Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 19:29:21 Player: BottomOfTheSwamp Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2904) 2904 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 6462 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 388 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Corruption Screen > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Shield Generator Gatling Laser [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 62 | 6 5 . 14 20 17 Power 10 | 1 1 . . 3 5 Engine 4 | 1 . . . . 3 Core 6 | . 1 . . 3 2 Reactor . | . . . . . . Propulsion 21 | 2 . . 7 4 8 Treads . | . . . . . . Leg 17 | 2 . . 7 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 18 | 1 2 . 5 8 2 Device 8 | . 1 . 2 4 1 Storage 2 | 1 . . 1 . . Processor 4 | . . . 2 2 . Hackware 1 | . . . . 1 . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 2 . 2 5 2 Energy Gun 4 | 2 . . 1 1 . Energy Cannon 6 | . 2 . 1 2 1 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 34 | . . . 2 9 23 Power 8 | . . . . 2 6 Propulsion 10 | . . . . 3 7 Utility 10 | . . . 2 4 4 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . . 1 4 11 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 5 4 4 3 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 1 | . . 3 . 1 1 Weapon 1 | . . 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 2 . 3 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 2 | . 2 . . . . Weapon 4 | . . . 2 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 93 77 98 96 87 Engine 1 | . 10 . . . 4 Core 10 | . 3 11 9 13 7 Leg 26 | . 28 22 34 28 18 Device 14 | . 5 11 22 17 10 Processor 7 | . . . 8 8 15 Hackware 3 | . . . . 4 7 Protection 5 | . 7 11 4 5 2 Energy Gun 6 | . 18 . 7 7 3 Energy Cannon 10 | . 9 22 10 6 9 Peak Build Rating 57 | 6 9 9 36 51 57 Average Rating 32 | 4 7 9 30 44 44 On Entrance 18 | . 6 9 9 36 50 Avg Prop Armor Cover (%) 10 | . . . 10 10 . Naked Turns . | . . . . . . Heaviest Build 42 | 14 17 16 22 27 42 Greatest Support 70 | 20 20 20 60 70 70 Greatest Overweight (x) 6 | 4 . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 5 20 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 . Class Distribution -------------------- 62% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 986 | 211 94 . 149 261 271 Remotely . | . . . . . . Salvage Created 2531 | . 187 84 383 842 1035 Parts 124 | . 15 4 16 50 39 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 53 | . 2 1 6 21 23 Guns 11 | . . . 3 4 4 Cannons 23 | . 1 1 3 10 8 AOE 13 | . . . . 5 8 Classes Destroyed 16 | . 3 1 2 5 5 Worker 2 | . . . . 1 1 Builder 3 | . . . . . 3 Hauler 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Mechanic 2 | . . . . . 2 Operator 4 | . . . . 3 1 Watcher 7 | . 2 1 3 . 1 Swarmer 6 | . . . . 3 3 Grunt 24 | . 2 . 4 5 13 Brawler 2 | . . . 1 . 1 Protector 1 | . . . . . 1 Sentry 5 | . . 1 . 2 2 Demolisher 1 | . . . . . 1 Specialist 2 | . . . . 2 . Hunter 5 | . . . 1 3 1 Programmer 7 | . . . . 6 1 Best Kill Streak 14 | . 4 2 5 3 14 Combat Bots Only 7 | . 2 1 4 3 7 Max Kills in Single Turn 4 | . 1 1 1 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 692 | . 2 7 34 201 448 Missed 275 | . . 2 8 73 192 Hits 417 | . 2 5 26 128 256 Melee 4 | . . . 4 . . Projectile 413 | . 2 5 22 128 256 AOE 2 | . . . . . 2 Critical Strikes 3 | . . . . 3 . Actively Blocked 2 | . . . . 2 . Damage Taken 4527 | . 30 73 570 1464 2390 Core 739 | . . . 37 184 518 Absorbed by Shields 205 | . . . . . 205 Redirected to Shielding 103 | . . . . 103 . Core Remaining (%) 98 | 100 100 100 93 . . Volleys Fired 164 | . 