Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.11 @ 15:20:43 Player: Momo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (594) 594 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-145) -145 TOTAL SCORE: 2254 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Follower Combat Kills 373 Entered Garrisons 200 Friendly Fire -962 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Hovering (48) Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Cooled Gravmag System > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Mini Fusion Reactor Centrium Light Armor Plating Advanced Thermal Shield 01-MTF's Shockpuncher Ion Burst Cannon Guided EMP Blaster Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Centrium Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Signal Interpreter Salvage Targeting Computer Ion Burst Cannon Guided EMP Blaster Mini Grenade Launcher Datajack Maul [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 39 | . . . 2 36 1 Power 7 | . . . 1 6 . Engine 6 | . . . 1 5 . Core . | . . . . . . Reactor 1 | . . . . 1 . Propulsion 11 | . . . . 11 . Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight 6 | . . . . 6 . Utility 6 | . . . . 6 . Device . | . . . . . . Storage 1 | . . . . 1 . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | . . . 1 13 1 Energy Gun 2 | . . . 1 1 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 8 | . . . . 7 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 8 | . . . . 8 . Parts Lost 4 | . . . 1 1 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . . 1 1 Highest Loss Streak 2 | . . . 1 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . . . 8 79 94 Engine 7 | . . . 1 8 11 Leg 1 | . . . . 1 . Hover 4 | . . . . 1 40 Flight 24 | . . . . 33 . Storage 3 | . . . . 3 11 Processor 4 | . . . . 4 11 Hackware 4 | . . . . 5 . Ballistic Gun 15 | . . . . 18 20 Naked Turns 117 | . 50 38 29 . . Heaviest Build 24 | . . . 3 24 24 Greatest Support 32 | 3 3 3 3 32 32 Greatest Overweight (x) 2 | . . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 6 10 Most Carried 10 | . 1 1 3 10 10 Average Carried 4 | . . 1 1 5 10 Final Capacity 10 | 5 5 5 5 10 10 Final Carried 10 | . 1 1 3 10 10 Class Distribution -------------------- 56% | Mutant 43% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 787 | 140 . 21 44 529 53 Remotely . | . . . . . . Salvage Created 825 | . . . 47 623 155 Parts 55 | . . . . 44 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 15 | . . . 1 11 3 Guns 13 | . . . . 10 3 Cannons 1 | . . . . 1 . Classes Destroyed 7 | . . . 1 6 . Worker 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 2 | . . . . 2 . Swarmer 4 | . . . . 4 . Grunt 5 | . . . . 5 . Sentry 6 | . . . 1 2 3 Best Kill Streak 7 | . . . 1 7 3 Combat Bots Only 5 | . . . 1 5 3 Max Kills in Single Turn 2 | . . . 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 1262 | . 31 150 223 499 359 Core 589 | . 31 150 134 185 89 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . 27 . . . Volleys Fired 80 | . . . 7 60 13 Largest 2 | . . . 1 2 2 Hottest 123 | . . . 65 123 46 Shots Fired 116 | . . . 7 89 20 Gun 109 | . . . 7 82 20 Cannon 6 | . . . . 6 . Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 97 | . . . . 77 20 Thermal 19 | . . . 7 12 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . . 7 13 9 Robot Miss Streak 4 | . . . . 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 78 | . . . 7 53 18 Core Hits 33 | . . 1 . 24 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1294 | . . 15 107 900 272 Guns 1196 | . . . 107 817 272 Cannons 41 | . . . . 41 . Explosions 39 | . . . . 39 . Melee . | . . . . . . Ramming 18 | . . 15 . 3 . Kinetic 1044 | . . . . 772 272 Thermal 193 | . . . 107 86 . Explosive 39 | . . . . 39 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . 6 . 1 . Shots . | . . . . . . Rammed 4 | . . 3 . 1 . Targets Rammed 4 | . . 3 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 155 | . . . 155 99 22 Average Temperature 41 | . . . 86 31 7 Received Heat Transfer 450 | . 18 27 69 201 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 518 | . . . 333 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 914 | . 51 49 136 914 649 Initial 594 | . . 19 18 57 594 Average 454 | . 