Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 13:51:59 Player: ZOT Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1194) 1194 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3939 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 35/100 System Corruption 5% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (5) ---- Deuterium Engine Medium Storage Unit Improved Targeting Computer Advanced ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Weapon Cycler Reaction Control System > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Improved Targeting Computer Advanced ECM Suite Heavy EM Shotgun Lightning Gun Lightning Gun Lightning Gun Grenade Launcher Mining Laser [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 6 3 9 1 10 31 Power 8 | . 1 1 . 2 4 Engine 6 | . 1 1 . 1 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 3 1 Treads 1 | . . . . 1 . Leg 7 | 2 . 3 . 1 1 Wheel 2 | . . 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 1 1 1 2 10 Device 12 | 1 . . 1 2 8 Storage 2 | 1 1 . . . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 1 3 . 3 16 Energy Gun 14 | 1 1 1 . 2 9 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon 5 | 1 . 1 . 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 27 | . . . 1 4 22 Power 3 | . . . . . 3 Propulsion 6 | . . . . 2 4 Utility 6 | . . . 1 2 3 Weapon 12 | . . . . . 12 Highest Loss Streak 15 | . . . 1 3 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 97 99 98 96 65 Engine 7 | . 11 11 11 11 2 Core 3 | . . . . 6 7 Treads 1 | . . . . 3 3 Leg 18 | . 28 21 22 23 11 Wheel 4 | . . 11 11 8 . Device 12 | . 14 11 9 13 12 Storage 9 | . 14 11 11 9 5 Processor 5 | . . 11 11 2 4 Energy Gun 10 | . 26 14 11 7 3 Ballistic Gun 5 | . . 6 11 9 5 Special Weapon 2 | . 1 1 . . 5 Naked Turns 70 | . . . . . 70 Heaviest Build 39 | 9 20 26 26 39 39 Greatest Support 46 | 20 20 20 10 30 46 Greatest Overweight (x) 8 | . . 2 2 3 8 Average Overweight (x) . | . . 1 2 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 8 9 10 10 10 10 Average Carried 7 | 3 7 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 9 10 10 10 5 Class Distribution -------------------- 62% | Mutant 33% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 827 | 260 20 149 55 121 222 Remotely . | . . . . . . Salvage Created 1481 | 156 43 382 140 255 505 Parts 76 | 6 2 19 8 12 29 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 27 | . 3 10 2 4 8 Guns 26 | . 3 10 2 4 7 AOE 1 | . . . . . 1 Classes Destroyed 8 | 2 1 2 . 2 1 Tunneler 3 | 3 . . . . . Recycler 2 | 1 . . 1 . . Operator 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 16 | . . 9 2 2 3 Brawler 2 | . . 1 . 1 . Sentry 5 | . . . . 1 4 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 3 3 7 3 3 3 Combat Bots Only 7 | . 3 7 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 3315 | . 65 313 52 328 2557 Core 792 | . 9 45 13 17 708 Absorbed by Shields 145 | . . . . . 145 Regen/Repaired (Parts) 33 | . . 33 . . . Core Remaining (%) 94 | 100 96 . 85 96 . Volleys Fired 110 | 7 6 29 9 15 44 Largest 3 | 1 2 2 2 2 3 Hottest 165 | 50 100 100 73 123 165 Shots Fired 189 | 7 12 54 18 30 68 Gun 178 | 7 12 50 18 29 62 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 10 | . . 4 . 1 5 Kinetic 67 | . . 24 9 15 19 Thermal 60 | 7 12 30 9 1 1 Explosive 1 | . . . . . 1 Electromagnetic 57 | . . . . 14 43 Robot Hit Streak 26 | 5 2 26 3 12 26 Robot Miss Streak 3 | 1 2 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 134 | 6 5 37 10 22 54 Core Hits 69 | 5 3 17 7 11 26 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 3 . . 2 Burn 4 | 1 . 3 . . . Destroy 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2115 | 76 74 527 144 461 833 Guns 1942 | 76 74 527 144 420 701 Cannons . | . . . . . . Explosions 119 | . . . . 41 78 Melee . | . . . . . . Ramming 30 | . . . . . 30 Kinetic 890 | . . 315 81 143 351 Thermal 535 | 76 74 212 63 41 69 Explosive 33 | . . . . . 33 Electromagnetic 627 | . . . . 277 350 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 14 5 Average Corruption 6 | . . . . 13 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 5 10 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 2 . Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . . . 51 58 Shots 2 | . . . . 1 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | . 120 126 123 309 297 Average Temperature 103 | . 