6 11 30 59 58 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 120 120 120 135 135 Shots Fired 314 | . 12 16 60 118 108 Gun 113 | . 2 . 28 57 26 Cannon 184 | . 10 16 32 56 70 Launcher 17 | . . . . 5 12 Special . | . . . . . . Kinetic . | . . . . . . Thermal 295 | . 10 16 60 113 96 Explosive 17 | . . . . 5 12 Electromagnetic 2 | . 2 . . . . Robot Hit Streak 23 | . 7 9 10 23 21 Robot Miss Streak 7 | . 1 1 3 7 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 228 | . 8 14 43 96 67 Core Hits 132 | . 5 3 16 50 58 Critical Kills 4 | . 1 . . 1 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 1 3 Burn 2 | . . . 1 . 1 Meltdown 4 | . 1 . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8012 | . 143 249 892 3129 3599 Guns 1999 | . 20 . 439 1155 385 Cannons 3230 | . 122 244 442 1293 1129 Explosions 2728 | . . . . 658 2070 Melee . | . . . . . . Ramming 55 | . 1 5 11 23 15 Kinetic . | . . . . . . Thermal 5209 | . 122 244 881 2448 1514 Explosive 2728 | . . . . 658 2070 Electromagnetic 20 | . 20 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 2 2 Average Corruption 1 | . . 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . 1 . Effects 30 | . . 5 . 11 14 Message Errors 9 | . . 2 . 2 5 Matter Fused 4 | . . 1 . . 3 Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 5 | . . 2 . 2 1 Parts Rejected 3 | . . . . 1 2 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 177 | . . . 6 105 66 Projectiles 123 | . . . 6 103 14 Explosions 54 | . . . . 2 52 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . . . 38 Shots 2 | . . . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 15 | . 1 2 3 4 5 Kicked 13 | . 1 2 3 4 3 Crushed . | . . . . . . Highest Temperature 282 | . 208 282 207 231 165 Average Temperature 80 | . 70 98 83 63 76 Received Heat Transfer 1127 | . 18 18 153 267 671 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 6 | . 1 . . 2 3 Combat Hostiles 6 | . 1 . . 2 3 Parts Melted 22 | . 1 1 3 8 9 Heat Transferred 8815 | . 259 518 1702 4006 2330 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 80 | 100 100 100 100 88 19 Level 1 7 | . . . . 11 18 Level 2 11 | . . . . . 62 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 613 | . 43 37 87 361 613 Initial 162 | . . . . . 162 Average 100 | . 7 2 17 65 386 Influence Increases 2171 | . 87 37 180 716 1151 Destroy 0b10 Robot/C 1240 | . 40 20 120 420 640 Destroy 0b10 Robot/NC 110 | . 15 5 15 20 55 Destroy Leader 336 | . 14 12 26 150 134 Allied During Kill 159 | . . . . . 159 Successful Hack 33 | . 17 . . . 16 Disable Machine 75 | . . . . 45 30 Destroy Structure 158 | . 1 . 4 81 72 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1654 | . 87 37 180 358 992 Entered New Map 196 | . . . . . 196 Time Decay 883 | . 87 37 160 273 326 Lost Part 335 | . . . 20 85 230 Lost Ally 240 | . . . . . 240 Squads Dispatched 26 | . . . 2 11 13 Investigation 5 | . . . 1 2 2 Extermination 6 | . . . . 5 1 Reinforcement 8 | . . . 1 4 3 Assault 2 | . . . . . 2 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . . . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 4 4 13 28 43 Peak Tracking Total 9 | . 2 2 4 3 9 Tactical Retreats 6 | . . 1 2 . 3 ECM-based Alert Blocks 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . . 1 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . . . . 3 2 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 13 | . 3 3 1 3 3 Terminals 12 | . 3 2 1 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 32 | . 5 11 2 5 9 Successful 11 | . 3 4 . . 4 Failed 21 | . 2 7 2 5 5 Catastrophic 6 | . . 3 1 2 . Database Lockouts . | . . . . . . Manual 19 | . 4 5 1 6 3 Terminals 27 | . 5 6 2 5 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 . . 