Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 23:56:01 Player: Deo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (971) 971 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2111 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Wheel Wheel Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Terrain Scan Processor Heavy Assault Rifle Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 45 | 9 16 20 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 13 | 4 6 3 Treads 2 | . . 2 Leg 6 | 2 3 1 Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 10 | 1 3 6 Device 3 | . 1 2 Storage 4 | 1 1 2 Processor 2 | . . 2 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 17 | 3 5 9 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes 1 | . . 1 Corrupted Parts 3 | . . 3 System Corruption 15 | . . 15 Parts Lost 19 | . 4 15 Power 2 | . . 2 Propulsion 7 | . 3 4 Utility 2 | . . 2 Weapon 8 | . 1 7 Highest Loss Streak 8 | . 2 8 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 92 | . 94 85 Engine 11 | . 14 6 Leg 14 | . 13 17 Wheel 10 | . 13 . Device 8 | . 8 8 Storage 13 | . 14 10 Processor 2 | . . 9 Hackware 4 | . 3 8 Energy Gun 7 | . 9 3 Ballistic Gun 13 | . 17 2 Launcher 3 | . . 13 Peak Build Rating 14 | 6 11 14 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 31 | 11 31 20 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 14 8 Most Carried 15 | 5 15 11 Average Carried 7 | 2 8 6 Final Capacity 15 | 8 15 8 Final Carried 12 | 3 12 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 817 | 203 258 356 Remotely . | . . . Salvage Created 1389 | . 610 779 Parts 98 | . 46 52 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 16 15 Guns 17 | . 15 2 AOE 14 | . 1 13 Classes Destroyed 11 | . 6 5 Worker 2 | . 1 1 Builder 4 | . . 4 Tunneler 1 | . . 1 Hauler 3 | . 2 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 9 1 Grunt 16 | . 7 9 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 11 | . 4 11 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 7 | . 1 7 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 258 | . 119 139 Missed 92 | . 41 51 Damage Taken 2081 | . 780 1301 Core 539 | . 136 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . 57 . Core Remaining (%) 72 | 100 45 . Volleys Fired 87 | . 58 29 Largest 2 | . 2 2 Hottest 101 | . 70 101 Shots Fired 154 | . 110 44 Gun 127 | . 110 17 Cannon 2 | . . 2 Launcher 25 | . . 25 Special . | . . . Kinetic 70 | . 58 12 Thermal 11 | . 9 2 Explosive 11 | . . 11 Electromagnetic 62 | . 43 19 Robot Hit Streak 6 | . 6 6 Robot Miss Streak 10 | . 10 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 52 23 Core Hits 58 | . 28 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Corrupt 2 | . 2 . Melee Attacks 7 | . . 7 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2109 | . 675 1434 Guns 863 | . 639 224 Cannons . | . . . Explosions 1233 | . 27 1206 Melee . | . . . Ramming 13 | . 9 4 Kinetic 382 | . 224 158 Thermal 341 | . 89 252 Explosive 366 | . . 366 Electromagnetic 1007 | . 353 654 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . 1 20 Average Corruption 3 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 8 17 Message Errors 8 | . 5 3 Matter Fused 3 | . 1 2 Heat Flow Errors 2 | . . 2 Energy Discharges 4 | . 1 3 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 1 2 Misfires 2 | . . 2 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage 69 | . . 69 Projectiles . | . . . Explosions 69 | . . 69 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 262 | . . 262 Shots 13 | . . 13 Rammed 2 | . 1 1 Targets Rammed 7 | . 6 1 Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 216 | . 188 216 Average Temperature 48 | . 45 58 Received Heat Transfer 339 | . 192 147 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 585 | . 185 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . 1 6 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 340 | . 162 340 Initial 29 | . . 29 Average 80 | . 