Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 19:48:52 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (174) 870 Value Destroyed (5527) 5527 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 13028 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 679 Met Data Miner 300 Friendly Fire -328 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 88/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Compact Battery (200) Kinecellerator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Wave Gun Variable Charge Gun Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Hardlight Generator Gauss Rifle Heavy Machine Gun Flak Cannon Magnetic Acceleration Cannon [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Antigrav System Utility Cooling System Device Cooling System Storage Matter Compressor Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . 1 . 2 2 . . . . 1 . 2 . . Weapon 2 | . . 1 . . . . . . . 1 . . . . Parts Attached 99 | 5 1 . 26 4 1 9 2 . 1 16 17 5 11 1 Power 10 | 1 . . 3 . . 1 . . . 2 . 2 1 . Engine 6 | 1 . . 3 . . 1 . . . . . 1 . . Core 2 | . . . . . . . . . . . . 1 1 . Reactor 2 | . . . . . . . . . . 2 . . . . Propulsion 19 | 2 . . 4 1 . 2 . . . 2 5 . 2 1 Treads 14 | 2 . . 4 1 . 2 . . . 2 3 . . . Leg 4 | . . . . . . . . . . . 2 . 2 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 28 | . . . 6 3 1 3 1 . . 6 4 1 3 . Device 18 | . . . 6 3 1 1 . . . 2 2 1 2 . Storage 3 | . . . . . . 1 . . . 1 . . 1 . Processor 5 | . . . . . . 1 . . . 2 2 . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 1 . 13 . . 3 1 . 1 6 8 2 5 . Energy Gun 15 | 1 1 . 4 . . 1 . . . 4 2 2 . . Energy Cannon 4 | . . . 3 . . . . . . . 1 . . . Ballistic Gun 12 | 1 . . 2 . . 1 . . 1 1 2 . 4 . Ballistic Cannon 7 | . . . . . . 1 1 . . 1 3 . 1 . Launcher 3 | . . . 3 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . 1 . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . . . 5 . Parts Lost 63 | . . . 6 5 1 1 1 . . 15 12 . 16 6 Power 4 | . . . . . 1 . . . . . 2 . 1 . Propulsion 14 | . . . 4 1 . 1 . . . 2 2 . 2 2 Utility 16 | . . . 1 1 . . 1 . . 5 2 . 4 2 Weapon 29 | . . . 1 3 . . . . . 8 6 . 9 2 Highest Loss Streak 11 | . . . 2 3 1 1 1 . . 9 5 . 11 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 2 3 4 4 4 4 4 4 4 4 4 5 2 4 Power . | . . . . . . . . . . 1 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . 2 2 1 1 . 1 . . 1 . 3 Weapon 2 | . 2 3 4 2 2 2 3 4 3 1 1 3 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . . . . . . 1 . 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 71 55 94 76 68 78 98 82 100 73 82 85 55 50 Engine 5 | . 14 11 11 9 6 . 7 7 7 . . 2 . . Treads 13 | . 28 22 21 11 7 9 15 15 15 9 10 11 . . Leg 1 | . . . . . . . . . . . . . 7 7 Device 25 | . . . 30 31 46 39 37 30 30 14 22 17 16 12 Storage 2 | . . . . . . 6 7 7 7 6 6 5 2 . Processor 7 | . . . . . . 6 7 7 7 11 16 23 17 17 Energy Gun 3 | . 19 22 3 3 7 . . . . 9 4 4 . . Energy Cannon 9 | . . . 24 21 . . . . . . 2 5 1 . Ballistic Gun 4 | . 8 . 1 . . 6 7 1 13 5 5 2 5 7 Ballistic Cannon 2 | . . . . . . 6 13 3 5 3 5 9 . . Peak Build Rating 78 | 5 5 5 21 36 34 48 51 50 53 63 73 78 78 55 Average Rating 37 | 3 5 5 17 23 33 42 50 43 51 48 59 69 47 43 On Entrance 37 | . 5 5 5 19 29 31 48 50 50 52 63 65 78 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 8 8 8 26 27 24 27 39 39 39 42 51 49 49 35 Greatest Support 50 | 40 40 40 40 40 20 48 48 48 48 48 50 50 50 36 Greatest Overweight (x) 15 | 2 . . 1 1 1 . . . . 5 13 . 