Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 16:04:14 Player: aihara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (136) 680 Value Destroyed (4441) 4441 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 8569 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 334 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Target Analyzer > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle Flak Gun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Compact Battery Improved Sensor Array EM Pulse Cannon Advanced EMP Blaster Remote Datajack Heavy Mace [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . . . 1 1 Parts Attached 87 | 6 6 19 9 27 20 Power 14 | 1 1 3 1 3 5 Engine 10 | 1 1 3 1 . 4 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 21 | 2 . 6 5 4 4 Treads 3 | . . . . . 3 Leg 18 | 2 . 6 5 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 1 . 10 2 Device 6 | . 1 . . 5 . Storage 7 | 1 1 . . 4 1 Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 36 | 2 3 9 3 10 9 Energy Gun 15 | . . 7 . 5 3 Energy Cannon 9 | . 2 2 1 3 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 3 | . 1 . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 3 | . . . . 1 2 System Corruption 7 | . . . . 3 4 Parts Lost 41 | . . 9 1 8 23 Power 5 | . . 2 . . 3 Propulsion 12 | . . 2 1 4 5 Utility 8 | . . . . 3 5 Weapon 16 | . . 5 . 1 10 Highest Loss Streak 17 | . . 3 1 4 17 To Critical Strikes . | . . . . . . Average Backups 9 | 3 7 8 9 9 9 Power 1 | . 1 1 . 1 2 Propulsion 1 | 2 3 1 1 . . Utility 1 | . . 1 . . 1 Weapon 5 | . 1 4 6 7 4 Tool/Special . | . . . . . . Unused Backups 12 | . 4 1 2 1 4 Power 3 | . . . . . 3 Propulsion 5 | . 4 . 1 . . Utility 2 | . . . 1 . 1 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 98 99 93 84 Engine 7 | . 14 10 11 . 5 Core 2 | . . . . 8 1 Treads 1 | . . . . . 6 Leg 25 | . 28 32 32 23 13 Device 11 | . 13 11 11 14 9 Storage 13 | . 14 11 11 16 13 Processor 6 | . . 11 11 3 4 Energy Gun 11 | . . 13 11 15 10 Energy Cannon 8 | . 25 7 7 7 5 Ballistic Cannon 2 | . . . . 1 7 Launcher 1 | . . . 2 1 . Peak Build Rating 44 | 6 9 15 19 36 44 Average Rating 22 | 4 8 12 18 25 37 On Entrance 13 | . 6 9 15 15 34 Avg Prop Armor Cover (%) 6 | . . 21 . . 6 Naked Turns . | . . . . . . Heaviest Build 43 | 13 24 27 27 36 43 Greatest Support 64 | 20 20 30 39 43 64 Greatest Overweight (x) 8 | . 1 8 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 8 10 7 10 3 Class Distribution -------------------- 44% | Mutant 21% | Gunner 13% | Skirmisher 10% | Scavenger-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2316 | 208 142 357 294 592 723 Remotely . | . . . . . . Salvage Created 4700 | . 212 1276 711 1443 1058 Parts 267 | . 12 83 48 70 54 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 110 | . 5 31 21 26 27 Melee 1 | . . . . 1 . Guns 53 | . . 20 12 9 12 Cannons 42 | . 4 10 5 9 14 AOE 14 | . 1 1 4 7 1 Classes Destroyed 14 | . 3 5 . 4 2 Worker 11 | . . 1 2 4 4 Builder 3 | . 1 . . 1 1 Hauler 1 | . . . . 1 . Recycler 3 | . . . . 2 1 Mechanic 1 | . . . . 1 . Operator 2 | . . 1 1 . . Watcher 5 | . 1 2 . 2 . Swarmer 28 | . . 8 7 3 10 Grunt 49 | . 5 12 9 13 10 Brawler 3 | . . 1 . 1 1 Duelist 1 | . . . . . 1 Sentry 24 | . . 10 5 7 2 Hunter 2 | . . . . 2 . Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 4 5 5 6 9 Combat Bots Only 6 | . 3 4 4 6 6 Max Kills in Single Turn 3 | . 2 2 2 3 3 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 599 | . 8 151 67 95 278 Missed 185 | . 4 41 23 28 89 Hits 414 | . 4 110 44 67 189 Melee 11 | . . 2 . . 9 Projectile 403 | . 4 108 44 67 180 Critical Strikes 16 | . . 4 1 1 10 Damage Taken 5884 | . 47 1422 491 996 2928 Core 1154 | . . 313 73 55 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 . 3 90 . Volleys Fired 231 | . 6 74 45 51 55 Largest 4 | . 2 2 2 3 4 Hottest 243 | . 136 133 126 189 243 Shots Fired 580 | . 12 145 79 140 204 Gun 315 | . . 98 40 61 116 Cannon 232 | . 9 47 27 71 78 Launcher 31 | . 3 . 12 8 8 Special 2 | . . . . . 2 Kinetic 101 | . . . . 16 85 Thermal 226 | . 9 56 40 67 54 Explosive 25 | . 3 . 12 8 2 Electromagnetic 226 | . . 89 27 49 61 Robot Hit Streak 19 | . 7 14 8 13 19 Robot Miss Streak 6 | . . 6 2 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 376 | . 