Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.16 @ 21:48:40 // Halloween2020/ForbiddenLore Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3501) 3501 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 7586 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 49 Cogmind --------- Core Integrity 570/700 Matter 300/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (28) --- Cooled Ion Engine Deuterium Engine Armored Treads Medium Treads Advanced Heat Sink Medium Battery (200) High-capacity Matter Pod (200) Melee Analysis Suite Kinecellerator Actuator Array Force Booster Improved Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hacking Suite EM Shotgun Lightning Gun Proton Cannon Cooled Particle Cannon Gauss Rifle Proton Missile Launcher Improved Grenade Launcher Power Maul Great Axe Power Sword Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Armored Treads Medium Treads Advanced Heat Sink Medium Battery High-capacity Matter Pod Melee Analysis Suite Kinecellerator Actuator Array Force Booster Improved Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hacking Suite EM Shotgun Lightning Gun Proton Cannon Cooled Particle Cannon Gauss Rifle Proton Missile Launcher Improved Grenade Launcher Power Maul Great Axe Power Sword Heavy Pick [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 97 | 6 11 3 8 1 27 23 7 11 Power 7 | 1 1 1 . 1 2 . . 1 Engine 5 | 1 1 . . 1 1 . . 1 Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . 2 . 6 4 1 1 Treads 19 | 2 3 . 2 . 6 4 1 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 3 . 2 . 8 15 3 4 Device 12 | . . . . . 2 6 2 2 Storage 7 | 1 3 . 2 . 1 . . . Processor 4 | . . . . . 1 3 . . Hackware . | . . . . . . . . . Protection 13 | . . . . . 4 6 1 2 Artifact . | . . . . . . . . . Weapon 35 | 2 4 2 4 . 11 4 3 5 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 27 | 2 2 1 3 . 10 4 2 3 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 1 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 17 | . 1 1 6 . 3 4 . 2 Power 5 | . 1 1 1 . 1 . . 1 Propulsion 4 | . . . 2 . . 2 . . Utility 2 | . . . . . 2 . . . Weapon 6 | . . . 3 . . 2 . 1 Highest Loss Streak 5 | . 1 1 5 . 2 2 . 1 Average Slot Usage (%) 98 | . 95 99 95 89 98 99 99 99 Engine 6 | . 13 2 . 4 6 7 7 6 Core 2 | . . 11 10 . 2 . . . Treads 23 | . 28 28 28 28 18 23 23 22 Device 3 | . . . . . 8 2 6 6 Storage 25 | . 24 28 28 28 26 23 23 23 Processor 6 | . . . . . 2 13 15 15 Protection 2 | . . . . . 5 5 . . Ballistic Gun 25 | . 28 27 27 28 26 22 22 22 Naked Turns . | . . . . . . . . . Heaviest Build 127 | 11 73 73 73 71 126 127 123 125 Greatest Support 69 | 40 40 40 46 46 46 69 69 69 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 Average Capacity 24 | 5 12 20 20 20 27 28 28 28 Most Carried 28 | 5 14 17 20 11 28 28 28 28 Average Carried 21 | 3 11 15 16 10 23 27 27 27 Final Capacity 28 | 6 20 20 20 20 28 28 28 28 Final Carried 28 | 5 14 17 10 11 28 27 28 28 Class Distribution -------------------- 29% | Hauler-Mutant 25% | Hauler-Skirmisher 25% | Hauler-Gunner 10% | Hauler-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 4390 | 326 267 319 346 16 1365 1006 208 537 Remotely . | . . . . . . . . . Salvage Created 5488 | 160 366 695 50 29 2241 1102 178 667 Parts 289 | 12 28 23 . 2 123 66 7 28 Haulers Intercepted 8 | . 2 . . . 6 . . . Recyclers Shooed 5 | . . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 3 27 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 81 | . 8 7 1 1 29 22 1 12 Guns 75 | . 6 5 1 1 27 22 1 12 AOE 6 | . 2 2 . . 2 . . . Classes Destroyed 16 | 2 4 1 . 1 4 2 1 1 Worker 6 | . . . . 1 4 1 . . Builder 2 | . . . . . 1 1 . . Tunneler 5 | 4 1 . . . . . . . Hauler 8 | . 2 . . . 6 . . . Recycler 14 | 1 . 8 . . 5 . . . Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . . . 1 1 . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 19 | . 3 3 . 1 3 8 . 1 Grunt 30 | . 5 . . . 16 3 . 6 Duelist 3 | . . . . . . . . 3 Sentry 12 | . . . . . 8 2 1 1 Hunter 6 | . . . . . 2 4 . . Programmer 6 | . . . . . . 5 . 1 Samaritan 4 | . . . . . . . 2 2 Assembled 3 | . . 3 . . . . . . Best Kill Streak 8 | 3 3 3 1 2 8 5 1 7 Combat Bots Only 7 | . 3 3 1 1 3 4 1 7 Max Kills in Single Turn 2 | 1 2 2 1 2 2 2 1 2 Gunslinging 1 | . . . . . 1 . . 1 Exploded 2 | . 2 2 . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 1 . . . . . YI-UF0 (-10/Mines) 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 4924 | . 