Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.08 @ 11:54:33 Player: lxealomych Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1004) 1004 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1774 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink High-capacity Matter Pod (200) Authchip [R/Combat] Makeshift System Restoration Module Riot Gun Riot Gun Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun Flak Gun > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Matter Pod Authchip [R/Combat] Makeshift System Restoration Module Riot Gun Riot Gun Medium Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 8 8 4 2 Power 6 | 1 3 2 . Engine 4 | 1 1 2 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 6 | 4 2 . . Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 8 Power 1 | . 1 1 1 Propulsion . | 1 1 . . Utility 1 | . 1 2 3 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 8 | . 1 1 6 Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 97 100 Engine 12 | . 9 14 14 Treads 5 | . 14 . . Leg 22 | . 13 28 28 Storage 16 | . 20 14 14 Processor 11 | . 6 14 14 Energy Gun 8 | . 5 11 3 Ballistic Gun 18 | . 22 14 24 Peak Build Rating 13 | 6 10 10 13 Average Rating 8 | 4 7 8 11 On Entrance 5 | . 6 7 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 13 17 16 16 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 6 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 811 | 180 458 108 65 Remotely . | . . . . Salvage Created 1062 | . 485 459 118 Parts 67 | . 31 31 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 12 13 2 Guns 27 | . 12 13 2 Classes Destroyed 10 | . 4 3 3 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 8 | . 3 5 . Grunt 9 | . 9 . . Sentry 2 | . . 1 1 Demolisher 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 5 | . 5 4 2 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 178 | . 90 46 42 Missed 56 | . 24 19 13 Hits 122 | . 66 27 29 Projectile 122 | . 66 27 29 AOE 6 | . . . 6 Damage Taken 1147 | . 598 237 312 Core 254 | . 105 72 77 Absorbed by Shields . | . . . . Ignored by Resistances 346 | . 190 62 94 Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | . 42 49 12 Largest 2 | . 2 2 2 Hottest 80 | . 60 80 58 Shots Fired 180 | . 82 76 22 Gun 180 | . 82 76 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 116 | . 60 34 22 Thermal 42 | . . 42 . Explosive . | . . . . Electromagnetic 22 | . 22 . . Robot Hit Streak 32 | . 32 18 10 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | . 63 39 18 Core Hits 59 | . 26 24 9 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 6 | . 1 4 1 Burn 1 | . . 1 . Destroy 5 | . 1 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1726 | . 739 665 322 Guns 1711 | . 724 665 322 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . 15 . . Kinetic 1227 | . 464 441 322 Thermal 224 | . . 224 . Explosive . | . . . . Electromagnetic 260 | . 260 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . 16 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 2 | . 2 . . Crushed 1 | . 1 . . Highest Temperature 154 | . 154 . 20 Average Temperature 58 | . 63 . 10 Received Heat Transfer 534 | . 384 96 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 740 | . . 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | . 118 . 21 Initial . | . . . . Average 18 | . 25 . 2 Influence Increases 620 | . 384 175 61 Destroy 0b10 Robot/C 440 | . 240 160 40 Destroy 0b10 Robot/NC 25 | . 15 . 10 Destroy Leader 54 | . 54 . . Successful Hack 24 | . 14 . 10 Disable Machine 45 | . 45 . . Destroy Structure 2 | . 1 . 1 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 610 | . 384 175 51 Time Decay 580 | . 364 175 41 Lost Part 30 | . 20 . 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 25 16 6 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 5 2 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 4 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 19 . 5 Successful 17 | . 14 . 3 Failed 7 | . 5 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 14 | . 9 . 5 Terminals 18 | . 13 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 . 3 Record 4 | . 4 . . Robot Analysis 1 | . 1 . . Terminal Index 2 | . 1 . 1 Alert Level 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 5 | . 4 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 186 | . 186 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3225 | 163 1181 1616 265 Spaces Moved 2254 | 99 740 1229 186 Core 5 | 5 . . . Treads 392 | 82 310 . . Legs 1845 | . 430 1229 186 Wheels 12 | 12 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 145 136 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 58 69 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2455 | 115 836 1297 207 Wait 38 | 3 27 5 3 Move 2251 | 98 739 1228 186 Hop . | . . . . Pick Up 24 | 6 12 5 1 Fast Attach 4 | 3 . 1 . Attach 9 | 3 5 1 . Detach 2 | . . 2 . Swap 9 | 2 3 2 2 Drop 11 | . 5 4 2 Fire 103 | . 42 49 12 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -7/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 737 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Identified exit to Mines 1202 | -10/Materials | Discovered new exit (range 10) 1212 | -10/Materials | Identified exit to Materials 1344 | -10/Materials | Identified exit to Subcaves 1345 | -10/Materials | Entered Subcaves 1346 | -10/Subcaves | Approached by a straggling Scientist 1479 | -10/Subcaves | Learned Materials security intel 1484 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1603 | -10/Subcaves | Identified exit to Scraptown 1773 | -10/Subcaves | Discovered new exit (range 5) 1942 | -10/Subcaves | Discovered new exit (range 11) 1960 | -10/Subcaves | Identified exit to Recycling 2008 | -10/Subcaves | Discovered new exit (range 16) 2027 | -10/Subcaves | Core integrity fell below 50% 2040 | -10/Subcaves | Identified exit to Materials 2186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2435 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2492 | -10/Subcaves | Learned Materials garrison access intel 2961 | -10/Subcaves | Entered Recycling 2962 | -7/Recycling | Met a Zionite searching for Scraptown 3036 | -7/Recycling | Core integrity fell below 20% 3226 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Found 5 terminals. Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 5Y layout... Downloaded map data. 03216_ Attempting to rewire D-53 Grenadier. 03216_ D-53 Grenadier is dormant, system inaccessible. 03220_ D-53 Grenadier springs to life. 03220_ Aluminum Leg destroyed. 03220_ S-27 Virus destroyed. 03220_ T-07 Excavator destroyed. 03221_ Y-54 Guardian springs to life. 03221_ I-36 Angel springs to life. 03222_ D-53 Grenadier springs to life. 03222_ Aluminum Leg destroyed. 03222_ Sub. Machine Gun destroyed. 03222_ I-36 Angel destroyed. 03225_ The unstable cave ceiling collapses. 03225_ D-53 Grenadier destroyed. 03226_ Lgt. Ion Engine destroyed. 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Y #??????????????? | | ?????????????????????# %= k #??????????????? | | ?????????????????????# d%=rb #??????????????? | | ?????????????????????# a ! #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed BraceLargeAccelerator Manual? 0 Play Time 00:36:27 Cumulative 4.8 hours Start 2026.07.07 @ 19:15:18 End 2026.07.08 @ 11:54:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8406e6cf-1adb-4820-a3a6-a09b2b8629e9