15 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 4 4 4 4 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 5 5 4 5 4 4 5 5 5 5 4 4 Class Distribution -------------------- 29% | Gunner 22% | Scavenger-Gunner 20% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Matter Collected 4210 | 160 110 . 699 45 . 409 163 . 302 296 1237 54 665 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6619 | . 181 . 2901 357 . 274 193 . 226 741 1206 65 415 60 Parts 364 | . 11 . 175 18 . 14 11 . 5 43 51 4 27 5 Haulers Intercepted 6 | . . . 6 . . . . . . . . . . . Recyclers Shooed 10 | . . . 5 . . . . . . 3 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . 13 11 . 4 . . . 21 7 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Combat Hostiles Destroyed 113 | . 3 . 36 8 . 9 7 . 6 12 22 1 8 1 Guns 48 | . 2 . 11 2 . 5 3 . 2 6 10 . 6 1 Cannons 49 | . . . 16 6 . 4 4 . 2 2 12 1 2 . AOE 16 | . 1 . 9 . . . . . 2 4 . . . . Classes Destroyed 17 | . 3 . 9 1 . 2 . . . 1 1 . . . Worker 15 | . . . 11 1 . . . . . 3 . . . . Builder 17 | . . . 10 . . . . . . 3 4 . . . Tunneler 3 | . . . . . . . . . . 3 . . . . Hauler 6 | . . . 6 . . . . . . . . . . . Recycler 11 | . 1 . 9 . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 5 | . . . 2 . . . . . . 1 1 1 . . Swarmer 19 | . . . 4 3 . 5 3 . . . 2 . 2 . Grunt 47 | . 3 . 18 3 . . 4 . 3 5 11 . . . Brawler 6 | . . . 2 . . . . . 1 1 2 . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 27 | . . . 11 1 . 1 . . 1 5 6 1 1 . Hunter 5 | . . . . . . 1 . . 1 . . . 3 . Programmer 6 | . . . . . . 2 . . . 1 . . 2 1 Heavy 1 | . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 . 6 3 . 5 4 . 4 9 5 1 3 1 Combat Bots Only 5 | . 2 . 5 3 . 5 4 . 4 4 5 1 3 1 Max Kills in Single Turn 5 | . 2 . 5 1 . 1 1 . 2 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . 2 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Hostile Shots Fired 1008 | . 24 . 126 83 48 40 17 . 32 200 213 4 168 53 Missed 341 | . 9 . 30 30 23 12 7 . 12 93 70 3 36 16 Hits 667 | . 15 . 96 53 25 28 10 . 20 107 143 1 132 37 Melee 1 | . . . . . . . . . . . 1 . . . Projectile 666 | . 15 . 96 53 25 28 10 . 20 107 142 1 132 37 Critical Strikes 29 | . 1 . 6 4 . . . . 1 1 3 . 7 6 Actively Blocked 19 | . . . . 2 . . . . 1 1 3 . 7 5 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 9539 | . 255 . 1281 729 146 517 148 . 242 1400 1732 21 2313 755 Core 2367 | . 67 . 168 162 29 142 26 . . 408 359 . 704 302 Absorbed by Shields 271 | . . . . . 27 . . . . . 244 . . . Core Remaining (%) 63 | 100 73 . 58 70 . . . . 71 . 9 . . . Volleys Fired 506 | . 21 . 209 35 . 20 13 . 16 42 73 12 59 6 Largest 4 | . 2 . 3 3 . 2 3 . 3 4 4 4 4 2 Hottest 241 | . 90 . 204 204 . 65 102 . 102 232 205 225 241 56 Shots Fired 1158 | . 41 . 496 94 . 37 31 . 36 83 193 18 115 14 Gun 532 | . 41 . 155 21 . 20 13 . 19 58 101 10 80 14 Cannon 591 | . . . 320 73 . 17 18 . 14 14 92 8 35 . Launcher 25 | . . . 11 . . . . . 3 11 . . . . Special 10 | . . . 10 . . . . . . . . . . . Kinetic 454 | . 11 . 54 . . 34 31 . 33 33 145 6 93 14 Thermal 675 | . 30 . 427 94 . 3 . . . 39 48 12 22 . Explosive 25 | . . . 11 . . . . . 3 11 . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . Robot Hit Streak 28 | . 5 . 10 9 . 8 11 . 6 28 24 12 9 1 Robot Miss Streak 8 | . 4 . 5 4 . 4 4 . 3 4 6 2 8 1 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 576 | . 17 . 179 44 . 23 26 . 26 58 126 9 62 6 Core Hits 416 | . 7 . 99 15 . 27 25 . 23 78 109 8 23 2 Critical Kills 5 | . . . . 1 . 1 . . . . 3 . . . Critical Parts Destroyed 7 | . . . . . . 2 . . . 1 3 . 1 . Critical Strikes 26 | . 2 . 7 2 . 3 . . . 2 8 . 2 . Burn 12 | . 2 . 7 1 . . . . . 1 1 . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 12 | . . . . . . 