380 295 747 51 1236 1458 52 705 Core 539 | . 23 22 144 . 220 87 . 43 Absorbed by Shields 138 | . . . . . 138 . . . Core Remaining (%) 61 | 100 . . . 24 60 . . . Volleys Fired 307 | 11 29 45 42 1 99 54 4 22 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 84 | 40 40 40 40 40 84 84 84 84 Shots Fired 783 | 22 56 89 83 2 295 159 12 65 Gun 778 | 22 54 88 82 2 294 159 12 65 Cannon . | . . . . . . . . . Launcher 5 | . 2 1 1 . 1 . . . Special . | . . . . . . . . . Kinetic 778 | 22 54 88 82 2 294 159 12 65 Thermal . | . . . . . . . . . Explosive 5 | . 2 1 1 . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 43 | 8 20 10 24 3 43 19 28 36 Robot Miss Streak 7 | 2 2 3 4 . 3 7 2 6 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 11 | . . . . . 4 4 . 3 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 563 | 17 42 57 60 1 198 118 10 60 Core Hits 324 | 6 20 25 11 2 79 91 19 71 Critical Hits 4 | . 1 . 1 . 1 1 . . Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10165 | 199 677 755 811 23 4003 2223 239 1235 Guns 9749 | 199 558 692 790 23 3790 2223 239 1235 Cannons . | . . . . . . . . . Explosions 416 | . 119 63 21 . 213 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 9749 | 199 558 692 790 23 3790 2223 239 1235 Thermal 87 | . . . . . 87 . . . Explosive 329 | . 119 63 21 . 126 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 3 | . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . Effects 120 | . . . . . . 49 22 49 Message Errors 28 | . . . . . . 10 6 12 Matter Fused 29 | . . . . . . 12 5 12 Heat Flow Errors 12 | . . . . . . 5 2 5 Energy Discharges 12 | . . . . . . 6 2 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 24 | . . . . . . 9 5 10 Targeting Errors 12 | . . . . . . 6 2 4 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . 18 . . . Projectiles . | . . . . . . . . . Explosions 18 | . . . . . 18 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . . 34 . . 55 . . . Shots 2 | . . 1 . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 233 | . 2 . 4 . 161 197 221 233 Average Temperature 42 | . 2 . 4 . 36 54 94 43 Received Heat Transfer 932 | . 195 . 27 . 467 51 30 162 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 100 | . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 785 | 25 188 85 . 58 522 785 . . Initial 237 | . 16 . . . . 237 . . Average 168 | 10 65 12 . 15 240 320 . . Maximum Alert Level 3 | . . . . . 2 3 . . Low Security (%) 71 | 100 100 100 . 100 58 40 . . Level 1 10 | . . . . . 11 24 . . Level 2 12 | . . . . . 30 15 . . Level 3 5 | . . . . . . 18 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 9 . 1 Investigation 4 | . . . . . 1 3 . . Extermination 4 | . . . . . . 4 . . Reinforcement 4 | . 1 . . . 2 1 . . Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . 1 . . . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 18 9 8 3 45 33 1 12 Peak Tracking Total 11 | . 4 3 8 3 4 5 1 11 Tactical Retreats 7 | . 2 1 . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . 1 . . . 3 4 . . Max in Single Turn 2 | . 1 . . . 2 2 . . Garrison Access 3 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 24 | . 6 . 1 . 9 6 1 1 Terminals 15 | . 6 . . . 8 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 63 | . 18 . 2 . 27 14 1 1 Successful 29 | . 8 . 2 . 14 3 1 1 Failed 34 | . 10 . . . 13 11 . . Catastrophic 8 | . 2 . . . 5 1 . . Database Lockouts . | . . . . . . . . . Manual 32 | . 12 . . . 18 2 . . Terminals 44 | . 18 . . . 24 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . . . 3 6 . . Terminal Hacks 17 | . 6 . 2 . 6 1 1 1 Record 2 | . . . 2 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 2 | . . . . . . . 1 1 Unreport Threat 2 | . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 8 2 . . Terminals 9 | . 2 . . . 7 . . . Track 7 | . 1 . . . 6 . . . Assimilate 1 | . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . Jam 3 | . . . . . 1 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . . . 8 6 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 7 | . . 3 . 2 . . . 2 Largest Group 3 | . . 3 3 3 1 . . 2 Highest-Rated Group 57 | . . 40 40 57 10 . . 36 Highest-Rated Ally 31 | . . 16 16 31 10 . . 20 Total Orders . | . . . . . . . . . Ally Attacks 91 | . . . 74 17 . . . . Total Damage 817 | . . . 574 243 . . . . Kills 6 | . . . 