29 26 83 548 622 Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 34 | 100 100 100 100 20 . Level 1 15 | . . . . 22 . Level 2 17 | . . . . 12 100 Level 3 32 | . . . . 44 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 5 | . . . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 4 7 10 28 4 Peak Tracking Total 8 | . 4 5 8 5 4 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 13 | . . . . 13 . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 6 | . . . . 6 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 11 | . 2 . 1 7 1 Terminals 10 | . 2 . 1 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 12 . 1 16 1 Successful 16 | . 5 . 1 9 1 Failed 14 | . 7 . . 7 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 12 | . 1 . 1 10 . Terminals 28 | . 12 . 1 14 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 5 . 1 4 1 Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . . 3 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . . . 4 . Terminals 3 | . . . . 3 . Assimilate 2 | . . . . 2 . Detonate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 4 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 4 | . . 2 . 2 . Largest Group 2 | . . 2 2 2 1 Highest-Rated Group 110 | . . 46 46 110 10 Highest-Rated Ally 100 | . . 31 31 100 10 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 31 | . . 2 3 26 . Total Damage 1044 | . . 43 42 959 . Kills 16 | . . . 1 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 905 | 12 50 38 83 648 74 Spaces Moved 1088 | 24 98 69 110 701 86 Core 337 | 24 98 69 110 36 . Treads . | . . . . . . Legs 5 | . . . . 5 . Wheels . | . . . . . . Hover 117 | . . . . 31 86 Flight 629 | . . . . 629 . Fastest Speed 31 | 50 50 50 50 31 45 Average Speed 40 | 50 50 50 50 36 46 Slowest Speed 190 | 50 50 50 50 190 48 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 31 27 12 74 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 1415 | 23 98 71 129 994 100 Wait 160 | . . . 9 151 . Move 1077 | 23 97 68 109 694 86 Hop 2 | . . . . 2 . Pick Up 14 | . 1 . 2 11 . Fast Attach 26 | . . . 2 23 1 Attach 6 | . . . . 6 . Detach 6 | . . . . 6 . Swap 7 | . . . . 7 . Drop 20 | . . . . 20 . Fire 80 | . . . 7 60 13 Melee . | . . . . . . Ram 4 | . . 3 . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 13 | . . . . 13 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 6) 63 | -10/Materials | Entered Mines 80 | -10/Mines | Core integrity fell below 50% 93 | -10/Mines | Discovered new exit (range 9) 95 | -10/Mines | Discovered new exit (range 14) 101 | -10/Mines | Entered Materials 101 | -9/Materials | Accompanied by 2 allies 101 | -9/Materials | Evolved 2 slots: Propulsion x2 106 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 121 | -9/Materials | Identified exit to Mines 121 | -9/Materials | Identified exit to Storage 184 | -9/Materials | Entered Storage 242 | -9/Storage | Core integrity fell below 50% 324 | -9/Storage | Build established: Mutant 415 | -9/Storage | Discovered new exit (range 16) 420 | -9/Storage | Met 01-MTF 638 | -9/Storage | Identified exit to Garrison 709 | -9/Storage | Build established: Sprinter 775 | -9/Storage | Destroyed 01-MTF 799 | -9/Storage | Found 01-MTF's Shockpuncher 832 | -9/Storage | Entered Garrison 832 | -9/Garrison | Accompanied by 1 ally 856 | -9/Garrison | Triggered checkpoint 859 | -9/Garrison | Core integrity fell below 20% 895 | -9/Garrison | Discovered new exit (range 44) 895 | -9/Garrison | Discovered new exit (range 78) 895 | -9/Garrison | Discovered new exit (range 73) 906 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00839_ Technician 2a reveals location of phase wall. 00843_ Technician 2a reveals location of hidden door. 00847_ Technician 2a reveals location of phase wall. 00856_ Beams of light sweep through the air. An alarm sounds. 00856_ Technician 2a reveals location of phase wall. 00858_ Critical hit (Burn: +37). 00862_ Y-45 Defender destroyed. 00872_ Imp. Assault Rifle destroyed. 00874_ Y-45 Defender destroyed. 00881_ Imp. Hover Unit destroyed. 00884_ Y-45 Defender destroyed. 00887_ Acquired 53 matter. 00888_ Acquired Hvy. Assault Rifle. 00895_ Connecting with Garrison Terminal... 00895_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 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