3 . . . 1 7 . 1 . Blast 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14309 | . 365 . 4301 928 . 496 513 . 713 2241 3250 241 1102 159 Guns 5598 | . 215 . 1116 168 . 228 227 . 182 944 1644 38 677 159 Cannons 6010 | . . . 2039 760 . 268 286 . 152 271 1606 203 425 . Explosions 2701 | . 150 . 1146 . . . . . 379 1026 . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6252 | . 32 . 530 . . 496 513 . 334 631 2442 151 964 159 Thermal 5506 | . 333 . 2625 928 . . . . . 584 808 90 138 . Explosive 2551 | . . . 1146 . . . . . 379 1026 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 1 1 . . . 11 19 Average Corruption 6 | . . . . . . 1 1 1 1 . . . 10 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 92 | . . . . . . 3 5 1 3 . . . 67 13 Message Errors 25 | . . . . . . 1 1 . 2 . . . 17 4 Matter Fused 18 | . . . . . . 1 2 . . . . . 15 . Heat Flow Errors 13 | . . . . . . 1 . . . . . . 11 1 Energy Discharges 3 | . . . . . . . . . . . . . 2 1 Parts Rejected 4 | . . . . . . . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . 1 . 1 . . . 10 2 Data Loss (major) 3 | . . . . . . . . 1 . . . . 2 . Misfires 5 | . . . . . . . 1 . . . . . 2 2 Alerts 3 | . . . . . . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 . Overload Shots 1 | . . . . . . . . . . . . 1 . . Overflow Damage 159 | . 50 . 65 10 . . . . 9 15 10 . . . Projectiles 85 | . . . 65 10 . . . . . . 10 . . . Explosions 74 | . 50 . . . . . . . 9 15 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 43 | . . . . . . 1 7 . 4 1 23 . 7 . Impact . | . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . 1 7 . 4 1 22 . 7 . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 68 | . 63 . 5 . . . . . . . . . . . Shots 2 | . 1 . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 394 | . 306 . 394 166 . 107 12 . 28 85 45 94 254 170 Average Temperature 69 | . 82 . 76 49 . 25 6 . 10 30 21 22 95 93 Received Heat Transfer 1985 | . 126 . 507 351 30 36 54 . 54 249 470 . . 108 Effects 2 | . 1 . 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . 8 7 . . . . . 3 . . . . Heat Transferred 11563 | . 731 . 5809 1813 . . . . . 1411 1503 111 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Maximum Alert Level 3 | . . . 3 1 . . . . . . 3 2 . . Low Security (%) 46 | 100 100 100 35 . 100 . . . . 100 44 . . . Level 1 34 | . . . 35 100 . . . . . . 34 95 . . Level 2 14 | . . . 24 . . . . . . . 9 4 . . Level 3 4 | . . . 5 . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 838 | . 74 26 735 311 123 . . . . 160 838 408 . . Initial 408 | . . 26 10 301 123 . . . . . 10 408 . . Average 239 | . 9 26 305 274 93 . . . . 44 257 314 . . Influence Increases 4555 | . 135 . 1436 210 . 215 160 . 140 452 1484 43 205 75 Destroy 0b10 Robot/C 2620 | . 60 . 700 160 . 180 140 . 120 240 820 20 160 20 Destroy 0b10 Robot/NC 335 | . 10 . 225 5 . . . . . 55 35 5 . . Destroy Leader 536 | . 20 . 206 30 . 20 20 . 20 72 96 12 30 10 Allied During Kill 344 | . . . . . . . . . . . 344 . . . Successful Hack 11 | . . . 7 . . . . . . 4 . . . . Disable Machine 300 | . 15 . 210 . . . . . . 45 30 . . . Destroy Structure 139 | . 15 . 73 . . . . . . 21 24 6 . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 255 | . . . 15 15 . 15 . . . 15 135 . 15 45 Influence Decreases 4550 | . 71 38 747 654 218 268 124 36 138 432 672 656 389 107 Entered New Map 1203 | . . 38 16 414 148 20 . 36 . 2 12 426 83 8 Time Decay 2765 | . 71 . 689 190 60 248 114 . 138 380 400 230 186 59 Lost Part 422 | . . . 42 50 10 . 10 . . 50 100 . 120 40 Lost Ally 160 | . . . . . . . . . . . 160 . . . Squads Dispatched 19 | . 