7 106 40 87 136 Core Hits 311 | . 11 66 29 77 128 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 2 1 2 4 Burn 5 | . . . 1 1 3 Corrupt 4 | . . 2 . 1 1 Melee Attacks 7 | . . . 5 2 . Impact 7 | . . . 5 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9259 | . 298 1804 1132 2666 3359 Guns 3881 | . . 1084 443 728 1626 Cannons 3234 | . 124 621 344 958 1187 Explosions 1954 | . 174 65 261 916 538 Melee 130 | . . . 66 64 . Ramming 60 | . . 34 18 . 8 Kinetic 1818 | . . . . 174 1644 Thermal 3295 | . 124 773 501 1106 791 Explosive 899 | . 82 . 203 544 70 Electromagnetic 3057 | . 92 997 344 778 846 Impact 130 | . . . 66 64 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 3 12 Average Corruption 5 | . . . . 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 6 31 Message Errors 11 | . . . . 3 8 Matter Fused 9 | . . . . . 9 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Misdirections 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 59 | . . . 47 11 1 Projectiles 29 | . . . 21 7 1 Explosions 4 | . . . . 4 . Melee 26 | . . . 26 . . Knockbacks 35 | . . . . 4 31 Impact . | . . . . . . Kinetic 31 | . . . . 4 27 Secondary 4 | . . . . . 4 Self-Inflicted Damage 190 | . . . 5 36 149 Shots 9 | . . . 1 2 6 Rammed 1 | . . . . . 1 Targets Rammed 19 | . . 14 4 . 1 Kicked 18 | . . 14 4 . . Crushed . | . . . . . . Highest Temperature 476 | . 117 476 281 464 217 Average Temperature 95 | . 56 111 76 111 72 Received Heat Transfer 2406 | . 27 552 195 378 1254 Effects 22 | . . 14 . 8 . Shutdowns 2 | . . . . 2 . Energy Bleed 3 | . . 2 . 1 . Interference 11 | . . 6 . 5 . Matter Decay 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . 3 4 1 . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 2 5 1 Heat Transferred 6199 | . 222 1360 1136 2052 1429 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 1 4 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . 1 3 3 2 Low Security (%) 27 | 100 100 60 18 . . Level 1 51 | . . 39 44 72 68 Level 2 19 | . . . 34 23 31 Level 3 1 | . . . 2 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 722 | . 114 366 722 717 686 Initial 324 | . . . 146 299 324 Average 296 | . 43 173 377 380 364 Influence Increases 4297 | . 184 894 1232 1004 983 Destroy 0b10 Robot/C 2440 | . 100 620 660 520 540 Destroy 0b10 Robot/NC 140 | . 10 20 25 55 30 Destroy Leader 636 | . 22 164 174 156 120 Allied During Kill 171 | . . . 171 . . Successful Hack 155 | . 15 26 18 25 71 Disable Machine 390 | . 30 30 60 150 120 Destroy Structure 200 | . 7 4 79 98 12 Lose Combat Pursuer 165 | . . 30 45 . 90 Influence Decreases 3730 | . 184 546 870 1001 1129 Entered New Map 1002 | . . . 202 411 389 Time Decay 2118 | . 184 456 458 510 510 Lost Part 410 | . . 90 10 80 230 Lost Ally 200 | . . . 200 . . Squads Dispatched 32 | . 1 4 8 6 13 Investigation 20 | . 1 2 5 6 6 Extermination 3 | . . . . . 3 Reinforcement 6 | . . 2 2 . 2 Assault 3 | . . . 1 . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . 1 2 2 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 6 41 43 33 43 Peak Tracking Total 7 | . 3 6 5 7 7 Tactical Retreats 8 | . . 1 3 . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 26 | . 2 2 4 10 8 Max in Single Turn 2 | . 2 1 1 2 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 34 | . 3 7 9 8 7 Terminals 24 | . 3 5 7 5 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . 1 2 1 . Scanalyzers 4 | . . 1 . 1 2 Garrison Access 1 | . . . . 1 . Total Hacks 112 | . 12 27 24 27 22 Successful 60 | . 6 20 10 13 11 Failed 51 | . 6 6 14 14 11 Catastrophic 7 | . . . 3 . 4 Database Lockouts 1 | . . 1 . . . Manual 3 | . . . 3 . . Terminals 82 | . 12 19 19 20 12 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 9 | . . 1 5 3 . Scanalyzers 17 | . . 7 . 3 7 Garrison Access 1 | . . . . 1 . Terminal Hacks 42 | . 6 13 8 9 6 Record 2 | . . . 1 . 1 Prototype ID Bank 4 | . 1 1 1 . 1 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Locate Traps 9 | . . 4 1 3 1 Disarm Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 6 | . 2 . 2 1 1 Registered Components 2 | . . 1 1 . . Zone Layout 7 | . 2 2 1 1 1 Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 1 2 1 . Report Inventory 3 | . . 