53 160 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 71 Level 1 7 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 32 27 Peak Tracking Total 8 | . 4 8 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Scanalyzer Index 1 | . 1 . Dispatch Records 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3004 | 62 2142 800 Spaces Moved 1833 | 47 1311 475 Core 38 | 4 . 34 Treads 59 | . . 59 Legs 820 | 2 436 382 Wheels 916 | 41 875 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 127 | 87 130 123 Slowest Speed 250 | 120 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 93 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 95 | . 2 93 Melee . | . . . Projectile 1 | . . 1 AOE 94 | . 2 92 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2377 | 69 1655 653 Wait 271 | . 201 70 Move 1831 | 46 1310 475 Hop . | . . . Pick Up 72 | 10 36 26 Fast Attach . | . . . Attach 42 | 9 14 19 Detach 14 | 3 7 4 Swap 3 | . 2 1 Drop 43 | 1 21 21 Fire 87 | . 58 29 Melee 7 | . . 7 Ram 1 | . 1 . Kick 5 | . 5 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 776 | -10/Materials | Discovered new exit (range 7) 1193 | -10/Materials | Discovered new exit (range 14) 1461 | -10/Materials | Core integrity fell below 50% 1664 | -10/Materials | Discovered new exit (range 10) 2011 | -10/Materials | Repaired Lgt. Assault Rifle? 2205 | -10/Materials | Entered another Materials area 2205 | -9/Materials | Evolved 2 slots: Utility x2 2492 | -9/Materials | Build established: Scavenger-Mutant 2774 | -9/Materials | Discovered new exit (range 9) 2787 | -9/Materials | Identified exit to Mines 2845 | -9/Materials | Core integrity fell below 50% 2854 | -9/Materials | System corruption reached 10% 2877 | -9/Materials | Lost 8 parts (1p2n2u3w) 2986 | -9/Materials | Core integrity fell below 20% 3005 | -9/Materials | Lost 5 parts (2n3w) 3005 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02948_ Welding Torch destroyed. 02949_ Destroyed Wheel. 02949_ S-10 Pest destroyed. 02949_ Door malfunctions. 02957_ Critical hit (Destroy). 02957_ EMP Blaster destroyed. 02960_ Lgt. Treads destroyed. 02962_ U-05 Engineer lays Concrete. 02963_ System corrupted: Heat flow error (+216). 02967_ Jacked S-10 Pest... 02967_ Command string: shutdown 02967_ No effect. 02973_ Lgt. Treads destroyed. 02974_ Datajack destroyed. 02980_ U-05 Engineer repairs door. 02981_ X%LG A&6LPTOIXGVRISCS=KJOTSWIP5D3LLPAK 02981_ R-06 Scavenger collects Flight Unit. 02988_ S-10 Pest misfires. 02995_ Acquired 20 matter. 02999_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ??????????????????####???# ??????????????????????? | | ??????????????????"" |??# ??????????????????????? | | ???????????????????? ?# #########?????????????? | | ???????????????? ????? # ??????????????? | | ????????????????? ?????? + ????????????????? | | ?????????????????? ??????? ??????????????????? | | ??????????????????? ??????##/######??????????????? | | ???????????????????? ?????# #??????????????? | | ????????????????????? ????# #??##??????????? | | ?????????????????????#+???# !! ### #??????????? | | ???????????????????### ##?# !#"#######??????? | | ????????????" ????# k #######/## ######?? | | ????????????"" #u ss #?? | | ????????????"" uu u > #?# | | ???????????????????# @ #? | | ???????????????????# r#######+## "## # | | ???????????????????## #?# % # ! "## # | | ????????????????????# ??# """ # """## + | | ????????????????????# ???# """ ########## # | | ????????????????????# ???# """ #????????# # | | ????????????????????# ????# #????????# #?# | | ???????????????????? ????##+######????????# #?? | | ???????????????????# ??????????????????????# #?? | | ???????????????????+ ??????????????????????# #?? | | ???????????????????#??????????????????????## ##? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????# ! #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed SmallReactionRipper Manual? 0 Play Time 00:34:12 Cumulative 5.1 hours Start 2024.10.07 @ 20:02:29 End 2024.10.07 @ 23:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02a10ef3-a3e9-44eb-af6a-53bfdb9db801