1 . 7 1 . . . . . 8 1 1 . . Investigation 2 | . . . 1 . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 8 | . 1 . 2 1 . . . . . 3 1 . . . Assault 3 | . . . 3 . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Distress Signals 5 | . . . 1 1 . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 7 . 41 15 1 10 7 . 6 16 46 2 9 10 Peak Tracking Total 9 | . 2 . 5 5 1 5 4 . 4 4 9 1 4 6 Tactical Retreats 17 | . . . 4 1 . 1 . . . 1 6 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Traps Triggered 4 | . . . 3 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Machines Disabled 22 | . 1 . 14 . . . . . . 3 4 . . . Max in Single Turn 1 | . 1 . 1 . . . . . . 1 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Machines Accessed 11 | . . . 4 . . 2 . 4 . 1 . . . . Terminals 4 | . . . 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 45 | . . . 6 . . 5 . 33 . 1 . . . . Successful 42 | . . . 3 . . 5 . 33 . 1 . . . . Failed 3 | . . . 3 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 1 1 . . . Terminals 6 | . . . 5 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Terminal Hacks 41 | . . . 2 . . 5 . 33 . 1 . . . . Record 15 | . . . . . . 4 . 11 . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 4 | . . . 2 . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . 2 . . . . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Total Allies 10 | . . . . . . . . . . . 10 . . . Largest Group 7 | . . . . . . . . . . . 7 . . . Highest-Rated Group 347 | . . . . . . . . . . . 347 . . . Highest-Rated Ally 159 | . . . . . . . . . . . 159 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . . . 165 . . . Total Damage 3235 | . . . . . . . . . . . 3235 . . . Kills 22 | . . . . . . . . . . . 22 . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Active Infowar (turns) 8487 | . . . 3620 239 . . . . . 916 1233 493 1678 308 Optics 4628 | . . . . . . . . . . 916 1233 493 1678 308 ECM 3859 | . . . 3620 239 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Turns Passed 11837 | 59 301 16 3976 391 136 849 621 188 407 1181 1233 493 1678 308 Spaces Moved 5880 | 41 142 11 1831 120 55 414 348 100 217 596 516 274 885 330 Core 433 | 21 . . . . . . . . . 182 1 . 86 143 Treads 4431 | 20 142 11 1831 120 55 414 348 100 217 414 479 274 6 . Legs 988 | . . . . . . . . . . . 36 . 793 159 Wheels . | . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 170 165 165 165 165 50 120 160 120 50 Average Speed 161 | 120 160 160 163 219 245 169 165 165 165 164 181 160 158 84 Slowest Speed 800 | 160 160 160 240 240 250 170 165 165 165 300 700 160 800 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 35 4 95 15 2 52 50 71 37 17 77 10 78 23 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 12 | . . . . . . 2 2 . 1 . . . 5 2 Spaces Dug 3 | . . . . . . . . . . . 2 . 1 . Terrain Destroyed 151 | . 15 . 73 . . . . . 13 20 11 2 15 2 Melee . | . . . . . . . . . . . . . . . Projectile 32 | . . . 2 . . . . . . . 11 2 15 2 AOE 119 | . 15 . 71 . . . . . 13 20 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Total 7284 | 51 176 10 2400 181 56 541 378 125 241 726 665 317 1068 349 Wait 630 | . 10 . 288 19 1 89 16 14 6 43 44 21 77 2 Move 5866 | 40 141 10 1830 119 54 413 347 99 216 595 515 273 884 330 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 6 2 . 19 3 . 5 . 1 1 16 7 2 15 1 Fast Attach 36 | . . . 10 2 . 4 1 1 . 4 11 2 . 1 Attach 73 | 5 . . 7 3 1 3 1 2 . 17 7 . 24 3 Detach 17 | . . . . . . 1 . 3 . 2 . . 8 3 Swap 37 | . 2 . 21 . . 3 . 2 2 3 1 3 . . Drop 41 | . . . 16 . . 3 . 3 . 4 7 4 1 3 Fire 506 | . 21 . 209 35 . 20 13 . 