1 1 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 12 | . . 6 . 2 4 Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Retrieve Study 7 | . . 1 . 2 4 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 28 | . 2 5 9 6 6 Full Trace Events 22 | . 1 3 6 6 6 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 1 . 2 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 104 | . . . 104 . . Total Damage 875 | . . . 875 . . Kills 14 | . . . 14 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 4385 | . 507 1264 1150 1042 422 Sensors 3690 | . 507 1264 1150 347 422 Seismic 695 | . . . . 695 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5801 | 69 520 1274 1150 1389 1399 Spaces Moved 3425 | 48 359 721 712 808 777 Core 91 | 4 . 5 . . 82 Treads 104 | . . . . . 104 Legs 3230 | 44 359 716 712 808 591 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 105 50 Average Speed 132 | 114 128 123 122 140 143 Slowest Speed 450 | 120 190 450 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 45 76 88 65 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 224 | . 6 3 95 111 9 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 222 | . 6 3 95 109 9 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4184 | 59 406 954 897 943 925 Wait 270 | . 21 93 91 24 41 Move 3420 | 47 358 720 711 807 777 Hop . | . . . . . . Pick Up 51 | 6 6 16 6 8 9 Fast Attach 30 | 6 3 2 2 8 9 Attach 24 | . . 10 1 3 10 Detach 2 | . . 1 . . 1 Swap 81 | . 4 14 21 27 15 Drop 48 | . 8 10 11 13 6 Fire 231 | . 6 74 45 51 55 Melee 7 | . . . 5 2 . Ram 2 | . . . . . 2 Kick 18 | . . 14 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 4) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Central database locked down 990 | -9/Materials | Identified exit to Mines 990 | -9/Materials | Identified exit to Storage 1246 | -9/Materials | Discovered new exit (range 8) 1430 | -9/Materials | Core integrity fell below 50% 1617 | -9/Materials | Lost 3 parts (1n2w) 1864 | -9/Materials | Entered Storage 1933 | -9/Storage | Core integrity fell below 20% 2391 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2664 | -9/Storage | First assault squad dispatched 2692 | -9/Storage | Build established: Commander-Mutant 2811 | -9/Storage | Lost 5 allies 2996 | -9/Storage | Discovered new exit (range 16) 3013 | -9/Storage | Identified exit to Materials 3014 | -9/Storage | Entered Materials 3014 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3436 | -8/Materials | Build established: Gunner 4192 | -8/Materials | Lost 4 parts (2n1u1w) 4316 | -8/Materials | Discovered new exit (range 5) 4403 | -8/Materials | Entered Factory 4403 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4480 | -7/Factory | Build established: Skirmisher 5013 | -7/Factory | Discovered new exit (range 9) 5430 | -7/Factory | Build established: Scavenger-Gunner 5603 | -7/Factory | First assault squad dispatched 5672 | -7/Factory | System corruption reached 10% 5703 | -7/Factory | Core integrity fell below 50% 5730 | -7/Factory | Core integrity fell below 20% 5737 | -7/Factory | Discovered new exit (range 13) 5759 | -7/Factory | Lost 17 parts (3p3n4u7w) 5802 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05725_ U-05 Engineer suffers critical hit (Burn). 05725_ U-05 Engineer destroyed. 05725_ Acquired 24 matter. 05727_ Com. Battery destroyed. 05727_ Remote Datajack destroyed. 05728_ Imp. Deuterium Engine destroyed. 05737_ EXIT=FOUND 05748_ Acquired Lgt. Deuterium Engine. 05751_ 3QW:TPTZ5% 9FMWJAM>M EJC%6 05752_ Acquired Lgt. Deuterium Engine. 05766_ System corrupted: Matter fused (-6). 05781_ System corrupted: Matter fused (-8). 05782_ Target Analyzer destroyed. 05789_ Slammed into Door. 05789_ Lgt. Deuterium Engine broken. 05789_ Destabilizing: Short circuit. 05789_ Destabilizing: System corrupted (+2). 05793_ Slammed into U-05 Engineer. 05798_ System corrupted: Component data lost. 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Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ScrapoidTechCore Manual? 0 Play Time 01:45:37 Cumulative 27.4 hours Start 2026.09.19 @ 16:52:50 End 2026.09.20 @ 16:04:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 611fe841-81c8-4420-87de-b2d0e480dfbe