2 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 14573 | 158 1297 2347 672 1114 2553 3352 956 2124 Spaces Moved 7071 | 74 635 1166 291 587 1054 1640 508 1116 Core 6 | 6 . . . . . . . . Treads 7065 | 68 635 1166 291 587 1054 1640 508 1116 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 180 180 180 Average Speed 182 | 151 173 180 180 180 200 180 180 180 Slowest Speed 200 | 160 180 180 180 180 200 180 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 5 96 99 56 99 74 23 62 84 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 2 . 3 . . 2 4 Spaces Dug 8 | . 8 . . . . . . . Terrain Destroyed 83 | . 14 10 5 . 50 4 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . . 4 . . AOE 79 | . 14 10 5 . 50 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 8166 | 95 783 1325 360 642 1313 1928 540 1180 Wait 472 | . 66 106 . 53 59 172 14 2 Move 7063 | 73 634 1165 290 586 1053 1639 507 1116 Hop . | . . . . . . . . . Pick Up 107 | 5 24 5 6 1 39 20 3 4 Fast Attach 20 | 6 2 . . 1 6 1 2 2 Attach 20 | . 1 1 5 . 5 5 . 3 Detach 3 | . . . . . 3 . . . Swap 57 | . 8 2 3 . 16 17 5 6 Drop 91 | . 19 1 10 . 33 20 5 3 Fire 307 | 11 29 45 42 1 99 54 4 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . . . . . . 22 Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 15) 937 | -10/Materials | Discovered new exit (range 15) 1127 | -10/Materials | Discovered new exit (range 10) 1320 | -10/Materials | Discovered new exit (range 10) 1456 | -10/Materials | Entered Mines 1457 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1477 | -10/Mines | Assembled infested the area 1555 | -10/Mines | Learned location of Zion (-7) 1670 | -10/Mines | Build established: Hauler-Mutant 1765 | -10/Mines | Destroyed YI-UF0 1768 | -10/Mines | Discovered new exit (range 14) 1960 | -10/Mines | Discovered new exit (range 11) 2177 | -10/Mines | Learned 2 Materials zone layouts 2188 | -10/Mines | Found a hidden stash of uninstalled traps 2298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3373 | -10/Mines | Discovered new exit (range 5) 3434 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3803 | -10/Mines | Entered Exiles 3803 | -10/Exiles | Accompanied by 3 allies 3855 | -10/Exiles | Met 8R-AWN 3884 | -10/Exiles | Met EX-HEX 3963 | -10/Exiles | Met EX-DEC 4265 | -10/Exiles | Attacked by the Exiles 4323 | -10/Exiles | Core integrity fell below 50% 4345 | -10/Exiles | Lost 5 parts (1p2n2w) 4393 | -10/Exiles | Destroyed 8R-AWN 4452 | -10/Exiles | Discovered new exit (range 15) 4475 | -10/Exiles | Entered Mines 4475 | -9/Mines | Accompanied by 1 ally 4679 | -9/Mines | Learned Materials emergency access door positions 4935 | -9/Mines | Discovered new exit (range 12) 5171 | -9/Mines | Discovered new exit (range 12) 5589 | -9/Mines | Entered Materials 5589 | -8/Materials | Accompanied by 1 ally 5589 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5882 | -8/Materials | Build established: Hauler-Gunner 6185 | -8/Materials | Build established: Hauler-Tank 6714 | -8/Materials | Discovered new exit (range 3) 7751 | -8/Materials | Build established: Hauler-Gunner 8142 | -8/Materials | Entered Factory 8142 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8143 | -7/Factory | Identified exit to Storage 8474 | -7/Factory | Discovered new exit (range 6) 8973 | -7/Factory | Discovered new exit (range 12) 8999 | -7/Factory | Identified exit to Factory 9397 | -7/Factory | Build established: Hauler-Skirmisher 9743 | -7/Factory | Build established: Hauler-Gunner 9850 | -7/Factory | Discovered exit to Factory (range 15) 10790 | -7/Factory | Identified exit to Lower Caves 11342 | -7/Factory | First assault squad dispatched 11494 | -7/Factory | Entered Lower Caves 11728 | -7/Lower Caves | Learned Factory garrison access intel 11800 | -7/Lower Caves | Build established: Hauler-Skirmisher 12100 | -7/Lower Caves | Encountered a Warlord checkpoint 12299 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12359 | -7/Lower Caves | Discovered new exit (range 12) 12436 | -7/Lower Caves | Identified exit to Lower Caves 12450 | -7/Lower Caves | Entered another Lower Caves area 13288 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13360 | -7/Lower Caves | Destroyed 7 combat bots 13867 | -7/Lower Caves | Discovered new exit (range 14) 13975 | -7/Lower Caves | Identified exit to Zion 14574 | -7/Lower Caves | Self-destructed Last Messages --------------- 13975_ EXIT=IDENTIFIED: ZION 13979_ WUP|AINJG0QE3C4,VV1IQC 14039_ 5TTP|JWHI