 Engine 7 | 1 . 1 5 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 3 10 Treads 2 | . . 1 1 Leg 13 | 2 . 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | . 2 3 8 Energy Gun 8 | . 2 3 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . . . 4 System Corruption 21 | . . . 21 Parts Lost 28 | . . 3 25 Power 6 | . . . 6 Propulsion 11 | . . 1 10 Utility 2 | . . 1 1 Weapon 9 | . . 1 8 Highest Loss Streak 8 | . . 2 8 To Critical Strikes 2 | . . . 2 Average Backups 9 | 2 4 9 12 Power 2 | . 1 2 2 Propulsion . | . . . . Utility 2 | . . 1 3 Weapon 4 | 2 3 5 5 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 83 89 86 Engine 14 | . 14 11 16 Treads 4 | . . 8 3 Leg 28 | . 28 26 28 Storage 10 | . 14 11 9 Processor 4 | . . . 8 Protection 6 | . 11 10 3 Energy Gun 15 | . 15 21 11 Energy Cannon 1 | . . . 2 Ballistic Cannon 1 | . . . 1 Peak Build Rating 24 | 4 7 14 24 Average Rating 14 | 3 6 10 18 On Entrance 6 | . 4 7 14 Avg Prop Armor Cover (%) 7 | . . 7 6 Naked Turns . | . . . . Heaviest Build 157 | 10 30 36 157 Greatest Support 62 | 20 20 33 62 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 30 | 8 15 15 30 Average Capacity 19 | 7 12 15 24 Most Carried 17 | 4 6 13 17 Average Carried 10 | 3 4 9 12 Final Capacity 30 | 8 15 15 30 Final Carried 13 | 4 4 13 6 Class Distribution -------------------- 37% | Mutant 32% | Hauler-Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 652 | 175 . 171 306 Remotely . | . . . . Salvage Created 1425 | . . 472 953 Parts 90 | . . 32 58 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . . 10 19 Guns 19 | . . 9 10 Cannons 3 | . . . 3 AOE 5 | . . 1 4 Classes Destroyed 7 | . . 4 3 Recycler 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 10 | . . 4 6 Grunt 7 | . . 2 5 Brawler 1 | . . . 1 Sentry 10 | . . 4 6 Hunter 1 | . . . 1 Best Kill Streak 6 | . . 5 6 Combat Bots Only 6 | . . 5 6 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 279 | . 14 53 212 Missed 73 | . 4 15 54 Hits 206 | . 10 38 158 Melee 17 | . . . 17 Projectile 189 | . 10 38 141 Critical Strikes 12 | . . . 12 Part Disruptions 1 | . . . 1 Damage Taken 3378 | . 116 484 2778 Core 649 | . . 97 552 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 12 41 . Core Remaining (%) 91 | 100 100 75 . Volleys Fired 105 | . . 26 79 Largest 2 | . . 2 2 Hottest 101 | . . 90 101 Shots Fired 181 | . . 51 130 Gun 153 | . . 51 102 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 26 | . . . 26 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic 151 | . . 51 100 Robot Hit Streak 13 | . . 6 13 Robot Miss Streak 5 | . . 2 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | . . 35 93 Core Hits 56 | . . 17 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Corrupt 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2332 | . 13 509 1810 Guns 1470 | . . 421 1049 Cannons 440 | . . . 440 Explosions 388 | . . 88 300 Melee . | . . . . Ramming 34 | . 13 . 21 Kinetic 407 | . . . 407 Thermal 327 | . . 57 270 Explosive . | . . . . Electromagnetic 1564 | . . 452 1112 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 29 | . . . 29 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 4 | . . . 4 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 3 | . . . 3 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 8 | . . . 8 Explosions 9 | . . . 9 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 148 | . . 28 120 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed 6 | . 2 . 4 Kicked 6 | . 2 . 4 Crushed . | . . . . Highest Temperature 283 | . . 150 283 Average Temperature 78 | . . 46 90 Received Heat Transfer 954 | . 63 99 792 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 7 | . . 1 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | . . 100 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 1 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | . 16 114 143 Initial . | . . . . Average 53 | . 1 58 65 Influence Increases 921 | . 22 314 585 Destroy 0b10 Robot/C 580 | . . 200 380 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 162 | . . 50 112 Successful Hack 36 | . 22 14 . Disable Machine 75 | . . 30 45 Destroy Structure 23 | . . . 23 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 921 | . 22 312 587 Entered New Map 2 | . . . 2 Time Decay 675 | . 22 282 371 Lost Part 244 | . . 30 214 Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 5 16 34 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 13 1 . Successful 7 | . 6 1 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 14 | . 13 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1996 | 47 246 674 1029 Spaces Moved 795 | 35 144 307 309 Core 6 | 6 . . . Treads 39 | . . . 39 Legs 750 | 29 144 307 270 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 198 | 108 162 186 237 Slowest Speed 475 | 120 190 190 475 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 25 36 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile 3 | . . . 3 AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1021 | 42 154 357 468 Wait 15 | . 2 1 12 Move 793 | 34 144 306 309 Hop . | . . . . Pick Up 44 | 4 2 13 25 Fast Attach 17 | 4 1 3 9 Attach 23 | . 2 2 19 Detach . | . . . . Swap 7 | . 1 3 3 Drop 12 | . 1 3 8 Fire 105 | . . 26 79 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 89 | -10/Materials | Discovered new exit (range 17) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 816 | -9/Materials | Discovered new exit (range 11) 927 | -9/Materials | Discovered new exit (range 5) 934 | -9/Materials | Build established: Scavenger-Mutant 968 | -9/Materials | Entered another Materials area 968 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1646 | -8/Materials | Build established: Hauler-Mutant 1663 | -8/Materials | System corruption reached 10% 1715 | -8/Materials | Lost 6 parts (2p2n1u1w) 1770 | -8/Materials | Core integrity fell below 50% 1804 | -8/Materials | Lost 4 parts (1p2n1w) 1949 | -8/Materials | Discovered new exit (range 11) 1979 | -8/Materials | Core integrity fell below 20% 1997 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. Knocked back. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Assault Cannon destroyed. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. K-01 Serf cleans the Terminal. Critical hit (Burn: +37). Integrated Corrupted Gauss Rifle (+5). R-06 Scavenger inserts Med. Matter Pod into recycling unit. Slug penetrates G-47 Trooper. K-01 Serf cleans the Terminal. Slug penetrates G-47 Trooper. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Critical hit (Burn: +37). System corrupted: Substantial component data lost. 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