16 42 73 12 59 6 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 361 | -9/Materials | Discovered new exit (range 11) 377 | -9/Materials | Entered Storage 578 | -9/Storage | Garrison activated, responded to threat 993 | -9/Storage | Build established: Scavenger-Mutant 1591 | -9/Storage | Build established: Gunner 2307 | -9/Storage | Discovered new exit (range 9) 2563 | -9/Storage | Found Prototype Processor 3577 | -9/Storage | First assault squad dispatched 4353 | -9/Storage | Entered Materials 4353 | -8/Materials | Evolved 2 slots: Utility x2 4610 | -8/Materials | Discovered new exit (range 8) 4744 | -8/Materials | Entered Factory 4744 | -7/Factory | Evolved 2 slots: Utility x2 4762 | -7/Factory | Lost 3 parts (1n2w) 4778 | -7/Factory | Discovered new exit (range 8) 4880 | -7/Factory | Entered Lower Caves 4913 | -7/Lower Caves | Identified Exp. Targeting Computer 5130 | -7/Lower Caves | Learned Armory stockpile data 5358 | -7/Lower Caves | Build established: Derelict-Mutant 5539 | -7/Lower Caves | Identified exit to Lower Caves 5729 | -7/Lower Caves | Entered another Lower Caves area 5949 | -7/Lower Caves | Encountered a Warlord checkpoint 6095 | -7/Lower Caves | Build established: Scavenger-Gunner 6179 | -7/Lower Caves | Learned location of Zion (-6) 6345 | -7/Lower Caves | Discovered new exit (range 3) 6350 | -7/Lower Caves | Entered Data Miner 6350 | -7/Data Miner | Discovered new exit (range 6) 6384 | -7/Data Miner | Met Data Miner 6419 | -7/Data Miner | Learned location of Section 7 (-2) 6419 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6471 | -7/Data Miner | Received God Mode back door access code from Data Miner 6538 | -7/Data Miner | Entered Proximity Caves 6540 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6935 | -6/Proximity Caves | Discovered new exit (range 8) 6945 | -6/Proximity Caves | Entered Factory 6945 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7051 | -6/Factory | Discovered new exit (range 15) 7098 | -6/Factory | Lost 9 parts (2n3u4w) 7239 | -6/Factory | Lost 3 parts (1u2w) 7345 | -6/Factory | Build established: Mutant 7678 | -6/Factory | Build established: Scavenger-Tank 7910 | -6/Factory | Garrison activated, responded to threat 8065 | -6/Factory | Discovered new exit (range 10) 8126 | -6/Factory | Entered Extension 8197 | -6/Extension | Core integrity fell below 50% 8230 | -6/Extension | Lost 3 parts (1n2u) 8271 | -6/Extension | Rescued A7 8303 | -6/Extension | Rescued a captive Derelict 8304 | -6/Extension | Rescued a captive Derelict 8376 | -6/Extension | Build established: Scavenger-Gunner 8476 | -6/Extension | Disrupted transfer network 8518 | -6/Extension | Rescued a captive Derelict 8522 | -6/Extension | Rescued a captive Derelict 8523 | -6/Extension | Spotted B-75 Beast 8583 | -6/Extension | Spotted B-75 Beast 8613 | -6/Extension | Destroyed B-75 Beast 8634 | -6/Extension | Allies destroyed B-75 Beast 8660 | -6/Extension | Lost 5 parts (1p4w) 8739 | -6/Extension | Rescued a captive Derelict 8740 | -6/Extension | Rescued a captive Derelict 8780 | -6/Extension | Rescued a captive Derelict 8791 | -6/Extension | Energy Cycler disabled 8791 | -6/Extension | Rescued a captive Derelict 8792 | -6/Extension | Rescued a captive Derelict 8847 | -6/Extension | Lost 4 allies 9015 | -6/Extension | Build established: Scavenger-Mutant 9203 | -6/Extension | Disrupted transfer network 9208 | -6/Extension | Discovered new exit (range 10) 9210 | -6/Extension | Discovered new exit (range 6) 9264 | -6/Extension | Core integrity fell below 20% 9304 | -6/Extension | Lost 4 allies 9333 | -6/Extension | Build established: Scavenger-Gunner 9355 | -6/Extension | Identified exit to Cetus 9358 | -6/Extension | Identified exit to Factory 9359 | -6/Extension | Entered Factory 9359 | -5/Factory | Evolved 2 slots: Utility x2 9843 | -5/Factory | Discovered new exit (range 8) 9851 | -5/Factory | Incoming investigation squad redirected 9851 | -5/Factory | Identified exit to Upper Caves 9852 | -5/Factory | Entered Upper Caves 9916 | -5/Upper Caves | System corruption reached 10% 9992 | -5/Upper Caves | Lost 11 parts (1p2n2u6w) 10195 | -5/Upper Caves | Build established: Mutant 10270 | -5/Upper Caves | Learned Factory terminal intel 10552 | -5/Upper Caves | Core integrity fell below 50% 10600 | -5/Upper Caves | Lost 4 parts (2u2w) 11362 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11465 | -5/Upper Caves | Discovered new exit (range 20) 11487 | -5/Upper Caves | Identified exit to Upper Caves 11530 | -5/Upper Caves | Entered another Upper Caves area 11589 | -5/Upper Caves | Discovered new exit (range 7) 11598 | -5/Upper Caves | Identified exit to Factory 11661 | -5/Upper Caves | Build established: Scavenger-Mutant 11746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11749 | -5/Upper Caves | Core integrity fell below 20% 11787 | -5/Upper Caves | Ambushed by wild Derelicts 11821 | -5/Upper Caves | Lost 6 parts (2n2u2w) 11838 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Antigrav System rejected. Acquired Antigrav System. Acquired 9 matter. Antigrav System destroyed. System corrupted: Component data lost. System corrupted: Energy discharge (-32). 1I-B4O(g) springs to life. DS-FNQ(g) springs to life. 8S-BFI(g) springs to life. N7-VHU(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" Graphene Brace destroyed. P-70 Sage suffers critical hit (Burn). P-70 Sage destroyed. Critical hit (Burn: +37). System corrupted: Heat flow error (+210). Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ##?????????????????????????? | | ???????????#???#????? #?????????????????????####? | | ???????????# ??# ???? ??????????????????????# "## | | ???????????# ?# ???? ???????????????????????"" # | | ???????????# ## ??? ??????????????????????##" " | | ???????????# # ??? ?????????????????????##" | | ???????????# ### ?????###??????????????# % | | ????????????# ?????# #??????????????# ! | | ????????????# ????## #???????######## | | ???????????## ????# ##??????# | | ????????# ## #???## #??????# | | ????????# g ##### #??????# ## < | | ??????# ! @ ##?##### ## | | ??????# g ###### ## ## | | ??????# #????## ### ### | | ??????# #?????### * ############?# | | ??????# ####??????## # #??## ##???# | | ??????##### # ??????????# # ##?## ##??# | | ??????????# #?# ???????????# ###### #### | | ??????????# ???# ????????#### ### ?# | | ??????????#????#?????????# ## ## #?## | | ?????????????????????????# ##### ## #?## | | ?????????????????????????# #????# ### | | ?????????????????????????# #????# # | | ?????????????????????????# #???## | | ?????????????????????????# ##### | | ?????????????????????????# ## | | ?????????????????????????# ### ### | | ?????????????????????????########### ###?## ### | | ???????????????????????????????????#####????###?# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 23 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Adv. Concussive RPG | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAccelerationCharge Manual? 0 Play Time 01:06:16 Cumulative 122.4 hours Start 2025.09.02 @ 18:44:46 End 2025.09.02 @ 19:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc83e579-2df7-46af-ac2e-fedefd0968d3