54 51 64 107 150 Received Heat Transfer 1190 | . . 168 33 99 890 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 1 1 . . . Heat Transferred 1704 | 296 222 851 185 50 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 337 | 20 90 337 176 197 319 Initial 131 | . 13 37 131 68 89 Average 129 | 10 74 171 143 144 145 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 86 | 100 100 58 100 100 84 Level 1 13 | . . 41 . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 4 . . 8 Investigation 4 | . . 2 . . 2 Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 2 . . 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 5 16 2 6 20 Peak Tracking Total 10 | . 3 10 2 4 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 16 | . 3 6 . 3 4 Terminals 11 | . 2 5 . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 46 | . 9 19 . 8 10 Successful 21 | . 4 9 . 3 5 Failed 25 | . 5 10 . 5 5 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual 17 | . 3 5 . 4 5 Terminals 31 | . 5 17 . 6 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 11 | . 4 . . 2 5 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 13 | . 1 7 . 3 2 Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Alert Level 3 | . . 2 . 1 . Locate Traps 3 | . 1 2 . . . Dispatch Records 1 | . . . . . 1 Zone Layout 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Monitor 2 | . 1 . . . 1 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 3 5 . 3 3 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 no_distress 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 1594 | 112 249 292 97 259 585 Spaces Moved 920 | 62 165 131 47 138 377 Core 196 | 9 . . . . 187 Treads . | . . . . . . Legs 466 | 53 165 13 . 45 190 Wheels 258 | . . 118 47 93 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 110 95 50 Average Speed 110 | 109 120 109 110 131 98 Slowest Speed 450 | 120 120 260 110 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 35 22 17 16 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 4 . 1 . Terrain Destroyed 17 | . . 4 . 6 7 Melee . | . . . . . . Projectile 5 | . . 4 . 1 . AOE 12 | . . . . 5 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 1313 | 99 205 217 74 185 533 Wait 158 | 11 25 43 17 9 53 Move 915 | 61 164 130 46 137 377 Hop . | . . . . . . Pick Up 47 | 14 4 4 1 8 16 Fast Attach 6 | . . . . 2 4 Attach 35 | 6 1 3 1 5 19 Detach 3 | . . . . 1 2 Swap 19 | . 2 6 . 3 8 Drop 18 | . 3 2 . 5 8 Fire 110 | 7 6 29 9 15 44 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 396 | -9/Materials | Identified exit to Mines 396 | -9/Materials | Identified exit to Storage 438 | -9/Materials | Repaired Aluminum Leg 564 | -9/Materials | Destroyed 7 combat bots 654 | -9/Materials | Entered Mines 676 | -9/Mines | Met a Derelict bent on vengeance 742 | -9/Mines | Discovered new exit (range 3) 751 | -9/Mines | Entered Materials 751 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 826 | -8/Materials | Discovered new exit (range 19) 842 | -8/Materials | System corruption reached 10% 872 | -8/Materials | Lost 3 parts (1n2u) 943 | -8/Materials | Build established: Scavenger-Mutant 1010 | -8/Materials | Entered Factory 1010 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1018 | -7/Factory | Identified exit to DSF 1375 | -7/Factory | Core integrity fell below 50% 1379 | -7/Factory | Lost 15 parts (3p4n1u7w) 1479 | -7/Factory | Core integrity fell below 20% 1479 | -7/Factory | Released all parts (6) 1509 | -7/Factory | Lost 6 parts (1u5w) 1595 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01534_ W-25 Informer sends out distress signal. 01540_ Acquired Med. Storage Unit. 01542_ >> MONITOR: Recycling Unit F003 accepting Corrupted Imp. Heat Sink (30%). 01545_ >> MONITOR: Recycling Unit F003 accepting Shock Rifle (30%). 01545_ Acquired Imp. Shield Generator. 01548_ >> MONITOR: Recycling Unit F003 accepting Gravmag System (13%). 01551_ >> MONITOR: Recycling Unit F003 accepting Gravmag System (66%). 01554_ Critical hit (Burn: +27). 01555_ Critical hit (Burn: +25). 01564_ Dropped Imp. Shield Generator. 01566_ Acquired Imp. Shield Generator. 01571_ K-01 Serf cleans the Fusion Modulator. 01575_ Slammed into R-06 Scavenger. 01583_ Acquired Flak Cannon. 01584_ Dropped Flak Cannon. 01585_ Dropped Imp. Shield Generator. 01587_ Acquired Flak Cannon. 01592_ Door malfunctions. 01595_ %XU,LSHZ|VS,#HC5OVAA0PICNP 5R