Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 23:44:10 Player: Bunch Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (912) 912 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2027 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Visual Processing Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Targeting Computer Field Recycling Unit > --- WEAPON ----------- Improved Medium Laser Light Cannon > --- INVENTORY -------- Structural Scanner Visual Processing Unit Terrain Scanner EM Pulse Gun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Targeting Computer Device Field Recycling Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 7 17 Power 6 | 1 . 5 Engine 5 | 1 . 4 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 6 | 2 . 4 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 4 | . 1 3 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 3 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . . 17 Power 5 | . . 5 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 97 74 Engine 12 | . 14 10 Treads 25 | . 28 22 Device 7 | . 4 10 Storage 8 | . 12 1 Processor 8 | . 8 8 Energy Gun 6 | . 5 7 Ballistic Gun 4 | . 8 . Ballistic Cannon 8 | . 9 6 Launcher 4 | . 4 4 Naked Turns . | . . . Heaviest Build 51 | 8 51 51 Greatest Support 66 | 40 40 66 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 13 | 5 18 7 Most Carried 6 | 2 6 6 Average Carried 3 | . 2 3 Final Capacity 20 | 5 20 5 Final Carried 4 | . 4 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 661 | 165 217 279 Remotely . | . . . Salvage Created 1059 | . 242 817 Parts 71 | . 23 48 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled 11 | . . 11 Retrieved Matter 148 | . . 148 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | . 8 19 Guns 13 | . 3 10 Cannons 13 | . 5 8 AOE 1 | . . 1 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Builder 3 | . . 3 Recycler 1 | . . 1 Watcher 7 | . 3 4 Swarmer 10 | . 5 5 Grunt 13 | . 3 10 Sentry 4 | . . 4 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2093 | . 418 1675 Core 504 | . 101 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . . 39 Core Remaining (%) 79 | 100 59 . Volleys Fired 123 | . 37 86 Largest 2 | . 2 2 Hottest 91 | . 60 91 Shots Fired 206 | . 74 132 Gun 135 | . 50 85 Cannon 65 | . 24 41 Launcher 6 | . . 6 Special . | . . . Kinetic 102 | . 61 41 Thermal 49 | . . 49 Explosive 6 | . . 6 Electromagnetic 49 | . 13 36 Robot Hit Streak 17 | . 4 17 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 116 | . 37 79 Core Hits 63 | . 17 46 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 2 4 Burn 2 | . . 2 Blast 3 | . 2 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2221 | . 579 1642 Guns 1028 | . 263 765 Cannons 644 | . 215 429 Explosions 529 | . 86 443 Melee . | . . . Ramming 20 | . 15 5 Kinetic 770 | . 341 429 Thermal 682 | . 86 596 Explosive 395 | . . 395 Electromagnetic 354 | . 137 217 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . . 27 Projectiles 13 | . . 13 Explosions 14 | . . 14 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature 400 | . 102 400 Average Temperature 87 | . 28 111 Received Heat Transfer 771 | . 129 642 Effects 5 | . . 5 Shutdowns 2 | . . 2 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 2 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1498 | . 50 1448 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 306 | . 173 306 Initial . | . . . Average 63 | . 26 118 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 77 Level 1 9 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 12 23 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 8 12 Successful 18 | . 8 10 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 8 10 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 8 8 Record 7 | . 2 5 Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 2 | . 1 1 Maintenance Status 1 | . . 1 Transport Status 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4012 | 114 2226 1672 Spaces Moved 1647 | 81 905 661 Core 130 | 26 . 104 Treads 1502 | 55 905 542 Legs . | . . . Wheels 15 | . . 15 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 203 | 124 230 176 Slowest Speed 250 | 160 240 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 89 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . 2 20 Melee . | . . . Projectile . | . . . AOE 22 | . 2 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2110 | 94 981 1035 Wait 266 | 4 16 246 Move 1645 | 80 904 661 Hop . | . . . Pick Up 31 | 5 9 17 Fast Attach . | . . . Attach 27 | 5 6 16 Detach 3 | . 3 . Swap 2 | . 1 1 Drop 9 | . 3 6 Fire 123 | . 37 86 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 15) 1315 | -10/Materials | Discovered new exit (range 14) 2341 | -10/Materials | Entered another Materials area 2341 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2582 | -9/Materials | Repaired Ion Engine 2762 | -9/Materials | Discovered new exit (range 14) 2963 | -9/Materials | Discovered new exit (range 8) 3687 | -9/Materials | Core integrity fell below 50% 3740 | -9/Materials | Lost 7 parts (1p3n2u1w) 3824 | -9/Materials | Discovered new exit (range 8) 3923 | -9/Materials | Core integrity fell below 20% 4013 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03905_ Acquired 10 matter. 03922_ G-34 Mercenary destroyed. 03922_ Switching to secondary target: G-34 Mercenary. 03922_ U-05 Engineer repairs door. 03928_ Lgt. Ion Engine destroyed. 03930_ Chain reaction triggered in Ion Engine. 03930_ G-34 Mercenary destroyed. 03930_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03936_ G-34 Mercenary destroyed. 03937_ U-05 Engineer lays Concrete. 03939_ U-05 Engineer builds a Wall. 03940_ U-05 Engineer lays Concrete. 03944_ U-05 Engineer builds a Wall. 03944_ U-05 Engineer lays Concrete. 03945_ U-05 Engineer builds a Wall. 03964_ Ion Engine destroyed. 03979_ EM Pulse Gun destroyed. 04006_ Sml. Laser destroyed. 04011_ Imp. Heat Sink destroyed. 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