Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.08 @ 23:29:05 Player: Ryuju0 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (630) 630 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2004 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Cooling System Cooling System Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Core Shielding Small Laser Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Cooled Ion Engine Cooling System Cooling System Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Core Shielding Small Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | 11 5 5 . Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 5 . 1 . Treads 1 | . . 1 . Leg 1 | 1 . . . Wheel 4 | 4 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device . | . . . . Storage 3 | 1 2 . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 2 | 2 . . . Energy Cannon 3 | . 3 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 91 | . 97 99 70 Engine 11 | . 14 11 7 Treads 1 | . . . 7 Wheel 20 | . 28 21 . Storage 19 | . 17 22 22 Processor 10 | . 10 11 11 Protection 4 | . . 11 10 Energy Cannon 20 | . 23 22 12 Naked Turns . | . . . . Heaviest Build 49 | 13 45 49 49 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 4 | . 2 4 2 Average Overweight (x) . | . . 2 2 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 11 | 5 8 16 16 Most Carried 12 | 6 9 12 11 Average Carried 8 | 3 6 10 11 Final Capacity 16 | 6 16 16 16 Final Carried 11 | 6 9 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 406 | 310 50 40 6 Remotely . | . . . . Salvage Created 988 | 188 147 536 117 Parts 78 | 16 15 37 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 2 12 3 Cannons 15 | . 2 10 3 AOE 2 | . . 2 . Classes Destroyed 9 | 3 3 3 . Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 6 | 5 . . 1 Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 7 | . . 6 1 Grunt 7 | . 2 3 2 Sentry 3 | . . 3 . Best Kill Streak 5 | 5 2 5 4 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1191 | . 76 221 894 Core 436 | . 32 23 381 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 52 | 10 10 24 8 Largest 2 | 2 2 2 2 Hottest 136 | 90 136 136 136 Shots Fired 100 | 20 16 48 16 Gun 24 | 20 4 . . Cannon 76 | . 12 48 16 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 88 | 10 14 48 16 Explosive . | . . . . Electromagnetic 12 | 10 2 . . Robot Hit Streak 18 | 13 5 10 18 Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | 14 8 38 11 Core Hits 33 | 8 5 15 5 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1288 | 218 123 723 224 Guns 204 | 182 22 . . Cannons 977 | . 101 652 224 Explosions 107 | 36 . 71 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1076 | 99 101 652 224 Explosive . | . . . . Electromagnetic 212 | 119 22 71 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . 34 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | 210 104 376 408 Average Temperature 136 | 82 45 154 233 Received Heat Transfer 99 | . 18 21 60 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 1 1 Heat Transferred 1961 | 185 185 1184 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 434 | 35 79 434 214 Average Influence 99 | 16 48 192 162 Maximum Alert Level 2 | . . 2 1 Low Security (%) 87 | 100 100 48 95 Level 1 8 | . . 35 4 Level 2 3 | . . 15 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 18 5 Peak Tracking Total 6 | . 2 6 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 1 4 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 5 10 . Successful 11 | . 5 6 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 1 | . . 1 . Prototype ID Bank 2 | . . 2 . Unreport Threat 2 | . 2 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1495 | 147 720 328 300 Spaces Moved 997 | 104 643 189 61 Core 1 | 1 . . . Treads 64 | . . 3 61 Legs 2 | 2 . . . Wheels 930 | 101 643 186 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 200 Average Speed 95 | 86 85 101 200 Slowest Speed 200 | 120 100 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 85 24 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | 3 . . . Melee . | . . . . Projectile . | . . . . AOE 3 | 3 . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1439 | 139 800 278 222 Wait 323 | . 121 50 152 Move 994 | 103 642 188 61 Hop . | . . . . Pick Up 31 | 12 12 7 . Fast Attach 4 | 2 2 . . Attach 13 | 7 2 4 . Detach 4 | 2 1 1 . Swap 4 | 2 1 1 . Drop 13 | 1 9 3 . Fire 52 | 10 10 24 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Met 8R-AWN 414 | -10/Materials | Discovered new exit (range 11) 428 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Discovered new exit (range 10) 523 | -10/Materials | Repaired Particle Cannon 602 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 13) 1196 | -9/Materials | Entered Mines 1252 | -9/Mines | Discovered new exit (range 5) 1442 | -9/Mines | Core integrity fell below 50% 1472 | -9/Mines | Core integrity fell below 20% 1496 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01354_ K-01 Serf collects debris. 01355_ R-06 Scavenger collects Wheel. 01359_ R-06 Scavenger collects Lgt. Ion Engine. 01360_ K-01 Serf collects debris. 01361_ Particle Cannon destroyed. 01362_ R-06 Scavenger collects Flight Unit. 01363_ R-06 Scavenger collects Seismic Analyzer. 01365_ K-01 Serf collects debris. 01400_ Lgt. Treads destroyed. 01402_ K-01 Serf collects debris. 01405_ Cld. Ion Engine destroyed. 01406_ K-01 Serf collects debris. 01428_ K-01 Serf destroyed. 01428_ R-06 Scavenger collects Ion Engine. 01432_ R-06 Scavenger collects Heat Sink. 01436_ R-06 Scavenger collects Aluminum Leg. 01465_ RN>BH8A>|7YI/R2QNTDTTEAIE&KTP L<:P 01473_ Core Shielding destroyed. 01491_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????########?? | | ??????????????????????????####???# #?? | | ?????????????????????????## #???# ##? | | ??????????? ????????????## #???# T#? | | ??????????? ######### #???# ##? | | ??????????? ##??# < #?? | | ???????????? ##?# #?? | | ????????????????####### #?# ######?? | | ??????????????????????## #?# #??????? | | ???????????????????????# ### #### #??????? | | ???????????????????????# ###### #??????? | | ?????????????????????### ##??# ####??????? | | ????????????????????## #??# #?????????? | | ????????????????????# #??# #?????????? | | ????????????????????# % #### #?????????? | | ????????????????????## %== #?????????? | | ?????????????????????### =#######?????????? | | ???????????????????????# k#???????????????? | | ???????????????????????#=@#???????????????? | | ???????????????????????#% #???????????????? | | ?????????????????????? s ???????????????? | | ????????????????????? s ???????????????? | | ???????????????????? #??????????????? | | ???????????????????# %##??????????????? | | ???????????????????# #???????????????? | | ??????????????????? ???????????????? | | ?????????????????? %rk ???????????????? | | ?????????????????#### ???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ??????????????????? ### ???????????????? | | ???????????????????####???#???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness One Hack Too Far Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed FlightExplosiveBeamcaster Manual? 0 Play Time 00:39:58 Cumulative 1.2 hours Start 2020.06.08 @ 22:47:52 End 2020.06.08 @ 23:29:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b21a43ff-cc0f-4250-bc44-5ecf63b703da