4 Record 2 | . . 1 . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Recall Extermination 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 11 | . 2 3 1 3 2 Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 12 | . . . . . 12 Largest Group 12 | . . . . . 12 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 31 | . . . . . 31 Total Orders 2 | . . . . . 2 FOLLOW 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 124 | . . . . . 124 Total Damage 1524 | . . . . . 1524 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1913 | . 168 543 590 612 . ECM 1913 | . 168 543 590 612 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4032 | 65 439 543 590 1671 724 Spaces Moved 2495 | 43 327 444 312 1015 354 Core 30 | 19 . . . . 11 Treads . | . . . . . . Legs 2412 | 24 327 444 312 1015 290 Wheels . | . . . . . . Hover . | . . . . . . Flight 53 | . . . . . 53 Fastest Speed 50 | 50 120 105 105 120 50 Average Speed 124 | 121 120 106 128 130 129 Slowest Speed 425 | 250 120 120 130 200 425 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 23 | 3 39 19 19 18 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 209 | . . . 4 91 114 Melee . | . . . . . . Projectile 21 | . . . 4 2 15 AOE 188 | . . . . 89 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3095 | 55 362 497 443 1229 509 Wait 241 | . 9 39 57 97 39 Move 2490 | 42 326 443 311 1014 354 Hop . | . . . . . . Pick Up 68 | 7 10 1 15 17 18 Fast Attach 11 | . . . 3 6 2 Attach 49 | 6 1 . 11 12 19 Detach 1 | . . . . 1 . Swap 17 | . 4 . 1 8 4 Drop 39 | . 5 1 12 11 10 Fire 164 | . 6 11 30 59 58 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 13 | . 1 2 3 4 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 1017 | -9/Materials | Discovered new exit (range 10) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Utility x2 1559 | -8/Materials | Discovered new exit (range 10) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1660 | -7/Factory | Build established: Scavenger-Mutant 2960 | -7/Factory | Lost 4 parts (1p2n1u) 3286 | -7/Factory | Discovered new exit (range 6) 3309 | -7/Factory | Entered Storage 3364 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3405 | -7/Storage | Met a pair of Derelict thieves 3491 | -7/Storage | Lost 5 allies 3498 | -7/Storage | Garrison activated, responded to threat 3578 | -7/Storage | Lost 7 allies 3614 | -7/Storage | Destroyed 7 combat bots 3620 | -7/Storage | Lost 4 parts (1p1n2w) 3675 | -7/Storage | Crushed by falling debris 3701 | -7/Storage | Lost 3 parts (2n1u) 3701 | -7/Storage | Core integrity fell below 50% 3889 | -7/Storage | Garrison activated, responded to threat 3972 | -7/Storage | Lost 4 parts (1p1n1u1w) 4018 | -7/Storage | Core integrity fell below 20% 4027 | -7/Storage | Destroyed 7 combat bots 4033 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03998_ Destroyed Lgt. Nuclear Core. 03999_ The unstable cave ceiling collapses. 03999_ Imp. Medium Armor Plating destroyed. 04002_ Destroyed Aluminum Leg. 04004_ G-47 Trooper destroyed. 04005_ Carbon-fiber Leg destroyed. 04006_ G-47 Trooper destroyed. 04009_ Imp. Shield Generator destroyed. 04009_ Carbon-fiber Leg destroyed. 04009_ Cld. Particle Cannon destroyed. 04012_ Imp. Deuterium Engine destroyed. 04012_ Hvy. Missile Launcher destroyed. 04012_ Aluminum Leg+ destroyed. 04015_ Acquired Lgt. Nuclear Core. 04030_ Lgt. Nuclear Core destroyed. 04032_ Slammed into Y-54 Guardian. 04033_ Triggered Alarm Trap. 04033_ An alarm sounds. 04033_ ALERT: Alarm triggered, dispatching investigation squad. 04033_ Lgt. Nuclear Core destroyed. 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